LCEMP/Minecraft.Client/Windows64/Windows64_Minecraft.cpp
2026-03-03 15:18:04 -05:00

2812 lines
89 KiB
C++

// Minecraft.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include <assert.h>
#include <ctype.h>
#include "GameConfig\Minecraft.spa.h"
#include "..\MinecraftServer.h"
#include "..\PlayerList.h"
#include "..\ServerPlayer.h"
#include "..\PlayerConnection.h"
#include "..\LocalPlayer.h"
#include "..\..\Minecraft.World\ItemInstance.h"
#include "..\..\Minecraft.World\MapItem.h"
#include "..\..\Minecraft.World\Recipes.h"
#include "..\..\Minecraft.World\Recipy.h"
#include "..\..\Minecraft.World\Language.h"
#include "..\..\Minecraft.World\StringHelpers.h"
#include "..\..\Minecraft.World\AABB.h"
#include "..\..\Minecraft.World\Vec3.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\ClientConnection.h"
#include "..\User.h"
#include "..\ChatScreen.h"
#include "..\TextEditScreen.h"
#include "..\..\Minecraft.World\Socket.h"
#include "..\KeyboardMouseInput.h"
#include "..\..\Minecraft.World\ThreadName.h"
#include "..\..\Minecraft.Client\StatsCounter.h"
#include "..\ConnectScreen.h"
//#include "Social\SocialManager.h"
//#include "Leaderboards\LeaderboardManager.h"
//#include "XUI\XUI_Scene_Container.h"
//#include "NetworkManager.h"
#include "..\..\Minecraft.Client\Tesselator.h"
#include "..\..\Minecraft.Client\Options.h"
#include "Sentient\SentientManager.h"
#include "..\..\Minecraft.World\IntCache.h"
#include "..\Textures.h"
#include "Resource.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\..\Minecraft.World\OldChunkStorage.h"
#include "Network\WinsockNetLayer.h"
#include <fstream>
#include <sstream>
#include <map>
#include "Xbox/resource.h"
HINSTANCE hMyInst;
LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam);
char chGlobalText[256];
uint16_t ui16GlobalText[256];
#define THEME_NAME "584111F70AAAAAAA"
#define THEME_FILESIZE 2797568
//#define THREE_MB 3145728 // minimum save size (checking for this on a selected device)
//#define FIVE_MB 5242880 // minimum save size (checking for this on a selected device)
//#define FIFTY_TWO_MB (1024*1024*52) // Maximum TCR space required for a save (checking for this on a selected device)
#define FIFTY_ONE_MB (1000000*51) // Maximum TCR space required for a save is 52MB (checking for this on a selected device)
//#define PROFILE_VERSION 3 // new version for the interim bug fix 166 TU
#define NUM_PROFILE_VALUES 5
#define NUM_PROFILE_SETTINGS 4
DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]=
{
#ifdef _XBOX
XPROFILE_OPTION_CONTROLLER_VIBRATION,
XPROFILE_GAMER_YAXIS_INVERSION,
XPROFILE_GAMER_CONTROL_SENSITIVITY,
XPROFILE_GAMER_ACTION_MOVEMENT_CONTROL,
XPROFILE_TITLE_SPECIFIC1,
#else
0,0,0,0,0
#endif
};
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, we need to keep the quadword app time
// as a LARGE_INTEGER so that we don't lose precision after running
// for a long time.
//-------------------------------------------------------------------------------------
BOOL g_bWidescreen = TRUE;
int g_iScreenWidth = 1920;
int g_iScreenHeight = 1080;
char g_Win64Username[17] = {0};
wchar_t g_Win64UsernameW[17] = {0};
bool g_Win64DedicatedServerMode = false;
extern HINSTANCE g_hInst;
extern HWND g_hWnd;
static bool g_dedicatedGuiEnabled = false;
static HWND g_hDedicatedStatus = NULL;
static HWND g_hDedicatedDetails = NULL;
static HWND g_hDedicatedLog = NULL;
static HWND g_hDedicatedStopButton = NULL;
static HWND g_hDedicatedRefreshButton = NULL;
static HWND g_hDedicatedCopyButton = NULL;
static HWND g_hDedicatedSaveToggleButton = NULL;
static HWND g_hDedicatedWhitelistToggleButton = NULL;
static HWND g_hDedicatedKickAllButton = NULL;
static HFONT g_hDedicatedFont = NULL;
static HBRUSH g_hDedicatedBgBrush = NULL;
static HBRUSH g_hDedicatedPanelBrush = NULL;
static HBRUSH g_hDedicatedLogBrush = NULL;
static DWORD g_dedicatedServerStartTick = 0;
static int g_dedicatedPort = WIN64_NET_DEFAULT_PORT;
static unsigned int g_dedicatedMaxPlayers = MINECRAFT_NET_MAX_PLAYERS;
static wstring g_dedicatedWorldName = L"Dedicated Server";
static wstring g_dedicatedBindAddress = L"0.0.0.0";
static bool g_networkManagerReady = false;
static const UINT WM_APP_DEDICATED_APPEND_LOG = WM_APP + 101;
static const UINT ID_DEDICATED_TIMER = 9001;
static const int ID_DEDICATED_STOP_BUTTON = 9002;
static const int ID_DEDICATED_REFRESH_BUTTON = 9003;
static const int ID_DEDICATED_COPY_BUTTON = 9004;
static const int ID_DEDICATED_SAVE_TOGGLE_BUTTON = 9005;
static const int ID_DEDICATED_WHITELIST_TOGGLE_BUTTON = 9006;
static const int ID_DEDICATED_KICKALL_BUTTON = 9007;
static const COLORREF DEDICATED_BG_COLOR = RGB(16, 18, 22);
static const COLORREF DEDICATED_PANEL_COLOR = RGB(28, 31, 36);
static const COLORREF DEDICATED_TEXT_COLOR = RGB(225, 232, 240);
static const COLORREF DEDICATED_MUTED_TEXT_COLOR = RGB(170, 182, 198);
static const COLORREF DEDICATED_LOG_BG_COLOR = RGB(12, 14, 18);
void Windows64_DedicatedGuiPushLog(const char *text);
static void DedicatedGuiUpdateStatus();
static void DedicatedGuiAppendLogNow(const char *text);
