| .. |
|
Action
|
Library/Action: Implement ActorActionKeeper (#782)
|
2025-11-01 11:12:06 +01:00 |
|
Anim
|
all: Fixes across various headers (#760)
|
2025-10-25 11:01:43 +02:00 |
|
Application
|
all: Fix code styling enforced by upcoming lints (#733)
|
2025-10-18 16:03:35 +02:00 |
|
Area
|
all: Deprecate use of 'e' in vectors and resolve sign warnings (#998)
|
2026-03-22 11:14:33 +01:00 |
|
Audio
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Base
|
Util: Implement ScenePrepoFunction (#1001)
|
2026-03-30 18:52:32 +02:00 |
|
Bgm
|
Library/Bgm: Implement BgmMusicalInfo and copyAudioInfoList (#1000)
|
2026-04-03 12:05:54 +02:00 |
|
Camera
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Clipping
|
Library/Clipping: Implement FrustumRadar (#1049)
|
2026-04-22 03:23:52 +02:00 |
|
Collision
|
all: Fix headers (#1091)
|
2026-04-23 10:42:13 +02:00 |
|
Controller
|
all: Enable warnings on virtual overload and variable shadowing (#938)
|
2026-03-06 15:01:24 +01:00 |
|
Debug
|
all: Fix some data references (#852)
|
2026-01-07 00:13:47 +01:00 |
|
Demo
|
Library/Demo: Implement DemoSyncedEventKeeper (#964)
|
2026-03-22 13:20:22 +01:00 |
|
Draw
|
Library/Play: Add PartsGraphics and RandomTextureKeeper (#909)
|
2026-02-16 11:21:11 +01:00 |
|
Effect
|
all: Fix more function signatures (#818)
|
2025-12-11 22:29:33 +01:00 |
|
Event
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Execute
|
all: Fix headers (#1091)
|
2026-04-23 10:42:13 +02:00 |
|
Factory
|
Library/LiveActor: Implement ActorInitUtil (#492)
|
2025-04-11 11:18:28 +02:00 |
|
File
|
al: Fix param name mismatches between declarations and definitions (#661)
|
2025-07-02 16:25:36 +02:00 |
|
Fluid
|
all: Fix headers (#1091)
|
2026-04-23 10:42:13 +02:00 |
|
Framework
|
Scene: Implement TitleMenuScene (#503)
|
2025-04-07 12:40:30 +02:00 |
|
HitSensor
|
Library/HitSensor: Refactor SensorMsg related macros and functions (#702)
|
2025-08-21 13:05:06 +02:00 |
|
HostIO
|
all: Fix execute permissions (#338)
|
2025-02-04 18:32:52 +01:00 |
|
Item
|
Library/LiveActor: Make ActorInitInfo a struct (#499)
|
2025-04-02 21:36:45 +02:00 |
|
Joint
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
KeyPose
|
all: Fix code styling enforced by upcoming lints (#733)
|
2025-10-18 16:03:35 +02:00 |
|
Layout
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Light
|
Library/Yaml: Simplify ParameterBase (#1012)
|
2026-04-12 17:01:38 +02:00 |
|
LiveActor
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
MapObj
|
Library/Movement: Implement ClockMovement (#1053)
|
2026-04-22 20:18:01 +02:00 |
|
Math
|
Library/Movement: Implement ClockMovement (#1053)
|
2026-04-22 20:18:01 +02:00 |
|
Matrix
|
all: Replace intances of mtx.getBase(vec, n) with mtx.getBase(n) (#533)
|
2025-04-13 11:35:37 +02:00 |
|
Memory
|
Library/Resource: Implement ActorResource and Holder (#652)
|
2025-07-06 12:44:45 +02:00 |
|
Message
|
Library/Message: Make IUseMessageSystem abstract (#891)
|
2026-02-01 19:21:55 +01:00 |
|
Model
|
all: More fixes for new lints (#908)
|
2026-02-15 19:25:25 +01:00 |
|
Movement
|
Library/Movement: Implement ClockMovement (#1053)
|
2026-04-22 20:18:01 +02:00 |
|
Nature
|
Item: Implement CoinStackBound (#895)
|
2026-02-10 00:56:53 +01:00 |
|
Nerve
|
all: Fix code styling enforced by upcoming lints (#733)
|
2025-10-18 16:03:35 +02:00 |
|
Network
|
al: Merge include/src (#87)
|
2024-06-13 21:10:45 +02:00 |
|
Nfp
|
all: Fix code styling enforced by upcoming lints (#733)
|
2025-10-18 16:03:35 +02:00 |
|
Obj
|
all: More fixes for new lints (#908)
|
2026-02-15 19:25:25 +01:00 |
|
Placement
|
Library/Placement: Fix tryGetZoneMatrixTR (#867)
|
2026-01-11 01:34:15 +01:00 |
|
Play
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Player
|
all: More fixes for new lints (#908)
|
2026-02-15 19:25:25 +01:00 |
|
PostProcessing
|
Player: Implement PlayerStateCameraSubjective (#802)
|
2025-12-04 21:19:45 +01:00 |
|
Projection
|
all: Fix code styling enforced by upcoming lints (#733)
|
2025-10-18 16:03:35 +02:00 |
|
Rail
|
Library/Movement: Implement ClockMovement (#1053)
|
2026-04-22 20:18:01 +02:00 |
|
Ranking
|
Library / Project: Make more interfaces abstract (#913)
|
2026-02-17 11:20:02 +01:00 |
|
Resource
|
all: Fix some data references (#852)
|
2026-01-07 00:13:47 +01:00 |
|
SaveData
|
Library/SaveData: Implement SaveDataFunction (#810)
|
2025-12-19 19:40:46 +01:00 |
|
Scene
|
Scene: Implement SceneEventFunctorListener, SceneEventListenerHolder, SceneEventNotifier and SceneEventNotifyFunction (#917)
|
2026-02-24 00:07:35 +01:00 |
|
Screen
|
all: Fix headers (#1091)
|
2026-04-23 10:42:13 +02:00 |
|
Se
|
all: Add information from conflicting types in my decompiler (#1023)
|
2026-04-22 02:47:13 +02:00 |
|
Sequence
|
Library/Sequence: Fix vtable of Sequence (#1087)
|
2026-04-22 22:45:21 +02:00 |
|
Shader
|
Library/LiveActor: Implement ActorInitFunction (#741)
|
2025-10-02 21:02:05 +02:00 |
|
Shadow
|
all: More fixes for new lints (#908)
|
2026-02-15 19:25:25 +01:00 |
|
Stage
|
all: Fix some data references (#852)
|
2026-01-07 00:13:47 +01:00 |
|
System
|
Library/System: Implement SystemKit (#610)
|
2025-05-25 16:27:41 +02:00 |
|
Thread
|
all: More fixes for new lints (#908)
|
2026-02-15 19:25:25 +01:00 |
|
Yaml
|
Library/Yaml: Simplify ParameterBase (#1012)
|
2026-04-12 17:01:38 +02:00 |