Commit graph

8357 commits

Author SHA1 Message Date
Zach Hilman f0d2246b6a software_keyboard: Make GetText asynchronous
a
2018-11-18 10:53:47 -05:00
Zach Hilman 04bc2fafbc am: Allow applets to push multiple and different channels of data 2018-11-18 10:53:47 -05:00
Zach Hilman 57a051a767 am: Implement ILibraryAppletAccessor IsCompleted and GetResult 2018-11-18 10:53:47 -05:00
Zach Hilman 27ebe123e9 am: Implement text check software keyboard mode
Allows the game to verify and send a message to the frontend.
2018-11-18 10:53:47 -05:00
Zach Hilman efced53d38 am: Deglobalize software keyboard applet 2018-11-18 10:53:47 -05:00
Zach Hilman b9c5a8bcf6 qt/main: Register Qt Software Keyboard frontend with AM
Allows using Qt provider over default.
2018-11-18 10:53:47 -05:00
Zach Hilman 3a5f620041 am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
Zach Hilman 56c85c996a qt/applets: Provide Qt frontend implementation of software keyboard
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18 10:53:47 -05:00
Zach Hilman 60514e230c am/applets: Add connector between frontend and AM applet classes
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18 10:53:47 -05:00
Zach Hilman 25b03a89ce frontend/applets: Add frontend software keyboard provider and default
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18 10:53:47 -05:00
Zach Hilman a9fbd4ad68 am/applets: Add Applet superclass to describe a generic applet
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18 10:53:47 -05:00
Zach Hilman b1fd8313f8 am: Unstub ILibraryAppletAccessor::Start
Now starts the applet provided in constructor.
2018-11-18 10:53:47 -05:00
Zach Hilman df4573e786 am: Implement PopInteractiveOutData and PushInteractiveInData
Used by software keyboard applet for data transfer.
2018-11-18 10:53:47 -05:00
Zach Hilman c5e0ab1a79 am: Convert storage stack to vector
std::stack was no longer suitable for non-trivial operations
2018-11-18 10:53:47 -05:00
Zach Hilman 5fe3583762 am: Move AM::IStorage to header
Needs to be accessible by applet files.
2018-11-18 10:53:47 -05:00
Zach Hilman 1ebdafe073 am: Move IStorageAccessor to header and update backing buffer
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18 10:53:47 -05:00
Zach Hilman 7ee51622c4 am: Implement CreateTransferMemoryStorage
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18 10:53:47 -05:00
Zach Hilman 83aa10f58f string_util: Implement buffer to UTF-16 string helper function
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18 10:53:47 -05:00
Zach Hilman 87de78ce16 svc: Implement svcCreateTransferMemory
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18 10:53:47 -05:00
Rodolfo Bogado 01a35d1e38 drop support for non separate alpha as it seems to cause issues in some games 2018-11-18 03:44:48 -03:00
Zach Hilman f46fd39579 ldr_ro: Add error check for memory allocation failure 2018-11-17 21:40:26 -05:00
Rodolfo Bogado 23a2acdf61 fix sampler configuration, thanks to Marcos for his investigation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado 8aaee278c2 small type fix 2018-11-17 19:59:34 -03:00
Rodolfo Bogado a6fbb1ec16 small fix for alphaToOne bit location 2018-11-17 19:59:34 -03:00
Rodolfo Bogado f53a271874 fix for gcc compilation 2018-11-17 19:59:34 -03:00
Rodolfo Bogado 00ae363ad5 add AlphaToCoverage and AlphaToOne 2018-11-17 19:59:34 -03:00
Rodolfo Bogado bb20c5b8a0 add support for fragment_color_clamp 2018-11-17 19:59:33 -03:00
Rodolfo Bogado 1c8c80f8dd add missing MirrorOnceBorder support where supported 2018-11-17 19:59:33 -03:00
Rodolfo Bogado f97144ea95 set border color not depending on the wrap mode
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17 19:59:33 -03:00
Rodolfo Bogado b85b478d33 set default value for point size register 2018-11-17 19:59:33 -03:00
