piebot
2d04127cae
fix arc file
2026-03-26 00:04:11 +03:00
piebot
ce15163a81
Update Logo
2026-03-25 22:03:15 +03:00
piebot
e14ba14e68
a bunch of shit lmaoo
2026-03-25 21:41:35 +03:00
Revela
3a8106593f
Merge branch 'smartcmd:main' into main
2026-03-25 10:58:16 -05:00
piebot
db500edc3a
Update README.md
2026-03-25 13:46:11 +03:00
piebot
86366b5b20
Update README.md
2026-03-25 13:45:57 +03:00
piebot
91ddc735c3
Update README.md
2026-03-25 13:45:40 +03:00
piebot
75187488e8
Update README.md
2026-03-25 13:45:17 +03:00
piebot
ec7d784c18
Update README.md
2026-03-25 13:44:31 +03:00
piebot
e310f1e6f1
Add Acknowledgments Section
2026-03-25 13:22:32 +03:00
ModMaker101
a24318eedc
Memory leak fix: Make chunks unload properly ( #1406 )
...
* Fix chunk unload and cleanup logic, fixes #1347
* Applying formatting to code I edited 😝
2026-03-24 23:25:18 -05:00
Revela
4c7f1a6385
Merge branch 'smartcmd:main' into main
2026-03-24 13:59:56 -05:00
Lord Cambion
571bf2f226
generation fix
2026-03-24 19:14:11 +01:00
itsRevela
2637577a62
Remove emdashes from README
2026-03-24 13:08:11 -05:00
itsRevela
08f14e32ae
Add seed validation for server world creation and override-seed property
...
The dedicated server previously picked a completely random seed with no
biome diversity checks (the client validates but the server skipped it).
On top of that, the client's findSeed() was hardcoded to only check a
54-chunk (Classic) area, so Large worlds had no diversity guarantee
beyond the center.
New server worlds now use findSeed() scaled to the full target world
size. Added override-seed in server.properties to fix existing worlds
without deleting them.
2026-03-24 13:07:04 -05:00
itsRevela
5dad6c24f7
Fix server list refresh and add cancellable non-blocking connection
...
Server list: edits and deletions now update the UI immediately by
calling SearchForGames() in ForceFriendsSessionRefresh() and
UpdateGamesList() on nav-back to LoadOrJoinMenu.
Connection: moved WinsockNetLayer::JoinGame() to a background thread
with non-blocking sockets (5s timeout, 3 retries). Users can cancel
with B/Escape during the attempt. Failed connections always show an
error dialog.
2026-03-24 11:30:14 -05:00
ryleu
f3915a0603
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
piebot
6a1e0df0f2
fix common.cmake
2026-03-24 17:58:31 +03:00
piebot
ed38461e15
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-24 16:53:12 +03:00
piebot
6646eefb5e
Merge remote-tracking branch 'upstream/main'
2026-03-24 16:48:08 +03:00
Lord Cambion
a5139ce172
Desert Temple Update
...
Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion
c6578405fc
Fixes
...
Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
Lord Cambion
6fc2808592
5 New Technical Biomes
2026-03-24 13:41:49 +01:00
piebot
d10deb4cc2
Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
...
This reverts commit f5b134aa90 , reversing
changes made to f0b06116c2 .
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40
Revert "Changed Steve's skin from 64x64 to 64x32"
...
This reverts commit 4a96ce18b2 .
2026-03-24 15:12:02 +03:00
Sylvessa
993052409a
Fix XUID logging ( #1395 )
...
* pass invalid_xuid to other players
* actually more simple fix
2026-03-24 05:04:07 -04:00
Ayush Thoren
ed9cbae3f7
Fix initial cursor position for in-game UI elements ( #1120 )
...
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa
daed75b8a1
make handleParticleEvent actually parse the particle type instead of hardcoding hearts ( #1399 )
2026-03-23 20:11:37 -05:00
rtm516
9e715cb3bc
Fix render order of F3 debug screen ( #1239 )
2026-03-23 18:01:40 -05:00
Sylvessa
127465b0eb
add advanced tooltips, F3+H combo, and handle settings ( #1389 )
2026-03-23 17:54:46 -05:00
itsRevela
d4d5ffe403
Fix archive path for new Windows username
2026-03-23 12:34:32 -05:00
itsRevela
dd4b76d02a
Disable automatic release on push for nightly-server workflow
2026-03-23 12:33:48 -05:00
itsRevela
e1446953c4
Merge remote-tracking branch 'upstream/main'
...
