neoLegacy/Minecraft.World
2026-05-31 15:50:07 +00:00
..
cmake/sources Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-31 15:50:07 +00:00
x64headers
AABB.cpp
AABB.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Abilities.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Abilities.h
AbsoptionMobEffect.cpp
AbsoptionMobEffect.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AbstractContainerMenu.cpp feat: add FourKit plugin host with dual server build 2026-04-08 03:02:48 -05:00
AbstractContainerMenu.h
AbstractProjectileDispenseBehavior.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AbstractProjectileDispenseBehavior.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AbstractTreeFeature.h
Achievement.cpp
Achievement.h
Achievements.cpp
Achievements.h feat: achievements 2026-04-26 15:27:19 +01:00
AddEdgeLayer.cpp
AddEdgeLayer.h
AddEntityPacket.cpp
AddEntityPacket.h
AddExperienceOrbPacket.cpp
AddExperienceOrbPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
AddGlobalEntityPacket.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AddGlobalEntityPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
AddIslandLayer.cpp
AddIslandLayer.h
AddMobPacket.cpp
AddMobPacket.h
AddMushroomIslandLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
AddMushroomIslandLayer.h
AddPaintingPacket.cpp Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
AddPaintingPacket.h
AddPlayerPacket.cpp
AddPlayerPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
AddSnowLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
AddSnowLayer.h
AdminLogCommand.h
AgableMob.cpp
AgableMob.h
AirTile.cpp
AirTile.h Initial commit 2026-03-01 12:16:08 +08:00
AmbientCreature.cpp
AmbientCreature.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Animal.cpp
Animal.h implement la's TU22 patch file 2026-03-13 00:56:59 +03:00
AnimalChest.cpp
AnimalChest.h
AnimatePacket.cpp Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
AnimatePacket.h
AnvilMenu.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
AnvilMenu.h
AnvilTile.cpp
AnvilTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AnvilTileItem.cpp
AnvilTileItem.h Initial commit 2026-03-01 12:16:08 +08:00
ArabicShaping.cpp
ArabicShaping.h
ArmorDyeRecipe.cpp
ArmorDyeRecipe.h
ArmorItem.cpp
ArmorItem.h
ArmorRecipes.cpp
ArmorRecipes.h
ArmorSlot.cpp
ArmorSlot.h
ArmorStand.cpp
ArmorStand.h
ArmorStandItem.cpp
ArmorStandItem.h feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
Arrays.h Initial commit 2026-03-01 12:16:08 +08:00
ArrayWithLength.h
Arrow.cpp
Arrow.h
ArrowAttackGoal.cpp
ArrowAttackGoal.h
ArrowDamageEnchantment.cpp
ArrowDamageEnchantment.h
ArrowFireEnchantment.cpp Initial commit 2026-03-01 12:16:08 +08:00
ArrowFireEnchantment.h
ArrowInfiniteEnchantment.cpp Initial commit 2026-03-01 12:16:08 +08:00
ArrowInfiniteEnchantment.h
ArrowKnockbackEnchantment.cpp Initial commit 2026-03-01 12:16:08 +08:00
ArrowKnockbackEnchantment.h
AttackDamageMobEffect.cpp
AttackDamageMobEffect.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Attribute.cpp
Attribute.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
AttributeInstance.h
AttributeModifier.cpp implement la's TU22 patch file 2026-03-13 00:56:59 +03:00
AttributeModifier.h
AuxDataTileItem.cpp
AuxDataTileItem.h Initial commit 2026-03-01 12:16:08 +08:00
AvoidPlayerGoal.cpp
AvoidPlayerGoal.h
AwardStatPacket.cpp
AwardStatPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BarrierTile.cpp
BarrierTile.h feat: barrier block 2026-04-29 16:35:14 -04:00
BaseAttribute.cpp
BaseAttribute.h
BaseAttributeMap.cpp
BaseAttributeMap.h
BaseEntityTile.cpp
BaseEntityTile.h
BaseMobSpawner.cpp
BaseMobSpawner.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
BasePressurePlateTile.cpp
BasePressurePlateTile.h
BaseRailTile.cpp
BaseRailTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
BasicTree.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BasicTree.h
BasicTypeContainers.cpp
BasicTypeContainers.h Remove all MSVC __int64 (#742) 2026-03-07 03:31:30 +07:00
Bat.cpp
Bat.h
BeachBiome.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BeachBiome.h Initial commit 2026-03-01 12:16:08 +08:00
BeaconMenu.cpp
BeaconMenu.h
BeaconTile.cpp
BeaconTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
BeaconTileEntity.cpp
BeaconTileEntity.h
BedItem.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BedItem.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
BedTile.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BedTile.h
BegGoal.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BegGoal.h
Behavior.h
BehaviorRegistry.cpp Remove AUTO_VAR macro and _toString function (#592) 2026-03-06 02:11:18 +07:00
BehaviorRegistry.h
BinaryHeap.cpp
BinaryHeap.h
Biome.cpp
Biome.h
BiomeCache.cpp
BiomeCache.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
BiomeDecorator.cpp
BiomeDecorator.h feat: oceanMonument 2026-04-07 19:41:14 +02:00
BiomeEdgeLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
BiomeEdgeLayer.h fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
BiomeInitLayer.cpp
BiomeInitLayer.h
BiomeOverrideLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
BiomeOverrideLayer.h
BiomeSource.cpp test: trying to understand where the chain breaks 2026-05-18 14:48:43 +02:00
BiomeSource.h
BirchFeature.cpp
BirchFeature.h flower forste part 1 + decompiled roofed forest 2026-03-23 03:44:02 +01:00
