..
cmake /sources
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Common
chore: update neoLegacy logo ( #137 )
2026-05-31 21:53:07 +03:00
Durango
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
DurangoMedia
music
Orbis
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
OrbisMedia
PS3
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
PS3_GAME
PS3Media
PS4_GAME
PSVita
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
PSVitaMedia
sce_sys
TROPDIR /NPWR05636_00
Windows64
fix: game startup not checking fullscren values correct ( #122 )
2026-05-26 19:00:08 +03:00
Windows64Media
fix: Incorrect Rabbit Stew strings ( #102 )
2026-05-21 20:39:14 +03:00
Xbox
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
.clangd
AbstractArmorLayer.cpp
AbstractArmorLayer.h
AbstractContainerScreen.cpp
AbstractContainerScreen.h
AbstractProjectileDispenseBehavior.cpp
AbstractProjectileDispenseBehavior.h
AbstractTexturePack.cpp
AbstractTexturePack.h
AchievementPopup.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
AchievementPopup.h
AchievementScreen.cpp
AchievementScreen.h
AllowAllCuller.cpp
AllowAllCuller.h
alphaTest.png
ArchiveFile.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
ArchiveFile.h
ArmorStandArmorModel.cpp
ArmorStandArmorModel.h
ArmorStandModel.cpp
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStandModel.h
ArmorStandRenderer.cpp
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStandRenderer.h
items now render in the hand when they exist
2026-05-31 11:30:27 -04:00
ArrowRenderer.cpp
ArrowRenderer.h
BarrierParticle.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
BarrierParticle.h
feat: barrier block
2026-04-29 16:35:14 -04:00
BatModel.cpp
BatModel.h
BatRenderer.cpp
BatRenderer.h
BeaconRenderer.cpp
BeaconRenderer.h
BlazeModel.cpp
BlazeModel.h
BlazeRenderer.cpp
BlazeRenderer.h
BoatModel.cpp
BoatModel.h
BoatRenderer.cpp
BoatRenderer.h
BookModel.cpp
BookModel.h
BossMobGuiInfo.cpp
BossMobGuiInfo.h
BreakingItemParticle.cpp
BreakingItemParticle.h
BubbleParticle.cpp
BubbleParticle.h
BufferedImage.cpp
BufferedImage.h
Button.cpp
Button.h
Camera.cpp
Camera.h
CaveSpiderRenderer.cpp
CaveSpiderRenderer.h
ChatScreen.cpp
Merge remote-tracking branch 'itsRevela/main' into upstream-merge
2026-04-13 17:54:36 +03:00
ChatScreen.h
ChestModel.cpp
ChestModel.h
ChestRenderer.cpp
ChestRenderer.h
ChickenModel.cpp
ChickenModel.h
ChickenRenderer.cpp
ChickenRenderer.h
Chunk.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
Chunk.h
ClassDiagram.cd
ClientConnection.cpp
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
ClientConnection.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ClientConstants.cpp
ClientConstants.h
ClockTexture.cpp
ClockTexture.h
CMakeLists.txt
Include 4JLibs as a submodule ( #1535 )
2026-04-26 15:38:13 -05:00
CompassTexture.cpp
CompassTexture.h
compat_shims.cpp
ConfirmScreen.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
ConfirmScreen.h
ConnectScreen.cpp
ConnectScreen.h
ConsoleInput.cpp
ConsoleInput.h
ConsoleInputSource.h
ContainerScreen.cpp
ContainerScreen.h
ControlsScreen.cpp
ControlsScreen.h
CowModel.cpp
CowModel.h
CowRenderer.cpp
CowRenderer.h
CraftingScreen.cpp
CraftingScreen.h
CreateWorldScreen.cpp
CreateWorldScreen.h
CreativeMode.cpp
CreativeMode.h
CreeperModel.cpp
CreeperModel.h
CreeperRenderer.cpp
CreeperRenderer.h