static void DedicatedGuiCreateControls(HWND hWnd);
static void DedicatedGuiLayout(HWND hWnd);
static void DedicatedGuiUpdateControlLabels();
static void DedicatedGuiCopyConnectInfo(HWND hWnd);
static void DedicatedGuiKickAllPlayers();
static void StandaloneWriteLogLine(const char *text)
{
if (text == NULL)
{
return;
}
wchar_t exePath[MAX_PATH];
if (!GetModuleFileNameW(NULL, exePath, MAX_PATH))
{
return;
}
wstring logPath(exePath);
size_t lastSlash = logPath.find_last_of(L"\\/");
if (lastSlash != wstring::npos)
{
logPath = logPath.substr(0, lastSlash + 1) + L"StandaloneDebug.log";
}
else
{
logPath = L"StandaloneDebug.log";
}
HANDLE file = CreateFileW(logPath.c_str(), FILE_APPEND_DATA, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (file == INVALID_HANDLE_VALUE)
{
return;
}
SYSTEMTIME st;
GetLocalTime(&st);
char prefix[64];
_snprintf_s(prefix, sizeof(prefix), _TRUNCATE, "[%02d:%02d:%02d.%03d] ",
st.wHour, st.wMinute, st.wSecond, st.wMilliseconds);
DWORD bytesWritten = 0;
WriteFile(file, prefix, (DWORD)strlen(prefix), &bytesWritten, NULL);
WriteFile(file, text, (DWORD)strlen(text), &bytesWritten, NULL);
size_t len = strlen(text);
if (len == 0 || (text[len - 1] != '\n' && text[len - 1] != '\r'))
{
const char *newline = "\r\n";
WriteFile(file, newline, (DWORD)strlen(newline), &bytesWritten, NULL);
}
CloseHandle(file);
}
static void StandaloneLog(const char *format, ...)
{
char buffer[1024];
va_list ap;
va_start(ap, format);
vsnprintf(buffer, sizeof(buffer), format, ap);
va_end(ap);
StandaloneWriteLogLine(buffer);
Windows64_DedicatedGuiPushLog(buffer);
}
void Windows64_DedicatedGuiPushLog(const char *text)
{
if (!g_dedicatedGuiEnabled || text == NULL || text[0] == 0 || g_hWnd == NULL)
{
return;
}
size_t len = strlen(text);
char *copy = new char[len + 1];
strcpy_s(copy, len + 1, text);
if (!PostMessage(g_hWnd, WM_APP_DEDICATED_APPEND_LOG, 0, (LPARAM)copy))
{
delete[] copy;
}
}
static void DedicatedGuiAppendLogNow(const char *text)
{
if (g_hDedicatedLog == NULL || text == NULL || text[0] == 0)
{
return;
}
char line[1200];
_snprintf_s(line, sizeof(line), _TRUNCATE, "%s\r\n", text);
int wideLen = MultiByteToWideChar(CP_ACP, 0, line, -1, NULL, 0);
if (wideLen <= 1)
{
return;
}
wchar_t *wide = new wchar_t[wideLen];
MultiByteToWideChar(CP_ACP, 0, line, -1, wide, wideLen);
int curLen = GetWindowTextLengthW(g_hDedicatedLog);
if (curLen > 120000)
{
SendMessageW(g_hDedicatedLog, WM_SETTEXT, 0, (LPARAM)L"");
curLen = 0;
}
SendMessageW(g_hDedicatedLog, EM_SETSEL, curLen, curLen);
SendMessageW(g_hDedicatedLog, EM_REPLACESEL, FALSE, (LPARAM)wide);
delete[] wide;
}
static void DedicatedGuiUpdateStatus()
{
if (!g_dedicatedGuiEnabled)
{
return;
}
if (g_hDedicatedStatus != NULL)
{
const bool gameStarted = app.GetGameStarted();
bool inSession = false;
int players = 0;
bool whitelistEnabled = false;
if (MinecraftServer::getInstance() != NULL && MinecraftServer::getInstance()->getPlayers() != NULL)
{
whitelistEnabled = MinecraftServer::getInstance()->getPlayers()->isWhitelistEnabled();
}
if (g_networkManagerReady)
{
inSession = g_NetworkManager.IsInSession();
players = g_NetworkManager.GetPlayerCount();
}
const wchar_t *state = gameStarted ? L"Online" : (inSession ? L"Starting" : L"Offline");
const bool saveDisabled = app.GetGameHostOption(eGameHostOption_DisableSaving) != 0;
wchar_t status[256];
swprintf_s(status, L"Status: %ls Players: %d/%u Saving: %ls Whitelist: %ls",
state,
players,
g_dedicatedMaxPlayers,
saveDisabled ? L"Off" : L"On",
whitelistEnabled ? L"On" : L"Off");
SetWindowTextW(g_hDedicatedStatus, status);
}
if (g_hDedicatedDetails != NULL)
{
DWORD uptimeSeconds = 0;
if (g_dedicatedServerStartTick != 0)
{
uptimeSeconds = (GetTickCount() - g_dedicatedServerStartTick) / 1000;
}
const DWORD hours = uptimeSeconds / 3600;
const DWORD minutes = (uptimeSeconds % 3600) / 60;
const DWORD seconds = uptimeSeconds % 60;
wchar_t details[512];
swprintf_s(details,
L"World: %ls Bind: %ls Port: %d Uptime: %02lu:%02lu:%02lu",
g_dedicatedWorldName.c_str(),
g_dedicatedBindAddress.c_str(),
g_dedicatedPort,
hours,
minutes,
seconds);
SetWindowTextW(g_hDedicatedDetails, details);
}
DedicatedGuiUpdateControlLabels();
}
static void DedicatedGuiUpdateControlLabels()
{
if (!g_dedicatedGuiEnabled)
{
return;
}
const bool saveDisabled = app.GetGameHostOption(eGameHostOption_DisableSaving) != 0;
if (g_hDedicatedSaveToggleButton != NULL)
{
SetWindowTextW(g_hDedicatedSaveToggleButton, saveDisabled ? L"Enable Saving" : L"Disable Saving");
}
bool whitelistEnabled = false;
MinecraftServer *server = MinecraftServer::getInstance();
if (server != NULL && server->getPlayers() != NULL)
{
whitelistEnabled = server->getPlayers()->isWhitelistEnabled();
}
if (g_hDedicatedWhitelistToggleButton != NULL)
{
SetWindowTextW(g_hDedicatedWhitelistToggleButton, whitelistEnabled ? L"Whitelist: ON" : L"Whitelist: OFF");
}
}
static void DedicatedGuiCopyConnectInfo(HWND hWnd)
{
wchar_t joinText[256];
swprintf_s(joinText, L"%ls:%d", g_dedicatedBindAddress.c_str(), g_dedicatedPort);
if (!OpenClipboard(hWnd))
{
