Commit graph

3771 commits

Author SHA1 Message Date
Pepper0ni 3221d8a988
Fix bean fairies + start with beans generation (#6548) 2026-04-21 23:04:37 +00:00
Philip Dubé 69681e608f
Fix swimvoid in grottos to just respawn in grotto (#6529) 2026-04-21 16:02:33 +00:00
Philip Dubé 719bb87eda
add hint text for sun song fairies in spirit temple (#6544) 2026-04-21 15:30:33 +00:00
Reppan bf37645d72
Fix mirror shield color editor (#6542)
Oversight on my end that customequipment.cpp unloaded and reloaded assets abit to aggressive.

Adds a guard to make sure to only unload if custom asset is used and to not unload then reload vanilla asset.

Have tested it with fados customequipment and confirmed that mirrorshield is working as intended.
2026-04-20 17:18:08 +00:00
Philip Dubé 3b65eaa4ef
Fix cutscene skips causing credits to spawn player in Lake Hylia (#6534)
SkipBlueWarp was intercepting credits. Disable during GAMEMODE_END_CREDITS
2026-04-19 20:50:11 +00:00
Chris 3be7eff02c
Arrow cycle should check for sufficient magic (#6532) 2026-04-19 15:04:13 +00:00
Philip Dubé 39dcc0a73c
Triforce Hunt: drain queue before credits (#6519) 2026-04-18 21:21:29 +00:00
Philip Dubé 256ab01630
Fishing: don't say default 6/7 when minimum reduced by enhancement (#6523) 2026-04-17 04:31:02 +00:00
Philip Dubé 072838613a
Fix kak bazaar items having articles (#6522)
IsShop didn't include SCENE_TEST01, but that's used as placeholder for kak bazaar vs market bazaar
2026-04-17 03:53:24 +00:00
Chris 9c321862ca
Fix Rate Limited Success Chime (#6512) 2026-04-17 01:30:28 +00:00
A Green Spoon 412b60a02f
Fix Duplicate Reticles in Anchor (#6520) 2026-04-16 23:50:55 +00:00
Philip Dubé 1876435e98
Fix skulltula hints ending text too soon (#6516) 2026-04-16 15:59:14 +00:00
Philip Dubé cb71e22a79
9.2.3 Ackbar Delta (#6503) 2026-04-13 23:48:22 -07:00
Philip Dubé feb489cab0
Fix shopsanity soft lock (#6502)
GetForCurrentLanguage() defaults to MF_FORMATTED, appending MESSAGE_END (\x02) to output string

