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https://github.com/MonsterDruide1/OdysseyDecomp
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15 lines
287 B
C++
15 lines
287 B
C++
#pragma once
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#include "Library/Factory/Factory.h"
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namespace al {
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class LiveActor;
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using ActorCreatorFunction = LiveActor* (*)(const char* actorName);
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class ActorFactory : public Factory<ActorCreatorFunction> {
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public:
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ActorFactory(const char* factoryName);
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};
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} // namespace al
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