Blaze.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
Blaze.h
BlockBlobFeature.cpp
BlockBlobFeature.h
BlockDestructionProgress.cpp Initial commit 2026-03-01 12:16:08 +08:00
BlockDestructionProgress.h
BlockGenMethods.cpp
BlockGenMethods.h Initial commit 2026-03-01 12:16:08 +08:00
BlockPos.cpp
BlockPos.h
BlockRegionUpdatePacket.cpp
BlockRegionUpdatePacket.h
BlockReplacements.cpp
BlockReplacements.h
BlockSource.h
BlockSourceImpl.cpp
BlockSourceImpl.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Boat.cpp
Boat.h
BoatItem.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
BoatItem.h
BodyControl.cpp
BodyControl.h
BonusChestFeature.cpp
BonusChestFeature.h
BookItem.cpp
BookItem.h
BookshelfTile.cpp Initial commit 2026-03-01 12:16:08 +08:00
BookshelfTile.h
BossMob.cpp
BossMob.h
BossMobPart.cpp
BossMobPart.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
BottleItem.cpp
BottleItem.h
BoundingBox.cpp
BoundingBox.h
BowItem.cpp
BowItem.h
BowlFoodItem.cpp
BowlFoodItem.h
BreakDoorGoal.cpp
BreakDoorGoal.h
BreedGoal.cpp
BreedGoal.h
BrewingStandMenu.cpp
BrewingStandMenu.h Minor fixes 2026-03-03 06:14:34 +07:00
BrewingStandTile.cpp
BrewingStandTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
BrewingStandTileEntity.cpp
BrewingStandTileEntity.h
BucketItem.cpp
BucketItem.h
Buffer.cpp
Buffer.h Initial commit 2026-03-01 12:16:08 +08:00
BufferedOutputStream.cpp
BufferedOutputStream.h
BufferedReader.cpp Initial commit 2026-03-01 12:16:08 +08:00
BufferedReader.h
Bush.cpp
Bush.h
ButtonTile.cpp Buttons now can be placed on top and bottom of blocks 2026-03-17 01:11:56 +01:00
ButtonTile.h
ByteArrayInputStream.cpp Port over RCE Patches from LCEMP (#1023) 2026-03-09 06:53:08 -05:00
ByteArrayInputStream.h
ByteArrayOutputStream.cpp
ByteArrayOutputStream.h
ByteArrayTag.h
ByteBuffer.cpp
ByteBuffer.h
ByteTag.h
C4JThread.cpp
C4JThread.h
CactusFeature.cpp
CactusFeature.h
CactusTile.cpp
CactusTile.h
CakeTile.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
CakeTile.h
Calendar.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Calendar.h
CanyonFeature.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
CanyonFeature.h
CarrotOnAStickItem.cpp
CarrotOnAStickItem.h
CarrotTile.cpp
CarrotTile.h
CauldronTile.cpp
CauldronTile.h
CaveFeature.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
CaveFeature.h
CaveSpider.cpp
CaveSpider.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
ChatAutoCompletePacket.h
ChatPacket.cpp
ChatPacket.h
ChestTile.cpp
ChestTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
ChestTileEntity.cpp
ChestTileEntity.h
Chicken.cpp
Chicken.h
ChunkPos.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
ChunkPos.h
ChunkPrimer.cpp
ChunkPrimer.h
ChunkSource.h Revert "feat: Feat/expanded worlds (#107)" 2026-05-25 21:06:22 +03:00
ChunkStorage.h
ChunkStorageProfileDecorator.cpp
ChunkStorageProfileDecorator.h
ChunkTilesUpdatePacket.cpp
ChunkTilesUpdatePacket.h
ChunkVisibilityAreaPacket.cpp Initial commit 2026-03-01 12:16:08 +08:00
ChunkVisibilityAreaPacket.h
ChunkVisibilityPacket.cpp
ChunkVisibilityPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
Class.cpp
Class.h
ClassDiagram.cd
ClayFeature.cpp
ClayFeature.h
ClayTile.cpp
ClayTile.h
ClientCommandPacket.cpp
ClientCommandPacket.h
ClientInformationPacket.h
ClientProtocolPacket.h
ClientSideMerchant.cpp
ClientSideMerchant.h
ClockItem.cpp
ClockItem.h Initial commit 2026-03-01 12:16:08 +08:00
ClothDyeRecipes.cpp
ClothDyeRecipes.h Initial commit 2026-03-01 12:16:08 +08:00
ClothTile.cpp
ClothTile.h
ClothTileItem.cpp
ClothTileItem.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
CMakeLists.txt
CoalItem.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
CoalItem.h
CocoaTile.cpp add support for linux clang cross compiles 2026-04-08 12:03:15 +03:00
CocoaTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
Color.cpp
Color.h Initial commit 2026-03-01 12:16:08 +08:00
ColoredTile.cpp
ColoredTile.h
ColoredTileItem.cpp
ColoredTileItem.h
com.mojang.nbt.h Initial commit 2026-03-01 12:16:08 +08:00
CombatEntry.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
CombatEntry.h
CombatTracker.cpp
CombatTracker.h
Command.cpp
Command.h
CommandBlock.cpp
CommandBlock.h
CommandBlockEntity.cpp
CommandBlockEntity.h
CommandDispatcher.cpp
CommandDispatcher.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
CommandSender.h
CommandsEnum.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
CommonStats.cpp
CommonStats.h Initial commit 2026-03-01 12:16:08 +08:00
ComparatorTile.cpp
ComparatorTile.h
ComparatorTileEntity.cpp
ComparatorTileEntity.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
CompassItem.cpp
CompassItem.h Initial commit 2026-03-01 12:16:08 +08:00
ComplexItem.cpp
ComplexItem.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
ComplexItemDataPacket.cpp Port over RCE Patches from LCEMP (#1023) 2026-03-09 06:53:08 -05:00
ComplexItemDataPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
CompoundContainer.cpp
CompoundContainer.h
CompoundTag.h Merge remote-tracking branch 'Revelations/main' into upstream-merge 2026-04-28 03:01:30 +03:00
CompressedTileStorage.cpp
CompressedTileStorage.h Initial commit 2026-03-01 12:16:08 +08:00
compression.cpp
compression.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
Connection.cpp
Connection.h
ConsoleSaveFile.h
ConsoleSaveFileConverter.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
