Commit graph

8357 commits

Author SHA1 Message Date
Lioncash bb5a818691 hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
2018-11-13 13:49:09 -05:00
Lioncash 83ebfabca8 audio_core/audio_renderer: Fix typo in AuxInfo member name 2018-11-13 13:32:13 -05:00
Lioncash a61ed2279c vm_manager: Unstub GetTotalHeapUsage()
Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
2018-11-13 13:08:26 -05:00
Lioncash 1de14301c3 kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
2018-11-13 13:08:19 -05:00
Zach Hilman deb5d6be60 svc: Use proper random entropy generation algorithm 2018-11-13 12:26:03 -05:00
fearlessTobi dee71127ef yuzu: Add hotkey for Amiibo loading 2018-11-13 15:10:39 +01:00
Frederic L 56a27afdea gl_rasterizer: Minor cleanup
Minor code cleanup from unaddressed feedback in #1654
2018-11-13 14:07:23 +01:00
Lioncash 940b24a84b gl_state: Amend compilation warnings
Makes float -> integral conversions explicit via casts and also silences
a sign conversion warning.
2018-11-13 07:10:40 -05:00
bunnei 29af456174 Merge pull request #1628 from greggameplayer/Texture2DArray
Implement SurfaceTarget Texture2DArray
2018-11-12 21:13:47 -08:00
bunnei 51f2746356 Merge pull request #1670 from DarkLordZach/deterministic-rng
csrng: Add config option to set RNG seed
2018-11-12 21:10:08 -08:00
bunnei 9d804d7c77 Merge pull request #1665 from ogniK5377/GetClockSnapshot
Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
2018-11-12 20:13:47 -08:00
Zach Hilman 4c0e453e08 svc: Return random seed for svcGetInfo RandomEntropy 2018-11-12 21:46:21 -05:00
greggameplayer ec188ec832 Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )

* Small placement correction
2018-11-12 18:34:54 -08:00
bunnei f5d26af04d Merge pull request #1650 from FreddyFunk/cast
yuzu/main: Fix compiler warning
2018-11-12 18:32:54 -08:00
James Rowe 5e102cb6b3 Merge pull request #1674 from FearlessTobi/fullscreen-fix
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
2018-11-12 13:00:25 -07:00
Tobias 3617f49a9e yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug 2018-11-12 20:57:15 +01:00
Zach Hilman 6af690c2b8 settings: Add config option to set RNG seed 2018-11-11 23:09:46 -05:00
Zach Hilman cc1e6ccb3d csrng: Use std::mt19937 engine for random number generation 2018-11-11 23:08:39 -05:00
bunnei 3632616bdc Merge pull request #1660 from Tinob/master
Map more missing opengl states
2018-11-11 19:58:16 -08:00
bunnei ef2f9e1da6 Merge pull request #1652 from FreddyFunk/static-cast
configure_system: Fix compiler warning
2018-11-11 12:19:03 -08:00
bunnei 847793a3a5 Merge pull request #1664 from FreddyFunk/cast2
gl_rasterizer: Fix compiler warnings
2018-11-11 12:18:29 -08:00
Rodolfo Bogado 2cd792b3cf Use core extensions when available to set max anisotropic filtering level 2018-11-11 16:36:53 -03:00
Rodolfo Bogado 32412d2a33 Improve state management by splitting some of the states id separated function to avoid a full apply overhead 2018-11-11 16:36:53 -03:00
Rodolfo Bogado a7c68376fe Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. 2018-11-11 16:31:00 -03:00
Rodolfo Bogado 6233b6b235 set sampler max lod, min lod, lod bias and max anisotropy 2018-11-11 16:31:00 -03:00
FernandoS27 2db82d4c09 Improved GPU Caches lookup Speed 2018-11-11 12:53:25 -04:00
bunnei 2a2bd024ed Merge pull request #1669 from ReinUsesLisp/fixup-gs
gl_shader_decompiler: Guard out of bound geometry shader input reads
2018-11-11 08:28:20 -08:00
bunnei 3da5b93c2d Merge pull request #1663 from lioncash/raster
rasterizer_cache: Remove reliance on the System singleton
2018-11-11 08:20:27 -08:00
bunnei 6b6e7adc8a Merge pull request #1648 from FernandoS27/texs-3-array
Implement 3 coordinate array in TEXS instruction
2018-11-11 08:18:27 -08:00
bunnei cceecc05e3 Merge pull request #1654 from degasus/dirty_flags
gl_rasterizer: Skip VAO binding if the state is clean.