Revert using hint name for items in shops. Other merchants return GetHintMessage directly
2026-04-14 06:41:37 +00:00
Philip Dubé adb1e46ba9
fix bad args handling in extractor (#6501) 2026-04-14 01:00:16 +00:00
Philip Dubé 13ebc31ec7
9.2.2 Ackbar Charlie (#6494) 2026-04-13 14:12:37 +00:00
Jerom Venneker ca38dba192
Add missing Hint clarities back (#6477) 2026-04-13 03:39:30 +00:00
Philip Dubé 25eb09180d
Revise Arrow Cycling (#6490)
1. simplify UI, flashing buttons are unnecessary
2. change arrow without drawing a new arrow
2026-04-12 23:03:46 +00:00
Philip Dubé d855742c2f
Avoid over-allocating with texture interpolation (#6489)
Also remove interpolation with all zeroes & fix one interpolation direction
2026-04-12 18:51:04 +00:00
Philip Dubé 8513fd8800
fix cosmetic/audio randomizing options being seeded when they shouldn't be (#6481) 2026-04-12 18:25:05 +00:00
Philip Dubé 568813a2a4
Remove tooltip text referencing Let It Snow chests (#6488)
Was not preserved in chest revamp
2026-04-12 18:24:53 +00:00
Philip Dubé 7b7b799fad
Make Lake Hylia water level switch in rando 10x faster (#6492)
35 seconds was an eternity
2026-04-12 18:24:14 +00:00
Philip Dubé 88099e6ebe
Fix generation failure for Ganon's Castle MQ Fire Trial (#6487) 2026-04-12 13:27:06 +00:00
Pepper0ni 69ef35d258
Fix malon text and make the DMC jump unintuitive (#6479) 2026-04-10 21:45:23 +00:00
Jordan Longstaff 4122d8079e
Faster bean planting (#6473) 2026-04-08 22:54:04 +00:00
Philip Dubé 40425c8c28
Fix seeded warp traps to be deterministic (#6469) 2026-04-07 16:31:41 +00:00
Chris 695c05d339
Fix cooldown behavior for crystal and light switches, water gate (#6461) 2026-04-07 01:09:07 +00:00
A Green Spoon 77f2883510
use category adj for gi (#6466) 2026-04-07 01:08:32 +00:00
Malkierian 876d512a4b
Fix Skip Planting Beans crash (#6463)
Move code to set beans as planted after getting the bean pack to rando item give handler.
2026-04-07 01:07:20 +00:00
OtherBlue 978a219213
add check for market balcony camera (#6464) 2026-04-06 04:04:58 +00:00
Malkierian b6f227961b
Restore sub-100% values for speed modifier slider. (#6465) 2026-04-06 03:47:17 +00:00
Chris 14b464bab2
Bean guy text formatting and rando fixes (#6444) 2026-03-30 01:33:16 +00:00
Pepper0ni efc4086c6a
Some Logic fixes (#6445)
- Visible Collision added to more Skulls in Crates for consistency with similar situations
- Visible Collision added to chests in crates in MQ fire and for more ways to hit the switch in MQ fire Lizalfos maze
- Allow any jumpslash to break the pot in red ice in ice cavern with visible collision.
- Add Visible Collision as a way to get the gold skull token in the rubble in 4F Gibdo room in MQ shadow
- Turns out, while you take fall damage if you backflip onto a building from GF above jail, the floor is perfectly fine.
- Granny's shop forgot to check the price of the item being sold for wallets.
2026-03-30 01:32:31 +00:00
Pepper0ni 972ed22167
reset possible ice trap models before populating item pool (#6442) 2026-03-29 18:05:56 +00:00
Chris 5494a81eb1
Fix market sneak hook (#6440) 2026-03-29 16:46:47 +00:00
Chris ebea14f297
Fix displayed token count (#6441) 2026-03-29 16:45:48 +00:00
Chris 4729eef7c8
Make item category adjustments more consistent (#6434) 2026-03-29 07:34:59 +00:00
chartergirl64 0b3ebd584d
[bug fix] Changes item tracker capacity to recognize progressive chu bag limits (#6436) 2026-03-29 07:32:40 +00:00
Chris 1be7533675
Conslidate ganon2 hooks (#6432) 2026-03-28 17:52:55 +00:00
Philip Dubé d1b7edfa7c
9.2.1 Ackbar Bravo (#6424) 2026-03-28 04:15:06 +00:00
Malkierian 6fea1821a1
Changed name of scarecrow's song enhancement and added to the description to clarify that it only skips song playback without the rando setting. (#6423) 2026-03-28 03:43:55 +00:00
Christopher Leggett 42ba25449e
Make Infinite Ammo Cheat respect Progressive Bombchu Bag Capacities (#6421)
Cap infinite ammo for chus according to rando settings
Add bombchuUpgradeLevel to save editor
2026-03-28 02:58:41 +00:00
xxAtrain223 d1643aa196
LACS-Dungeons Check Availability (#6202)
* Fixes #5433, LACS-Dungeons beatable vs beat.

* Use CalculatingAvailableChecks in Logic::DungeonCount to check flags.
2026-03-27 19:40:34 -07:00
Philip Dubé 7edf44e170
add tts for Roc's Feather (#6418) 2026-03-27 02:07:11 +00:00
Pepper0ni 53dc7f43ba
Fix DMC oversight (#6419) 2026-03-27 01:43:36 +00:00
Pepper0ni 5f139ef311
Hookshot ladder fixes (#6417) 2026-03-26 22:39:17 +00:00
Ali 99c1f23d5b
fix: Fix macOS crashing on first install use (#6412)
With the new imgui OTR generation flow, macOS would crash when Ship
was run for the first time unless com.shipofharkinian.soh had already been created.
Move the call to CheckAndCreateModFolder() earlier in execution to prevent crashing.
2026-03-26 15:12:51 +00:00
Christopher Leggett 69e03dcc52
LUS bump to fix texture pack performance (#6416) 2026-03-26 15:11:22 +00:00
Christopher Leggett 4aa6e2ec28
Move retrieval of dbEntry after Actor_Destroy (#6410)
Before I had the change back to the placeholder actor id the Dummy
Player actors were spawned with, but since we grabbed the actorDB
entry before Actor_Destroy was called it didn't matter. Move it
and the requisite log statement to after Actor_Destroy.
2026-03-26 14:18:01 +00:00
Pepper0ni 94b650ec67
Fix several logic errors, create Hooskshot Bridge trick. (#6414) 2026-03-26 03:02:54 +00:00