sylvessa
706afb70d4
bring back chat spam kick
2026-04-13 21:30:30 -05:00
sylvessa
1fafeb3baa
fix oopsy poopsy
2026-04-13 21:25:24 -05:00
sylvessa
66bc1a32ee
Merge remote-tracking branch 'mclce/main' into feature/plugin-api
2026-04-13 20:57:47 -05:00
sylvessa
08f3aeff5f
fill in old stubs regaridng chunk stuff & another inv fix
2026-04-13 20:55:02 -05:00
sylvessa
6e6697dbc2
chunk additions
2026-04-13 19:43:48 -05:00
Loki Rautio
f78dec6e00
Remove redundant/unused 4JLibs files
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also adds some countermeasures against, yknow.
2026-04-13 01:26:36 -05:00
Tyler Reese
78afb091a4
fix: Implement missing critical hit sound ( #1141 )
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* Fix
* Crit Sound Now Plays On Death
* Revert BuildVer.h
---------
Co-authored-by: Loki <lokio.casebstv@gmail.com>
2026-04-12 23:24:29 -05:00
Tyler Reese
2d41711055
fix: Prevent contextually wrong music from playing ( #1138 )
2026-04-12 23:22:14 -05:00
DrPerkyLegit
14f8d793dd
Add Chat Formatting Support For Servers ( #1483 )
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* add chat support for html formatting
* html character serialization, normal color format support
* change for chat input handling on color
has a bug where the text after the cursor gets stripped of its color, need to make a function to backstep on a string and find the last used color codes, or get all color codes used before the string is split, and apply them to the start of the next string
* expose jukebox label as action bar like java
* prevent players from sending chat color
* restore non styled chat size check
2026-04-12 23:17:45 -05:00
GabsPuNs
bfcb621808
Exclude more files, reduce build .zip size ( #1374 )
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* Fix Sign
* Exclude more files from the compilation.
* Remove Trial and Tutorial folder in Common, Tutorial world is in windows64media
2026-04-12 23:17:21 -05:00
Toru the Red Fox
050c501786
Request dedicated GPU ( #850 )
2026-04-12 22:56:24 -05:00
Botch
e5ce9a06cd
fix: Disable font mipmapping ( #1410 )
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Fixes visual artifacts with signs, improving legibility at distances
2026-04-12 22:55:07 -05:00
Us3ful"-Dev
e730033bcc
fix: Prevent end poem crash ( #1489 )
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Removed player name check that always fails to work on non host instances
2026-04-12 22:53:39 -05:00
DrPerkyLegit
82c1ae1968
fix: Increase entity network limit to 16k entities ( #1492 )
2026-04-12 22:50:46 -05:00
DrPerkyLegit
c7014f6b18
feat: Scrollable chat ( #1493 )
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* chat scrolling
* allow escape to close chat instead of opening pause
2026-04-12 22:50:16 -05:00
DrPerkyLegit
744048f455
Better Text Scaling ( #1494 )
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* f3 menu text scaling
* Reduce overscaling above 1080p
Restores original scaling for 1440p to try and keep the text size more
sane on high DPI monitors
---------
Co-authored-by: Loki Rautio <lokirautio@gmail.com>
2026-04-12 22:48:08 -05:00
Tyler Reese
d25b762ca5
Fix _jeb easter egg on sheep ( #1488 )
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Fixed the original jeb sheep behavior.
For some reason the later code (now commented out) just completely overrid it
2026-04-08 22:34:48 -05:00
Loki Rautio
d0786f956d
Update more references to old smartcmd repo
2026-04-07 20:29:32 -05:00
sylvessa
0ccd327b3f
add additional logging to save thread, stop winsocknetlayer listning on server shutdown
2026-04-06 21:29:32 -05:00
sylvessa
098582dea8
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-04-06 12:43:05 -05:00
rucheykov
b928351e0b
Update Windows64_Minecraft.cpp ( #1468 )
2026-04-06 12:34:25 -05:00
Fireblade
98a86fc69b
feat. set intro scene background to white ( #1474 )
2026-04-06 12:33:45 -05:00
sylvessa
18a673bd46
blockstate, more block events, command preprocess event.
