Commit graph

1491 commits

Author SHA1 Message Date
ModMaker101 a24318eedc
Memory leak fix: Make chunks unload properly (#1406)
* Fix chunk unload and cleanup logic, fixes #1347

* Applying formatting to code I edited 😝
2026-03-24 23:25:18 -05:00
Revela 4c7f1a6385
Merge branch 'smartcmd:main' into main 2026-03-24 13:59:56 -05:00
Lord Cambion 571bf2f226 generation fix 2026-03-24 19:14:11 +01:00
itsRevela 2637577a62 Remove emdashes from README 2026-03-24 13:08:11 -05:00
itsRevela 08f14e32ae Add seed validation for server world creation and override-seed property
The dedicated server previously picked a completely random seed with no
biome diversity checks (the client validates but the server skipped it).
On top of that, the client's findSeed() was hardcoded to only check a
54-chunk (Classic) area, so Large worlds had no diversity guarantee
beyond the center.

New server worlds now use findSeed() scaled to the full target world
size. Added override-seed in server.properties to fix existing worlds
without deleting them.
2026-03-24 13:07:04 -05:00
itsRevela 5dad6c24f7 Fix server list refresh and add cancellable non-blocking connection
Server list: edits and deletions now update the UI immediately by
calling SearchForGames() in ForceFriendsSessionRefresh() and
UpdateGamesList() on nav-back to LoadOrJoinMenu.

Connection: moved WinsockNetLayer::JoinGame() to a background thread
with non-blocking sockets (5s timeout, 3 retries). Users can cancel
with B/Escape during the attempt. Failed connections always show an
error dialog.
2026-03-24 11:30:14 -05:00
ryleu f3915a0603
add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
piebot 6a1e0df0f2 fix common.cmake 2026-03-24 17:58:31 +03:00
piebot ed38461e15 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-24 16:53:12 +03:00
piebot 6646eefb5e Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
Lord Cambion a5139ce172 Desert Temple Update
Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion c6578405fc Fixes
Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
Lord Cambion 6fc2808592 5 New Technical Biomes 2026-03-24 13:41:49 +01:00
piebot d10deb4cc2 Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
This reverts commit f5b134aa90, reversing
changes made to f0b06116c2.
2026-03-24 15:12:06 +03:00
piebot 5b2fd49b40 Revert "Changed Steve's skin from 64x64 to 64x32"
This reverts commit 4a96ce18b2.
2026-03-24 15:12:02 +03:00
Sylvessa 993052409a
Fix XUID logging (#1395)
* pass invalid_xuid to other players