ConsoleSaveFileConverter.h
ConsoleSaveFileInputStream.cpp
ConsoleSaveFileInputStream.h Remove all MSVC __int64 (#742) 2026-03-07 03:31:30 +07:00
ConsoleSaveFileIO.h
ConsoleSaveFileOriginal.cpp
ConsoleSaveFileOriginal.h
ConsoleSaveFileOutputStream.cpp
ConsoleSaveFileOutputStream.h Initial commit 2026-03-01 12:16:08 +08:00
ConsoleSavePath.h
Container.cpp
Container.h Minor fixes 2026-03-03 06:14:34 +07:00
ContainerAckPacket.cpp Initial commit 2026-03-01 12:16:08 +08:00
ContainerAckPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
ContainerButtonClickPacket.cpp
ContainerButtonClickPacket.h
ContainerClickPacket.cpp
ContainerClickPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
ContainerClosePacket.cpp Initial commit 2026-03-01 12:16:08 +08:00
ContainerClosePacket.h
ContainerMenu.cpp fix: achievements 2026-04-26 17:27:31 +01:00
ContainerMenu.h
ContainerOpenPacket.cpp
ContainerOpenPacket.h
ContainerSetContentPacket.cpp
ContainerSetContentPacket.h
ContainerSetDataPacket.cpp
ContainerSetDataPacket.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
ContainerSetSlotPacket.cpp
ContainerSetSlotPacket.h
Control.h
ControlledByPlayerGoal.cpp
ControlledByPlayerGoal.h
Coord.h
CoralTile.cpp
CoralTile.h
Cow.cpp
Cow.h
CraftingContainer.cpp
CraftingContainer.h Minor fixes 2026-03-03 06:14:34 +07:00
CraftingMenu.cpp
CraftingMenu.h
CraftItemPacket.cpp
CraftItemPacket.h
Creature.cpp Initial commit 2026-03-01 12:16:08 +08:00
Creature.h
Creeper.cpp
Creeper.h
CropTile.cpp
CropTile.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
CustomizableSourceSettings.cpp
CustomizableSourceSettings.h
CustomLevelSource.cpp
CustomLevelSource.h
CustomPayloadPacket.cpp
CustomPayloadPacket.h
DamageEnchantment.cpp
DamageEnchantment.h
DamageSource.cpp
DamageSource.h feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
DataInput.h
DataInputStream.cpp
DataInputStream.h
DataLayer.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DataLayer.h
DataOutput.h
DataOutputStream.cpp
DataOutputStream.h
DaylightDetectorTile.cpp refactor: change wheat seeds to seeds 2026-04-07 21:03:09 +03:00
DaylightDetectorTile.h
DaylightDetectorTileEntity.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DaylightDetectorTileEntity.h
DeadBushFeature.cpp
DeadBushFeature.h Initial commit 2026-03-01 12:16:08 +08:00
DeadBushTile.cpp
DeadBushTile.h
Debug.h
DebugOptionsPacket.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DebugOptionsPacket.h
DecorationMaterial.h
DeepOceanLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
DeepOceanLayer.h fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
DefaultDispenseItemBehavior.cpp
DefaultDispenseItemBehavior.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
DefaultGameModeCommand.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
DefaultGameModeCommand.h
DefendVillageTargetGoal.cpp
DefendVillageTargetGoal.h
Definitions.h Skins (#1) 2026-03-27 15:35:15 +01:00
DelayedRelease.cpp feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
DelayedRelease.h
DerivedLevelData.cpp
DerivedLevelData.h
DescFormatter.h
DesertBiome.cpp
DesertBiome.h Initial commit 2026-03-01 12:16:08 +08:00
DesertWellFeature.cpp
DesertWellFeature.h Initial commit 2026-03-01 12:16:08 +08:00
DetectorRailTile.cpp
DetectorRailTile.h
Difficulty.h
DigDurabilityEnchantment.cpp Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
DigDurabilityEnchantment.h
DiggerItem.cpp
DiggerItem.h
DiggingEnchantment.cpp Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
DiggingEnchantment.h
Dimension.cpp
Dimension.h
DiodeTile.cpp
DiodeTile.h
Direction.cpp
Direction.h
DirectionalTile.cpp
DirectionalTile.h
DirectoryLevelStorage.cpp Merge remote-tracking branch 'Revelations/main' into upstream-merge 2026-04-28 03:01:30 +03:00
DirectoryLevelStorage.h
DirectoryLevelStorageSource.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DirectoryLevelStorageSource.h
DirtTile.cpp
DirtTile.h
DisconnectPacket.cpp
DisconnectPacket.h
DispenseItemBehavior.cpp
DispenseItemBehavior.h
DispenserTile.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DispenserTile.h
DispenserTileEntity.cpp
DispenserTileEntity.h
Distort.cpp
Distort.h
DoorInfo.cpp
DoorInfo.h
DoorInteractGoal.cpp
DoorInteractGoal.h Initial commit 2026-03-01 12:16:08 +08:00
DoorItem.cpp
DoorItem.h Added features from TU25 2026-03-11 08:58:52 +03:00
DoorTile.cpp fix: doorplacing + stacksize 2026-04-19 22:30:17 +02:00
DoorTile.h
DoublePlantFeature.cpp fix? sunflower spawning 2026-05-15 19:10:13 +02:00
DoublePlantFeature.h
DoubleTag.h
DownfallLayer.cpp
DownfallLayer.h
DownfallMixerLayer.cpp fix: matching constructors to wii u 2026-05-19 17:07:26 +02:00
DownfallMixerLayer.h
DragonFireball.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DragonFireball.h
DropperTile.cpp
DropperTile.h
DropperTileEntity.cpp
DropperTileEntity.h
DummyCriteria.cpp
DummyCriteria.h
DungeonFeature.cpp
DungeonFeature.h Initial commit 2026-03-01 12:16:08 +08:00
DurangoStats.cpp
DurangoStats.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
DyePowderItem.cpp Merge branch 'main-re' into upstream-merge 2026-04-10 22:00:17 +03:00
DyePowderItem.h
EatTileGoal.cpp
EatTileGoal.h
EffectCommand.cpp
EffectCommand.h
EggItem.cpp
EggItem.h
EggTile.cpp
EggTile.h
ElytraItem.cpp
ElytraItem.h
Emboss.cpp
Emboss.h
EmptyLevelChunk.cpp
EmptyLevelChunk.h
EmptyMapItem.cpp
EmptyMapItem.h