2026-04-06 01:52:58 -05:00
DrPerkyLegit
21b5accc69
Feature/plugin api experimental ( #12 )
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* added a null check to fix crash, expose internal latency value (its buggy)
* fix latency calculations
* sending packets from c#
* world save event, move shutdown def, move called location of shutdown, expose FourKit.FireEvent
* add docs
---------
Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-04-05 21:21:22 -05:00
sylvessa
7251a8419f
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-04-05 12:59:27 -05:00
Sylvessa
c2ea1fa62b
optimization: remove redundant lastTime setter ( #1479 )
2026-04-05 12:51:37 -05:00
Sylvessa
a4e689095c
fix: wither and ender dragon custom names ( #1472 )
2026-04-04 22:04:02 -05:00
sylvessa
1782f7c0d5
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-04-03 17:45:38 -05:00
DrPerkyLegit
08a88fed6e
optimizations ( #10 )
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* optimize item data communication, options for future item flags
* lighten load on gc from inventory apis
* dont allocate for SyncPlayerFromNative
* fix blocklag
2026-04-03 17:08:59 -05:00
DrPerkyLegit
ebc1d4c640
Events, minor apis, stubs for future pr ( #9 )
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* StructureGrowEvent, expose internal dimension id
* Update StructureGrowEvent.cs
* PlayerLoginEvent, ability to change xuids, get xuids, stub for experimental player connection api
* add docs, fix up to use cmake
---------
Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-04-02 17:22:07 -05:00
Sylvessa
8bf0343544
fix: boat plr height & sneak height ( #1459 )
2026-04-02 17:16:31 -05:00
sylvessa
9f013dbb7f
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-04-02 15:41:52 -05:00
blongm
d3412aaae7
Fixed issue with world seeds not saving correctly ( #1119 )
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## Description
Fix issue where typing in a short seed on world creation doesn't save the seed correctly
## Changes
### Previous Behavior
Typing in a seed on the world creation menu that's less than 8 characters long will result in garbage data being saved as the seed. Happens with controller and KBM.
You can see this in-game - if you exit the world options menu and go back in, the seed will show up as boxes □□□.
Weirdly, if you type a seed again, it behaves as expected.
### Root Cause
For some reason, assigning `m_params->seed` to the seed text points it to garbage data, when it's 7 characters or less.
### New Behavior
Seed entry behaves as expected.
### Fix Implementation
- Added `static_cast<wstring>` before assignment to `m_params->seed`.
- Also replaced `(wchar_t *)` with `reinterpret_cast<wchar_t*>` in the functions.
### AI Use Disclosure
No AI was used
2026-03-30 06:05:32 -05:00
DrPerkyLegit
da2aaf1247
Add PlayerPreLoginEvent ( #8 )
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* PlayerPreLoginEvent, comments for more events
* basic plugin events
* plugin failed to load event
* add docs
---------
Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-03-29 12:56:24 -05:00
sylvessa
abbe007492
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-29 00:55:46 -05:00
Botch
277d74716e
Render custom skin boxes on viewmodel ( #1415 )
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* Update PlayerRenderer.cpp
* Fix fatal bug where skins with no additional boxes would crash the game
2026-03-28 14:44:27 -05:00
Sestain
7447fabe0d
Fix game crashing if DLC has XMLVERSION paramater ( #1285 )
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* Fix game crashing if DLC has XMLVERSION paramater
* Better implementation of XMLVersion check
* Forgot to add type name to the list
* Removed extra newline
2026-03-27 15:11:27 -05:00
Sestain
3c1166c45e
Added support for Big-Endian DLCs ( #1291 )
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* Added support for Big-Endian DLCs
* Remove unused variable
* Remove the things made for other PR
2026-03-27 15:59:35 -04:00
sylvessa
fea50d33e2
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-26 17:06:59 -05:00
666uvu
73d713878c
fix redstone tick persistence on chunk unload ( #1423 )
2026-03-26 16:55:56 -05:00
sylvessa
5a6bf5e733
fix enchants disappearing when dropped
2026-03-26 16:16:22 -05:00
Sylvessa
c96a8ee524
fix splitscreen xuids ( #1413 )
2026-03-26 10:19:20 -04:00
Sylvessa
1a50770647
Add asynchronous server joining ( #1408 )
2026-03-26 10:15:11 -04:00
sylvessa
4a220faebe
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-26 06:19:12 -05:00
Loki Rautio
dee559bd16
Revert "Memory leak fix: Make chunks unload properly ( #1406 )"
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This reverts commit a24318eedc .
This fix introduces broken behavior for dedicated servers. It will be
merged back in once the related issue is fixed
2026-03-26 01:37:23 -05:00
sylvessa
ff4debf6a9
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-25 17:19:41 -05:00
ModMaker101
a24318eedc
Memory leak fix: Make chunks unload properly ( #1406 )
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* Fix chunk unload and cleanup logic, fixes #1347
* Applying formatting to code I edited 😝
2026-03-24 23:25:18 -05:00
sylvessa
fb3a65ac10
Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api
2026-03-24 21:20:23 -05:00
sylvessa
06aef8ddaf
reference ME in some todos
2026-03-24 21:19:42 -05:00
sylvessa
def50adfcc
cleanup
2026-03-24 21:13:15 -05:00