2018-11-11 08:17:57 -08:00
James Rowe e793491ed0 Merge pull request #1656 from ogniK5377/message-queue
Ability to switch between docked and undocked mode in-game
2018-11-10 11:27:17 -07:00
David Marcec 86b1318f42 Added maybe_unused 2018-11-10 18:07:34 +11:00
David Marcec c1282d3b75 Added ToPosixTime & ToPosixTimeWithMyRule
Added instead of using a seperate PR to prevent conflicts
2018-11-10 17:41:57 +11:00
ReinUsesLisp e915947a0a gl_shader_decompiler: Guard out of bound geometry shader input reads
Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
2018-11-10 03:10:50 -03:00
David Marcec c1fc0d7991 Added consts and static 2018-11-10 12:31:48 +11:00
David Marcec 594e1b7121 Implement GetClockSnapshot
Needed by megaman 11
2018-11-10 01:25:56 +11:00
Frederic Laing e374638ff2 gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface 2018-11-08 16:50:09 +01:00
Frederic Laing b1d82f91b8 gl_rasterizer: Fix compiler warnings 2018-11-08 13:33:30 +01:00
Lioncash b182af1e9b rasterizer_cache: Remove reliance on the System singleton
Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
2018-11-08 06:16:38 -05:00
Lioncash 8280ddfd1c rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Ensures that destruction will always do the right thing in any context.
2018-11-08 00:31:39 -05:00
Lioncash 7364c759a5 gl_resource_manager: Amend clang-format discrepancies
Fixes the buildbot.
2018-11-08 00:23:45 -05:00
bunnei c9dee07770 Merge pull request #1658 from ogniK5377/holdtype-style
Updated npad styles on holdtype switches
2018-11-07 20:59:01 -08:00
David b2a5c2529a svcBreak now dumps information from the debug buffer passed (#1646)
* svcBreak now dumps information from the debug buffer passed

info1 and info2 seem to somtimes hold an address to a buffer, this is usually 4 bytes or the size of the int and contains an error code. There's other circumstances where it can be something different so we hexdump these to examine them at a later date.

* Addressed comments
2018-11-07 20:43:54 -08:00
bunnei 46c2deaf1e Merge pull request #1655 from ogniK5377/shantae
Implement acc:TrySelectUserWithoutInteraction
2018-11-07 20:41:06 -08:00
FernandoS27 aea243d21e Correct issue where texturelod could not be applied to 2darrayshadow 2018-11-07 21:48:45 -04:00
David Marcec ab3513b7b3 Renamed CheckIfOperationChanged to OnDockedModeChanged 2018-11-08 12:12:00 +11:00
FernandoS27 df2eb1cfdb Implement 3 coordinate array in TEXS instruction 2018-11-07 17:04:30 -04:00
David Marcec 8b8c0ee2fc Updated npad styles on holdtype switches
Fixes input for megaman
2018-11-08 01:07:14 +11:00
David Marcec 22be70c387 Fixups 2018-11-07 20:12:27 +11:00
bunnei 9e42ffa54e Merge pull request #1630 from bunnei/fix-mapbufferex
memory_manager: Do not MapBufferEx over already in use memory.
2018-11-07 00:14:36 -08:00
bunnei d3c69e8499 Merge pull request #1635 from Tinob/master
Implement multi-target viewports and blending
2018-11-07 00:11:49 -08:00
David Marcec 2848c8b088 Ability to switch between docked and undocked mode in-game
Started implementation of the AM message queue mainly used in state getters. Added the ability to switch docked mode whilst in game without stopping emulation. Also removed some things which shouldn't be labelled as stubs as they're implemented correctly
2018-11-07 18:01:33 +11:00
David Marcec a6d347c103 fixed spelling error 2018-11-07 12:04:43 +11:00
David Marcec 04b01f5db2 Added missing log 2018-11-07 11:46:04 +11:00
David Marcec d018183d4e Implement acc:TrySelectUserWithoutInteraction
Needed for Shantae - Half-Genie Hero - Ultimate Edition!