CritParticle.cpp
CritParticle.h
CritParticle2.cpp
CritParticle2.h
crt_compat.cpp
Cube.cpp
Cube.h
Culler.h
CustomHeadLayer.cpp
items render correctly on the head
2026-05-31 13:57:04 -04:00
CustomHeadLayer.h
items render correctly on the head
2026-05-31 13:57:04 -04:00
DeathScreen.cpp
DeathScreen.h
DefaultRenderer.cpp
DefaultRenderer.h
DefaultTexturePack.cpp
DefaultTexturePack.h
DemoLevel.cpp
DemoLevel.h
DemoMode.cpp
DemoMode.h
DemoUser.cpp
DemoUser.h
DerivedServerLevel.cpp
DerivedServerLevel.h
DirtyChunkSorter.cpp
DirtyChunkSorter.h
DisconnectedScreen.cpp
DisconnectedScreen.h
DispenserBootstrap.cpp
DispenserBootstrap.h
DistanceChunkSorter.cpp
DistanceChunkSorter.h
DLCTexturePack.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
DLCTexturePack.h
DragonBreathParticle.cpp
DragonBreathParticle.h
DragonModel.cpp
DragonModel.h
DripParticle.cpp
DripParticle.h
EchantmentTableParticle.cpp
EchantmentTableParticle.h
EditBox.cpp
EditBox.h
EnchantTableRenderer.cpp
EnchantTableRenderer.h
EnderChestRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
EnderChestRenderer.h
EnderCrystalModel.cpp
EnderCrystalModel.h
EnderCrystalRenderer.cpp
EnderCrystalRenderer.h
EnderDragonRenderer.cpp
EnderDragonRenderer.h
EndermanModel.cpp
EndermanModel.h
EndermanRenderer.cpp
EndermanRenderer.h
EndermiteModel.cpp
EndermiteModel.h
EndermiteRenderer.cpp
EndermiteRenderer.h
EnderParticle.cpp
EnderParticle.h
EntityRenderDispatcher.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
EntityRenderDispatcher.h
EntityRenderer.cpp
EntityRenderer.h
EntityTileRenderer.cpp
EntityTileRenderer.h
EntityTracker.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
EntityTracker.h
ErrorScreen.cpp
Initial commit
2026-03-01 12:16:08 +08:00
ErrorScreen.h
examples.msscmp
examples_64.msscmp
examples_win.msscmp
ExperienceOrbRenderer.cpp
ExperienceOrbRenderer.h
ExplodeParticle.cpp
ExplodeParticle.h
extraX64client.h
Extrax64Stubs.cpp
FallingTileRenderer.cpp
FallingTileRenderer.h
FileTexturePack.cpp
FileTexturePack.h
FireballRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
FireballRenderer.h
FireworksParticles.cpp
FireworksParticles.h
FishingHookRenderer.cpp
FishingHookRenderer.h
FlameParticle.cpp
FlameParticle.h
FolderTexturePack.cpp
FolderTexturePack.h
Font.cpp
Font.h
FootstepParticle.cpp
FootstepParticle.h
Frustum.cpp
Frustum.h
FrustumCuller.cpp
FrustumCuller.h
FrustumData.cpp
FrustumData.h
FurnaceScreen.cpp
FurnaceScreen.h
GameMode.cpp
GameMode.h
GameRenderer.cpp
fix: dedicated server ( #67 )
2026-05-14 13:27:56 +03:00
GameRenderer.h
GhastModel.cpp
GhastModel.h
GhastRenderer.cpp
GhastRenderer.h
GiantMobRenderer.cpp
GiantMobRenderer.h
glWrapper.cpp
GuardianModel.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
GuardianModel.h
GuardianRenderer.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
GuardianRenderer.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Gui.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
Gui.h
GuiComponent.cpp
GuiComponent.h
GuiMessage.cpp
GuiMessage.h
GuiParticle.cpp
GuiParticle.h
GuiParticles.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
GuiParticles.h
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
HeartParticle.cpp
HeartParticle.h
HorseRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
HorseRenderer.h
HttpTexture.cpp
HttpTexture.h
