Commit graph

7 commits

Author SHA1 Message Date
piebot 00d3ca7b9b Added Rose Types + jeb_ Easter egg 2026-03-14 00:51:31 +03:00
piebot c1124d2f26 Added Dirt and Stone Variants
Added podzol, coarse dirt, granite, polished granite, andesite, polished andesite, diorite, polished diorite.
2026-03-13 08:23:49 +03:00
ChristianFalegnami 71018169b5 Rabbit-1
Added Brown Rabbit model and a basic ai system.
added toast variant, others have to be implemented.
TODO:
add other variants, add their spawn in the biomes, add IDS_RABBIT And change sounds.
ADD color to the spwanegg.
2026-03-12 23:51:35 +01:00
piebot 49dbf1b80f Changed Item IDs to Match Java
Also changed Lapis and Rose Textures.
2026-03-12 19:25:09 +03:00
piebot a205b1d70a Added features from TU25
Acacia and Dark Oak Logs, Planks and Stairs.

Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak.

Iron Trapdoors and Inverted Daylight Sensor.
2026-03-11 08:58:52 +03:00
daoge b3feddfef3
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00