Commit graph

75 commits

Author SHA1 Message Date
MatthewBeshay 9680753f5e fix(linux): restore UI GL state handoff for core renderer 2026-03-29 20:55:57 -05:00
Tropical fa24812582 revert some seemingly unneeded changes 2026-03-29 20:55:57 -05:00
JuiceyDev 08ed9861b9 batch 2.3 enabling back optimizations 2026-03-29 20:55:56 -05:00
Tropical eb7bb6e518
Merge pull request #330 from 4jcraft/meson-options-cleanup
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refactor: rework meson options, fix ENABLE_VSYNC
2026-03-28 11:12:24 -05:00
orng a0be2e2fb5 refactor: remove aabb tls 2026-03-28 03:05:06 -05:00
orng 7101d03c6a refactor: remove heap-allocated AABBs 2026-03-28 02:58:56 -05:00
Tropical 939310be64 refactor: rework meson options, fix ENABLE_VSYNC 2026-03-28 02:13:27 -05:00
orng 79217ca8e3 refactor: modernize AABB class 2026-03-27 21:11:11 -05:00
Sally Knight 40a3f90d89 fix: add null check to renderItemInHand 2026-03-28 03:47:49 +03:00
orng 87e8078a65 refactor: remove new Vec3 2026-03-26 14:01:14 -05:00
orng 9fe3315112 refactor: remove vec3 tls 2026-03-26 13:37:01 -05:00
orng e887c8cf45 refactor: remove calls to Vec3::newTemp and Vec3::newPermanent 2026-03-26 13:29:05 -05:00
orng bee10e55a8 refactor: remove calls to Vec3::newTemp when not returned 2026-03-26 04:19:04 -05:00
orng 7b021bc99d wip: removing vec3 tls 2026-03-26 01:10:27 -05:00
orng 1538074b4d refactor: remove integer caching 2026-03-25 02:47:51 -05:00
Sally Knight 3310481ca3 fix(jui): use the same iggy scalings for java UI 2026-03-24 06:59:49 +03:00
MatthewBeshay fdb2a1098b fix: restore block lightmap sampling 2026-03-24 08:21:19 +11:00
Sally Knight 98eea45bb7 fix: restore entity lighting, use tesselated clouds for night-time lighting 2026-03-23 20:33:55 +03:00
MatthewBeshay fed9cf2d95 fix: resolve all build warnings and notes 2026-03-23 18:53:18 +11:00
Tropical f820e73cf8 fix: a bunch of iggy string encoding UB and use simdutf 2026-03-22 22:56:08 -05:00
Sally Knight 009279bb1b fix(render): don't explicitly set texture parameter settings 2026-03-23 02:42:09 +03:00
Tropical 8f90088611 TU19: merge Minecraft.Client/Rendering 2026-03-21 22:28:58 -05:00
Sally Knight 938999b707 fix(lighting): use gamma value from java UI options for brightness 2026-03-16 19:37:12 +03:00
Sally Knight 97172039dd Merge branch 'dev' into feat/restore-java-gui 2026-03-16 16:04:30 +03:00
lotaviods 6ad898877d fix: add dynamic window resize support 2026-03-16 01:11:29 -03:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Tropical 177ed6d176
Merge pull request #215 from 4jcraft/dev
just merging all of the dev branch stuff into the java gui branch
2026-03-13 12:11:37 -05:00
Tropical 44ade1f2b2
Merge pull request #149 from MatthewBeshay/issue/51-phase-1-portable-win32-cleanup
Draft: remove Win32 types from portable code
2026-03-13 11:58:09 -05:00
Sally Knight 7fe14f92bb fix: unconditionally enable GL_ALPHA_TEST in renderLevel
Fixes a similar issue to #200 but for the Nether
2026-03-13 19:09:21 +03:00
Tropical 8f10806f70 Merge branch 'dev' into feat/restore-java-gui
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2026-03-13 01:02:17 -05:00
notmatthewbeshay bcc765f3e7 Merge remote-tracking branch 'upstream/dev' into issue/51-phase-1-portable-win32-cleanup
# Conflicts:
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Rendering/Tesselator.cpp
2026-03-13 15:16:43 +11:00
Sally Knight e41abdb9da fix: make sure to enable alpha test for short/tiny view distances 2026-03-13 00:36:39 +03:00
Sally Knight e66f279a5b Merge branch 'dev' into feat/restore-java-gui 2026-03-12 16:01:31 +03:00
MatthewBeshay dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-12 10:21:19 +11:00
Sally Knight 3031f64401 fix: restore rainfall visibility by removing top edge transparency 2026-03-12 00:53:50 +03:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
Tropical 0c1ae27810 Merge branch 'dev' into feat/restore-java-gui 2026-03-11 00:44:30 -05:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
Tropical 2c3a816e4b
Merge pull request #175 from realffqq/dev
fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
Emily 4e286dd92c ifdef the option 3 2026-03-11 00:29:19 -04:00
Sally Knight c42f71ba22 fix: restore and fix entity, block and hand lighting
Block and entity light layers are done differently for now due to some caveats with light map transformation
2026-03-11 07:13:48 +03:00
Emily 0f605b8997 mrrrp (V-Sync Changes) 2026-03-11 00:09:07 -04:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical 1d406debe6 Merge branch 'dev' into feat/restore-java-gui
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2026-03-10 02:29:05 -05:00
Tropical db7a5f9519 feat: restore unused java GUI
Co-Authored-By: ffqq <36998498+realffqq@users.noreply.github.com>
2026-03-09 22:29:32 -05:00
Tropical e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay 8da27c59ad Remove LPVOID from game renderer update thread 2026-03-10 10:14:01 +11:00
MathiewMay 3f1c95418f removed the turnOnLightLayer on handRenderer so that it renders correctly (similar to how chunk renderer had to be disbaled for proper rednering)
Add nullptr check before calling redner on itemInHandRenderre to prevent a occasional seg fault.
2026-03-09 13:25:56 -04:00
Emily e13c573ecc disable vsync and force maxFps to zero 2026-03-09 13:03:23 -04:00