Commit graph

243 commits

Author SHA1 Message Date
MatthewBeshay dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-12 10:21:19 +11:00
MathiewMay 96e3832b22 Reverted the SetEntityMotionPacket.cpp changes 2026-03-11 13:36:49 -04:00
MathiewMay 026cb24d66 Revert "Fix entity ID TLS key recreating on every call of getSmallid() for linux, this caused a ID pool corruption."
This reverts commit 047615dbbe.
2026-03-11 13:29:14 -04:00
MathiewMay e36e58609d Reverted the SetEntityMotionPacket.cpp changes 2026-03-11 08:42:19 -04:00
MathiewMay 77deb67b4a Revert "Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767)"
This reverts commit dac0e883b6.
2026-03-11 08:39:22 -04:00
MathiewMay 047615dbbe Fix entity ID TLS key recreating on every call of getSmallid() for linux, this caused a ID pool corruption. 2026-03-11 08:34:20 -04:00
MathiewMay 702839176e Revert " applied changes requested by tropicaaal"
This reverts commit 41d8202c47.

# Conflicts:
#	Minecraft.World/Network/Packets/MoveEntityPacket.cpp
2026-03-11 08:29:24 -04:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
Tropical 32bd586c6e
Merge pull request #153 from MathiewMay/dev
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Changed entity id from 11-bit to 16-bit for movement and motion packets.
2026-03-11 00:31:32 -05:00
Tropical 5b4319556d refactor: remove redundant casts in MoveEntityPacket 2026-03-11 00:20:23 -05:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
notmatthewbeshay dbc8071183 Use standard result types in file helpers 2026-03-11 15:38:53 +11:00
notmatthewbeshay 2256d0fadd Remove legacy Win32 thread entry state 2026-03-11 15:38:53 +11:00
notmatthewbeshay 78fdd89f9d Use platform TLS keys in old chunk storage 2026-03-11 15:38:53 +11:00
notmatthewbeshay a08cb8d190 Use platform TLS keys for entity small IDs 2026-03-11 15:38:53 +11:00
notmatthewbeshay 4e8d1c9e17 Use platform TLS keys in portal and piston state 2026-03-11 15:38:53 +11:00
notmatthewbeshay b2942ea9d8 Use platform TLS keys in level state 2026-03-11 15:38:53 +11:00
notmatthewbeshay c2b3537c62 Remove dead Win32 error state from compressed storage 2026-03-11 15:38:53 +11:00
notmatthewbeshay 6185c58203 Use standard callback pointers in sign verification 2026-03-11 15:38:52 +11:00
notmatthewbeshay ee7945ea54 Use standard locals in storage and connection 2026-03-11 15:38:52 +11:00
notmatthewbeshay d48bd03722 Use standard byte pointers in decompression helpers 2026-03-11 15:38:52 +11:00
notmatthewbeshay 9d41d3c359 Use fixed-width byte values in world data 2026-03-11 15:38:52 +11:00
notmatthewbeshay a1fdebbc3b Use standard skin locals in player code 2026-03-11 15:38:51 +11:00
notmatthewbeshay 377e1d2192 Use standard wide string returns for item descriptions 2026-03-11 15:38:47 +11:00
notmatthewbeshay f7e6b02835 Use standard callback types in 4J input headers 2026-03-11 15:38:47 +11:00
notmatthewbeshay d2db55e050 Use standard thumbnail buffer types 2026-03-11 15:38:42 +11:00
notmatthewbeshay 3e89da8dff Use standard byte buffers for save image metadata 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0437fb921f Use standard byte counts for base save data 2026-03-11 15:38:42 +11:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
notmatthewbeshay 83ba8d8384 Use a portable seek origin for save files 2026-03-11 15:38:41 +11:00
notmatthewbeshay 45c22ab6cc Use bool for save file IO results 2026-03-11 15:38:41 +11:00
MathiewMay 41d8202c47 applied changes requested by tropicaaal
"i would prefer that these be cast to sized integer types int8_t for portability reasons."

 "The light layer changes are ultimately a hack over the broken renderer implementation and probably out of scope for this PR. There's an in-progress fix for the root cause of this, so this should be removed."

 "std::numeric_limits<int16_t>::max()"
2026-03-10 18:20:33 -04:00
Nikita Edel af16088015 improved a change 2026-03-10 20:13:01 +01:00
Nikita Edel f9fc430c43
Merge branch '4jcraft:dev' into dev 2026-03-10 19:34:42 +01:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
MathiewMay dac0e883b6 Rewrote the entity movement packets to use full 16-bit signed short increasing the entity ID limit from 2048 (artifical lce limit) to 32768 ids (0 to 32767) 2026-03-09 21:45:08 -04:00
Nikita Edel 021c2809f4 purged -Wdelete-non-abstract-non-virtual-dtor 2026-03-10 02:13:56 +01:00
Tropical e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay d1b2b8cedb Use standard byte counts in save file IO 2026-03-10 10:20:17 +11:00
notmatthewbeshay 8be51f6270 Use standard pointers in save file IO 2026-03-10 10:14:02 +11:00
notmatthewbeshay 2b3c688b44 Use bool for save file close handles 2026-03-10 10:14:02 +11:00
notmatthewbeshay 0db324debd Remove LPVOID from split save file memory 2026-03-10 10:14:01 +11:00
notmatthewbeshay 647b3c6352 Remove LPVOID from original save file memory 2026-03-10 10:14:01 +11:00
notmatthewbeshay 32773137e1 Remove VOID from compression helpers 2026-03-10 10:14:01 +11:00
notmatthewbeshay afca289848 Remove DWORD from compression TLS storage 2026-03-10 10:14:01 +11:00
notmatthewbeshay fb3e4947c6 Remove LPVOID from file header APIs 2026-03-10 10:14:01 +11:00
notmatthewbeshay cc8c956358 Use standard byte types in socket queues 2026-03-10 10:14:01 +11:00
notmatthewbeshay 3da761347f Remove BYTE from mob effect packets 2026-03-10 10:14:01 +11:00
notmatthewbeshay 3aeb023869 Remove Win32 types from prelogin packets 2026-03-10 10:14:00 +11:00
notmatthewbeshay d041044000 Remove BYTE from network player IDs 2026-03-10 10:14:00 +11:00