EnchantedBookItem.cpp
EnchantedBookItem.h
EnchantItemCommand.cpp
EnchantItemCommand.h
Enchantment.cpp
Enchantment.h
EnchantmentCategory.cpp
EnchantmentCategory.h
EnchantmentContainer.cpp
EnchantmentContainer.h
EnchantmentHelper.cpp
EnchantmentHelper.h
EnchantmentInstance.cpp
EnchantmentInstance.h
EnchantmentMenu.cpp
EnchantmentMenu.h
EnchantmentSlot.h
EnchantmentTableEntity.cpp
EnchantmentTableEntity.h
EnchantmentTableTile.cpp
EnchantmentTableTile.h
EnderChestTile.cpp
EnderChestTile.h
EnderChestTileEntity.cpp
EnderChestTileEntity.h
EnderCrystal.cpp
EnderCrystal.h
EnderDragon.cpp feat: better kill command, Host Privileges check (#135) 2026-05-31 18:48:53 +03:00
EnderDragon.h
EnderEyeItem.cpp
EnderEyeItem.h
EnderMan.cpp
EnderMan.h
Endermite.cpp
Endermite.h
EnderpearlItem.cpp
EnderpearlItem.h
EndPodiumFeature.cpp
EndPodiumFeature.h
EndTag.h
Enemy.cpp
Enemy.h
Entity.cpp
Entity.h
EntityActionAtPositionPacket.cpp
EntityActionAtPositionPacket.h
EntityDamageSource.cpp
EntityDamageSource.h
EntityDiagram.cd
EntityEvent.h
EntityEventPacket.cpp
EntityEventPacket.h
EntityHorse.cpp
EntityHorse.h
EntityIO.cpp
EntityIO.h
EntityPos.cpp
EntityPos.h
EntitySelector.cpp
EntitySelector.h
EntityTile.cpp
EntityTile.h
EntityTypeMap.cpp feat: better kill command, Host Privileges check (#135) 2026-05-31 18:48:53 +03:00
EntityTypeMap.h feat: better kill command, Host Privileges check (#135) 2026-05-31 18:48:53 +03:00
Exceptions.h
ExperienceCommand.cpp
ExperienceCommand.h
ExperienceItem.cpp
ExperienceItem.h
ExperienceOrb.cpp
ExperienceOrb.h
ExplodePacket.cpp
ExplodePacket.h
Explosion.cpp
Explosion.h
ExtremeHillsBiome.cpp
ExtremeHillsBiome.h
EyeOfEnderSignal.cpp
EyeOfEnderSignal.h
Facing.cpp
Facing.h
FacingEnum.cpp
FacingEnum.h
FallingTile.cpp
FallingTile.h
FarmTile.cpp
FarmTile.h
FastNoise.cpp
FastNoise.h
Feature.cpp
Feature.h
FenceGateTile.cpp
FenceGateTile.h
FenceTile.cpp
FenceTile.h
File.cpp
File.h
FileFilter.h
FileHeader.cpp
FileHeader.h
FileInputStream.cpp
FileInputStream.h
FilenameFilter.h
FileOutputStream.cpp
FileOutputStream.h
FireAspectEnchantment.cpp
FireAspectEnchantment.h
Fireball.cpp
Fireball.h
FireChargeItem.cpp
FireChargeItem.h
FireTile.cpp
FireTile.h
FireworksChargeItem.cpp
FireworksChargeItem.h
FireworksItem.cpp
FireworksItem.h
FireworksMenu.cpp
FireworksMenu.h
FireworksRecipe.cpp
FireworksRecipe.h
FireworksRocketEntity.cpp
FireworksRocketEntity.h
FishFoodItem.cpp
FishFoodItem.h
FishingHelper.cpp
FishingHelper.h
FishingHook.cpp
FishingHook.h
FishingRodItem.cpp
FishingRodItem.h
FixedBiomeSource.cpp
FixedBiomeSource.h
FlatGeneratorInfo.cpp
FlatGeneratorInfo.h
FlatLayer.cpp
FlatLayer.h
FlatLayerInfo.cpp
FlatLayerInfo.h
FlatLevelSource.cpp
FlatLevelSource.h
FleeSunGoal.cpp
FleeSunGoal.h
FlintAndSteelItem.cpp
FlintAndSteelItem.h
FlippedIcon.cpp
FlippedIcon.h
FloatBuffer.cpp
FloatBuffer.h
FloatGoal.cpp
FloatGoal.h
FloatTag.h
FlowerFeature.cpp
FlowerFeature.h
FlowerPotTile.cpp
FlowerPotTile.h
FlyingMob.cpp
FlyingMob.h
FoliageColor.cpp
FoliageColor.h
FollowOwnerGoal.cpp
FollowOwnerGoal.h
FollowParentGoal.cpp
FollowParentGoal.h
FoodConstants.cpp
FoodConstants.h
FoodData.cpp
FoodData.h
FoodItem.cpp
FoodItem.h
FoodRecipies.cpp
FoodRecipies.h
ForestBiome.cpp
ForestBiome.h
FurnaceMenu.cpp
FurnaceMenu.h
FurnaceRecipes.cpp
FurnaceRecipes.h
FurnaceResultSlot.cpp
FurnaceResultSlot.h
FurnaceTile.cpp
FurnaceTile.h
FurnaceTileEntity.cpp
FurnaceTileEntity.h
FuzzyZoomLayer.cpp
FuzzyZoomLayer.h
GameCommandPacket.cpp
GameCommandPacket.h
GameDifficultyCommand.h
GameEventPacket.cpp
GameEventPacket.h
GameModeCommand.cpp
GameModeCommand.h
GameRuleCommand.h
GameRules.cpp
GameRules.h
GasMaterial.h
GeneralStat.cpp
GeneralStat.h
GenericStats.cpp
GenericStats.h
GetInfoPacket.cpp
GetInfoPacket.h
Ghast.cpp
Ghast.h
Giant.cpp
Giant.h
GiveItemCommand.cpp
GiveItemCommand.h
GlassTile.cpp
GlassTile.h
GlobalEntity.cpp
GlobalEntity.h
GlowstoneTile.cpp
GlowstoneTile.h
Goal.cpp
Goal.h
GoalSelector.cpp
GoalSelector.h
GoldenAppleItem.cpp
GoldenAppleItem.h
Golem.cpp
Golem.h
GrassColor.cpp
GrassColor.h
GrassTile.cpp
GrassTile.h
GravelTile.cpp
GravelTile.h
GroundBushFeature.cpp
GroundBushFeature.h
GrowMushroomIslandLayer.cpp
GrowMushroomIslandLayer.h
Guardian.cpp
Guardian.h
GZIPInputStream.h
GZIPOutputStream.h
HalfSlabTile.cpp
HalfSlabTile.h
HalfTransparentTile.cpp
HalfTransparentTile.h
HangingEntity.cpp
HangingEntity.h
HangingEntityItem.cpp
HangingEntityItem.h
Hasher.cpp
Hasher.h
HashExtension.h
HatchetItem.cpp
HatchetItem.h
HayBlockTile.cpp
HayBlockTile.h
HealthBoostMobEffect.cpp
HealthBoostMobEffect.h
HealthCriteria.cpp
HealthCriteria.h
HeavyTile.cpp
HeavyTile.h
HellBiome.cpp
HellBiome.h
HellDimension.cpp
HellDimension.h
HellFireFeature.cpp
HellFireFeature.h
HellFlatLevelSource.cpp
HellFlatLevelSource.h
HellPortalFeature.cpp
HellPortalFeature.h
HellRandomLevelSource.cpp
HellRandomLevelSource.h
HellSandTile.cpp
HellSandTile.h
HellSpringFeature.cpp
HellSpringFeature.h
HellStoneTile.cpp
HellStoneTile.h
HitResult.cpp
HitResult.h
HoeItem.cpp
HoeItem.h
Hopper.h
HopperMenu.cpp
HopperMenu.h
HopperTile.cpp
HopperTile.h
HopperTileEntity.cpp
HopperTileEntity.h
HorseInventoryMenu.cpp
HorseInventoryMenu.h
HouseFeature.cpp
HouseFeature.h
HtmlString.cpp
HtmlString.h
HugeMushroomFeature.cpp
HugeMushroomFeature.h
HugeMushroomTile.cpp
HugeMushroomTile.h
HurtByTargetGoal.cpp
HurtByTargetGoal.h
I18n.cpp
I18n.h
IceBiome.cpp
IceBiome.h