2018-11-07 11:45:01 +11:00
Markus Wick 755aa28572 gl_rasterizer: Skip VAO binding if the state is clean. 2018-11-06 22:31:33 +01:00
Markus Wick 29d148c063 gl_rasterizer: Split VAO and VB setup functions. 2018-11-06 22:31:33 +01:00
greggameplayer 294ad8ccf4 Merge branch 'master' into Texture2DArray 2018-11-06 19:05:57 +01:00
Markus Wick 6546a1aa88 gl_rasterizer_cache: Add profiles for Copy and Blit.
They were missed, and Copy is very high in profile here. It doesn't block the GPU,
but it stalls the driver thread. So with our bad GL instructions, this might block quite a while.
2018-11-06 17:45:32 +01:00
Markus Wick 6bd55db4ca gl_resource_manager: Profile creation and deletion. 2018-11-06 17:45:32 +01:00
Markus Wick a485e5210c gl_stream_buffer: Profile orphaning of stream buffer.
This serialize to the driver thread and so it may block for a while.
So if it is in the benchmark, we get noticed if it happens too often.
2018-11-06 17:45:32 +01:00
Markus Wick 399d30b4bf microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
Frederic Laing c1e5c112c6 configure_system: Fix compiler warning 2018-11-06 16:38:10 +01:00
Frederic Laing c646fe0684 yuzu/main: Fix compiler warning 2018-11-06 15:22:24 +01:00
Markus Wick 4da1b985fd gl_resource_manager: Split implementations in .cpp file.
Those implementations are quite costly, so there is no need to inline them to the caller.
Ressource deletion is often a performance bug, so in this way, we support to add breakpoints to them.
2018-11-06 14:40:39 +01:00
Frederic Laing a1139837f9 Implement SetMemoryPermission 2018-11-06 10:21:01 +01:00
bunnei 722303d3f3 Merge pull request #1616 from FernandoS27/cube-array
Implement Cube Arrays
2018-11-05 15:28:48 -05:00
bunnei 763e3f25b3 Merge pull request #1633 from ogniK5377/reload-input
Fixed HID crash when launching more than 1 game & signaled styleset change event
2018-11-05 00:21:27 -05:00
bunnei e2ba7ed189 Merge pull request #1441 from CarlKenner/DebuggerLog
logging: Add DebuggerBackend for logging to Visual Studio
2018-11-05 00:19:59 -05:00
bunnei 726d32720f Merge pull request #1639 from DarkLordZach/open-yuzu-folder
qt: Add help option to open yuzu folder
2018-11-05 00:19:15 -05:00
Rodolfo Bogado 92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 2018-11-05 00:24:19 -03:00
Rodolfo Bogado fbd0d677a3 Implement multi-target viewports and blending 2018-11-04 20:49:48 -03:00
bunnei 020efd1ced Merge pull request #1625 from FernandoS27/astc
Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems
2018-11-04 18:47:26 -05:00
Mat M 0742a71e0e Merge pull request #1645 from dharmin/master
Fix quickstart link
2018-11-04 18:05:33 -05:00
Dharmin K Shah ca5bbf0e78 Fix quickstart link 2018-11-05 00:36:49 +05:30
Frederic Laing 1944d20eb7 Fix typo in BufferTransformFlags 2018-11-04 16:56:10 +01:00
Zach Hilman cfe85bdb3d game_list: Only reload game list after relevant settings changed
Prevents unnecessary reloads on every configuration operation.
2018-11-03 20:38:39 -04:00
Zach Hilman d98525e809 qt: Add help option to open yuzu folder
Opens a new file manager window at the UserDir.
2018-11-03 12:48:34 -04:00
Frederic Laing 2998453673 Stubbed SetMemoryPermission 2018-11-03 16:01:34 +01:00
greggameplayer 8886cfe261 correct syntax 2018-11-02 14:28:28 +01:00
greggameplayer b62c1b9445 Merge branch 'master' into Texture2DArray 2018-11-02 14:26:32 +01:00
David Marcec d3d2bb2c35 Fixed incorrect hwopus assert 2018-11-02 15:23:38 +11:00
David Marcec 60bd67f92e Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Zach Hilman defffa3ec3 game_list: Make add-ons column optional
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01 20:27:12 -04:00
Zach Hilman d5eb8652be filesystem: Cache RegisteredCacheUnion instead of constructing on demand
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01 20:24:32 -04:00
Zach Hilman cf81685cc8 file_sys: Use common KeyManager in NCA container types
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01 20:23:38 -04:00
Zach Hilman 141551e560 content_archive: Add optional KeyManager parameter to constructor
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01 20:22:29 -04:00
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 2018-11-01 19:22:12 -04:00
bunnei a97dc50bc4 Merge pull request #1615 from lioncash/input
configure_system: Contrain profile usernames to 32 characters
2018-11-01 19:10:26 -04:00
bunnei 938dd94181 memory_manager: Do not MapBufferEx over already in use memory.
