OdysseyDecomp/lib/al/Library/Movement
2025-05-10 16:57:49 +02:00
..
AnimScaleController.cpp Enemy: Implement Pecho (#373) 2025-03-04 10:36:47 +01:00
AnimScaleController.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
EnemyStateBlowDown.cpp all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
EnemyStateBlowDown.h lint: struct members as noPrefixCamelCase (#417) 2025-03-02 00:26:13 +01:00
MoveType.h Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
RailMoveMovement.cpp Library/Movement: Implement RailMoveMovement (#180) 2024-11-18 12:18:52 +01:00
RailMoveMovement.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
SwingMovement.cpp Library/Nerve: Finish implementation (#319) 2025-02-02 10:23:19 +01:00
SwingMovement.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
WheelMovement.cpp all: Add defaults for some params (#506) 2025-04-05 13:28:03 +02:00
WheelMovement.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00