StandaloneLog("Dedicated GUI: failed to open clipboard");
return;
}
EmptyClipboard();
const size_t chars = wcslen(joinText) + 1;
HGLOBAL hMem = GlobalAlloc(GMEM_MOVEABLE, chars * sizeof(wchar_t));
if (hMem != NULL)
{
void *dst = GlobalLock(hMem);
if (dst != NULL)
{
memcpy(dst, joinText, chars * sizeof(wchar_t));
GlobalUnlock(hMem);
SetClipboardData(CF_UNICODETEXT, hMem);
char joinTextA[256] = { 0 };
wcstombs(joinTextA, joinText, sizeof(joinTextA) - 1);
StandaloneLog("Dedicated GUI: copied connect address %s", joinTextA);
}
else
{
GlobalFree(hMem);
}
}
CloseClipboard();
}
static void DedicatedGuiKickAllPlayers()
{
MinecraftServer *server = MinecraftServer::getInstance();
if (server == NULL || server->getPlayers() == NULL)
{
return;
}
vector<shared_ptr<ServerPlayer> > toKick;
toKick.reserve(server->getPlayers()->players.size());
for (size_t i = 0; i < server->getPlayers()->players.size(); ++i)
{
shared_ptr<ServerPlayer> p = server->getPlayers()->players[i];
if (p == NULL || p->connection == NULL)
{
continue;
}
INetworkPlayer *np = p->connection->getNetworkPlayer();
if (np != NULL && np->IsLocal())
{
continue;
}
toKick.push_back(p);
}
for (size_t i = 0; i < toKick.size(); ++i)
{
toKick[i]->connection->setWasKicked();
toKick[i]->connection->disconnect(DisconnectPacket::eDisconnect_Kicked);
}
StandaloneLog("Dedicated GUI: kicked %u players", (unsigned int)toKick.size());
}
static void DedicatedGuiLayout(HWND hWnd)
{
if (!g_dedicatedGuiEnabled || hWnd == NULL)
{
return;
}
RECT rc;
GetClientRect(hWnd, &rc);
const int width = rc.right - rc.left;
const int height = rc.bottom - rc.top;
const int margin = 14;
const int statusH = 32;
const int detailsH = 24;
const int buttonH = 32;
const int buttonGap = 8;
const int logTop = margin + statusH + detailsH + margin;
const int logBottom = height - margin - buttonH - margin;
const int logH = (logBottom > logTop) ? (logBottom - logTop) : 40;
if (g_hDedicatedStatus != NULL)
{
SetWindowPos(g_hDedicatedStatus, NULL, margin, margin, width - (margin * 2), statusH, SWP_NOZORDER);
}
if (g_hDedicatedDetails != NULL)
{
SetWindowPos(g_hDedicatedDetails, NULL, margin, margin + statusH, width - (margin * 2), detailsH, SWP_NOZORDER);
}
if (g_hDedicatedLog != NULL)
{
SetWindowPos(g_hDedicatedLog, NULL, margin, logTop, width - (margin * 2), logH, SWP_NOZORDER);
}
const int controlCount = 6;
const int buttonW = (width - (margin * 2) - (buttonGap * (controlCount - 1))) / controlCount;
int x = margin;
if (g_hDedicatedRefreshButton != NULL)
{
SetWindowPos(g_hDedicatedRefreshButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
x += buttonW + buttonGap;
}
if (g_hDedicatedCopyButton != NULL)
{
SetWindowPos(g_hDedicatedCopyButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
x += buttonW + buttonGap;
}
if (g_hDedicatedSaveToggleButton != NULL)
{
SetWindowPos(g_hDedicatedSaveToggleButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
x += buttonW + buttonGap;
}
if (g_hDedicatedWhitelistToggleButton != NULL)
{
SetWindowPos(g_hDedicatedWhitelistToggleButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
x += buttonW + buttonGap;
}
if (g_hDedicatedKickAllButton != NULL)
{
SetWindowPos(g_hDedicatedKickAllButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
x += buttonW + buttonGap;
}
if (g_hDedicatedStopButton != NULL)
{
SetWindowPos(g_hDedicatedStopButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER);
}
}
static void DedicatedGuiCreateControls(HWND hWnd)
{
if (!g_dedicatedGuiEnabled || hWnd == NULL)
{
return;
}
g_hDedicatedFont = CreateFontW(
-17, 0, 0, 0, FW_MEDIUM, FALSE, FALSE, FALSE,
DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, CLEARTYPE_QUALITY,
DEFAULT_PITCH | FF_DONTCARE, L"Segoe UI");
if (g_hDedicatedBgBrush == NULL) g_hDedicatedBgBrush = CreateSolidBrush(DEDICATED_BG_COLOR);
if (g_hDedicatedPanelBrush == NULL) g_hDedicatedPanelBrush = CreateSolidBrush(DEDICATED_PANEL_COLOR);
if (g_hDedicatedLogBrush == NULL) g_hDedicatedLogBrush = CreateSolidBrush(DEDICATED_LOG_BG_COLOR);
g_hDedicatedStatus = CreateWindowExW(
0, L"STATIC", L"Status: Starting",
WS_CHILD | WS_VISIBLE,
10, 10, 100, 20,
hWnd, NULL, g_hInst, NULL);
g_hDedicatedDetails = CreateWindowExW(
0, L"STATIC", L"",
WS_CHILD | WS_VISIBLE,
10, 34, 100, 20,
hWnd, NULL, g_hInst, NULL);
g_hDedicatedLog = CreateWindowExW(
WS_EX_CLIENTEDGE, L"EDIT", L"",
WS_CHILD | WS_VISIBLE | WS_VSCROLL | ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY,
10, 60, 100, 100,
hWnd, NULL, g_hInst, NULL);
g_hDedicatedRefreshButton = CreateWindowExW(
0, L"BUTTON", L"Refresh",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_REFRESH_BUTTON, g_hInst, NULL);
g_hDedicatedCopyButton = CreateWindowExW(
0, L"BUTTON", L"Copy Join IP",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_COPY_BUTTON, g_hInst, NULL);
g_hDedicatedSaveToggleButton = CreateWindowExW(
0, L"BUTTON", L"Disable Saving",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_SAVE_TOGGLE_BUTTON, g_hInst, NULL);
g_hDedicatedWhitelistToggleButton = CreateWindowExW(
