DrPerkyLegit
da2aaf1247
Add PlayerPreLoginEvent ( #8 )
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* PlayerPreLoginEvent, comments for more events
* basic plugin events
* plugin failed to load event
* add docs
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Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-03-29 12:56:24 -05:00
sylvessa
33e0ecac56
fix server.properties keep-inventory
2026-03-29 01:48:22 -05:00
sylvessa
abbe007492
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-29 00:55:46 -05:00
sylvessa
3abffd7f54
more extensive documentation in usage of all events
2026-03-29 00:15:38 -05:00
sylvessa
ebb7b2abfd
fix dimension travel throu teleport
2026-03-28 23:44:00 -05:00
rtm516
38d58f2d8b
Update actions workflows and add clang format check for PRs ( #1418 )
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Nightly Server Release / build (Windows64) (push) Has been cancelled
Nightly Release / build (Windows64) (push) Has been cancelled
Nightly Server Release / release (push) Has been cancelled
Nightly Server Release / Build and Push Docker Image (push) Has been cancelled
Nightly Server Release / cleanup (push) Has been cancelled
Nightly Release / release (push) Has been cancelled
Nightly Release / cleanup (push) Has been cancelled
* Add clang-format workflow for pull request checks
* Modify push paths in nightly workflow
Updated paths for push event to include all files except specified ones.
* Update paths for nightly-server workflow triggers
* Modify paths for pull request triggers
Update pull request workflow to include specific paths.
* Tidy up clang-format installation in workflow
2026-03-28 23:35:25 -05:00
sylvessa
599d504f55
oops
2026-03-28 18:08:36 -05:00
sylvessa
360cba9ad5
remove leftover debug prints
2026-03-28 14:48:02 -05:00
Botch
277d74716e
Render custom skin boxes on viewmodel ( #1415 )
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* Update PlayerRenderer.cpp
* Fix fatal bug where skins with no additional boxes would crash the game
2026-03-28 14:44:27 -05:00
DrPerkyLegit
017f42b7cd
add enchantments ( #7 )
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* adding enchantments
added enchantments, changed minor apis to ensure c# stays synced with the c++ server
* add missing enchant apis, oops
* add proper docs, and fix namings for stuff in itemmeta
---------
Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-03-28 13:33:54 -05:00
Sestain
7447fabe0d
Fix game crashing if DLC has XMLVERSION paramater ( #1285 )
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* Fix game crashing if DLC has XMLVERSION paramater
* Better implementation of XMLVersion check
* Forgot to add type name to the list
* Removed extra newline
2026-03-27 15:11:27 -05:00
Sestain
3c1166c45e
Added support for Big-Endian DLCs ( #1291 )
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* Added support for Big-Endian DLCs
* Remove unused variable
* Remove the things made for other PR
2026-03-27 15:59:35 -04:00
Loki
0d4874dea5
Clarify Android support in README
2026-03-27 00:29:08 -05:00
sylvessa
921abd48a7
itemstack syncing for inevntory
2026-03-26 18:08:40 -05:00
sylvessa
fea50d33e2
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-26 17:06:59 -05:00
666uvu
73d713878c
fix redstone tick persistence on chunk unload ( #1423 )
2026-03-26 16:55:56 -05:00
sylvessa
5a6bf5e733
fix enchants disappearing when dropped
2026-03-26 16:16:22 -05:00
Revela
4f370c45e3
Fix pistons permanently breaking server-wide on dedicated servers ( #1420 )
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triggerEvent() set ignoreUpdate to true at the start but three early
return paths skipped the reset at the end. Once any of these paths was
hit, the TLS flag stayed true permanently, blocking all piston neighbor
updates for the rest of the server session.
2026-03-26 15:16:15 -05:00
Sylvessa
c96a8ee524
fix splitscreen xuids ( #1413 )
2026-03-26 10:19:20 -04:00
Sylvessa
1a50770647
Add asynchronous server joining ( #1408 )
2026-03-26 10:15:11 -04:00
sylvessa
4a220faebe
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-26 06:19:12 -05:00
Loki Rautio
dee559bd16
Revert "Memory leak fix: Make chunks unload properly ( #1406 )"
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This reverts commit a24318eedc .