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01 18:57:59 -04:00
bunnei 9221ebe9eb Merge pull request #1623 from Tinob/master
Improve OpenGL state handling
2018-11-01 15:53:33 -04:00
FernandoS27 fe596b4c6e Fix ASTC formats 2018-11-01 13:08:19 -04:00
FernandoS27 493bb10cce Implemented ASTC 5x5 2018-11-01 13:06:24 -04:00
FernandoS27 d125512225 Implement Cube Arrays 2018-11-01 11:56:19 -04:00
bunnei 50b2aed937 Merge pull request #1527 from FernandoS27/assert-flow
Assert Control Flow Instructions using Control Codes
2018-11-01 00:34:56 -04:00
bunnei 42b74a5e41 maxwell_3d: Restructure macro upload to use a single macro code memory.
- Fixes an issue where macros could be skipped.
- Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31 23:29:21 -04:00
bunnei f6d9e33742 Merge pull request #1604 from FearlessTobi/port-4369
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31 22:37:07 -04:00
bunnei 7bca4ea21a Merge pull request #1528 from FernandoS27/assert-control-codes
Assert Control Codes Generation on Shader Instructions
2018-10-31 22:34:18 -04:00
bunnei 6c2d255b6c Merge pull request #1614 from ReinUsesLisp/surface-params
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31 22:31:02 -04:00
Lioncash eae8892b57 configure_system: Contrain profile usernames to 32 characters
Previously, we would let a user enter an unbounded name and then
silently truncate away characters that went over the 32-character limit.
This is kind of bad from the UX point of view, because we're essentially
not doing what the user intended in certain scenarios.

Instead, we clamp it to 32 characters and make that visually apparent in
the dialog box to provide a name for a user.
2018-10-31 02:05:00 -04:00
greggameplayer 39efd5a7f0 Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
Rodolfo Bogado cbbb016f34 Improve OpenGL state handling 2018-10-30 21:19:04 -03:00
Lioncash 1429e2ca92 service/usb: Update IPdSession's function table
Updated based off information on SwitchBrew.
2018-10-30 15:23:49 -04:00
ReinUsesLisp 58988435c2 video_core: Move surface declarations out of gl_rasterizer_cache 2018-10-30 16:07:20 -03:00
FernandoS27 906d2fd5af Assert Control Codes Generation 2018-10-30 13:37:55 -04:00
bunnei 6ce20c4d1f Merge pull request #1624 from lioncash/boost
general: Remove unused boost inclusions where applicable
2018-10-30 13:13:39 -04:00
bunnei a090b0a28c Merge pull request #1595 from FreddyFunk/cast
configure_system: Fix compiler warning
2018-10-30 00:27:41 -04:00
Lioncash 70e4492d49 general: Remove unused boost inclusions where applicable
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30 00:09:46 -04:00
Frederic L c76f4b6aec global: Use std::optional instead of boost::optional (#1578)
* get rid of boost::optional

* Remove optional references

* Use std::reference_wrapper for optional references

* Fix clang format

* Fix clang format part 2

* Adressed feedback

* Fix clang format and MacOS build
2018-10-30 00:03:25 -04:00
bunnei bc45d67f35 Merge pull request #1621 from lioncash/ipc
hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29 23:55:59 -04:00
Lioncash 6f2cb1a437 hle_ipc: Add member function for querying the existence of a domain header
Gets rid of the need to call the getter and then check for null.
2018-10-29 23:28:04 -04:00
Lioncash abf974f2f5 hle_ipc: Make GetDomainMessageHeader return a regular pointer
Nothing requires the shared owner ship here, so we can just return a
plain pointer.
