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Update Windows64_Minecraft.cpp (#1468)
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@ -665,7 +665,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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}
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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return DefWindowProcW(hWnd, message, wParam, lParam);
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}
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return 0;
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}
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@ -677,23 +677,23 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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//
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ATOM MyRegisterClass(HINSTANCE hInstance)
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{
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WNDCLASSEX wcex;
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WNDCLASSEXW wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.cbSize = sizeof(WNDCLASSEXW);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, "Minecraft");
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wcex.hIcon = LoadIconW(hInstance, L"Minecraft");
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wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = "Minecraft";
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wcex.lpszClassName = "MinecraftClass";
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wcex.lpszMenuName = L"Minecraft";
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wcex.lpszClassName = L"MinecraftClass";
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wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_MINECRAFTWINDOWS));
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return RegisterClassEx(&wcex);
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return RegisterClassExW(&wcex);
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}
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//
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@ -713,8 +713,8 @@ BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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RECT wr = {0, 0, g_rScreenWidth, g_rScreenHeight}; // set the size, but not the position
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AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE); // adjust the size
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g_hWnd = CreateWindow( "MinecraftClass",
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"Minecraft",
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g_hWnd = CreateWindowW( L"MinecraftClass",
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L"Minecraft",
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT,
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0,
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