IceSpikeFeature.cpp
IceSpikeFeature.h
IceTile.cpp
IceTile.h
Icon.h
IconRegister.h
ImposeContinentsLayer.cpp
ImposeContinentsLayer.h
ImprovedNoise.cpp
ImprovedNoise.h
IndirectEntityDamageSource.cpp
IndirectEntityDamageSource.h
InputOutputStream.h
InputStream.cpp
InputStream.h
InputStreamReader.cpp
InputStreamReader.h
InstantenousMobEffect.cpp
InstantenousMobEffect.h
IntArrayTag.h
IntBuffer.cpp
IntBuffer.h
IntCache.cpp
IntCache.h
InteractGoal.cpp
InteractGoal.h
InteractPacket.cpp
InteractPacket.h
IntTag.h
Inventory.cpp
Inventory.h
InventoryMenu.cpp
InventoryMenu.h
IslandLayer.cpp
IslandLayer.h
Item.cpp
Item.h
ItemDispenseBehaviors.cpp
ItemDispenseBehaviors.h
ItemEntity.cpp
ItemEntity.h
ItemFrame.cpp
ItemFrame.h
ItemInstance.cpp
ItemInstance.h
ItemStat.cpp
ItemStat.h
JavaIntHash.h
JavaMath.cpp
JavaMath.h
JukeboxTile.cpp
JukeboxTile.h
JumpControl.cpp
JumpControl.h
JungleBiome.cpp
JungleBiome.h
KeepAlivePacket.cpp
KeepAlivePacket.h
KickPlayerPacket.cpp
KickPlayerPacket.h
KillCommand.cpp feat: better kill command, Host Privileges check (#135) 2026-05-31 18:48:53 +03:00
KillCommand.h
KnockbackEnchantment.cpp
KnockbackEnchantment.h
LadderTile.cpp
LadderTile.h
LakeFeature.cpp
LakeFeature.h
Language.cpp
Language.h
LargeCaveFeature.cpp
LargeCaveFeature.h
LargeFeature.cpp
LargeFeature.h
LargeFireball.cpp
LargeFireball.h
LargeHellCaveFeature.cpp
LargeHellCaveFeature.h
LavaSlime.cpp
LavaSlime.h
Layer.cpp
Layer.h
LeafTile.cpp
LeafTile.h
LeafTile2.cpp
LeafTile2.h
LeafTileItem.cpp
LeafTileItem.h
LeafTileItem2.cpp
LeafTileItem2.h
LeapAtTargetGoal.cpp
LeapAtTargetGoal.h
LeashFenceKnotEntity.cpp
LeashFenceKnotEntity.h
LeashItem.cpp
LeashItem.h
Level.cpp
Level.h
LevelChunk.cpp
LevelChunk.h
LevelConflictException.cpp
LevelConflictException.h
LevelData.cpp
LevelData.h
LevelEvent.h
LevelEventPacket.cpp
LevelEventPacket.h
LevelListener.h
LevelObjectInputStream.h
LevelParticlesPacket.cpp
LevelParticlesPacket.h
LevelSettings.cpp
LevelSettings.h
LevelSoundPacket.cpp
LevelSoundPacket.h
LevelSource.h
LevelStorage.cpp
LevelStorage.h
LevelStorageProfilerDecorator.cpp
LevelStorageProfilerDecorator.h
LevelStorageSource.h
LevelSummary.cpp
LevelSummary.h
LevelType.cpp
LevelType.h
LeverTile.cpp
LeverTile.h
LightGemFeature.cpp
LightGemFeature.h
LightGemTile.cpp
LightGemTile.h
LightLayer.h
LightningBolt.cpp
LightningBolt.h
LiquidMaterial.h
LiquidTile.cpp
LiquidTile.h
LiquidTileDynamic.cpp
LiquidTileDynamic.h
LiquidTileStatic.cpp
LiquidTileStatic.h
ListTag.h
LivingEntity.cpp
LivingEntity.h
LocatableSource.h
Location.h
LockedChestTile.cpp
LockedChestTile.h
LoginPacket.cpp
LoginPacket.h
LongTag.h
LookAtPlayerGoal.cpp
LookAtPlayerGoal.h
LookAtTradingPlayerGoal.cpp
LookAtTradingPlayerGoal.h
LookControl.cpp
LookControl.h
LootBonusEnchantment.cpp
LootBonusEnchantment.h
LuckOfTheSeaEnchantment.cpp
LuckOfTheSeaEnchantment.h
LureEnchantment.cpp
LureEnchantment.h
MakeLoveGoal.cpp
MakeLoveGoal.h
MapCloningRecipe.h
MapExtendingRecipe.h
MapItem.cpp
MapItem.h
MapItemSavedData.cpp
MapItemSavedData.h
Material.cpp
Material.h
MaterialColor.cpp
MaterialColor.h
McRegionChunkStorage.cpp
McRegionChunkStorage.h
McRegionLevelStorage.cpp
McRegionLevelStorage.h
McRegionLevelStorageSource.cpp
McRegionLevelStorageSource.h
MegaPineTreeFeature.cpp
MegaPineTreeFeature.h
MegaTreeFeature.cpp
MegaTreeFeature.h
MeleeAttackGoal.cpp
MeleeAttackGoal.h
MelonFeature.cpp
MelonFeature.h
MelonTile.cpp
MelonTile.h
MemoryChunkStorage.cpp
MemoryChunkStorage.h
MemoryLevelStorage.cpp
MemoryLevelStorage.h
MemoryLevelStorageSource.cpp
MemoryLevelStorageSource.h
MenuBackup.cpp
MenuBackup.h
Merchant.h
MerchantContainer.cpp
MerchantContainer.h
MerchantMenu.cpp
MerchantMenu.h
MerchantRecipe.cpp
MerchantRecipe.h
MerchantRecipeList.cpp
MerchantRecipeList.h
MerchantResultSlot.cpp
MerchantResultSlot.h
MesaBiome.cpp
MesaBiome.h
MetalTile.cpp
MetalTile.h
MilkBucketItem.cpp
MilkBucketItem.h
Minecart.cpp
Minecart.h
MinecartChest.cpp
MinecartChest.h
MinecartContainer.cpp
MinecartContainer.h
MinecartFurnace.cpp
MinecartFurnace.h
MinecartHopper.cpp
MinecartHopper.h
MinecartItem.cpp
MinecartItem.h
MinecartRideable.cpp
MinecartRideable.h
MinecartSpawner.cpp
MinecartSpawner.h
MinecartTNT.cpp
MinecartTNT.h
Minecraft.World.cpp
Minecraft.World.h
MineShaftFeature.cpp
MineShaftFeature.h
MineShaftPieces.cpp
MineShaftPieces.h
MineShaftStart.cpp
MineShaftStart.h
Mob.cpp
Mob.h
MobCategory.cpp
MobCategory.h
MobEffect.cpp
MobEffect.h
MobEffectInstance.cpp
MobEffectInstance.h
MobGroupData.h
MobSpawner.cpp
MobSpawner.h
MobSpawnerTile.cpp
MobSpawnerTile.h
MobSpawnerTileEntity.cpp
MobSpawnerTileEntity.h
MobType.h
MockedLevelStorage.cpp
MockedLevelStorage.h
ModifiableAttributeInstance.cpp
ModifiableAttributeInstance.h
Monster.cpp
Monster.h
MonsterPlacerItem.cpp
MonsterPlacerItem.h
MonsterRoomFeature.cpp
MonsterRoomFeature.h
MouseInventoryClickHandler.h
MoveControl.cpp
MoveControl.h
MoveEntityPacket.cpp
MoveEntityPacket.h
MoveEntityPacketSmall.cpp
MoveEntityPacketSmall.h
MoveIndoorsGoal.cpp
MoveIndoorsGoal.h
MovePlayerPacket.cpp
MovePlayerPacket.h
MoveThroughVillageGoal.cpp
MoveThroughVillageGoal.h
MoveTowardsRestrictionGoal.cpp
MoveTowardsRestrictionGoal.h
MoveTowardsTargetGoal.cpp
MoveTowardsTargetGoal.h
Mth.cpp
Mth.h
MultiEntityMob.h
MultiEntityMobPart.cpp
MultiEntityMobPart.h
MultiTextureTileItem.cpp
MultiTextureTileItem.h
Mushroom.cpp
Mushroom.h
MushroomCow.cpp
MushroomCow.h