0, L"BUTTON", L"Whitelist: OFF",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_WHITELIST_TOGGLE_BUTTON, g_hInst, NULL);
g_hDedicatedKickAllButton = CreateWindowExW(
0, L"BUTTON", L"Kick All",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_KICKALL_BUTTON, g_hInst, NULL);
g_hDedicatedStopButton = CreateWindowExW(
0, L"BUTTON", L"Stop Server",
WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
10, 10, 100, 28,
hWnd, (HMENU)ID_DEDICATED_STOP_BUTTON, g_hInst, NULL);
if (g_hDedicatedFont != NULL)
{
if (g_hDedicatedStatus != NULL) SendMessage(g_hDedicatedStatus, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedDetails != NULL) SendMessage(g_hDedicatedDetails, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedLog != NULL) SendMessage(g_hDedicatedLog, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedRefreshButton != NULL) SendMessage(g_hDedicatedRefreshButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedCopyButton != NULL) SendMessage(g_hDedicatedCopyButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedSaveToggleButton != NULL) SendMessage(g_hDedicatedSaveToggleButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedWhitelistToggleButton != NULL) SendMessage(g_hDedicatedWhitelistToggleButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedKickAllButton != NULL) SendMessage(g_hDedicatedKickAllButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
if (g_hDedicatedStopButton != NULL) SendMessage(g_hDedicatedStopButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE);
}
SetWindowTextW(hWnd, L"Minecraft Dedicated Server");
SetTimer(hWnd, ID_DEDICATED_TIMER, 1000, NULL);
DedicatedGuiLayout(hWnd);
DedicatedGuiUpdateStatus();
DedicatedGuiAppendLogNow("Dedicated server GUI ready");
}
static LONG WINAPI StandaloneUnhandledExceptionFilter(EXCEPTION_POINTERS *exceptionInfo)
{
if (exceptionInfo && exceptionInfo->ExceptionRecord)
{
StandaloneLog(
"Unhandled exception: code=0x%08X address=0x%p flags=0x%08X",
exceptionInfo->ExceptionRecord->ExceptionCode,
exceptionInfo->ExceptionRecord->ExceptionAddress,
exceptionInfo->ExceptionRecord->ExceptionFlags
);
}
else
{
StandaloneLog("Unhandled exception: exception info unavailable");
}
return EXCEPTION_CONTINUE_SEARCH;
}
static bool IsFilePath(const wstring &path)
{
DWORD attrs = GetFileAttributesW(path.c_str());
return attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_DIRECTORY) == 0;
}
static void ConfigureStandaloneWorkingDirectory()
{
wchar_t exePath[MAX_PATH];
if (!GetModuleFileNameW(NULL, exePath, MAX_PATH))
{
StandaloneLog("ConfigureStandaloneWorkingDirectory: GetModuleFileNameW failed");
return;
}
wstring exeDir(exePath);
size_t lastSlash = exeDir.find_last_of(L"\\/");
if (lastSlash == wstring::npos)
{
StandaloneLog("ConfigureStandaloneWorkingDirectory: executable path has no directory separator");
return;
}
exeDir = exeDir.substr(0, lastSlash);
wstring root = exeDir;
for (int i = 0; i < 8; ++i)
{
wstring mediaFromClient = root + L"\\Minecraft.Client\\Common\\Media\\MediaWindows64.arc";
wstring mediaLocal = root + L"\\Common\\Media\\MediaWindows64.arc";
wstring fontFromClient = root + L"\\Minecraft.Client\\Common\\res\\font\\Mojangles_7.png";
wstring fontLocal = root + L"\\Common\\res\\font\\Mojangles_7.png";
if (IsFilePath(mediaFromClient) || IsFilePath(fontFromClient))
{
wstring clientRoot = root + L"\\Minecraft.Client";
if (!SetCurrentDirectoryW(clientRoot.c_str()))
{
char pathA[MAX_PATH * 2] = { 0 };
wcstombs(pathA, clientRoot.c_str(), sizeof(pathA) - 1);
StandaloneLog("ConfigureStandaloneWorkingDirectory: failed to set cwd to '%s' (err=%lu)", pathA, GetLastError());
}
else
{
char pathA[MAX_PATH * 2] = { 0 };
wcstombs(pathA, clientRoot.c_str(), sizeof(pathA) - 1);
StandaloneLog("ConfigureStandaloneWorkingDirectory: cwd set to '%s'", pathA);
}
return;
}
if (IsFilePath(mediaLocal) || IsFilePath(fontLocal))
{
if (!SetCurrentDirectoryW(root.c_str()))
{
char pathA[MAX_PATH * 2] = { 0 };
wcstombs(pathA, root.c_str(), sizeof(pathA) - 1);
StandaloneLog("ConfigureStandaloneWorkingDirectory: failed to set cwd to '%s' (err=%lu)", pathA, GetLastError());
}
else
{
char pathA[MAX_PATH * 2] = { 0 };
wcstombs(pathA, root.c_str(), sizeof(pathA) - 1);
StandaloneLog("ConfigureStandaloneWorkingDirectory: cwd set to '%s'", pathA);
}
return;
}
root += L"\\..";
}
char exeDirA[MAX_PATH * 2] = { 0 };
wcstombs(exeDirA, exeDir.c_str(), sizeof(exeDirA) - 1);
StandaloneLog("ConfigureStandaloneWorkingDirectory: no media/font root found from '%s'", exeDirA);
}
struct Win64LaunchConfig
{
bool dedicated;
bool flatWorld;
bool disableSaving;
unsigned char maxPlayers;
int port;
string worldName;
string bindAddress;
string serverName;
bool whitelistEnabled;
};
static string TrimAscii(const string &in)
{
size_t start = 0;
while (start < in.size() && isspace((unsigned char)in[start]))
{
++start;
}
size_t end = in.size();
while (end > start && isspace((unsigned char)in[end - 1]))
{
--end;
}
return in.substr(start, end - start);
}
static bool ParseBoolValue(const string &value, bool defaultValue)
{
const string v = TrimAscii(value);
