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ActorActionFunction.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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ActorActionKeeper.h
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dump
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2024-04-07 20:36:03 +02:00 |
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ActorClippingFunction.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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ActorCollisionFunction.h
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Use f32, s32, u32 instead of long type names
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2023-08-14 11:39:31 +02:00 |
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ActorFactory.h
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al/Area: Reverse most AreaShape funcs (aedad59)
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2023-09-15 16:56:51 +02:00 |
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ActorFlagFunction.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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ActorInitInfo.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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ActorModelFunction.h
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clang-format
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2023-08-14 11:42:48 +02:00 |
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ActorMovementFunction.h
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clang-format
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2023-08-14 11:42:48 +02:00 |
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ActorParamHolder.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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ActorPoseKeeper.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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ActorResourceFunction.h
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clang-format
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2023-08-14 11:42:48 +02:00 |
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ActorSceneInfo.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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ActorSensorFunction.h
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Use f32, s32, u32 instead of long type names
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2023-08-14 11:39:31 +02:00 |
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ActorSensorMsgFunction.h
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Move al to library-like structure
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2023-08-13 19:00:58 +02:00 |
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LiveActor.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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LiveActorFlag.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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LiveActorGroup.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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LiveActorUtil.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |
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SubActorFunction.h
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Use f32, s32, u32 instead of long type names
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2023-08-14 11:39:31 +02:00 |
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SubActorKeeper.h
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Custom format validation (Linting) (#17)
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2024-01-07 00:33:09 +01:00 |