Commit graph

31 commits

Author SHA1 Message Date
notmatthewbeshay 0ab0fd9209 Standardise fixed-width integer usage in touched files 2026-03-11 15:38:42 +11:00
MatthewBeshay 2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-10 18:39:30 +11:00
Tropical e4868446bd chore: add comments for 4jcraft-added functionality, undo #135 2026-03-09 19:46:54 -05:00
notmatthewbeshay 8da27c59ad Remove LPVOID from game renderer update thread 2026-03-10 10:14:01 +11:00
MathiewMay 3f1c95418f removed the turnOnLightLayer on handRenderer so that it renders correctly (similar to how chunk renderer had to be disbaled for proper rednering)
Add nullptr check before calling redner on itemInHandRenderre to prevent a occasional seg fault.
2026-03-09 13:25:56 -04:00
Emily e13c573ecc disable vsync and force maxFps to zero 2026-03-09 13:03:23 -04:00
Sally Knight 63bed1be5d fix: remove hardcoded interpolation
fixes the game feeling like low fps
2026-03-09 14:12:02 +04:00
Tropical 5a36950239 fix: shuffle around remaining paths to get everything building again/home/tropical/Documents/GitHub/4jcraft-real/Minecraft.World/Level/../../Minecraft.Client/Textures/Packs/TexturePack.h 2026-03-09 00:34:09 -05:00
Tropical 54dab7708d refactor: rename Build -> Platform in Minecraft.World 2026-03-08 21:33:18 -05:00
Tropical 66248339e5 refactor: unglob std::dynamic_pointer_cast 2026-03-08 22:44:00 +01:00
Tropical a2e6957383 fix: unglob std::{min, max}, manual stuff 2026-03-08 22:43:59 +01:00
Tropical 5fad08b9fd refactor: begin unglobbing std::vector 2026-03-08 22:43:43 +01:00
Tropical 8812c3967b refactor: unglob std::shared_ptr 2026-03-08 22:43:43 +01:00
Tropical 052a656673 fix: remove byte type alias 2026-03-08 22:39:40 +01:00
JuiceyDev 8077e706e7 wawa the third 2026-03-07 00:20:11 +01:00
JuiceyDev 6d46ef2273 wawa 2026-03-07 00:17:56 +01:00
JuiceyDev 9dda66e0fc wa 2026-03-07 00:16:44 +01:00
JuiceyDev 0ae4ba9dc6 wawa 2026-03-07 00:14:19 +01:00
JuiceyDev a4ad9f771e wawa 2026-03-07 00:11:28 +01:00
JuiceyDev ffbb8598d4 wawa 2026-03-07 00:09:19 +01:00
JuiceyDev 8281af31b6 this will break the whole renderer pipeline 2026-03-07 00:08:03 +01:00
JuiceyDev 12c48a02ad fix: use standard OpenGL constants on Linux to fix invisible terrain 2026-03-06 21:43:31 +01:00
JuiceyDev 2aa0058a8d debug: disable fancy second pass to test terrain visibility 2026-03-06 21:22:05 +01:00
JuiceyDev 58780ca7cd i fucked up 2026-03-06 18:54:29 +01:00
JuiceyDev d9184f1a99 screen size 2026-03-06 18:50:28 +01:00
JuiceyDev 36166bfdae added bunch of todos, modified readme 2026-03-06 17:28:35 +01:00
JuiceyDev 65a9c99215 YES PLEASE 2026-03-06 00:01:26 +01:00
JuiceyDev 6b6fa9a6b0 find my renderers - slenderman or some shit 2026-03-05 22:28:13 +01:00
JuiceyDev ad50bf21d4 shit renderer 2026-03-05 21:31:54 +01:00
JuiceyDev a8846c9f46 larp renderer 2026-03-05 20:27:14 +01:00
ella love 2383fcee6e feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
Renamed from Minecraft.Client/GameRenderer.cpp (Browse further)