if (_stricmp(v.c_str(), "1") == 0 || _stricmp(v.c_str(), "true") == 0 || _stricmp(v.c_str(), "yes") == 0 || _stricmp(v.c_str(), "on") == 0)
{
return true;
}
if (_stricmp(v.c_str(), "0") == 0 || _stricmp(v.c_str(), "false") == 0 || _stricmp(v.c_str(), "no") == 0 || _stricmp(v.c_str(), "off") == 0)
{
return false;
}
return defaultValue;
}
static bool LoadDedicatedServerProperties(Win64LaunchConfig &cfg)
{
const char *fileName = "dedicated-server.properties";
std::ifstream in(fileName);
if (!in.good())
{
std::ofstream out(fileName, std::ios::out | std::ios::trunc);
if (out.good())
{
out << "# LCE Dedicated Server Properties\n";
out << "dedicated=true\n";
out << "server-name=" << cfg.serverName << "\n";
out << "world-name=" << cfg.worldName << "\n";
out << "bind-address=" << cfg.bindAddress << "\n";
out << "server-port=" << cfg.port << "\n";
out << "max-players=" << (int)cfg.maxPlayers << "\n";
out << "level-type=" << (cfg.flatWorld ? "flat" : "normal") << "\n";
out << "save-world=" << (cfg.disableSaving ? "false" : "true") << "\n";
out << "whitelist=" << (cfg.whitelistEnabled ? "true" : "false") << "\n";
}
return false;
}
std::map<std::string, std::string> kv;
std::string line;
while (std::getline(in, line))
{
line = TrimAscii(line);
if (line.empty() || line[0] == '#' || line[0] == ';')
{
continue;
}
const size_t eq = line.find('=');
if (eq == std::string::npos)
{
continue;
}
std::string key = TrimAscii(line.substr(0, eq));
std::string value = TrimAscii(line.substr(eq + 1));
kv[key] = value;
}
if (kv.find("dedicated") != kv.end()) cfg.dedicated = ParseBoolValue(kv["dedicated"], cfg.dedicated);
if (kv.find("server-name") != kv.end() && !kv["server-name"].empty()) cfg.serverName = kv["server-name"];
if (kv.find("world-name") != kv.end() && !kv["world-name"].empty()) cfg.worldName = kv["world-name"];
if (kv.find("bind-address") != kv.end() && !kv["bind-address"].empty()) cfg.bindAddress = kv["bind-address"];
if (kv.find("server-port") != kv.end())
{
const int p = atoi(kv["server-port"].c_str());
if (p > 0 && p <= 65535) cfg.port = p;
}
if (kv.find("max-players") != kv.end())
{
const int mp = atoi(kv["max-players"].c_str());
if (mp >= 1 && mp <= MINECRAFT_NET_MAX_PLAYERS) cfg.maxPlayers = (unsigned char)mp;
}
if (kv.find("level-type") != kv.end())
{
cfg.flatWorld = (_stricmp(kv["level-type"].c_str(), "flat") == 0);
}
if (kv.find("save-world") != kv.end())
{
const bool saveWorld = ParseBoolValue(kv["save-world"], !cfg.disableSaving);
cfg.disableSaving = !saveWorld;
}
if (kv.find("whitelist") != kv.end())
{
cfg.whitelistEnabled = ParseBoolValue(kv["whitelist"], cfg.whitelistEnabled);
}
return true;
}
static vector<string> TokenizeCommandLine(const char *cmdLine)
{
vector<string> tokens;
if (cmdLine == NULL || cmdLine[0] == 0)
{
return tokens;
}
string current;
bool inQuotes = false;
for (const char *p = cmdLine; *p != 0; ++p)
{
const char ch = *p;
if (ch == '"')
{
inQuotes = !inQuotes;
continue;
}
if (!inQuotes && isspace((unsigned char)ch))
{
if (!current.empty())
{
tokens.push_back(current);
current.clear();
}
}
else
{
current.push_back(ch);
}
}
if (!current.empty())
{
tokens.push_back(current);
}
return tokens;
}
static bool HasCommandToken(const vector<string> &tokens, const char *flag)
{
for (size_t i = 0; i < tokens.size(); ++i)
{
if (_stricmp(tokens[i].c_str(), flag) == 0)
{
return true;
}
}
return false;
}
static bool GetCommandValue(const vector<string> &tokens, const char *flag, string &value)
{
for (size_t i = 0; i < tokens.size(); ++i)
{
if (_stricmp(tokens[i].c_str(), flag) == 0)
{
if ((i + 1) < tokens.size())
{
value = tokens[i + 1];
return true;
}
return false;
}
const size_t flagLen = strlen(flag);
if (_strnicmp(tokens[i].c_str(), flag, flagLen) == 0 && tokens[i].size() > (flagLen + 1) && tokens[i][flagLen] == '=')
{
value = tokens[i].substr(flagLen + 1);
return true;
}
}
return false;
}
static bool StartDedicatedServer(const Win64LaunchConfig &launchConfig)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if (pMinecraft == NULL)
{
StandaloneLog("Dedicated: Minecraft instance is null");
return false;
}
app.DebugPrintf("Dedicated: starting with world=\"%s\" flat=%d disableSaving=%d maxPlayers=%u bind=%s port=%d\n",
launchConfig.worldName.c_str(),
launchConfig.flatWorld ? 1 : 0,
launchConfig.disableSaving ? 1 : 0,
(unsigned int)launchConfig.maxPlayers,
g_Win64MultiplayerIP,
launchConfig.port);
StorageManager.SetSaveDisabled(launchConfig.disableSaving);
app.SetGameHostOption(eGameHostOption_DisableSaving, launchConfig.disableSaving ? 1 : 0);
app.setLevelGenerationOptions(NULL);
app.ReleaseSaveThumbnail();
ProfileManager.SetLockedProfile(0);
ProfileManager.SetPrimaryPad(0);
pMinecraft->user->name = g_Win64UsernameW;
app.ApplyGameSettingsChanged(0);
MinecraftServer::resetFlags();
app.SetTutorialMode(false);
app.SetCorruptSaveDeleted(false);
app.ClearTerrainFeaturePosition();
wstring worldNameW = convStringToWstring(launchConfig.worldName);
StorageManager.ResetSaveData();
StorageManager.SetSaveTitle(worldNameW.c_str());
NetworkGameInitData *param = new NetworkGameInitData();
