Tropical
fb2faecf33
format Consoles_app
2026-03-22 00:12:31 -05:00
Tropical
330ce54cda
build fixes
2026-03-22 00:10:15 -05:00
Tropical
ab2efa87e4
merge App_enums.h
2026-03-22 00:00:40 -05:00
Tropical
e444bef081
implement DebugArtToolsOn, fix strings and includes
2026-03-21 23:50:56 -05:00
Tropical
fa4eb9cdf9
fix missing include and Minecraft.h errors
2026-03-21 23:33:30 -05:00
Tropical
371c734719
merge toplevel Minecraft.Client folders
2026-03-21 23:21:19 -05:00
Tropical
6e09aa7600
add BossMobGuiInfo to UI
2026-03-21 22:58:00 -05:00
Tropical
362a43ddee
TU19: merge Minecraft.Client/Textures
2026-03-21 22:46:45 -05:00
Tropical
8f90088611
TU19: merge Minecraft.Client/Rendering
2026-03-21 22:28:58 -05:00
Tropical
a493e42532
TU19: merge Minecraft.Client/Player
2026-03-21 22:03:18 -05:00
Tropical
3f143811e3
TU19: merge Minecraft.Client/Network
2026-03-21 21:54:07 -05:00
Tropical
2e9cdf773b
Merge branch 'tu19-take-2' of https://github.com/4jcraft/4jcraft into tu19-take-2
2026-03-21 20:50:37 -05:00
MatthewBeshay
91b13bccee
TU19: fix build fallout across Client, World, NBT and Network
2026-03-22 12:45:21 +11:00
Tropical
b319cb3cea
TU19: merge Minecraft.Client/Level
2026-03-21 20:29:13 -05:00
Tropical
1c12bedc86
TU19: merge Minecraft.Client/GameState
2026-03-21 20:25:32 -05:00
Sally Knight
7f39d575a4
fix(jui): ensure serverside unpausing in all scenarios
2026-03-21 03:05:42 +03:00
Sally Knight
24512f44ad
feat(jui): remap creative inventory to C
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This will allow players to open their survival inventory in Creative mode on the java UI
2026-03-21 03:02:11 +03:00
MatthewBeshay
e0f4194bfb
Delete in-tree 4J libraries after extraction
2026-03-21 00:38:32 +11:00
Sally Knight
d968855cc4
fix(jui): correctly check if host or not for disconnect text
2026-03-19 18:57:19 +03:00
Sally Knight
e6585a6732
i18n(jui): localize disconnect button text
2026-03-19 18:56:24 +03:00
Sally Knight
009b17ef1b
fix(gui): working pauses on iggy
2026-03-19 18:49:14 +03:00
Sally Knight
32fee4334d
fix(jui): call eXuiServerAction_PauseServer to pause server-side too
2026-03-19 15:41:55 +03:00
Sally Knight
0fbbac1cde
feat(jui): add world leaving
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You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
Sally Knight
6d50ac4771
feat(jui): add dirt background rendering to selectworldscreen
2026-03-19 14:57:06 +03:00
Sally Knight
55bc1e17b7
fix(jui): remove tick method from MessageScreen
2026-03-19 14:52:56 +03:00
Sally Knight
7c3ba79f83
feat(jui): (re-)add transitional screens
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Adds a new MessageScreen class to display custom messages and restores areas where ReceivingLevelScreen was used
2026-03-19 03:37:39 +03:00
ffqq
01fabdf2a3
Merge pull request #277 from ViniciusCruzMoura/exit_btn_behaviour
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UIScene_MainMenu: Enable the Exit Game Button Behaviour
2026-03-18 22:59:50 +03:00
Sally Knight
221c6ccad1
fix: re-enable death screen on java gui
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was removed accidentally
2026-03-18 22:24:12 +03:00
ViniciusCruzMoura
4f252c8615
languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
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I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
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i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
swedishsplidney
59c6cfa514
changed how the tutorial detects mouse input for the first task
2026-03-16 19:21:57 -06:00
Sally Knight
938999b707
fix(lighting): use gamma value from java UI options for brightness
2026-03-16 19:37:12 +03:00
ffqq
f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
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feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight
4937b92b1e
fix: still skip intro scene in java gui
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so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight
b947bc5c6c
fix: incorrect conditionals
2026-03-16 18:16:21 +03:00
Sally Knight
c1955fd208
chore: also add Java GUI conditionals against the intro autoskip
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unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight
2e1d4bbaca
build: prevent enabling both iggy and java GUIs at the same time
2026-03-16 17:46:30 +03:00
Sally Knight
4c01f7b317
refactor: combine iggy and Java GUI conditionals for trial auto-start
2026-03-16 17:41:22 +03:00
Sally Knight
ecc6f0d549
fix(achievements): restore achievement popup display
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Was removed by the dev merge
2026-03-16 17:25:06 +03:00
Sally Knight
6d0d4b2ed1
fix(textures): remove ENABLE_JAVA_GUIS conditionals
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Fixes entities not using the correct textures when java GUI is enabled
2026-03-16 17:24:11 +03:00
Sally Knight
97172039dd
Merge branch 'dev' into feat/restore-java-gui
2026-03-16 16:04:30 +03:00
notmatthewbeshay
380471d0bf
Stop Linux SAL macros from breaking C++26 CI
2026-03-16 22:26:27 +11:00
notmatthewbeshay
a560826bad
Fix the remaining C++26 build warnings
2026-03-16 22:17:17 +11:00
notmatthewbeshay
591dd48cf6
Upgrade the project default to C++26
2026-03-16 18:18:52 +11:00
Tropical
9748827f72
Merge pull request #257 from TheComputerGuy96/fix/iggy-check
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Publish Documentation / build (push) Waiting to run
Publish Documentation / deploy (push) Blocked by required conditions
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-15 23:50:14 -05:00
Echo J.
32affed49d
Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-16 04:18:16 +00:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Sally Knight
f03fb262bf
fix: always run postInit()
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Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical
ec87b5c424
chore: add back emergencySave
2026-03-15 16:35:57 -05:00
Tropical
61a3afcca3
fix: re-enable automatic LoadTrial when iggy is disabled, fmt
2026-03-15 16:32:33 -05:00