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https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-23 09:04:21 +00:00
all: Improvements based on listsym (#669)
This commit is contained in:
parent
633e51654b
commit
ea4ec1f856
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@ -146028,8 +146028,9 @@ Sequence/WorldResourceLoader.o:
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lazy: true
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- offset: 0x514bf0
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size: 32
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label: ''
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status: NotDecompiled
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label: _GLOBAL__sub_I_WorldResourceLoader.cpp
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status: Matching
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guess: true
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System/AchievementSaveData.o:
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'.text':
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- offset: 0x514c10
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@ -208090,8 +208091,9 @@ Util/YoshiUtil.o:
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status: Matching
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- offset: 0x765ca0
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size: 32
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label: ''
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status: NotDecompiled
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label: _GLOBAL__sub_I_seadTickSpan.cpp
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status: Matching
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guess: true
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- offset: 0x765cc0
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size: 80
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label: _ZNK4sead10CoreIdMask11countOnBitsEv
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@ -208110,8 +208112,9 @@ Util/YoshiUtil.o:
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status: NonMatchingMajor
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- offset: 0x765dec
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size: 192
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label: ''
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status: NotDecompiled
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label: _GLOBAL__sub_I_seadCoreInfo.cpp
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status: NonMatchingMajor
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guess: true
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- offset: 0x765eac
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size: 244
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label:
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@ -316863,8 +316866,9 @@ Unknown/SePlayer.o:
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lazy: true
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- offset: 0xb5a824
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size: 56
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label: ''
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status: NotDecompiled
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label: _GLOBAL__sub_I_seadAssertConfig.cpp
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status: NonMatchingMajor
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guess: true
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- offset: 0xb5a85c
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size: 120
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label: _ZN4sead13DelegateEventIRKNS_16ExceptionHandler11InformationEED2Ev
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@ -127,8 +127,6 @@ void YamlParamGroup::readParam(const al::ByamlIter& iter) {
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}
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}
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YamlParam_YamlString::YamlParam_YamlString(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_YamlString::getClassId() const {
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return YamlClassId::String;
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}
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@ -137,8 +135,6 @@ void YamlParam_YamlString::setPtr_YamlString(const char** value) {
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setParamPtr(value);
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}
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YamlParam_V3f::YamlParam_V3f(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_V3f::getClassId() const {
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return YamlClassId::V3f;
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}
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@ -147,8 +143,6 @@ void YamlParam_V3f::setPtr_V3f(sead::Vector3f* value) {
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setParamPtr(value);
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}
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YamlParam_YamlColor::YamlParam_YamlColor(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_YamlColor::getClassId() const {
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return YamlClassId::Color;
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}
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@ -157,8 +151,6 @@ void YamlParam_YamlColor::setPtr_YamlColor(sead::Color4f* value) {
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setParamPtr(value);
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}
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YamlParam_bool::YamlParam_bool(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_bool::getClassId() const {
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return YamlClassId::Bool;
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}
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@ -167,8 +159,6 @@ void YamlParam_bool::setPtr_bool(bool* value) {
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setParamPtr(value);
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}
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YamlParam_u8::YamlParam_u8(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_u8::getClassId() const {
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return YamlClassId::U8;
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}
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@ -177,8 +167,6 @@ void YamlParam_u8::setPtr_u8(u8* value) {
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setParamPtr(value);
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}
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YamlParam_f32::YamlParam_f32(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_f32::getClassId() const {
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return YamlClassId::F32;
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}
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@ -187,8 +175,6 @@ void YamlParam_f32::setPtr_f32(f32* value) {
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setParamPtr(value);
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}
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YamlParam_V2f::YamlParam_V2f(const char* name) : YamlParamBase(name) {}
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YamlClassId YamlParam_V2f::getClassId() const {
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return YamlClassId::V2f;
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}
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@ -102,7 +102,7 @@ private:
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class YamlParam_YamlString : public YamlParamBase<const char*> {
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public:
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YamlParam_YamlString(const char* name);
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YamlParam_YamlString(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_YamlString(const char** value) override;
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@ -110,7 +110,7 @@ public:
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class YamlParam_V3f : public YamlParamBase<sead::Vector3f> {
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public:
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YamlParam_V3f(const char* name);
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YamlParam_V3f(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_V3f(sead::Vector3f* value) override;
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@ -118,7 +118,7 @@ public:
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class YamlParam_YamlColor : public YamlParamBase<sead::Color4f> {
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public:
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YamlParam_YamlColor(const char* name);
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YamlParam_YamlColor(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_YamlColor(sead::Color4f* value) override;
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@ -126,7 +126,7 @@ public:
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class YamlParam_bool : public YamlParamBase<bool> {
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public:
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YamlParam_bool(const char* name);
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YamlParam_bool(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_bool(bool* value) override;
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@ -134,7 +134,7 @@ public:
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class YamlParam_u8 : public YamlParamBase<u8> {
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public:
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YamlParam_u8(const char* name);
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YamlParam_u8(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_u8(u8* value) override;
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@ -142,7 +142,7 @@ public:
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class YamlParam_f32 : public YamlParamBase<f32> {
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public:
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YamlParam_f32(const char* name);
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YamlParam_f32(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_f32(f32* value) override;
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@ -150,7 +150,7 @@ public:
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class YamlParam_V2f : public YamlParamBase<sead::Vector2f> {
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public:
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YamlParam_V2f(const char* name);
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YamlParam_V2f(const char* name) : YamlParamBase(name) {}
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YamlClassId getClassId() const override;
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void setPtr_V2f(sead::Vector2f* value) override;
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@ -14,7 +14,7 @@
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#include "Project/File/SoundItemHolder.h"
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namespace al {
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static sead::FixedSafeString<256> sDeviceName{"main"};
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static sead::SafeString sDeviceName{"main"};
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FileLoader::FileLoader(s32 threadPriority) {
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mLoaderThread = new FileLoaderThread(threadPriority);
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@ -9,7 +9,8 @@
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#include "Library/Yaml/ByamlIter.h"
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#include "Library/Yaml/ByamlUtil.h"
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const s32 priority = sead::Thread::cDefaultPriority;
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const s32 cDefaultPriority = sead::Thread::cDefaultPriority;
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const s32 cPriority = cDefaultPriority + 6;
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WorldResourceLoader::WorldResourceLoader(GameDataHolder* dataHolder) : mDataHolder(dataHolder) {
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using WorldResourceLoaderFunctor =
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@ -17,7 +18,7 @@ WorldResourceLoader::WorldResourceLoader(GameDataHolder* dataHolder) : mDataHold
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mWorldResourceLoader = new al::AsyncFunctorThread(
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"WorldResourceLoader", WorldResourceLoaderFunctor{this, &WorldResourceLoader::loadResource},
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priority, 0x100000, sead::CoreId::cMain);
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cPriority, 0x100000, sead::CoreId::cMain);
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}
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WorldResourceLoader::~WorldResourceLoader() {
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