2018-10-29 23:18:25 -04:00
bunnei 2bf8ae7730 Merge pull request #1611 from lioncash/const
core: Add missing const variants of getters for the System class
2018-10-29 22:48:59 -04:00
bunnei 7a504b045b Merge pull request #1580 from FernandoS27/mm-impl
Implemented Mipmaps
2018-10-29 22:34:00 -04:00
bunnei 3465685c93 Merge pull request #1617 from FearlessTobi/fix-stretch-delay
time_stretch: Switch to values of Citra
2018-10-29 19:09:30 -04:00
Zach Hilman 08ce39a982 ns: Implement command 400: GetApplicationControlData
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29 16:20:16 -04:00
Zach Hilman c41c8d5cc1 patch_manager: Add support for dumping decompressed NSOs
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29 16:10:16 -04:00
Zach Hilman c8bc8ba008 settings: Add setting to control NSO dumping
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29 16:09:08 -04:00
Zach Hilman 2775303246 bis_factory: Add getter for mod dump root for a title ID
Equates to yuzu_dir/dump/<title id>/
2018-10-29 16:08:03 -04:00
Zach Hilman 6403fcec90 fsp_srv: Implement ISaveDataInfoReader
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29 13:54:39 -04:00
Zach Hilman 28a569a78b fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceId
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29 13:54:39 -04:00
Zach Hilman 1f01627bbc savedata_factory: Expose accessors for SaveDataSpace 2018-10-29 13:54:38 -04:00
Zach Hilman 706f466e9f loader/nro: Call RegisterRomFS from Load
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29 13:54:38 -04:00
Zach Hilman 7c8d9d5960 control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29 13:54:38 -04:00
bunnei b8d04591e5 Merge pull request #1613 from ReinUsesLisp/gl-utils
video_core: Move OpenGL specific utils to its renderer
2018-10-29 13:22:14 -04:00
fearlessTobi 0470bc90ce time_stretch: Switch to values of Citra 2018-10-29 14:49:36 +01:00
bunnei 24c7e153b7 Merge pull request #1610 from slashiee/dxt1-alpha
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28 21:29:43 -04:00
ReinUsesLisp 06aee386b7 video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00
Rodolfo Bogado c7a7479993 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 2018-10-28 20:52:57 -03:00
FernandoS27 8b69038887 Assert Control Flow Instructions using Control Codes 2018-10-28 19:16:41 -04:00
FernandoS27 af83b683d8 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 2018-10-28 19:00:49 -04:00
FernandoS27 be78be20dc Fixed mipmap block autosizing algorithm 2018-10-28 19:00:05 -04:00
FernandoS27 c9f347e156 Fixed Invalid Image size and Mipmap calculation 2018-10-28 19:00:04 -04:00
FernandoS27 b6e94867b9 Fixed Block Resizing algorithm and Clang Format 2018-10-28 19:00:03 -04:00
FernandoS27 5d5236c512 Implement Mip Filter 2018-10-28 19:00:01 -04:00
FernandoS27 76ce66359d Zero out memory region of recreated surface before flushing 2018-10-28 19:00:00 -04:00
FernandoS27 87d1001720 Implement Mipmaps 2018-10-28 18:59:59 -04:00
Lioncash 55233bbdd2 core: Make System references const where applicable 2018-10-28 17:45:29 -04:00
Lioncash 9497f1d93f core: Add missing const variants of getters for the System class
Many of the Current<Thing> getters (as well as a few others) were
missing const qualified variants, which makes it a pain to retrieve
certain things from const qualified references to System.
2018-10-28 17:44:58 -04:00
Michael df99f996f8 Enable alpha channel for DXT1 texture format 2018-10-28 14:11:04 -07:00
Frederic Laing d0eea8fc3a configure_system: Fix compiler warning 2018-10-28 21:13:09 +01:00
Tobias 8a7dd746c1 Correct bpp value for ASTC_2D_8X5 2018-10-28 19:49:10 +01:00
bunnei e35ba30edc Merge pull request #1601 from FernandoS27/shader-precision
Improved Shader accuracy on Vertex and Geometry Shaders.
