ryleu
f3915a0603
add support for linux clang cross compiles
2026-03-24 10:05:40 -05:00
piebot
6a1e0df0f2
fix common.cmake
2026-03-24 17:58:31 +03:00
piebot
ed38461e15
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-24 16:53:12 +03:00
piebot
6646eefb5e
Merge remote-tracking branch 'upstream/main'
2026-03-24 16:48:08 +03:00
Lord Cambion
a5139ce172
Desert Temple Update
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Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion
c6578405fc
Fixes
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Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
Lord Cambion
6fc2808592
5 New Technical Biomes
2026-03-24 13:41:49 +01:00
piebot
d10deb4cc2
Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
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This reverts commit f5b134aa90 , reversing
changes made to f0b06116c2 .
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40
Revert "Changed Steve's skin from 64x64 to 64x32"
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This reverts commit 4a96ce18b2 .
2026-03-24 15:12:02 +03:00
Sylvessa
993052409a
Fix XUID logging ( #1395 )
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* pass invalid_xuid to other players
* actually more simple fix
2026-03-24 05:04:07 -04:00
Ayush Thoren
ed9cbae3f7
Fix initial cursor position for in-game UI elements ( #1120 )
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Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa
daed75b8a1
make handleParticleEvent actually parse the particle type instead of hardcoding hearts ( #1399 )
2026-03-23 20:11:37 -05:00
rtm516
9e715cb3bc
Fix render order of F3 debug screen ( #1239 )
2026-03-23 18:01:40 -05:00
Sylvessa
127465b0eb
add advanced tooltips, F3+H combo, and handle settings ( #1389 )
2026-03-23 17:54:46 -05:00
itsRevela
d4d5ffe403
Fix archive path for new Windows username
2026-03-23 12:34:32 -05:00
itsRevela
dd4b76d02a
Disable automatic release on push for nightly-server workflow
2026-03-23 12:33:48 -05:00
itsRevela
e1446953c4
Merge remote-tracking branch 'upstream/main'
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# Conflicts:
# CMakeLists.txt
# Minecraft.Client/CMakeLists.txt
# Minecraft.Client/ClientConnection.cpp
# Minecraft.Client/Common/Media/MediaWindows64.arc
# Minecraft.Client/Common/UI/UIControl_TextInput.cpp
# Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Gui.cpp
# Minecraft.Client/PlayerList.cpp
# Minecraft.Client/ServerPlayerGameMode.cpp
# Minecraft.Client/Windows64/KeyboardMouseInput.h
# Minecraft.Client/Windows64Media/strings.h
# Minecraft.Client/cmake/sources/Windows.cmake
# Minecraft.Server/CMakeLists.txt
# Minecraft.Server/ServerProperties.cpp
# Minecraft.Server/ServerProperties.h
# Minecraft.Server/Windows64/ServerMain.cpp
# Minecraft.Server/cmake/sources/Common.cmake
# Minecraft.World/cmake/sources/Common.cmake
# README.md
2026-03-23 12:29:00 -05:00
itsRevela
cbc0617dcd
Update README with upstream merge features
2026-03-23 12:22:03 -05:00
itsRevela
58c73d1052
Merge remote-tracking branch 'upstream/main'
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# Conflicts:
# Minecraft.Client/Common/Media/MediaWindows64.arc
# Minecraft.Client/Common/UI/UIControl_TextInput.cpp
2026-03-23 12:12:37 -05:00
itsRevela
712ae60a6f
Fix unicode glyph color in per-vertex font rendering path
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The upstream font color fix (commit be7e2ca9 ) switched from glColor4f to
per-vertex t->color() but renderUnicodeCharacter() still relied on glColor4f.
Set glColor4f to currentColor before rendering unicode glyphs and restore
white after, and re-apply t->color() when resuming the batched draw.
2026-03-23 12:09:57 -05:00
itsRevela
3ea2eda597
Fix: CMP0057 policy was not set ( #1367 )
2026-03-23 11:58:13 -05:00
itsRevela
93532ef533
Stained Glass Survival Integration & Crafting UI Fix ( #1195 )
2026-03-23 11:58:13 -05:00
itsRevela
d446985f12
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard ( #1298 )
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Resolved conflicts with existing fork paste implementation - adopted upstream's
batch sanitize-then-insert approach over char-by-char insertion.
