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Library/Sequence: Fix vtable of Sequence (#1087)
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@ -26,6 +26,8 @@ public:
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virtual void drawMain() const;
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virtual void drawSub() const;
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AudioKeeper* getAudioKeeper() const override { return mAudioKeeper; }
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virtual bool isDisposable() const;
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virtual Scene* getCurrentScene() const { return nullptr; }
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@ -34,8 +36,6 @@ public:
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void setSceneCreator(SceneCreator* sceneCreator) override { mSceneCreator = sceneCreator; }
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AudioKeeper* getAudioKeeper() const override { return mAudioKeeper; }
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void initAudio(const GameSystemInfo&, const char*, s32, s32, s32, const char*);
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void initAudioKeeper(const char*);
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void initDrawSystemInfo(const SequenceInitInfo&);
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