Rodolfo Bogado bcf804a44e fix viewport and scissor behavior 2018-11-17 19:59:32 -03:00
Zach Hilman f167646149 vi: Implement TransactParcel for Disconnect and DetachBuffer
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17 17:10:19 -05:00
MysticExile da0f4cb242 Stubbed am:EnableApplicationCrashReport 2018-11-17 15:05:55 +01:00
bunnei 6279a54fb9 Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16 20:20:41 -08:00
bunnei 3a8cf14777 Merge pull request #1711 from ogniK5377/bluetooth-lets-go
Added various bluetooth based cmds for palma
2018-11-16 20:08:36 -08:00
bunnei 8290b9e7d6 Merge pull request #1719 from bunnei/hwopus-fix
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16 20:08:17 -08:00
bunnei 2b8cfce776 Merge pull request #1714 from lioncash/kern-err
kernel/errors: Clean up error codes
2018-11-16 20:07:55 -08:00
bunnei 8d4328026d hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-16 22:54:38 -05:00
David Marcec f60294d740 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00
Frederic Laing 9d588877ef textures/decoders: Replace magic numbers 2018-11-17 01:55:28 +01:00
bunnei 3d7dacdd9a Merge pull request #1712 from FearlessTobi/port-4426
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16 14:42:59 -08:00
Lioncash 99cdc2b5d1 kernel/errors: Clean up error codes
Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
2018-11-16 14:32:30 -05:00
Mat M 9e7d6a755c Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
Implement SetMemoryPermission
2018-11-16 10:35:56 -05:00
bunnei ff5709fde9 Merge pull request #1700 from FreddyFunk/cleanup
gl_rasterizer_chache: Minor cleanup
2018-11-16 07:07:30 -08:00
bunnei 9aca3fa66d Merge pull request #1701 from FreddyFunk/decoders
textures/decoders: Minor cleanup
2018-11-16 07:07:11 -08:00
bunnei 66ee595d1e Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
game_list: Optimize game list refresh
2018-11-16 07:02:37 -08:00
bunnei 31eccbbe10 Merge pull request #1676 from lioncash/warn
gl_state: Amend compilation warnings
2018-11-16 07:00:03 -08:00
bunnei 3076547873 Merge pull request #1706 from lioncash/file-err
file_sys/errors: Clean up error code values
2018-11-16 06:59:07 -08:00
Weiyi Wang aff2753df8 Common/Bitfield: store value as unsigned type
Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
2018-11-16 15:49:57 +01:00
David Marcec 867288b9d6 Added various bluetooth based cmds for palma
It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
2018-11-17 01:42:17 +11:00
David Marcec 6a1b7d2da0 Added SetIsPalmaAllConnectable, SetPalmaBoostMode
Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec 6d005b9788 Fixed switching operation modes when not running a game
The service manager seems to be a nullptr before a game boots
2018-11-16 20:08:02 +11:00
Lioncash 57fca18145 file_sys/errors: Remove currently unused filesystem error codes
Rather than keeping around unused values, we can just introduce them as
needed.
2018-11-16 00:18:22 -05:00
Lioncash 21e653aab6 file_sys/errors: Get rid of the ErrCodes namespace
There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
2018-11-16 00:13:50 -05:00
Lioncash 55f9f05772 file_sys/errors: Extract FS-related error codes to file_sys/errors.h
Keeps filesystem-related error codes in one spot.
2018-11-16 00:13:50 -05:00
David 548149cdbb Fixed priority switching edge case for handheld (#1675)
* Fixed priority switching edge case for handheld

We accidently used controller index instead of npad id

* Moved NPadIdToIndex
2018-11-15 20:31:27 -08:00
bunnei 072cffc640 Merge pull request #1699 from DarkLordZach/deterministic-rng-3
csrng: Use random integer distribution instead of raw engine
2018-11-15 20:18:47 -08:00
Zach Hilman dd46e96bcf csrng: Use random integer distribution instead of raw engine
Prevents returning the same value every single call.
