From ddf60a573ee94149db5c190c571c2480f2f258a1 Mon Sep 17 00:00:00 2001 From: Revela Date: Sun, 15 Mar 2026 01:07:54 -0500 Subject: [PATCH] Readme: Fix multiplayer exit loophole for non-host players Added multiplayer fix to prevent host exit loophole. --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 9697a14d..5c53d6e1 100644 --- a/README.md +++ b/README.md @@ -16,6 +16,7 @@ Proper implementation of Hardcore Mode in LCE! - difficulty slider forces "Difficulty: Hardcore" on world load - singleplayer: host death, force no respawn, on exit deletes world - multiplayer: host death = world delete upon exit --- joiner death = only exit available, persists upon rejoin (no respawn option) +- multiplayer fixes: added fix to prevent host from using exit-without-saving loophole for nonhost players that died ## Introduction