ZeroMemory(param, sizeof(NetworkGameInitData));
param->seed = 0;
param->saveData = NULL;
app.SetGameHostOption(eGameHostOption_Difficulty, pMinecraft->options->difficulty);
app.SetGameHostOption(eGameHostOption_FriendsOfFriends, 1);
app.SetGameHostOption(eGameHostOption_Gamertags, 1);
app.SetGameHostOption(eGameHostOption_BedrockFog, 1);
app.SetGameHostOption(eGameHostOption_GameType, 0);
app.SetGameHostOption(eGameHostOption_LevelType, launchConfig.flatWorld ? 1 : 0);
app.SetGameHostOption(eGameHostOption_Structures, launchConfig.flatWorld ? 0 : 1);
app.SetGameHostOption(eGameHostOption_BonusChest, 0);
app.SetGameHostOption(eGameHostOption_PvP, 1);
app.SetGameHostOption(eGameHostOption_TrustPlayers, 1);
app.SetGameHostOption(eGameHostOption_FireSpreads, 1);
app.SetGameHostOption(eGameHostOption_TNT, 1);
app.SetGameHostOption(eGameHostOption_HostCanFly, 1);
app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1);
app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1);
param->settings = app.GetGameHostOption(eGameHostOption_All);
unsigned char publicSlots = launchConfig.maxPlayers;
if (publicSlots == 0 || publicSlots > MINECRAFT_NET_MAX_PLAYERS)
{
publicSlots = MINECRAFT_NET_MAX_PLAYERS;
}
g_NetworkManager.SetPrivateGame(false);
g_NetworkManager.HostGame(0, true, false, publicSlots, 0);
// Keep a host network-player object for server-side queue/system bookkeeping.
// The dedicated path now suppresses slot 0 from active gameplay player lists.
g_NetworkManager.FakeLocalPlayerJoined();
app.SetAutosaveTimerTime();
C4JThread *thread = new C4JThread(&CGameNetworkManager::RunNetworkGameThreadProc, (LPVOID)param, "RunNetworkGame");
thread->Run();
const DWORD waitStart = GetTickCount();
while (!app.GetGameStarted())
{
g_NetworkManager.DoWork();
app.HandleXuiActions();
Sleep(10);
if (MinecraftServer::serverHalted())
{
StandaloneLog("Dedicated: server halted during startup");
return false;
}
if ((GetTickCount() - waitStart) > 45000)
{
StandaloneLog("Dedicated: startup timed out");
return false;
}
}
g_dedicatedServerStartTick = GetTickCount();
MinecraftServer *serverInstance = MinecraftServer::getInstance();
if (serverInstance != NULL && serverInstance->getPlayers() != NULL)
{
serverInstance->getPlayers()->setWhitelistEnabled(launchConfig.whitelistEnabled);
app.DebugPrintf("Dedicated: whitelist %s\n", launchConfig.whitelistEnabled ? "enabled" : "disabled");
}
DedicatedGuiUpdateStatus();
StandaloneLog("Dedicated: server is online");
return true;
}
void DefineActions(void)
{
// The app needs to define the actions required, and the possible mappings for these
// Split into Menu actions, and in-game actions
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_LT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_LT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_RB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_RTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_RB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_LT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_DPAD_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_RTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_A, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_B, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_X, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_Y, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OK, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_LT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_RT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_A);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_DPAD_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_LB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP);
InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN);
}
#if 0
HRESULT InitD3D( IDirect3DDevice9 **ppDevice,
D3DPRESENT_PARAMETERS *pd3dPP )
{
IDirect3D9 *pD3D;
pD3D = Direct3DCreate9( D3D_SDK_VERSION );
// Set up the structure used to create the D3DDevice
// Using a permanent 1280x720 backbuffer now no matter what the actual video resolution.right Have also disabled letterboxing,
// which would letterbox a 1280x720 output if it detected a 4:3 video source - we're doing an anamorphic squash in this
// mode so don't need this functionality.
ZeroMemory( pd3dPP, sizeof(D3DPRESENT_PARAMETERS) );
XVIDEO_MODE VideoMode;
XGetVideoMode( &VideoMode );
g_bWidescreen = VideoMode.fIsWideScreen;
pd3dPP->BackBufferWidth = 1280;
pd3dPP->BackBufferHeight = 720;
pd3dPP->BackBufferFormat = D3DFMT_A8R8G8B8;
pd3dPP->BackBufferCount = 1;
pd3dPP->EnableAutoDepthStencil = TRUE;
pd3dPP->AutoDepthStencilFormat = D3DFMT_D24S8;
pd3dPP->SwapEffect = D3DSWAPEFFECT_DISCARD;
pd3dPP->PresentationInterval = D3DPRESENT_INTERVAL_ONE;
//pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX;
//ERR[D3D]: Can't set D3DPRESENTFLAG_NO_LETTERBOX when wide-screen is enabled
// in the launcher/dashboard.
if(g_bWidescreen)
pd3dPP->Flags=0;
else
pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX;
// Create the device.
