Tropical
be76c9cdb3
fix UIScene_HUD, UIScene_InGameInfoMenu
2026-03-22 12:52:44 -05:00
Tropical
3b77d6d806
update NetworkPlayerXbox, SimpleContainer fixes
2026-03-22 12:50:01 -05:00
Tropical
4b2f614326
format XUI
2026-03-22 12:40:22 -05:00
Tropical
a403bf5a4a
various iggy UI build fixes, format DLC folder
2026-03-22 12:36:33 -05:00
Tropical
cf54e2bd0b
add some missing UIScenes
2026-03-22 12:19:34 -05:00
Tropical
fbd9449a31
wrong base64.cpp but whatever
2026-03-22 12:16:29 -05:00
Tropical
4eda6e89fd
fix UIStructsmerge Platform/Common/Leaderboards
2026-03-22 12:13:53 -05:00
Tropical
b9d18bf641
TU19: merge Minecraft.Client/Platform/Common/UI
2026-03-22 11:44:26 -05:00
Tropical
4dd9b683bf
format Platform/Common/UI
2026-03-22 04:25:54 -05:00
Tropical
90bdcd47d4
TU19: Merge Minecraft.Client/Platform/Common/Network
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
2026-03-22 04:21:50 -05:00
Tropical
5f22cd8093
format Platform/Common/Network
2026-03-22 04:16:54 -05:00
Tropical
58cdba39f3
TU19: merge Minecraft.Client/Platform/Common/Tutorial
2026-03-22 03:51:48 -05:00
Tropical
86c3e12e7b
TU19: merge UIController and friends
2026-03-22 03:40:11 -05:00
Tropical
4486fc7ab4
format UIController
2026-03-22 03:15:07 -05:00
Tropical
ad5e8dd012
getting further
2026-03-22 02:52:30 -05:00
Tropical
d6bdbb39ae
TU19: merge Minecraft.Client/Platform/Common/Audio
2026-03-22 02:31:05 -05:00
Tropical
da3d403b29
format common sound engine folder
2026-03-22 02:29:12 -05:00
Tropical
a30330f1d0
exclude unused GameMode implementations, format Platform/Common/Tutorial
2026-03-22 02:11:47 -05:00
Tropical
3fa28df4da
TU19: merge Minecraft.Client/Platform/Common/GameRules
2026-03-22 01:27:23 -05:00
Tropical
87b4af678b
format .Client/Common/GameRules
2026-03-22 01:15:44 -05:00
Tropical
195d82340a
merge Consoles_App.h
2026-03-22 01:03:39 -05:00
Tropical
fb2faecf33
format Consoles_app
2026-03-22 00:12:31 -05:00
Tropical
330ce54cda
build fixes
2026-03-22 00:10:15 -05:00
Tropical
ab2efa87e4
merge App_enums.h
2026-03-22 00:00:40 -05:00
Tropical
e444bef081
implement DebugArtToolsOn, fix strings and includes
2026-03-21 23:50:56 -05:00
MatthewBeshay
e0f4194bfb
Delete in-tree 4J libraries after extraction
2026-03-21 00:38:32 +11:00
Sally Knight
009b17ef1b
fix(gui): working pauses on iggy
2026-03-19 18:49:14 +03:00
Sally Knight
0fbbac1cde
feat(jui): add world leaving
...
You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
ViniciusCruzMoura
4f252c8615
languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
...
I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura
580b947c6e
UIScene_MainMenu: Enable the Exit Game Button Behaviour
...
i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me
Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
swedishsplidney
59c6cfa514
changed how the tutorial detects mouse input for the first task
2026-03-16 19:21:57 -06:00
ffqq
f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
...
feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight
4937b92b1e
fix: still skip intro scene in java gui
...
so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight
b947bc5c6c
fix: incorrect conditionals
2026-03-16 18:16:21 +03:00
Sally Knight
c1955fd208
chore: also add Java GUI conditionals against the intro autoskip
...
unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight
4c01f7b317
refactor: combine iggy and Java GUI conditionals for trial auto-start
2026-03-16 17:41:22 +03:00
Sally Knight
97172039dd
Merge branch 'dev' into feat/restore-java-gui
2026-03-16 16:04:30 +03:00
notmatthewbeshay
380471d0bf
Stop Linux SAL macros from breaking C++26 CI
2026-03-16 22:26:27 +11:00
notmatthewbeshay
a560826bad
Fix the remaining C++26 build warnings
2026-03-16 22:17:17 +11:00
notmatthewbeshay
591dd48cf6
Upgrade the project default to C++26
2026-03-16 18:18:52 +11:00
lotaviods
6ad898877d
fix: add dynamic window resize support
2026-03-16 01:11:29 -03:00
Sally Knight
f03fb262bf
fix: always run postInit()
...
Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical
61a3afcca3
fix: re-enable automatic LoadTrial when iggy is disabled, fmt
2026-03-15 16:32:33 -05:00
Tropical
e076d76684
fix: provide fallback implementations of iggy GDraw functions
2026-03-15 16:19:27 -05:00
Tropical
731e7e05c9
fix: use Linux iggy headers in iggy_stubs
2026-03-15 16:16:46 -05:00
Tropical
d1ac89c6ca
fix: use iggy_stubs. if iggy is disbaled
2026-03-15 16:15:16 -05:00
Tropical
1bad0a3048
Merge branch 'dev' into feat/iggy-dev
2026-03-15 15:30:59 -05:00
notmatthewbeshay
4866a895dc
Rename misleading DWORD-style count parameters
2026-03-16 05:30:42 +11:00
notmatthewbeshay
506964f2b4
Remove WinAPI byte allocation in common app
2026-03-16 04:52:17 +11:00
notmatthewbeshay
3a98ff640c
Remove WinAPI primitives from common app helpers
2026-03-16 04:49:34 +11:00