2018-10-28 13:06:21 -04:00
FernandoS27 95576a248a Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 2018-10-28 11:38:40 -04:00
fearlessTobi 381e04453a compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
bunnei 9ec2b90746 Merge pull request #1593 from lioncash/svc
svc: Implement svcGetInfo command 0xF0000002
2018-10-28 04:38:48 -04:00
Frederic L cbe1bbf1bd file_sys/patch_manager: Remove unnecessary if-statements (#1586)
* remove unnecessary if-statements

* Addressed feedback
2018-10-28 02:30:29 -04:00
bunnei 705fd08ea1 Merge pull request #1598 from DeeJayBro/delete-directory
service/filesystem: Implemented DeleteDirectory & DeleteDirectoryRecursive
2018-10-28 02:29:52 -04:00
bunnei 8cda0ea59f Merge pull request #1600 from DarkLordZach/nsp-secondary-loader-fix
loader/nsp: Move secondary loader initialization to constructor
2018-10-28 02:29:14 -04:00
Rodolfo Bogado 1670155ee2 Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 2018-10-28 01:13:55 -03:00
bunnei 7323124f91 Merge pull request #1602 from DarkLordZach/key-derivation-isxdigit
key_manager: Use isxdigit instead of isdigit when reading key file
2018-10-27 23:54:48 -04:00
Zach Hilman 74802ed32a key_manager: Use isxdigit instead of isdigit when reading key file
Crypto revisions are hex numbers and this function only checks if the string is valid for stoul in base 16, so it should be isxdigit.
2018-10-27 21:56:10 -04:00
bunnei 3ca995cd9a Merge pull request #1597 from lioncash/error
configure_system: Indicate when filesystem operations fail
2018-10-27 21:09:31 -04:00
bunnei ca9c311f85 Merge pull request #1594 from FreddyFunk/static-cast
gl_rasterizer_cache: Fix compiler warning
2018-10-27 21:09:06 -04:00
FernandoS27 6eb07feeea Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 2018-10-27 20:09:26 -04:00
bunnei 5bff98c4be Merge pull request #1596 from FearlessTobi/port-4367
Port citra-emu/citra#4367: "cubeb_sink: ignore null-name device when selecting"
2018-10-27 13:26:24 -04:00
bunnei d9cfb9dc15 Merge pull request #1592 from bunnei/prim-restart
gl_rasterizer: Implement primitive restart.
2018-10-27 13:25:00 -04:00
FernandoS27 6540abe0d7 Implement Default Block Height for each format 2018-10-27 10:17:39 -04:00
Zach Hilman bd78dc0c29 loader/nsp: Move secondary loader initialization to constructor
Prevents nullptr bug when trying to dump the RomFS of an NSP resulting from secondary_loader not being initialized.
2018-10-27 10:16:29 -04:00
Frederic Laing a2ce78114e gl_rasterizer_cache: Fix compiler warning 2018-10-27 13:06:26 +02:00
DeeJayBro d29877e73e service/filesystem: Add DirectoryDelete & DirectoryDeleteRecursively 2018-10-27 11:56:39 +02:00
Lioncash f7d6c35085 configure_system: Make GetIcon() return the scaled 64x64 icon
Avoids the need to put the scaling parameters all over the place for the
common case. The only other time scaling is done is to generate the
smaller 48x48 image, so this is fine.
2018-10-27 01:05:56 -04:00
Lioncash f4272e65b8 configure_system: Move entry formatting for the user account list entries to its own function
Avoids the need to duplicate this all over the place, and makes it
translator-friendly across the board.
2018-10-27 01:05:56 -04:00
Lioncash 2099e41b17 configure_system: Display errors to the user if file operations fail when setting user images
We should display an error to the user if setting a user image for an
account fails, rather than continuing onwards.
2018-10-27 01:05:50 -04:00
Weiyi Wang 8c7a40434a cubeb_sink: ignore null-name device when selecting
We already ignore them on listing devices. We should do the same when selecting devices. This fix a crash when opening a specific device while there is a null device in the list
2018-10-27 00:43:04 +02:00
Lioncash 2aa6e317d6 svc: Localize the GetInfo enum class to the function itself
Nothing from this enum is intended to be used outside of this function.
2018-10-26 12:49:14 -04:00
Lioncash 9bb7bc911f svc: Implement svcGetInfo command 0xF0000002
This retrieves:

if (curr_thread == handle_thread) {
   result = total_thread_ticks + (hardware_tick_count - last_context_switch_ticks);
} else if (curr_thread == handle_thread && sub_id == current_core_index) {
   result = hardware_tick_count - last_context_switch_ticks;
}
2018-10-26 12:49:11 -04:00
bunnei b22ff96e0a gl_rasterizer: Implement primitive restart. 2018-10-26 00:42:57 -04:00
bunnei 688ddb4c94 Merge pull request #1533 from FernandoS27/lmem
Implemented Shader Local Memory
2018-10-26 00:16:25 -04:00
bunnei 96d131ebc1 Merge pull request #1430 from DarkLordZach/remove-promote-dir
vfs: Remove InterpretAsDirectory and related functions
2018-10-26 00:15:34 -04:00
bunnei 37f48fefb7 Merge pull request #1591 from bunnei/depth-range
gl_rasterizer: Implement depth range.