MushroomIslandBiome.cpp
MushroomIslandBiome.h
MusicTile.cpp
MusicTile.h
MusicTileEntity.cpp
MusicTileEntity.h
MutatedBiome.cpp
MutatedBiome.h
MycelTile.cpp
MycelTile.h
NameTagItem.cpp
NameTagItem.h
NbtIo.cpp
NbtIo.h
NbtSlotFile.cpp
NbtSlotFile.h
NearestAttackableTargetGoal.cpp
NearestAttackableTargetGoal.h
net.minecraft.commands.common.h
net.minecraft.commands.h
net.minecraft.core.h
net.minecraft.h
net.minecraft.locale.h
net.minecraft.network.h
net.minecraft.network.packet.h
net.minecraft.stats.h
net.minecraft.world.ContainerListener.h
net.minecraft.world.damagesource.h
net.minecraft.world.effect.h
net.minecraft.world.entity.ai.attributes.h
net.minecraft.world.entity.ai.control.h
net.minecraft.world.entity.ai.goal.h
net.minecraft.world.entity.ai.goal.target.h
net.minecraft.world.entity.ai.navigation.h
net.minecraft.world.entity.ai.sensing.h
net.minecraft.world.entity.ai.util.h
net.minecraft.world.entity.ai.village.h
net.minecraft.world.entity.ambient.h
net.minecraft.world.entity.animal.h
net.minecraft.world.entity.boss.enderdragon.h
net.minecraft.world.entity.boss.h
net.minecraft.world.entity.global.h
net.minecraft.world.entity.h
net.minecraft.world.entity.item.h
net.minecraft.world.entity.monster.h
net.minecraft.world.entity.npc.h
net.minecraft.world.entity.player.h
net.minecraft.world.entity.projectile.h
net.minecraft.world.food.h
net.minecraft.world.h
net.minecraft.world.inventory.ContainerListener.h
net.minecraft.world.inventory.h
net.minecraft.world.item.alchemy.h
net.minecraft.world.item.crafting.h
net.minecraft.world.item.enchantment.h
net.minecraft.world.item.h
net.minecraft.world.item.trading.h
net.minecraft.world.level.biome.h
net.minecraft.world.level.chunk.h
net.minecraft.world.level.chunk.storage.h
net.minecraft.world.level.dimension.h
net.minecraft.world.level.h
net.minecraft.world.level.levelgen.feature.h
net.minecraft.world.level.levelgen.flat.h
net.minecraft.world.level.levelgen.h
net.minecraft.world.level.levelgen.structure.h
net.minecraft.world.level.levelgen.synth.h
net.minecraft.world.level.material.h
net.minecraft.world.level.newbiome.layer.h
net.minecraft.world.level.pathfinder.h
net.minecraft.world.level.redstone.h
net.minecraft.world.level.saveddata.h
net.minecraft.world.level.storage.h
net.minecraft.world.level.tile.entity.h
net.minecraft.world.level.tile.h
net.minecraft.world.level.tile.piston.h
net.minecraft.world.phys.h
net.minecraft.world.scores.criteria.h
net.minecraft.world.scores.h
NetherBridgeFeature.cpp
NetherBridgeFeature.h
NetherBridgePieces.cpp
NetherBridgePieces.h
NetherrackTile.cpp
NetherrackTile.h
NetherSphere.cpp
NetherSphere.h
NetherStalkTile.cpp
NetherStalkTile.h
NetherWartTile.cpp
NetherWartTile.h
Node.cpp
Node.h
NonTameRandomTargetGoal.cpp
NonTameRandomTargetGoal.h
NormalDimension.h
NoteBlockTile.cpp
NoteBlockTile.h
NotGateTile.cpp
NotGateTile.h
Npc.cpp
Npc.h
NumberFormaters.h
Objective.cpp
Objective.h
ObjectiveCriteria.cpp
ObjectiveCriteria.h
ObsidianTile.cpp
ObsidianTile.h
OceanBiome.h
OceanMonumentFeature.cpp
OceanMonumentFeature.h
OceanMonumentPieces.cpp
OceanMonumentPieces.h
Ocelot.cpp fix: Ocelot Can Be Tamed (#132) 2026-05-30 16:59:03 +03:00
Ocelot.h fix: Ocelot Can Be Tamed (#132) 2026-05-30 16:59:03 +03:00
OcelotAttackGoal.cpp
OcelotAttackGoal.h
OcelotSitOnTileGoal.cpp
OcelotSitOnTileGoal.h
OfferFlowerGoal.cpp
OfferFlowerGoal.h
OldChunkStorage.cpp
OldChunkStorage.h
OpenDoorGoal.cpp
OpenDoorGoal.h
OreFeature.cpp
OreFeature.h
OreRecipies.cpp
OreRecipies.h
OreTile.cpp
OreTile.h
OutputStream.h
OwnableEntity.h
OwnerHurtByTargetGoal.cpp
OwnerHurtByTargetGoal.h
OwnerHurtTargetGoal.cpp
OwnerHurtTargetGoal.h
OxygenEnchantment.cpp
OxygenEnchantment.h
Ozelot.cpp
Ozelot.h
OzelotAttackGoal.cpp
OzelotAttackGoal.h
PackedIceTile.cpp
PackedIceTile.h
Packet.cpp
Packet.h
PacketListener.cpp
PacketListener.h
Painting.cpp
Painting.h
PanicGoal.cpp
PanicGoal.h
ParticleTypes.h
Path.cpp
Path.h
PathFinder.cpp
PathFinder.h
PathfinderMob.cpp
PathfinderMob.h
PathNavigation.cpp
PathNavigation.h
PerformanceTimer.cpp
PerformanceTimer.h
PerlinNoise.cpp
PerlinNoise.h
PerlinSimplexNoise.cpp
PerlinSimplexNoise.h
PickaxeItem.cpp
PickaxeItem.h
Pig.cpp
Pig.h
PigZombie.cpp
PigZombie.h
PineFeature.cpp
PineFeature.h
PistonBaseTile.cpp
PistonBaseTile.h
PistonExtensionTile.cpp
PistonExtensionTile.h
PistonMovingPiece.cpp
PistonMovingPiece.h
PistonPieceEntity.cpp
PistonPieceEntity.h
PistonTileItem.cpp
PistonTileItem.h
PlainsBiome.cpp
PlainsBiome.h
Player.cpp
Player.h
PlayerAbilitiesPacket.cpp
PlayerAbilitiesPacket.h
PlayerActionPacket.cpp
PlayerActionPacket.h
PlayerCommandPacket.cpp
PlayerCommandPacket.h
PlayerEnderChestContainer.cpp
PlayerEnderChestContainer.h
PlayerInfoPacket.cpp
PlayerInfoPacket.h
PlayerInputPacket.cpp
PlayerInputPacket.h
PlayerIO.h
PlayerSelector.h
PlayerTeam.cpp
PlayerTeam.h
PlayGoal.cpp
PlayGoal.h
PlaySoundCommand.h
PortalForcer.cpp
PortalForcer.h
PortalMaterial.h
PortalTile.cpp
PortalTile.h
Pos.cpp
Pos.h
Position.h
PositionImpl.h
PotatoTile.cpp
PotatoTile.h
PotionBrewing.cpp
PotionBrewing.h
PotionItem.cpp
PotionItem.h
PoweredMetalTile.cpp
PoweredMetalTile.h
PoweredRailTile.cpp
PoweredRailTile.h
PreLoginPacket.cpp
PreLoginPacket.h
PressurePlateTile.cpp
PressurePlateTile.h
PrimedTnt.cpp
PrimedTnt.h
PrismarineTile.cpp
PrismarineTile.h
ProgressListener.h
Projectile.h
ProtectionEnchantment.cpp
ProtectionEnchantment.h
PumpkinFeature.cpp
