diff --git a/README.md b/README.md index 9697a14d..5c53d6e1 100644 --- a/README.md +++ b/README.md @@ -16,6 +16,7 @@ Proper implementation of Hardcore Mode in LCE! - difficulty slider forces "Difficulty: Hardcore" on world load - singleplayer: host death, force no respawn, on exit deletes world - multiplayer: host death = world delete upon exit --- joiner death = only exit available, persists upon rejoin (no respawn option) +- multiplayer fixes: added fix to prevent host from using exit-without-saving loophole for nonhost players that died ## Introduction