2018-10-26 00:12:20 -04:00
bunnei 2bc1f075bb maxwell_3d: Add code for initializing register defaults. 2018-10-25 23:42:39 -04:00
bunnei 2854218179 Merge pull request #1569 from lioncash/amiibo
yuzu/main: Notify user of loading errors with Amiibo data
2018-10-25 22:10:08 -04:00
bunnei 101c0f30b3 Merge pull request #1587 from lioncash/private
configure_system: Minor cleanup-related changes
2018-10-25 22:08:06 -04:00
bunnei 419b62982f gl_rasterizer: Implement depth range. 2018-10-25 21:53:24 -04:00
bunnei c86d76d65c ldr: Partially implement LoadNro.
- This is an incomplete implementation. It was tested with Super Mario Party.
2018-10-25 18:03:54 -04:00
bunnei bdb2835028 process: LoadModule should clear JIT instruction cache. 2018-10-25 18:03:54 -04:00
bunnei 59b8f91cb2 Kernel/Memory: Added a function to first a suitable guest address at which to allocate a region of a given size. 2018-10-25 18:03:54 -04:00
bunnei ae5b0d437f nro: Make LoadNro method accessible outside of apploader code. 2018-10-25 18:03:54 -04:00
Lioncash 062bf90622 configure_system: Make the file selector text translatable
This should be localizable, since it's user-facing text.
2018-10-25 17:27:30 -04:00
Lioncash 73dea24300 configure_system: Make GetAccountUsername() an internal function
We can just make the function accept an arbitrary ProfileManager
reference and operate on that instead of tying the function to the class
itself. This allows us to keep the function internal to the cpp file and
removes the need to forward declare the UUID struct.
2018-10-25 17:27:25 -04:00
Lioncash f38577db9a configure_system: Default initialize member variables
These should be initialized to deterministic values so it's easier to
catch improper behavior, as it'll always be reproducable, instead of
performing uninitialized reads.
2018-10-25 16:52:23 -04:00
Lioncash 45c01544a6 configure_system: Simplify UUID generation call in AddUser()
This is a static function so we can just perform an assignment directly.
2018-10-25 16:50:07 -04:00
Lioncash e39e875547 configure_system: Amend function casing 2018-10-25 16:47:09 -04:00
Lioncash 6a0e8f4357 configure_system: Add missing override specifier on the destructor 2018-10-25 16:45:13 -04:00
Lioncash 49882458f5 configure_system: Make public slots private
These are only used within this class, so we can make them private to
keep their use contained. This also gets rid of the pre-Qt5 'slot'
identifier, since Qt 5's connection syntax doesn't require a function to
be declared a slot anymore.
2018-10-25 16:43:44 -04:00
Zach Hilman 0bb4dbc74b ips_layer: Use rle_size instead of data_size in RLE patch application
Prevents a potential bug when using RLE records in an IPS patch.
2018-10-25 14:23:56 -04:00
bunnei 47ca03016e Merge pull request #1579 from lioncash/usb
service/usb: Update service function tables
2018-10-25 12:22:57 -04:00
bunnei 1c59a4234a Merge pull request #1576 from lioncash/acc-warn
service/acc: Silence compiler truncation warnings
2018-10-25 12:22:10 -04:00
bunnei b113cf4aab Merge pull request #1577 from lioncash/err
kernel/error: Amend error return code values
2018-10-25 01:10:26 -04:00
bunnei 6bf7e0d83d Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
2018-10-25 00:29:18 -04:00
bunnei 418febe1e4 Merge pull request #1575 from lioncash/qstring
game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
2018-10-24 19:39:43 -04:00
Lioncash 64968341b7 service/usb: Update service function tables
Updated based off the information provided by Hexkyz on Switchbrew.
2018-10-24 19:07:55 -04:00
Lioncash 9c03c5ac8a service/acc: Move fallback image to file scope
This is just flat data, so it doesn't really need to be in the function
itself. This also allows deduplicating the constant for the backup size
in GetImageSize().