PumpkinFeature.h
PumpkinTile.cpp
PumpkinTile.h
QuartzBlockTile.cpp
QuartzBlockTile.h
Rabbit.cpp
Rabbit.h
RailTile.cpp
RailTile.h
RainforestBiome.cpp
RainforestBiome.h
Random.cpp
Random.h
RandomLevelSource.cpp
RandomLevelSource.h
RandomLookAroundGoal.cpp
RandomLookAroundGoal.h
RandomPos.cpp
RandomPos.h
RandomScatteredLargeFeature.cpp
RandomScatteredLargeFeature.h
RandomStrollGoal.cpp
RandomStrollGoal.h
RangedAttackGoal.cpp
RangedAttackGoal.h
RangedAttackMob.h
RangedAttribute.cpp
RangedAttribute.h
RareBiomeLayer.cpp
RareBiomeLayer.h
RareBiomeSpotLayer.cpp
RareBiomeSpotLayer.h
Rarity.cpp
Rarity.h
Reader.h
ReadMe.txt
ReadOnlyChunkCache.cpp
ReadOnlyChunkCache.h
Recipes.cpp
Recipes.h
Recipy.h
RecordingItem.cpp
RecordingItem.h
RecordPlayerTile.cpp
RecordPlayerTile.h
RedlightTile.cpp
RedlightTile.h
RedSandStoneTile.cpp
RedSandStoneTile.h
Redstone.cpp
Redstone.h
RedStoneDustTile.cpp
RedStoneDustTile.h
RedStoneItem.cpp
RedStoneItem.h
RedStoneOreTile.cpp
RedStoneOreTile.h
ReedsFeature.cpp
ReedsFeature.h
ReedTile.cpp
ReedTile.h
Reference.h
Region.cpp
Region.h
RegionFile.cpp
RegionFile.h
RegionFileCache.cpp
RegionFileCache.h
RegionHillsLayer.cpp
RegionHillsLayer.h
RemoveEntitiesPacket.cpp
RemoveEntitiesPacket.h
RemoveMobEffectPacket.cpp
RemoveMobEffectPacket.h
RemoveTooMuchOceanLayer.cpp
RemoveTooMuchOceanLayer.h
RepairContainer.cpp
RepairContainer.h
RepairMenu.cpp
RepairMenu.h
RepairResultSlot.cpp
RepairResultSlot.h
RepeaterTile.cpp
RepeaterTile.h
RespawnPacket.cpp
RespawnPacket.h
RestrictOpenDoorGoal.cpp
RestrictOpenDoorGoal.h
RestrictSunGoal.cpp
RestrictSunGoal.h
ResultContainer.cpp
ResultContainer.h
ResultSlot.cpp
ResultSlot.h
RiverBiome.h
RiverInitLayer.cpp
RiverInitLayer.h
RiverLayer.cpp
RiverLayer.h
RiverMixerLayer.cpp
RiverMixerLayer.h
RoofTreeFeature.cpp
RoofTreeFeature.h
Rose.cpp
Rose.h
Rotate.cpp
Rotate.h
RotatedPillarTile.cpp
RotatedPillarTile.h
RotateHeadPacket.cpp
RotateHeadPacket.h
Rotations.cpp
Rotations.h
RunAroundLikeCrazyGoal.cpp
RunAroundLikeCrazyGoal.h
SaddleItem.cpp
SaddleItem.h
SandFeature.cpp
SandFeature.h
SandStoneTile.cpp
SandStoneTile.h
SandTile.cpp
SandTile.h
Sapling.cpp
Sapling.h
SaplingTileItem.cpp
SaplingTileItem.h
SavannaBiome.cpp
SavannaBiome.h
SavannaTreeFeature.cpp
SavannaTreeFeature.h
SavedData.cpp
SavedData.h
SavedDataStorage.cpp
SavedDataStorage.h
Scale.cpp
Scale.h
ScatteredFeaturePieces.cpp
ScatteredFeaturePieces.h
Score.cpp
Score.h
Scoreboard.cpp
Scoreboard.h
ScoreboardSaveData.h
ScoreHolder.h
SeaLanternTile.cpp
SeaLanternTile.h
SeedFoodItem.cpp
SeedFoodItem.h
SeedItem.cpp
SeedItem.h
Sensing.cpp
Sensing.h
ServerAuthDataPacket.h
ServerSettingsChangedPacket.cpp
ServerSettingsChangedPacket.h
ServersideAttributeMap.cpp
ServersideAttributeMap.h
SetCarriedItemPacket.cpp
SetCarriedItemPacket.h
SetCreativeModeSlotPacket.cpp
SetCreativeModeSlotPacket.h
SetDisplayObjectivePacket.cpp
SetDisplayObjectivePacket.h
SetEntityDataPacket.cpp
SetEntityDataPacket.h
SetEntityLinkPacket.cpp
SetEntityLinkPacket.h
SetEntityMotionPacket.cpp
SetEntityMotionPacket.h
SetEquippedItemPacket.cpp
SetEquippedItemPacket.h
SetExperiencePacket.cpp
SetExperiencePacket.h
SetHealthPacket.cpp
SetHealthPacket.h
SetObjectivePacket.cpp
SetObjectivePacket.h
SetPlayerTeamPacket.cpp
SetPlayerTeamPacket.h
SetPlayerTimeoutCommand.h
SetRidingPacket.cpp
SetRidingPacket.h
SetScorePacket.cpp
SetScorePacket.h
SetSpawnPositionPacket.cpp
SetSpawnPositionPacket.h
SetTimePacket.cpp
SetTimePacket.h
ShapedRecipy.cpp
ShapedRecipy.h
ShapelessRecipy.cpp
ShapelessRecipy.h
SharedConstants.cpp
SharedConstants.h
SharedKeyPacket.h
SharedMonsterAttributes.cpp
SharedMonsterAttributes.h
ShearsItem.cpp
ShearsItem.h
Sheep.cpp
Sheep.h
ShoreLayer.cpp
ShoreLayer.h
ShortTag.h
ShovelItem.cpp
ShovelItem.h
ShowSeedCommand.h
SignItem.cpp
SignItem.h
SignTile.cpp
SignTile.h
SignTileEntity.cpp
SignTileEntity.h
SignUpdatePacket.cpp
SignUpdatePacket.h
Silverfish.cpp
Silverfish.h
SimpleContainer.cpp
SimpleContainer.h
SimpleFoiledItem.cpp
SimpleFoiledItem.h
SimplexNoise.cpp
SimplexNoise.h
SitGoal.cpp
SitGoal.h
Skeleton.cpp
Skeleton.h
SkullItem.cpp
SkullItem.h
SkullTile.cpp
SkullTile.h
SkullTileEntity.cpp
SkullTileEntity.h
SkyIslandDimension.cpp
Slime.cpp
Slime.h
Slot.cpp
Slot.h
SmallFireball.cpp
SmallFireball.h
SmoothFloat.cpp
SmoothFloat.h
SmoothLayer.cpp
SmoothLayer.h
SmoothStoneBrickTile.cpp
SmoothStoneBrickTile.h
SmoothStoneBrickTileItem.cpp
SmoothStoneBrickTileItem.h
SmoothZoomLayer.cpp
SmoothZoomLayer.h
Snowball.cpp
Snowball.h
SnowballItem.cpp
SnowballItem.h
SnowItem.cpp
SnowItem.h
SnowMan.cpp
SnowMan.h
SnowTile.cpp
SnowTile.h
Socket.cpp
Socket.h
SocketAddress.h
SoulSandTile.cpp
SoulSandTile.h
SoundTypes.h
Source.h
SparseDataStorage.cpp
SparseDataStorage.h
SparseLightStorage.cpp
SparseLightStorage.h
SpawnEggItem.cpp
SpawnEggItem.h
Spider.cpp
Spider.h
SpikeFeature.cpp
SpikeFeature.h
Sponge.cpp
Sponge.h
SpreadPlayersCommand.h
SpringFeature.cpp
SpringFeature.h
SpringTile.cpp
SpringTile.h
SpruceFeature.cpp
SpruceFeature.h
Squid.cpp
Squid.h
StainedGlassBlock.cpp
StainedGlassBlock.h
StainedGlassPaneBlock.cpp
StainedGlassPaneBlock.h
StairTile.cpp
StairTile.h
Stat.cpp
Stat.h
StatFormatter.h
Stats.cpp
Stats.h
stdafx.cpp
stdafx.h
StemTile.cpp
StemTile.h
StoneBeachBiome.cpp
StoneBeachBiome.h
StoneButtonTile.cpp
StoneButtonTile.h
StoneMonsterTile.cpp
StoneMonsterTile.h
StoneMonsterTileItem.cpp
StoneMonsterTileItem.h