2018-11-15 18:44:26 -05:00
bunnei 6cee8e67a7 Merge pull request #1687 from lioncash/deduplication
kernel/thread: Deduplicate scheduler switching code
2018-11-15 14:47:42 -08:00
bunnei 95a21eb3ef Merge pull request #1618 from DarkLordZach/dump-nso
patch_manager: Add support for dumping uncompressed NSOs
2018-11-15 14:46:10 -08:00
bunnei cba5ba483b Merge pull request #1691 from lioncash/audren
service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
2018-11-15 14:44:36 -08:00
Frederic Laing 8dcfc75e4e textures/decoders: Minor cleanup 2018-11-15 21:04:17 +01:00
Frederic Laing fc8fa005b7 gl_rasterizer_chache: Minor cleanup 2018-11-15 20:10:05 +01:00
Zach Hilman 74180648c4 ldr_ro: Implement UnloadNro (command 1)
Includes actual unmapping and address error checking.
2018-11-15 12:48:09 -05:00
Zach Hilman 5780aa1101 ldr_ro: Fully Implement LoadNro (command 0)
Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
2018-11-15 12:48:09 -05:00
Zach Hilman 9b94cb0f89 ldr_ro: Implement UnloadNrr (command 3)
Includes initialization check, proper address check, alignment check, and actual unloading of a loaded NRR.
2018-11-15 12:48:09 -05:00
Zach Hilman d20dafc3f2 ldr_ro: Fully implement LoadNrr (command 2)
Includes parameter error checking, hash enforcement, initialization check, and max NRR load check.
2018-11-15 12:48:09 -05:00
Zach Hilman d8ce48b5ea process: Make MirrorMemory take state to map new memory as
Credits to Subv
2018-11-15 12:48:09 -05:00
Zach Hilman fd06f180dc pl_u: Resize buffers in shared font data getter to what game requests
Fixes unmapped spam in SMP and buffer size errors in some other games
2018-11-15 12:47:36 -05:00
bunnei b9ab52797b Merge pull request #1637 from FernandoS27/cache
Improved GPU Caches lookup Speed
2018-11-14 19:07:52 -08:00
bunnei 8f3e10db42 Merge pull request #1697 from lioncash/acc
acc/profile_manager: Minor cleanup-related changes
2018-11-14 19:02:25 -08:00
bunnei 557d658d66 Merge pull request #1696 from lioncash/acc-cond
service/acc: Correct error case within TrySelectUserWithoutInteraction()
2018-11-14 19:02:16 -08:00
bunnei cab6671ea1 Merge pull request #1695 from lioncash/tr
yuzu/configure_system: Mark the entropy mask string as nontranslatable
2018-11-14 15:32:04 -08:00
Lioncash 7cd4750c41 service/acc: Correct error case within TrySelectUserWithoutInteraction()
empty() in this case will always return false, since the returned
container is a std::array. Instead, check if all given users are invalid
before returning the error code.
2018-11-14 17:43:23 -05:00
Lioncash 373186d4a6 profile_manager: Replace iterative loop with a ranged-for loop in ParseUserSaveFile() 2018-11-14 17:13:17 -05:00
Lioncash e7a4830abe profile_manager: Move UUID Format function definitions into the cpp file
Avoids relying on fmt always being indirectly included.
2018-11-14 17:08:59 -05:00
bunnei ec2dd31554 Merge pull request #1690 from lioncash/nfp
nfp: Correct erroneous sizeof expression within GetTagInfo()
2018-11-14 11:55:09 -08:00
bunnei 8473fbf68b Merge pull request #1689 from lioncash/break
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate
2018-11-14 11:54:45 -08:00
bunnei 942d95010f Merge pull request #1688 from lioncash/unused
service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
2018-11-14 11:54:29 -08:00
Lioncash 363d692268 yuzu/configure_system: Mark the entropy mask string as nontranslatable
There's no need for translators to concern themselves with the
validation mask used by the entry field.
2018-11-14 14:53:43 -05:00
bunnei b414f371d7 Merge pull request #1684 from lioncash/common
common/string_util: Minor cleanup
2018-11-14 11:53:10 -08:00
bunnei 252f105a95 Merge pull request #1679 from DarkLordZach/deterministic-rng-2
svc: Use proper random entropy generation algorithm
2018-11-14 11:52:27 -08:00
Lioncash 7df52a0e86 nfp: Correct erroneous sizeof expression within GetTagInfo()
The previous expression would copy sizeof(size_t) amount of bytes (8 on
a 64-bit platform) rather than the full 10 bytes comprising the uuid
member.

Given the source and destination types are the same, we can just use an
assignment here instead.
