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remove leftover debug prints
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@ -365,22 +365,16 @@ public class PlayerInventory : Inventory
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if (meta.hasEnchants())
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{
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Debug.WriteLine("Writting Enchants");
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var enchants = meta.getEnchants();
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bw.Write(enchants.Count);
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foreach (var enchant in enchants)
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{
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Debug.WriteLine("Wrote A Enchant");
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bw.Write((int)enchant.Key);
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bw.Write(enchant.Value);
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}
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}
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else
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{
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Debug.WriteLine("Had No Enchants");
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bw.Write(0);
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}
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