StoneSlabTile.cpp
StoneSlabTile.h
StoneSlabTile2.cpp
StoneSlabTile2.h
StoneSlabTileItem.cpp
StoneSlabTileItem.h
StoneTile.cpp
StoneTile.h
StringHelpers.cpp
StringHelpers.h
StringTag.h
StrongholdFeature.cpp
StrongholdFeature.h
StrongholdPieces.cpp
StrongholdPieces.h
StructureFeature.cpp
StructureFeature.h
StructureFeatureIO.cpp
StructureFeatureIO.h
StructureFeatureSavedData.cpp
StructureFeatureSavedData.h
StructurePiece.cpp
StructurePiece.h
StructureRecipies.cpp
StructureRecipies.h
StructureStart.cpp
StructureStart.h
SuperflatConfig.h
SwampBiome.cpp
SwampBiome.h
SwampRiversLayer.cpp
SwampRiversLayer.h
SwampTreeFeature.cpp
SwampTreeFeature.h
SwellGoal.cpp
SwellGoal.h
SynchedEntityData.cpp
SynchedEntityData.h
Synth.cpp
Synth.h
system.cpp
System.h
Tag.cpp
Tag.h
TaigaBiome.cpp
TaigaBiome.h
TakeFlowerGoal.cpp
TakeFlowerGoal.h
TakeItemEntityPacket.cpp
TakeItemEntityPacket.h
TallGrass.cpp
TallGrass.h
TallGrass2.cpp
TallGrass2.h
TallGrassFeature.cpp
TallGrassFeature.h
TamableAnimal.cpp
TamableAnimal.h
TargetGoal.cpp
TargetGoal.h
Team.cpp
Team.h
TeleportEntityPacket.cpp
TeleportEntityPacket.h
TemperatureLayer.cpp
TemperatureLayer.h
TemperatureMixerLayer.cpp
TemperatureMixerLayer.h
TemptGoal.cpp
TemptGoal.h
TextureAndGeometryChangePacket.cpp
TextureAndGeometryChangePacket.h
TextureAndGeometryPacket.cpp
TextureAndGeometryPacket.h
TextureChangePacket.cpp
TextureChangePacket.h
TexturePacket.cpp
TexturePacket.h
TheEndBiome.cpp
TheEndBiome.h
TheEndBiomeDecorator.cpp
TheEndBiomeDecorator.h
TheEndDimension.cpp
TheEndDimension.h
TheEndLevelRandomLevelSource.cpp
TheEndLevelRandomLevelSource.h
TheEndPortal.cpp
TheEndPortal.h
TheEndPortalFrameTile.cpp
TheEndPortalFrameTile.h
TheEndPortalTileEntity.cpp
TheEndPortalTileEntity.h
ThinFenceTile.cpp
ThinFenceTile.h
ThornsEnchantment.cpp
ThornsEnchantment.h
ThreadName.cpp
ThreadName.h
Throwable.cpp
Throwable.h
ThrownEgg.cpp
ThrownEgg.h
ThrownEnderpearl.cpp
ThrownEnderpearl.h
ThrownExpBottle.cpp
ThrownExpBottle.h
ThrownPotion.cpp
ThrownPotion.h
TickNextTickData.cpp
TickNextTickData.h
Tile.cpp
Tile.h
TileDestructionPacket.cpp
TileDestructionPacket.h
TileEditorOpenPacket.cpp
TileEditorOpenPacket.h
TileEntity.cpp
TileEntity.h
TileEntityDataPacket.cpp
TileEntityDataPacket.h
TileEventData.cpp
TileEventData.h
TileEventPacket.cpp
TileEventPacket.h
TileItem.cpp
TileItem.h
TilePlanterItem.cpp
TilePlanterItem.h
TilePos.cpp
TilePos.h
TileUpdatePacket.cpp
TileUpdatePacket.h
TimeCommand.cpp
TimeCommand.h
TntTile.cpp
TntTile.h
ToggleDownfallCommand.cpp
ToggleDownfallCommand.h
ToolRecipies.cpp
ToolRecipies.h
TopSnowTile.cpp
TopSnowTile.h
TorchTile.cpp
TorchTile.h
TownFeature.h
TradeItemPacket.cpp
TradeItemPacket.h
TradeWithPlayerGoal.cpp
TradeWithPlayerGoal.h
TransparentTile.cpp
TransparentTile.h
TrapDoorTile.cpp
TrapDoorTile.h
TrapMenu.cpp
TrapMenu.h
TreeFeature.cpp
TreeFeature.h
TreeTile.cpp
TreeTile.h
TreeTile2.cpp
TreeTile2.h
TreeTileItem.cpp
TreeTileItem.h
TripWireSourceTile.cpp
TripWireSourceTile.h
TripWireTile.cpp
TripWireTile.h
UntouchingEnchantment.cpp
UntouchingEnchantment.h
UpdateAttributesPacket.cpp
UpdateAttributesPacket.h
UpdateGameRuleProgressPacket.cpp
UpdateGameRuleProgressPacket.h
UpdateMobEffectPacket.cpp
UpdateMobEffectPacket.h
UpdateProgressPacket.cpp
UpdateProgressPacket.h
UseAnim.h
UseItemPacket.cpp
UseItemPacket.h
Vec3.cpp
Vec3.h
Vec3i.cpp
Vec3i.h
Village.cpp
Village.h
VillageFeature.cpp
VillageFeature.h
VillagePieces.cpp
VillagePieces.h
Villager.cpp
Villager.h
VillagerGolem.cpp
VillagerGolem.h
Villages.cpp
Villages.h
VillageSiege.cpp
VillageSiege.h
VinesFeature.cpp
VinesFeature.h
VineTile.cpp
VineTile.h
VoronoiZoom.cpp
VoronoiZoom.h
WallTile.cpp
WallTile.h
WaterAnimal.cpp
WaterAnimal.h
WaterColor.cpp
WaterColor.h
WaterLevelChunk.cpp
WaterLevelChunk.h
WaterlilyFeature.cpp
WaterlilyFeature.h
WaterLilyTile.cpp
WaterLilyTile.h
WaterLilyTileItem.cpp
WaterLilyTileItem.h
WaterWalkerEnchantment.cpp
WaterWalkerEnchantment.h
WaterWorkerEnchantment.cpp
WaterWorkerEnchantment.h
WeaponItem.cpp
WeaponItem.h
WeaponRecipies.cpp
WeaponRecipies.h
WeatherCommand.h
WebMaterial.h
WebTile.cpp
WebTile.h
WeighedRandom.cpp
WeighedRandom.h
WeighedTreasure.cpp
WeighedTreasure.h
WeightedPressurePlateTile.cpp
WeightedPressurePlateTile.h
Witch.cpp
Witch.h
WitherBoss.cpp
WitherBoss.h
WitherSkull.cpp
WitherSkull.h
Wolf.cpp
Wolf.h
WoodButtonTile.cpp
WoodButtonTile.h
WoodSlabTile.cpp
WoodSlabTile.h
WoodTile.cpp
WoodTile.h
WoolCarpetTile.cpp
WoolCarpetTile.h
WoolTileItem.cpp
WoolTileItem.h
WorkbenchTile.cpp
WorkbenchTile.h
WorldlyContainer.h
WritingBookItem.cpp
WritingBookItem.h
WrittenBook.h
WrittenBookItem.cpp
WrittenBookItem.h
XZPacket.cpp
XZPacket.h
Zombie.cpp
Zombie.h
ZonedChunkStorage.cpp
ZonedChunkStorage.h
ZoneFile.cpp
ZoneFile.h
ZoneIo.cpp
ZoneIo.h
ZoomLayer.cpp
ZoomLayer.h

========================================================================
    STATIC LIBRARY : Minecraft.World Project Overview
========================================================================

AppWizard has created this Minecraft.World library project for you. 

This file contains a summary of what you will find in each of the files that
make up your Minecraft.World application.

Minecraft.World.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.



/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Minecraft.World.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////