This fix introduces broken behavior for dedicated servers. It will be
merged back in once the related issue is fixed
2026-03-26 01:37:23 -05:00
sylvessa
bbdb37d271
update docs to include gh and discord
2026-03-25 17:41:08 -05:00
sylvessa
ff4debf6a9
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-25 17:19:41 -05:00
ModMaker101
a24318eedc
Memory leak fix: Make chunks unload properly ( #1406 )
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* Fix chunk unload and cleanup logic, fixes #1347
* Applying formatting to code I edited 😝
2026-03-24 23:25:18 -05:00
sylvessa
fb3a65ac10
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-24 21:20:23 -05:00
sylvessa
06aef8ddaf
reference ME in some todos
2026-03-24 21:19:42 -05:00
sylvessa
def50adfcc
cleanup
2026-03-24 21:13:15 -05:00
Sylvessa
993052409a
Fix XUID logging ( #1395 )
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* pass invalid_xuid to other players
* actually more simple fix
2026-03-24 05:04:07 -04:00
sylvessa
98be92ed0c
mfw i forget clone()
2026-03-23 23:37:32 -05:00
sylvessa
61d027badf
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-23 22:34:14 -05:00
sylvessa
d6c4500c75
add some vehicle related funcs, fix entity getting (temp)
2026-03-23 22:29:23 -05:00
Ayush Thoren
ed9cbae3f7
Fix initial cursor position for in-game UI elements ( #1120 )
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Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
sylvessa
32f058d078
particle stuff
2026-03-23 20:55:27 -05:00
Sylvessa
daed75b8a1
make handleParticleEvent actually parse the particle type instead of hardcoding hearts ( #1399 )
2026-03-23 20:11:37 -05:00
sylvessa
a91abed6a1
add more missing useful funcs
2026-03-23 19:10:35 -05:00
sylvessa
f60d75dabb
add xuid log fix (temp, will remove when actual auth impl)
2026-03-23 18:01:43 -05:00
rtm516
9e715cb3bc
Fix render order of F3 debug screen ( #1239 )
2026-03-23 18:01:40 -05:00
Sylvessa
127465b0eb
add advanced tooltips, F3+H combo, and handle settings ( #1389 )
2026-03-23 17:54:46 -05:00
sylvessa
a0be612f48
playsound, sleep ignoring
2026-03-23 17:25:46 -05:00
sylvessa
a5e39efa04
add missing funcs to Player, add Velocity and Vectors
2026-03-23 08:06:21 -05:00
Connor Beard
77433dbd86
Fix: CMP0057 policy was not set ( #1367 )
2026-03-22 23:27:42 -05:00
sylvessa
fac8269fed
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-22 22:43:16 -05:00
Lord Cambion
9a6d126ae1
Stained Glass Survival Integration & Crafting UI Fix ( #1195 )
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* Added Stained Glass
i found out that stained glass was not accessible in survival, then i saw they disabled it in the code
* Grouping glass correctly in crafting table
I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela
39e46751bf
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard ( #1298 )
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Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Alezito2008
ebab3ec40f
Clicking outside container now drops items ( #1306 )
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Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Sylvessa
c1ce97f7be
allow displaying item lore ( #1384 )
2026-03-22 20:50:06 -05:00
Iruka Wolf
603c6ba7cb
Fix missing trapped chest textures in Natural Texture Pack ( #1381 )
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Co-authored-by: Iruka-Wolf <17684713+Iruka-Wolf@users.noreply.github.com>
2026-03-22 20:49:14 -05:00
sylvessa
91b189e1bd
Add itemmeta, fix some bugs regarding inventory syncing and missing impl (oops)
2026-03-22 20:00:36 -05:00
Sylvessa
b6e25415ca
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp ( #1348 ) ( #1380 )
2026-03-22 18:37:59 -04:00