Commit graph

20 commits

Author SHA1 Message Date
Tranqlmao 5295de161f Prismarine Patch
Added the rest of prismarine items and blocks.
Added recipes for blocks (lantern excluded)
Parity crafting and creative menu locations
2026-03-18 20:48:28 -04:00
Tranqlmao c6669c696f Added Prismarine Block
Will add the next blocks, pushing for consistency
2026-03-18 16:39:35 -04:00
Lord Cambion d55ec28291 ACACIA and DARK_OAK 2026-03-17 19:36:38 +01:00
Tranqlmao 36ad1a341e Sea Lanterns
Added Prismarine Crystals and Sea Lanterns
2026-03-16 20:33:21 -04:00
Lord Cambion 230872ed36 Rabbit drops and mutton name changed 2026-03-16 19:30:33 +01:00
piebot b26d5e2a4f Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 02:04:53 +03:00
piebot 57be5ccb93 Add Logo and Panorama + Add Recipes 2026-03-15 20:24:53 +03:00
piebot 91203050fa Implement red sand and red sandstone. 2026-03-14 23:21:19 +03:00
piebot 483319befb revert to previous version 2026-03-12 19:37:50 +03:00
aria 714462b130
Fix background stretching in settings>graphics menu (#1092) 2026-03-12 16:01:15 +00:00
piebot a205b1d70a Added features from TU25
Acacia and Dark Oak Logs, Planks and Stairs.

Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak.

Iron Trapdoors and Inverted Daylight Sensor.
2026-03-11 08:58:52 +03:00
MijaeLio 16446265d5
Add Render Distance option. (#675)
* FOV option without debug menu

Now located in Graphics section.

Based on the FOV thing from discord idk

* language

* render distance option for graphics menu

* oop

* swf files on media

* revert changes on language selector

* nvm it was actually easy to fix

* forgot this

* Final probably

Fixed visual bug and made the chunk updates depend to your view distance.
2026-03-06 19:14:06 -06:00
GabsPuNs123 c2da9e90f8
Fix DLCs textures and update logo in 720p (#517)
* Fix DLCs textures and crash in 720p

* Revert "Fix DLCs textures and crash in 720p"

This reverts commit 7c386053608a489e31875e00460f69b231d3fe8b.

* Update Durango and Windows64 DLCs Textures also fix crash in 720p
2026-03-05 15:12:50 +07:00
void_17 8cb42a4806
Revert "Fix crash when launching at 720p" (#545) 2026-03-05 15:12:01 +07:00
kuwacom 26582a7439 fix: Fixed crash when launching at 720p #517
Modify `MediaWindows64.arc` to include `skinHud.swf`
2026-03-05 11:13:31 +09:00
Loki Rautio cb9ab4ef51 Ship revised logo from @wiskerdmage
This one looks a bit nicer so let's use this for now...
2026-03-04 15:23:12 -06:00
Loki Rautio 391dd3caae Ship updated, maybe temporary subtitle
People keep going "Oh no I don't like the red WINDOWS text, oh no! I hate it!
The red windows text is the devil, it will be my undoing! Please remove the red
windows text or I shall simply perish!" And for that? Well, I have removed it. Now
you can enjoy this logo made by @wiskerdmage in the style of the existing Edition
logos. (https://github.com/smartcmd/MinecraftConsoles/pull/385#issuecomment-3996671081)
2026-03-04 14:56:53 -06:00
MijaeLio 17a11d7913
FOV option without debug menu (#209)
Now located in Graphics section.

Based on the FOV thing from discord idk
2026-03-03 09:02:25 +07:00
daoge b3feddfef3
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00