2018-10-24 18:22:24 -04:00
Lioncash 6da246b0c2 service/acc: Silence compiler warnings
Silences compiler warnings related to truncation. This also introduces a
small helper function to perform the clamping of the image size.
2018-10-24 18:22:24 -04:00
Lioncash 8eec717cce service/acc: Early return in failure case in LoadImage()
Allows unindenting the other branch's code.
2018-10-24 18:22:20 -04:00
bunnei 05575b9663 Merge pull request #1570 from lioncash/optional
profile_manager: Use std::optional instead of boost::optional
2018-10-24 18:11:03 -04:00
bunnei f7a85d507e Merge pull request #1558 from lioncash/ptr
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
2018-10-24 18:07:14 -04:00
FernandoS27 159bedd74f Implemented LD_L and ST_L 2018-10-24 17:51:53 -04:00
FernandoS27 2d0d8fa85c Implement Shader Local Memory 2018-10-24 17:50:43 -04:00
bunnei 518860a969 Merge pull request #1565 from lioncash/audio
time_stretch: Remove unused m_channel_count member variable
2018-10-24 17:39:53 -04:00
bunnei 4322798a5d Merge pull request #1554 from FernandoS27/pointsize
Implement PointSize Output Attribute.
2018-10-24 17:38:38 -04:00
bunnei c12009039b Merge pull request #1571 from lioncash/debug-translate
graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
2018-10-24 17:37:18 -04:00
bunnei d24184d9a8 Merge pull request #1564 from lioncash/npad
npad: Remove unused controller variable from OnInit()
2018-10-24 17:36:55 -04:00
bunnei 7163b7d506 Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
2018-10-24 17:13:51 -04:00
bunnei 16570698af Merge pull request #1567 from lioncash/translate
game_list: Make game list column headers translatable
2018-10-24 17:13:08 -04:00
bunnei 61020333e0 Merge pull request #1566 from lioncash/str
bootmanager: Use QStringLiteral instead of std::string to represent the window title.
2018-10-24 17:12:53 -04:00
bunnei bd15d839a1 Merge pull request #1563 from lioncash/frame
perf_stats: Remove unused variable within DoFrameLimiting()
2018-10-24 16:29:16 -04:00
bunnei 233d8e639d Merge pull request #1562 from lioncash/aoc
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
2018-10-24 16:28:56 -04:00
bunnei 0410a06792 Merge pull request #1560 from lioncash/unused
maxwell_3d/decoders: Remove unused variables
2018-10-24 16:28:38 -04:00
bunnei 5028d18da4 Merge pull request #1561 from lioncash/fs
file_sys: Remove unused variables
2018-10-24 16:28:17 -04:00
bunnei 3123d38658 Merge pull request #1559 from lioncash/log
logging/backend: Add missing services to the log filters
2018-10-24 16:28:01 -04:00
Lioncash dd17fc6213 kernel/errors: Remove now-unused, unnecessary, error codes
Now that we've gotten the innaccurate error codes out of the way, we can
finally toss away a bunch of these, trimming down the error codes to
ones that are actually used and knocking out two TODO comments.
2018-10-24 14:58:37 -04:00
Lioncash 815d526a6a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash 2438be15a9 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash 1bec1b6e99 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash 1206987215 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash fc5b2b9f14 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash e71849e099 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash ad85a2da06 kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash 7748fd0e43 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash ebe361a343 game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash 94daae2847 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash 7b6546451e graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash e89f14a0af yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M 393d92efce Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman 5c294cdb5d configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash 849265a3de game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash 17c920b7a4 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash d9003838c6 bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash 75ed1149fb time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash b34685863a npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash eb1e5a40e9 perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since fc6901c205
2018-10-24 00:33:26 -04:00
Lioncash add5a47fd9 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash 8e4c18f8b1 aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash b932d4b420 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash c2b6cc4692 key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash a3c2defab1 decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash 0afddad95c maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash 8aa910b315 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash 6082c55e30 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei 56725f2913 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman 1977ed3d9f profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman da04134ce6 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman e1784822f2 configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman 8bdf2fe7b7 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman fe98903bfe acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman 286b3a20b8 qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman 22e74d049b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman 89d1743f1f am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00