# Conflicts:
# CMakeLists.txt
# Minecraft.Client/CMakeLists.txt
# Minecraft.Client/ClientConnection.cpp
# Minecraft.Client/Common/Media/MediaWindows64.arc
# Minecraft.Client/Common/UI/UIControl_TextInput.cpp
# Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Gui.cpp
# Minecraft.Client/PlayerList.cpp
# Minecraft.Client/ServerPlayerGameMode.cpp
# Minecraft.Client/Windows64/KeyboardMouseInput.h
# Minecraft.Client/Windows64Media/strings.h
# Minecraft.Client/cmake/sources/Windows.cmake
# Minecraft.Server/CMakeLists.txt
# Minecraft.Server/ServerProperties.cpp
# Minecraft.Server/ServerProperties.h
# Minecraft.Server/Windows64/ServerMain.cpp
# Minecraft.Server/cmake/sources/Common.cmake
# Minecraft.World/cmake/sources/Common.cmake
# README.md
2026-03-23 12:29:00 -05:00
itsRevela
cbc0617dcd
Update README with upstream merge features
2026-03-23 12:22:03 -05:00
itsRevela
58c73d1052
Merge remote-tracking branch 'upstream/main'
...
# Conflicts:
# Minecraft.Client/Common/Media/MediaWindows64.arc
# Minecraft.Client/Common/UI/UIControl_TextInput.cpp
2026-03-23 12:12:37 -05:00
itsRevela
712ae60a6f
Fix unicode glyph color in per-vertex font rendering path
...
The upstream font color fix (commit be7e2ca9 ) switched from glColor4f to
per-vertex t->color() but renderUnicodeCharacter() still relied on glColor4f.
Set glColor4f to currentColor before rendering unicode glyphs and restore
white after, and re-apply t->color() when resuming the batched draw.
2026-03-23 12:09:57 -05:00
itsRevela
3ea2eda597
Fix: CMP0057 policy was not set ( #1367 )
2026-03-23 11:58:13 -05:00
itsRevela
93532ef533
Stained Glass Survival Integration & Crafting UI Fix ( #1195 )
2026-03-23 11:58:13 -05:00
itsRevela
d446985f12
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard ( #1298 )
...
Resolved conflicts with existing fork paste implementation - adopted upstream's
batch sanitize-then-insert approach over char-by-char insertion.
2026-03-23 11:57:59 -05:00
itsRevela
33a3d69fc8
Clicking outside container now drops items ( #1306 )
2026-03-23 11:57:16 -05:00
itsRevela
8e820975b1
Allow displaying item lore ( #1384 )
2026-03-23 11:57:16 -05:00
itsRevela
dde608b1e9
Fix missing trapped chest textures in Natural Texture Pack ( #1381 )
2026-03-23 11:57:16 -05:00
itsRevela
1dda62a924
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp ( #1348 ) ( #1380 )
2026-03-23 11:57:16 -05:00
itsRevela
a4ca19ff17
Add ifdef debug around handle debug options ( #1382 )
2026-03-23 11:57:15 -05:00
itsRevela
d7c0830eb4
Fix font rendering for color and formatting codes ( #1017 )
2026-03-23 11:56:36 -05:00
itsRevela
3fa959ab07
Fix Sign ( #1369 ) + re-add VSync/ExclusiveFullscreen checkboxes
...
Cherry-picked upstream sign fix (SignEntryMenu720 restored) and re-applied
VSync and ExclusiveFullscreen checkbox patches to all SettingsGraphicsMenu SWFs
using the ffdec_lib Java tools.
2026-03-23 11:49:12 -05:00
itsRevela
4adce63f3d
Update maximum limits for game entities ( #1355 )
2026-03-23 11:35:48 -05:00
itsRevela
bb16e953a7
Fix CMake build configuration for Windows64 platform
...
- Add #include <windows.h> to extraX64.h for Windows type definitions
- Remove duplicate byte typedef and suppress std::byte via _HAS_STD_BYTE=0
- Define _WINDOWS64 for correct platform header selection
- Set IGGY_LIBS to iggy_w64.lib for proper Iggy UI library linking
2026-03-23 11:31:51 -05:00
piebot
4a96ce18b2
Changed Steve's skin from 64x64 to 64x32
2026-03-23 15:38:45 +03:00
piebot
f5b134aa90
Merge pull request #12 from ItzSonicFaner/LegacyEvolved
...
Skins update
2026-03-23 10:29:17 +03:00