HttpTextureProcessor.h
HugeExplosionParticle.cpp
HugeExplosionParticle.h
HugeExplosionSeedParticle.cpp
HugeExplosionSeedParticle.h
HumanoidArmorLayer.cpp
HumanoidArmorLayer.h
HumanoidMobRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
HumanoidMobRenderer.h
HumanoidModel.cpp
HumanoidModel.h
InBedChatScreen.cpp
InBedChatScreen.h
Input.cpp
Input.h
InventoryScreen.cpp
InventoryScreen.h
iob_shim.asm
ItemFrameRenderer.cpp
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ItemFrameRenderer.h
ItemInHandLayer.cpp
ItemInHandLayer.h
ItemInHandRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
ItemInHandRenderer.h
ItemRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
ItemRenderer.h
ItemSpriteRenderer.cpp
ItemSpriteRenderer.h
JoinMultiplayerScreen.cpp
JoinMultiplayerScreen.h
KeyMapping.cpp
KeyMapping.h
LargeChestModel.cpp
LargeChestModel.h
LavaParticle.cpp
LavaParticle.h
LavaSlimeModel.cpp
LavaSlimeModel.h
LavaSlimeRenderer.cpp
LavaSlimeRenderer.h
LeashKnotModel.cpp
LeashKnotModel.h
LeashKnotRenderer.cpp
LeashKnotRenderer.h
LevelRenderer.cpp
remove creation of DX11 renderer
2026-05-03 20:52:26 +03:00
LevelRenderer.h
feat: barrier block
2026-04-29 16:35:14 -04:00
Lighting.cpp
Lighting.h
LightningBoltRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
LightningBoltRenderer.h
LivingEntityRenderer.cpp
LivingEntityRenderer.h
LocalPlayer.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
LocalPlayer.h
feat: achievements
2026-04-26 15:27:19 +01:00
MemoryTracker.cpp
MemoryTracker.h
MemTexture.cpp
MemTexture.h
fix: memory leaks and heavily optimize the game ( #117 )
2026-05-25 22:13:28 +03:00
MemTextureProcessor.h
MinecartModel.cpp
MinecartModel.h
MinecartRenderer.cpp
MinecartRenderer.h
MinecartSpawnerRenderer.cpp
MinecartSpawnerRenderer.h
Minecraft.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Minecraft.h
feat: achievements
2026-04-26 15:27:19 +01:00
Minecraft.msscmp
MinecraftServer.cpp
fix: player ticks if game paused
2026-05-25 02:04:06 +02:00
MinecraftServer.h
fix: player ticks if game paused
2026-05-25 02:04:06 +02:00
Minimap.cpp
forgot these files
2026-05-03 20:52:27 +03:00
Minimap.h
forgot these files
2026-05-03 20:52:27 +03:00
MobAppearanceParticle.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
MobAppearanceParticle.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
MobRenderer.cpp
MobRenderer.h
MobSkinMemTextureProcessor.cpp
MobSkinMemTextureProcessor.h
MobSkinTextureProcessor.cpp
MobSkinTextureProcessor.h
MobSpawnerRenderer.cpp
MobSpawnerRenderer.h
Model.cpp
Model.h
ModelHorse.cpp
ModelHorse.h
ModelPart.cpp
ModelPart.h
MultiPlayerChunkCache.cpp
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
MultiPlayerChunkCache.h
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
MultiPlayerGameMode.cpp
MultiPlayerGameMode.h
MultiPlayerLevel.cpp
MultiPlayerLevel.h
MultiPlayerLocalPlayer.cpp
MultiPlayerLocalPlayer.h
MushroomCowRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
MushroomCowRenderer.h
NameEntryScreen.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
NameEntryScreen.h
NetherPortalParticle.cpp
NetherPortalParticle.h
Network Implementation Notes.txt
NoteParticle.cpp
NoteParticle.h
OcelotModel.cpp
OcelotModel.h
OcelotRenderer.cpp
OcelotRenderer.h
OffsettedRenderList.cpp
OffsettedRenderList.h
Options.cpp
Options.h
OptionsScreen.cpp