2026-03-23 11:57:59 -05:00
itsRevela
33a3d69fc8
Clicking outside container now drops items ( #1306 )
2026-03-23 11:57:16 -05:00
itsRevela
8e820975b1
Allow displaying item lore ( #1384 )
2026-03-23 11:57:16 -05:00
itsRevela
dde608b1e9
Fix missing trapped chest textures in Natural Texture Pack ( #1381 )
2026-03-23 11:57:16 -05:00
itsRevela
1dda62a924
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp ( #1348 ) ( #1380 )
2026-03-23 11:57:16 -05:00
itsRevela
a4ca19ff17
Add ifdef debug around handle debug options ( #1382 )
2026-03-23 11:57:15 -05:00
itsRevela
d7c0830eb4
Fix font rendering for color and formatting codes ( #1017 )
2026-03-23 11:56:36 -05:00
itsRevela
3fa959ab07
Fix Sign ( #1369 ) + re-add VSync/ExclusiveFullscreen checkboxes
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Cherry-picked upstream sign fix (SignEntryMenu720 restored) and re-applied
VSync and ExclusiveFullscreen checkbox patches to all SettingsGraphicsMenu SWFs
using the ffdec_lib Java tools.
2026-03-23 11:49:12 -05:00
itsRevela
4adce63f3d
Update maximum limits for game entities ( #1355 )
2026-03-23 11:35:48 -05:00
itsRevela
bb16e953a7
Fix CMake build configuration for Windows64 platform
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- Add #include <windows.h> to extraX64.h for Windows type definitions
- Remove duplicate byte typedef and suppress std::byte via _HAS_STD_BYTE=0
- Define _WINDOWS64 for correct platform header selection
- Set IGGY_LIBS to iggy_w64.lib for proper Iggy UI library linking
2026-03-23 11:31:51 -05:00
piebot
4a96ce18b2
Changed Steve's skin from 64x64 to 64x32
2026-03-23 15:38:45 +03:00
piebot
f5b134aa90
Merge pull request #12 from ItzSonicFaner/LegacyEvolved
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Skins update
2026-03-23 10:29:17 +03:00
Connor Beard
77433dbd86
Fix: CMP0057 policy was not set ( #1367 )
2026-03-22 23:27:42 -05:00
Connor Beard
57f031a7c8
Fix: CMP0057 policy was not set ( #1367 )
2026-03-22 23:27:42 -05:00
Lord Cambion
f0b06116c2
flower forste part 1 + decompiled roofed forest
2026-03-23 03:44:02 +01:00
Lord Cambion
9a6d126ae1
Stained Glass Survival Integration & Crafting UI Fix ( #1195 )
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* Added Stained Glass
i found out that stained glass was not accessible in survival, then i saw they disabled it in the code
* Grouping glass correctly in crafting table
I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Lord Cambion
174eba45c7
Stained Glass Survival Integration & Crafting UI Fix ( #1195 )
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* Added Stained Glass
i found out that stained glass was not accessible in survival, then i saw they disabled it in the code
* Grouping glass correctly in crafting table
I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela
39e46751bf
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard ( #1298 )
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Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Revela
dec26b43d5
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard ( #1298 )
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Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Alezito2008
ebab3ec40f
Clicking outside container now drops items ( #1306 )
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Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Alezito2008
dbee7d398e
Clicking outside container now drops items ( #1306 )
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Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Sylvessa
c1ce97f7be
allow displaying item lore ( #1384 )
2026-03-22 20:50:06 -05:00
Sylvessa
16d7ecd283
allow displaying item lore ( #1384 )
2026-03-22 20:50:06 -05:00
Iruka Wolf
603c6ba7cb
Fix missing trapped chest textures in Natural Texture Pack ( #1381 )
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Co-authored-by: Iruka-Wolf <17684713+Iruka-Wolf@users.noreply.github.com>
2026-03-22 20:49:14 -05:00
Iruka Wolf
9f19b25a16
Fix missing trapped chest textures in Natural Texture Pack ( #1381 )
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Co-authored-by: Iruka-Wolf <17684713+Iruka-Wolf@users.noreply.github.com>
2026-03-22 20:49:14 -05:00
Sylvessa
b6e25415ca
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp ( #1348 ) ( #1380 )
2026-03-22 18:37:59 -04:00
Sylvessa
1c24421358
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp ( #1348 ) ( #1380 )
2026-03-22 18:37:59 -04:00
Sylvessa
dac073605f
add ifdef debug around handle debug options ( #1382 )
2026-03-22 13:38:35 -04:00