return pD3D->CreateDevice(
0,
D3DDEVTYPE_HAL,
NULL,
D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES,
pd3dPP,
ppDevice );
}
#endif
//#define MEMORY_TRACKING
#ifdef MEMORY_TRACKING
void ResetMem();
void DumpMem();
void MemPixStuff();
#else
void MemSect(int sect)
{
}
#endif
HINSTANCE g_hInst = NULL;
HWND g_hWnd = NULL;
static bool g_isFullscreen = false;
static RECT g_windowedRect = {};
static LONG g_windowedStyle = 0;
static void ForwardPrintableKeyToTextEdit(Minecraft *mc, WPARAM wParam, LPARAM lParam)
{
if (mc == NULL || mc->screen == NULL || dynamic_cast<TextEditScreen *>(mc->screen) == NULL)
{
return;
}
// Ignore ctrl/alt combos so gameplay shortcuts do not inject text.
if ((GetKeyState(VK_CONTROL) & 0x8000) || (GetKeyState(VK_MENU) & 0x8000))
{
return;
}
BYTE keyState[256];
if (!GetKeyboardState(keyState))
{
return;
}
const UINT vkCode = (UINT)wParam;
const UINT scanCode = (UINT)((lParam >> 16) & 0xFF);
wchar_t chars[4] = {};
const int produced = ToUnicode(vkCode, scanCode, keyState, chars, 4, 0);
if (produced <= 0)
{
return;
}
for (int i = 0; i < produced; ++i)
{
if (chars[i] >= 32)
{
mc->screen->HandleKeyPressed(chars[i], 0);
}
}
}
void ToggleFullscreen()
{
if (!g_hWnd) return;
if (!g_isFullscreen)
{
g_windowedStyle = GetWindowLong(g_hWnd, GWL_STYLE);
GetWindowRect(g_hWnd, &g_windowedRect);
HMONITOR hMon = MonitorFromWindow(g_hWnd, MONITOR_DEFAULTTONEAREST);
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfo(hMon, &mi);
SetWindowLong(g_hWnd, GWL_STYLE, WS_POPUP | WS_VISIBLE);
SetWindowPos(g_hWnd, HWND_TOP,
mi.rcMonitor.left, mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top,
SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
g_isFullscreen = true;
}
else
{
SetWindowLong(g_hWnd, GWL_STYLE, g_windowedStyle);
SetWindowPos(g_hWnd, HWND_NOTOPMOST,
g_windowedRect.left, g_windowedRect.top,
g_windowedRect.right - g_windowedRect.left,
g_windowedRect.bottom - g_windowedRect.top,
SWP_FRAMECHANGED | SWP_NOOWNERZORDER);
g_isFullscreen = false;
}
if (g_KBMInput.IsWindowFocused())
g_KBMInput.SetWindowFocused(true);
}
D3D_DRIVER_TYPE g_driverType = D3D_DRIVER_TYPE_NULL;
D3D_FEATURE_LEVEL g_featureLevel = D3D_FEATURE_LEVEL_11_0;
ID3D11Device* g_pd3dDevice = NULL;
ID3D11DeviceContext* g_pImmediateContext = NULL;
IDXGISwapChain* g_pSwapChain = NULL;
static WORD g_originalGammaRamp[3][256];
static bool g_gammaRampSaved = false;
void Windows64_UpdateGamma(unsigned short usGamma)
{
if (!g_hWnd) return;
HDC hdc = GetDC(g_hWnd);
if (!hdc) return;
if (!g_gammaRampSaved)
{
GetDeviceGammaRamp(hdc, g_originalGammaRamp);
g_gammaRampSaved = true;
}
float gamma = (float)usGamma / 32768.0f;
if (gamma < 0.01f) gamma = 0.01f;
if (gamma > 1.0f) gamma = 1.0f;
float invGamma = 1.0f / (0.5f + gamma * 0.5f);
WORD ramp[3][256];
for (int i = 0; i < 256; i++)
{
float normalized = (float)i / 255.0f;
float corrected = powf(normalized, invGamma);
WORD val = (WORD)(corrected * 65535.0f + 0.5f);
ramp[0][i] = val;
ramp[1][i] = val;
ramp[2][i] = val;
}
SetDeviceGammaRamp(hdc, ramp);
ReleaseDC(g_hWnd, hdc);
}
void Windows64_RestoreGamma()
{
if (!g_gammaRampSaved || !g_hWnd) return;
HDC hdc = GetDC(g_hWnd);
if (!hdc) return;
SetDeviceGammaRamp(hdc, g_originalGammaRamp);
ReleaseDC(g_hWnd, hdc);
}
ID3D11RenderTargetView* g_pRenderTargetView = NULL;
ID3D11DepthStencilView* g_pDepthStencilView = NULL;
ID3D11Texture2D* g_pDepthStencilBuffer = NULL;
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case ID_DEDICATED_REFRESH_BUTTON:
DedicatedGuiUpdateStatus();
break;
case ID_DEDICATED_COPY_BUTTON:
DedicatedGuiCopyConnectInfo(hWnd);
break;
case ID_DEDICATED_SAVE_TOGGLE_BUTTON:
{
const bool disableSaving = app.GetGameHostOption(eGameHostOption_DisableSaving) == 0;
StorageManager.SetSaveDisabled(disableSaving);
app.SetGameHostOption(eGameHostOption_DisableSaving, disableSaving ? 1 : 0);
DedicatedGuiUpdateStatus();
StandaloneLog("Dedicated GUI: world saving %s", disableSaving ? "disabled" : "enabled");
break;
}
case ID_DEDICATED_WHITELIST_TOGGLE_BUTTON:
{
MinecraftServer *server = MinecraftServer::getInstance();
if (server != NULL && server->getPlayers() != NULL)
{
const bool enabled = !server->getPlayers()->isWhitelistEnabled();
server->getPlayers()->setWhitelistEnabled(enabled);
StandaloneLog("Dedicated GUI: whitelist %s", enabled ? "enabled" : "disabled");
}
DedicatedGuiUpdateStatus();
break;
}
case ID_DEDICATED_KICKALL_BUTTON:
DedicatedGuiKickAllPlayers();
DedicatedGuiUpdateStatus();
