Readme: Fix multiplayer exit loophole for non-host players

Added multiplayer fix to prevent host exit loophole.
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Revela 2026-03-15 01:07:54 -05:00 committed by GitHub
parent ae006e03f4
commit ddf60a573e

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@ -16,6 +16,7 @@ Proper implementation of Hardcore Mode in LCE!
- difficulty slider forces "Difficulty: Hardcore" on world load
- singleplayer: host death, force no respawn, on exit deletes world
- multiplayer: host death = world delete upon exit --- joiner death = only exit available, persists upon rejoin (no respawn option)
- multiplayer fixes: added fix to prevent host from using exit-without-saving loophole for nonhost players that died
## Introduction