* actually more simple fix
2026-03-24 05:04:07 -04:00
Ayush Thoren ed9cbae3f7
Fix initial cursor position for in-game UI elements (#1120)
Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-23 21:06:20 -05:00
Sylvessa daed75b8a1
make handleParticleEvent actually parse the particle type instead of hardcoding hearts (#1399) 2026-03-23 20:11:37 -05:00
rtm516 9e715cb3bc
Fix render order of F3 debug screen (#1239) 2026-03-23 18:01:40 -05:00
Sylvessa 127465b0eb
add advanced tooltips, F3+H combo, and handle settings (#1389) 2026-03-23 17:54:46 -05:00
itsRevela d4d5ffe403 Fix archive path for new Windows username 2026-03-23 12:34:32 -05:00
itsRevela dd4b76d02a Disable automatic release on push for nightly-server workflow 2026-03-23 12:33:48 -05:00
itsRevela e1446953c4 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	CMakeLists.txt
#	Minecraft.Client/CMakeLists.txt
#	Minecraft.Client/ClientConnection.cpp
#	Minecraft.Client/Common/Media/MediaWindows64.arc
#	Minecraft.Client/Common/UI/UIControl_TextInput.cpp
#	Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
#	Minecraft.Client/Gui.cpp
#	Minecraft.Client/PlayerList.cpp
#	Minecraft.Client/ServerPlayerGameMode.cpp
#	Minecraft.Client/Windows64/KeyboardMouseInput.h
#	Minecraft.Client/Windows64Media/strings.h
#	Minecraft.Client/cmake/sources/Windows.cmake
#	Minecraft.Server/CMakeLists.txt
#	Minecraft.Server/ServerProperties.cpp
#	Minecraft.Server/ServerProperties.h
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.Server/cmake/sources/Common.cmake
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
2026-03-23 12:29:00 -05:00
itsRevela cbc0617dcd Update README with upstream merge features 2026-03-23 12:22:03 -05:00
itsRevela 58c73d1052 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	Minecraft.Client/Common/Media/MediaWindows64.arc
#	Minecraft.Client/Common/UI/UIControl_TextInput.cpp
2026-03-23 12:12:37 -05:00
itsRevela 712ae60a6f Fix unicode glyph color in per-vertex font rendering path
The upstream font color fix (commit be7e2ca9) switched from glColor4f to
per-vertex t->color() but renderUnicodeCharacter() still relied on glColor4f.
Set glColor4f to currentColor before rendering unicode glyphs and restore
white after, and re-apply t->color() when resuming the batched draw.
2026-03-23 12:09:57 -05:00
itsRevela 3ea2eda597 Fix: CMP0057 policy was not set (#1367) 2026-03-23 11:58:13 -05:00
itsRevela 93532ef533 Stained Glass Survival Integration & Crafting UI Fix (#1195) 2026-03-23 11:58:13 -05:00
itsRevela d446985f12 Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Resolved conflicts with existing fork paste implementation - adopted upstream's
batch sanitize-then-insert approach over char-by-char insertion.
2026-03-23 11:57:59 -05:00
itsRevela 33a3d69fc8 Clicking outside container now drops items (#1306) 2026-03-23 11:57:16 -05:00
itsRevela 8e820975b1 Allow displaying item lore (#1384) 2026-03-23 11:57:16 -05:00
itsRevela dde608b1e9 Fix missing trapped chest textures in Natural Texture Pack (#1381) 2026-03-23 11:57:16 -05:00
itsRevela 1dda62a924 Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) 2026-03-23 11:57:16 -05:00
itsRevela a4ca19ff17 Add ifdef debug around handle debug options (#1382) 2026-03-23 11:57:15 -05:00
itsRevela d7c0830eb4 Fix font rendering for color and formatting codes (#1017) 2026-03-23 11:56:36 -05:00
itsRevela 3fa959ab07 Fix Sign (#1369) + re-add VSync/ExclusiveFullscreen checkboxes
Cherry-picked upstream sign fix (SignEntryMenu720 restored) and re-applied
VSync and ExclusiveFullscreen checkbox patches to all SettingsGraphicsMenu SWFs
using the ffdec_lib Java tools.
2026-03-23 11:49:12 -05:00
itsRevela 4adce63f3d Update maximum limits for game entities (#1355) 2026-03-23 11:35:48 -05:00
itsRevela bb16e953a7 Fix CMake build configuration for Windows64 platform
- Add #include <windows.h> to extraX64.h for Windows type definitions
- Remove duplicate byte typedef and suppress std::byte via _HAS_STD_BYTE=0
- Define _WINDOWS64 for correct platform header selection
- Set IGGY_LIBS to iggy_w64.lib for proper Iggy UI library linking
2026-03-23 11:31:51 -05:00
piebot 4a96ce18b2 Changed Steve's skin from 64x64 to 64x32 2026-03-23 15:38:45 +03:00
piebot f5b134aa90
Merge pull request #12 from ItzSonicFaner/LegacyEvolved
Skins update
2026-03-23 10:29:17 +03:00
Connor Beard 77433dbd86
Fix: CMP0057 policy was not set (#1367) 2026-03-22 23:27:42 -05:00
Connor Beard 57f031a7c8 Fix: CMP0057 policy was not set (#1367) 2026-03-22 23:27:42 -05:00
Lord Cambion f0b06116c2 flower forste part 1 + decompiled roofed forest 2026-03-23 03:44:02 +01:00
Lord Cambion 9a6d126ae1
Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Lord Cambion 174eba45c7 Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela 39e46751bf
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Revela dec26b43d5 Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Alezito2008 ebab3ec40f
Clicking outside container now drops items (#1306)
Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Alezito2008 dbee7d398e Clicking outside container now drops items (#1306)
Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Sylvessa c1ce97f7be
allow displaying item lore (#1384) 2026-03-22 20:50:06 -05:00