2018-11-14 12:53:39 -05:00
Lioncash ac1c1c74de service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
Based off RE, they both currently go through the same codepath with no
difference in behavior.
2018-11-14 02:36:21 -05:00
Lioncash 4a2457cc5a hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate() 2018-11-14 00:59:17 -05:00
Lioncash ae386bc209 service: Mark MakeFunctionString with the [[maybe_unused]] attribute.
When yuzu is compiled in release mode this function is unused, however,
when compiled in debug mode, it's used within a LOG_TRACE statement.
This prevents erroneous compilation warnings about an unused function
(that isn't actually totally unused).
2018-11-14 00:49:04 -05:00
Lioncash 992e814e2c kernel/thread: Deduplicate scheduler switching code
The code in both places was the same verbatim, so we can extract it to a
function to deduplicate the logic.
2018-11-14 00:02:42 -05:00
bunnei e111226bd0 Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
gl_rasterizer_cache: CopySurface optimization
2018-11-13 18:58:12 -08:00
bunnei 5e009be286 Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder
qt: Move Open yuzu Folder action from Help to File
2018-11-13 18:56:44 -08:00
bunnei a01739ecea Merge pull request #1685 from lioncash/base
video_core/renderer_base: Remove GL include from the renderer base class files
2018-11-13 18:53:59 -08:00
bunnei af02e0bbbe Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup
engines/maxwell_3d: Minor cleanup
2018-11-13 18:53:38 -08:00
bunnei f64ae12ada Merge pull request #1680 from lioncash/mem
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
2018-11-13 18:52:18 -08:00
bunnei b6925e31e0 Merge pull request #1682 from lioncash/audio
hle/audren_u: Implement Get/SetRenderingTimeLimit
2018-11-13 18:51:44 -08:00
bunnei 50f697b128 Merge pull request #1683 from lioncash/typo
audio_core/audio_renderer: Fix typo in AuxInfo member name
2018-11-13 18:51:35 -08:00
bunnei ddb654fe02 Merge pull request #1608 from DarkLordZach/save-data-reader
[ns|fsp_srv]: Implement various functions to boot Checkpoint
2018-11-13 18:51:08 -08:00
Lioncash 35bddb257b string_util: Remove ArrayToString()
An old function from Dolphin. This is also unused, and pretty inflexible
when it comes to printing out different data types (for example, one
might not want to print out an array of u8s but a different type
instead. Given we use fmt, there's no need to keep this implementation
of the function around.
2018-11-13 18:14:11 -05:00
Lioncash a6309c3e1c string_util: Remove TryParse()
This is an unused hold-over from Dolphin that was primarily used to
parse values out of the .ini files. Given we already have libraries that
do this for us, we don't need to keep this around.
2018-11-13 18:13:45 -05:00
Zach Hilman e407f73240 qt: Move Open yuzu Folder action from Help to File 2018-11-13 17:17:47 -05:00
Lioncash 583e1bd5eb video_core/renderer_base: Remove GL include from the renderer base class files
Keeps the base class source files implementation-agnostic.
2018-11-13 14:38:13 -05:00
Lioncash 68da3a4d4b string_util: Remove ThousandSeparate()
This is currently unused and doesn't really provide much value to keep
around either.