OptionsScreen.h
OzelotModel.cpp
OzelotModel.h
OzelotRenderer.cpp
OzelotRenderer.h
PaintingRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
PaintingRenderer.h
Particle.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Particle.h
ParticleEngine.cpp
ParticleEngine.h
ParticleType.cpp
ParticleType.h
PauseScreen.cpp
PauseScreen.h
PendingConnection.cpp
PendingConnection.h
PigModel.cpp
PigModel.h
PigRenderer.cpp
PigRenderer.h
PistonPieceRenderer.cpp
PistonPieceRenderer.h
PlayerChunkMap.cpp
perf(server): hold 20 TPS at 50-player scale
2026-04-25 13:42:29 -05:00
PlayerChunkMap.h
PlayerCloudParticle.cpp
PlayerCloudParticle.h
PlayerConnection.cpp
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
PlayerConnection.h
PlayerInfo.h
PlayerList.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
PlayerList.h
PlayerRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
PlayerRenderer.h
Polygon.cpp
Polygon.h
PreStitchedTextureMap.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
PreStitchedTextureMap.h
ProgressRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
ProgressRenderer.h
QuadrupedModel.cpp
QuadrupedModel.h
RabbitModel.cpp
RabbitModel.h
RabbitRenderer.cpp
RabbitRenderer.h
ReadMe.txt
ReceivingLevelScreen.cpp
ReceivingLevelScreen.h
Rect2i.cpp
Rect2i.h
RedDustParticle.cpp
RedDustParticle.h
RemotePlayer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
RemotePlayer.h
RenameWorldScreen.cpp
RenameWorldScreen.h
RenderLayer.h
ResourceLocation.h
Screen.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Screen.h
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
ScreenSizeCalculator.cpp
ScreenSizeCalculator.h
ScrolledSelectionList.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
ScrolledSelectionList.h
SelectWorldScreen.cpp
SelectWorldScreen.h
ServerChunkCache.cpp
ServerChunkCache.h
ServerCommandDispatcher.cpp
ServerCommandDispatcher.h
ServerConnection.cpp
perf(server): hold 20 TPS at 50-player scale
2026-04-25 13:42:29 -05:00
ServerConnection.h
ServerInterface.h
Initial commit
2026-03-01 12:16:08 +08:00
ServerLevel.cpp
Merge remote-tracking branch 'origin/main' into exp/worldgen
2026-06-01 00:53:02 +00:00
ServerLevel.h
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
ServerLevelListener.cpp
ServerLevelListener.h
ServerPlayer.cpp
fix: /kill now kills the player if in creative
2026-05-26 19:02:54 +02:00
ServerPlayer.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
ServerPlayerGameMode.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ServerPlayerGameMode.h
ServerScoreboard.cpp
ServerScoreboard.h
Settings.cpp
Settings.h
SheepFurModel.cpp
SheepFurModel.h
SheepModel.cpp
SheepModel.h
SheepRenderer.cpp
Merge remote-tracking branch 'itsRevela/main' into upstream-merge
2026-04-13 17:54:36 +03:00
SheepRenderer.h
SignModel.cpp
SignModel.h
SignRenderer.cpp
SignRenderer.h
SilverfishModel.cpp
SilverfishModel.h
SilverfishRenderer.cpp
SilverfishRenderer.h
SimpleIcon.cpp
SimpleIcon.h
SkeletonHeadModel.cpp
SkeletonHeadModel.h
SkeletonModel.cpp
SkeletonModel.h
SkeletonRenderer.cpp
SkeletonRenderer.h
SkiModel.cpp
SkiModel.h
SkinBox.h
Skins.h
SkullRenderer
SkullTileRenderer.cpp
SkullTileRenderer.h
SlideButton.cpp
SlideButton.h
SlimeModel.cpp
SlimeModel.h
SlimeRenderer.cpp
SlimeRenderer.h
SmallButton.cpp
SmallButton.h
