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Action
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Library/LiveActor: Finish LiveActor (#546)
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2025-04-16 11:05:19 +02:00 |
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Anim
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Library/MapObj: Implement BackHideParts, BackHideDitherAnimator (#202)
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2024-11-28 21:25:46 +01:00 |
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Application
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al: Merge include/src (#87)
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2024-06-13 21:10:45 +02:00 |
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Area
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Project/Clipping: Implement ViewInfoCtrl (#565)
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2025-06-13 20:53:24 +02:00 |
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Audio
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Base
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Library/Base: Implement more of StringUtil (#591)
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2025-05-18 10:27:57 +02:00 |
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Bgm
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all: Fix some compiler warnings (#537)
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2025-04-14 17:02:01 +02:00 |
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Camera
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Clipping
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Library/LiveActor: Implement ActorInitInfo (#582)
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2025-06-15 16:11:13 +02:00 |
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Collision
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Player: Implement PlayerJudgeWallKeep (#649)
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2025-07-01 11:50:35 +02:00 |
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Controller
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Debug
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al: Merge include/src (#87)
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2024-06-13 21:10:45 +02:00 |
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Demo
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linter: Check for namespaces at start of the line (#563)
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2025-04-22 09:27:31 +02:00 |
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Draw
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Effect
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Event
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MapObj: Implement HackFork (#526)
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2025-04-15 11:36:22 +02:00 |
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Execute
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Library/Execute: Implement ExecuteRequestKeeper (#630)
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2025-06-02 21:20:03 +02:00 |
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Factory
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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File
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Library/File: Implement FileUtil (#585)
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2025-05-09 22:48:26 +02:00 |
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Fluid
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Library/Fluid: Implement FlowMapParts & FlowMapCtrl (#508)
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2025-04-04 10:40:14 +02:00 |
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Framework
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Scene: Implement TitleMenuScene (#503)
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2025-04-07 12:40:30 +02:00 |
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HitSensor
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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HostIO
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all: Fix execute permissions (#338)
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2025-02-04 18:32:52 +01:00 |
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Item
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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Joint
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Enemy: Add headers for Megane (#561)
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2025-05-03 13:55:27 +02:00 |
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KeyPose
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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Layout
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Light
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Library/LiveActor: Implement ActorInitUtil (#492)
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2025-04-11 11:18:28 +02:00 |
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LiveActor
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Enemy: Implement Nokonoko2D (#645)
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2025-06-21 16:25:48 +02:00 |
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MapObj
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Player: Implement PlayerJudgeWallCatchInputDir (#587)
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2025-06-03 23:54:50 +02:00 |
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Math
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Library/Math: Implement more MathUtil (#516)
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2025-05-25 11:23:40 +02:00 |
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Matrix
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all: Replace intances of mtx.getBase(vec, n) with mtx.getBase(n) (#533)
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2025-04-13 11:35:37 +02:00 |
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Memory
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Project/Memory: Implement MemorySystem (#648)
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2025-07-01 11:14:21 +02:00 |
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Message
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lint: struct members as noPrefixCamelCase (#417)
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2025-03-02 00:26:13 +01:00 |
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Model
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all: Remove extra symbols and mismatched tags (#571)
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2025-04-29 11:01:30 +02:00 |
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Movement
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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Nature
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Enemy: Implement Mummy (#361)
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2025-02-23 15:13:36 +01:00 |
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Nerve
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all: Fix all compiler warnings (#614)
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2025-05-31 11:14:32 +02:00 |
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Network
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al: Merge include/src (#87)
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2024-06-13 21:10:45 +02:00 |
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Nfp
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Library/Nfp: Partially Implement NfpFunction (#390)
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2025-02-26 13:06:44 +01:00 |
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Obj
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Player: Implement PlayerJudgeWallCatchInputDir (#587)
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2025-06-03 23:54:50 +02:00 |
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Placement
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all: Remove extra symbols and mismatched tags (#571)
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2025-04-29 11:01:30 +02:00 |
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Play
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Project/Clipping: Implement ViewInfoCtrl (#565)
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2025-06-13 20:53:24 +02:00 |
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Player
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lint: struct members as noPrefixCamelCase (#417)
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2025-03-02 00:26:13 +01:00 |
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PostProcessing
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linter: Fix const reference checks (#609)
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2025-05-30 21:37:04 +02:00 |
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Projection
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lint: struct members as noPrefixCamelCase (#417)
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2025-03-02 00:26:13 +01:00 |
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Rail
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All: Add decomp.me links to NON_MATCHING comments (#627)
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2025-05-31 18:06:23 +02:00 |
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Resource
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Library/File: Implement FileUtil (#585)
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2025-05-09 22:48:26 +02:00 |
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Scene
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Screen
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Se
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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Sequence
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all: Move lazy functions to headers (#573)
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2025-05-10 16:57:49 +02:00 |
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Shader
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Library/LiveActor: Finish LiveActor (#546)
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2025-04-16 11:05:19 +02:00 |
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Shadow
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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Stage
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |
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System
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Library/System: Implement SystemKit (#610)
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2025-05-25 16:27:41 +02:00 |
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Thread
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Library/MapObj: Implement SwitchDitherMapParts (#298)
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2025-01-26 16:28:50 +01:00 |
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Yaml
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all: Improvements based on listsym (#669)
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2025-07-01 14:40:32 +02:00 |