2018-11-13 14:04:26 -05:00
Lioncash bb5a818691 hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
Lioncash 83ebfabca8 audio_core/audio_renderer: Fix typo in AuxInfo member name 2018-11-13 13:32:13 -05:00
Lioncash a61ed2279c vm_manager: Unstub GetTotalHeapUsage()
Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
2018-11-13 13:08:26 -05:00
Lioncash 1de14301c3 kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
2018-11-13 13:08:19 -05:00
Zach Hilman deb5d6be60 svc: Use proper random entropy generation algorithm 2018-11-13 12:26:03 -05:00
fearlessTobi dee71127ef yuzu: Add hotkey for Amiibo loading 2018-11-13 15:10:39 +01:00
Frederic L 56a27afdea gl_rasterizer: Minor cleanup
Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Lioncash 940b24a84b gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
bunnei 29af456174 Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
2018-11-12 21:13:47 -08:00
bunnei 51f2746356 Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei 9d804d7c77 Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman 4c0e453e08 svc: Return random seed for svcGetInfo RandomEntropy 2018-11-12 21:46:21 -05:00
greggameplayer ec188ec832 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )

* Small placement correction
2018-11-12 18:34:54 -08:00
bunnei f5d26af04d Merge pull request #1650 from FreddyFunk/cast
yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe 5e102cb6b3 Merge pull request #1674 from FearlessTobi/fullscreen-fix
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias 3617f49a9e yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug 2018-11-12 20:57:15 +01:00
Zach Hilman 6af690c2b8 settings: Add config option to set RNG seed 2018-11-11 23:09:46 -05:00
Zach Hilman cc1e6ccb3d csrng: Use std::mt19937 engine for random number generation 2018-11-11 23:08:39 -05:00
bunnei 3632616bdc Merge pull request #1660 from Tinob/master
Map more missing opengl states
2018-11-11 19:58:16 -08:00
bunnei ef2f9e1da6 Merge pull request #1652 from FreddyFunk/static-cast
configure_system: Fix compiler warning
2018-11-11 12:19:03 -08:00
bunnei 847793a3a5 Merge pull request #1664 from FreddyFunk/cast2
gl_rasterizer: Fix compiler warnings
2018-11-11 12:18:29 -08:00
Rodolfo Bogado 2cd792b3cf Use core extensions when available to set max anisotropic filtering level 2018-11-11 16:36:53 -03:00
Rodolfo Bogado 32412d2a33 Improve state management by splitting some of the states id separated function to avoid a full apply overhead 2018-11-11 16:36:53 -03:00
Rodolfo Bogado a7c68376fe Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 2018-11-11 16:31:00 -03:00
Rodolfo Bogado 6233b6b235 set sampler max lod, min lod, lod bias and max anisotropy 2018-11-11 16:31:00 -03:00
FernandoS27 2db82d4c09 Improved GPU Caches lookup Speed 2018-11-11 12:53:25 -04:00
bunnei 2a2bd024ed Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11 08:28:20 -08:00
bunnei 3da5b93c2d Merge pull request #1663 from lioncash/raster
rasterizer_cache: Remove reliance on the System singleton
2018-11-11 08:20:27 -08:00
bunnei 6b6e7adc8a Merge pull request #1648 from FernandoS27/texs-3-array
Implement 3 coordinate array in TEXS instruction
2018-11-11 08:18:27 -08:00
bunnei cceecc05e3 Merge pull request #1654 from degasus/dirty_flags
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
James Rowe e793491ed0 Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec 86b1318f42 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec c1282d3b75 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
ReinUsesLisp e915947a0a gl_shader_decompiler: Guard out of bound geometry shader input reads
Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
2018-11-10 03:10:50 -03:00
David Marcec c1fc0d7991 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec 594e1b7121 Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
Frederic Laing e374638ff2 gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface 2018-11-08 16:50:09 +01:00
Frederic Laing b1d82f91b8 gl_rasterizer: Fix compiler warnings 2018-11-08 13:33:30 +01:00
Lioncash b182af1e9b rasterizer_cache: Remove reliance on the System singleton
Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
Lioncash 8280ddfd1c rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
Lioncash 7364c759a5 gl_resource_manager: Amend clang-format discrepancies
Fixes the buildbot.
2018-11-08 00:23:45 -05:00
bunnei c9dee07770 Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David b2a5c2529a svcBreak now dumps information from the debug buffer passed (#1646)
* svcBreak now dumps information from the debug buffer passed

info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.

* Addressed comments
2018-11-07 20:43:54 -08:00
bunnei 46c2deaf1e Merge pull request #1655 from ogniK5377/shantae
Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
FernandoS27 aea243d21e Correct issue where texturelod could not be applied to 2darrayshadow 2018-11-07 21:48:45 -04:00
David Marcec ab3513b7b3 Renamed CheckIfOperationChanged to OnDockedModeChanged 2018-11-08 12:12:00 +11:00
FernandoS27 df2eb1cfdb Implement 3 coordinate array in TEXS instruction 2018-11-07 17:04:30 -04:00
David Marcec 8b8c0ee2fc Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec 22be70c387 Fixups 2018-11-07 20:12:27 +11:00
bunnei 9e42ffa54e Merge pull request #1630 from bunnei/fix-mapbufferex
memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00