SmokeParticle.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
SmokeParticle.h
SnowManModel.cpp
SnowManModel.h
SnowManRenderer.cpp
SnowManRenderer.h
SnowShovelParticle.cpp
SnowShovelParticle.h
SpellParticle.cpp
SpellParticle.h
SpiderModel.cpp
SpiderModel.h
SpiderRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
SpiderRenderer.h
SplashParticle.cpp
SplashParticle.h
SquidModel.cpp
SquidModel.h
SquidRenderer.cpp
SquidRenderer.h
StatsCounter.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
StatsCounter.h
feat: achievements
2026-04-26 15:27:19 +01:00
StatsScreen.cpp
StatsScreen.h
StatsSyncher.cpp
StatsSyncher.h
stdafx.cpp
stdafx.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
StitchedTexture.cpp
StitchedTexture.h
Stitcher.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Stitcher.h
StitchSlot.cpp
StitchSlot.h
StringTable.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
StringTable.h
stubs.cpp
stubs.h
SurvivalMode.cpp
SurvivalMode.h
SuspendedParticle.cpp
SuspendedParticle.h
SuspendedTownParticle.cpp
SuspendedTownParticle.h
TakeAnimationParticle.cpp
TakeAnimationParticle.h
TeleportCommand.cpp
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
TeleportCommand.h
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
TerrainParticle.cpp
TerrainParticle.h
Tesselator.cpp
Tesselator.h
TexOffs.cpp
TexOffs.h
TextEditScreen.cpp
TextEditScreen.h
Texture.cpp
Texture.h
TextureAtlas.cpp
TextureAtlas.h
TextureHolder.cpp
TextureHolder.h
TextureManager.cpp
TextureManager.h
TextureMap.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
TextureMap.h
TexturePack.cpp
TexturePack.h
TexturePackRepository.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
TexturePackRepository.h
Textures.cpp
fix: memory leaks and heavily optimize the game ( #117 )
2026-05-25 22:13:28 +03:00
Textures.h
TheEndPortalRenderer.cpp
TheEndPortalRenderer.h
thumbnailTest64.png
thumbnailTest128.png
thumbnailTest256.png
thumbnailTest1280.png
TileEntityRenderDispatcher.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
TileEntityRenderDispatcher.h
TileEntityRenderer.cpp
TileEntityRenderer.h
TileRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
TileRenderer.h
Timer.cpp
Timer.h
TitleScreen.cpp
TitleScreen.h
TntMinecartRenderer.cpp
TntMinecartRenderer.h
TntRenderer.cpp
TntRenderer.h
TrackedEntity.cpp
fix: boat not following correctly the player when speeding ( #127 )
2026-05-27 20:22:12 +03:00
TrackedEntity.h
TrapScreen.cpp
TrapScreen.h
User.cpp
User.h
Vertex.cpp
Vertex.h
VideoSettingsScreen.cpp
VideoSettingsScreen.h
ViewportCuller.cpp
ViewportCuller.h
VillagerGolemModel.cpp
VillagerGolemModel.h
VillagerGolemRenderer.cpp
VillagerGolemRenderer.h
VillagerModel.cpp
VillagerModel.h
VillagerRenderer.cpp
VillagerRenderer.h
VillagerZombieModel.cpp
Merge branch 'main-re' into upstream-merge
2026-04-10 22:00:17 +03:00
VillagerZombieModel.h
WaterDropParticle.cpp
WaterDropParticle.h
WaterWakeParticle.cpp
WaterWakeParticle.h
WitchModel.cpp
WitchModel.h
WitchRenderer.cpp
WitchRenderer.h
WitherBossModel.cpp
WitherBossModel.h
WitherBossRenderer.cpp
WitherBossRenderer.h
WitherSkullRenderer.cpp
WitherSkullRenderer.h
WolfModel.cpp
WolfModel.h
WolfRenderer.cpp
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
WolfRenderer.h
WstringLookup.cpp
WstringLookup.h
ZombieModel.cpp
ZombieModel.h
ZombieRenderer.cpp
ZombieRenderer.h