break;
case ID_DEDICATED_STOP_BUTTON:
StandaloneLog("Dedicated: stop requested from GUI");
DestroyWindow(hWnd);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
if (g_hDedicatedBgBrush != NULL)
{
RECT rc;
GetClientRect(hWnd, &rc);
FillRect(hdc, &rc, g_hDedicatedBgBrush);
}
EndPaint(hWnd, &ps);
break;
case WM_ERASEBKGND:
return 1;
case WM_SIZE:
DedicatedGuiLayout(hWnd);
break;
case WM_TIMER:
if (wParam == ID_DEDICATED_TIMER)
{
DedicatedGuiUpdateStatus();
}
break;
case WM_APP_DEDICATED_APPEND_LOG:
{
char *line = (char *)lParam;
if (line != NULL)
{
DedicatedGuiAppendLogNow(line);
delete[] line;
}
break;
}
case WM_DESTROY:
KillTimer(hWnd, ID_DEDICATED_TIMER);
if (g_hDedicatedBgBrush != NULL) { DeleteObject(g_hDedicatedBgBrush); g_hDedicatedBgBrush = NULL; }
if (g_hDedicatedPanelBrush != NULL) { DeleteObject(g_hDedicatedPanelBrush); g_hDedicatedPanelBrush = NULL; }
if (g_hDedicatedLogBrush != NULL) { DeleteObject(g_hDedicatedLogBrush); g_hDedicatedLogBrush = NULL; }
if (g_hDedicatedFont != NULL) { DeleteObject(g_hDedicatedFont); g_hDedicatedFont = NULL; }
PostQuitMessage(0);
break;
case WM_CTLCOLORSTATIC:
{
HDC controlDc = (HDC)wParam;
HWND controlWnd = (HWND)lParam;
if (controlWnd == g_hDedicatedLog)
{
SetTextColor(controlDc, DEDICATED_MUTED_TEXT_COLOR);
SetBkColor(controlDc, DEDICATED_LOG_BG_COLOR);
return (LRESULT)(g_hDedicatedLogBrush != NULL ? g_hDedicatedLogBrush : GetStockObject(BLACK_BRUSH));
}
SetTextColor(controlDc, DEDICATED_TEXT_COLOR);
SetBkMode(controlDc, TRANSPARENT);
return (LRESULT)(g_hDedicatedBgBrush != NULL ? g_hDedicatedBgBrush : GetStockObject(BLACK_BRUSH));
}
case WM_CTLCOLOREDIT:
{
HDC controlDc = (HDC)wParam;
SetTextColor(controlDc, DEDICATED_MUTED_TEXT_COLOR);
SetBkColor(controlDc, DEDICATED_LOG_BG_COLOR);
return (LRESULT)(g_hDedicatedLogBrush != NULL ? g_hDedicatedLogBrush : GetStockObject(BLACK_BRUSH));
}
case WM_CTLCOLORBTN:
{
HDC controlDc = (HDC)wParam;
SetTextColor(controlDc, DEDICATED_TEXT_COLOR);
SetBkColor(controlDc, DEDICATED_PANEL_COLOR);
return (LRESULT)(g_hDedicatedPanelBrush != NULL ? g_hDedicatedPanelBrush : GetStockObject(GRAY_BRUSH));
}
case WM_KILLFOCUS:
g_KBMInput.ClearAllState();
g_KBMInput.SetWindowFocused(false);
if (g_KBMInput.IsMouseGrabbed())
g_KBMInput.SetMouseGrabbed(false);
break;
case WM_SETFOCUS:
g_KBMInput.SetWindowFocused(true);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
{
const int rawVk = (int)wParam;
int vk = (int)wParam;
if (vk == VK_F11)
{
ToggleFullscreen();
break;
}
if (vk == VK_SHIFT)
vk = (MapVirtualKey((lParam >> 16) & 0xFF, MAPVK_VSC_TO_VK_EX) == VK_RSHIFT) ? VK_RSHIFT : VK_LSHIFT;
else if (vk == VK_CONTROL)
vk = (lParam & (1 << 24)) ? VK_RCONTROL : VK_LCONTROL;
else if (vk == VK_MENU)
vk = (lParam & (1 << 24)) ? VK_RMENU : VK_LMENU;
g_KBMInput.OnKeyDown(vk);
// The old Keyboard.next() event pump is disabled on this platform build.
// Forward key controls directly to chat so Enter/Backspace/Escape work.
Minecraft *mc = Minecraft::GetInstance();
if (mc != NULL && mc->screen != NULL &&
(dynamic_cast<ChatScreen *>(mc->screen) != NULL || dynamic_cast<TextEditScreen *>(mc->screen) != NULL))
{
if (vk == VK_RETURN)
{
mc->screen->HandleKeyPressed(0, Keyboard::KEY_RETURN);
}
else if (vk == VK_BACK)
{
mc->screen->HandleKeyPressed(0, Keyboard::KEY_BACK);
}
else if (vk == VK_ESCAPE)
{
mc->screen->HandleKeyPressed(0, Keyboard::KEY_ESCAPE);
}
else if (vk == VK_UP)
{
mc->screen->HandleKeyPressed(0, Keyboard::KEY_UP);
}
else if (vk == VK_DOWN)
{
mc->screen->HandleKeyPressed(0, Keyboard::KEY_DOWN);
}
ForwardPrintableKeyToTextEdit(mc, (WPARAM)rawVk, lParam);
}
break;
}
case WM_KEYUP:
case WM_SYSKEYUP:
{
int vk = (int)wParam;
if (vk == VK_SHIFT)
vk = (MapVirtualKey((lParam >> 16) & 0xFF, MAPVK_VSC_TO_VK_EX) == VK_RSHIFT) ? VK_RSHIFT : VK_LSHIFT;
else if (vk == VK_CONTROL)
vk = (lParam & (1 << 24)) ? VK_RCONTROL : VK_LCONTROL;
else if (vk == VK_MENU)
vk = (lParam & (1 << 24)) ? VK_RMENU : VK_LMENU;
g_KBMInput.OnKeyUp(vk);
break;
}
case WM_LBUTTONDOWN:
g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_LEFT);
break;
case WM_LBUTTONUP:
g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_LEFT);
break;
case WM_RBUTTONDOWN:
g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_RIGHT);
break;
case WM_RBUTTONUP:
g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_RIGHT);
break;
case WM_MBUTTONDOWN:
g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_MIDDLE);
break;
case WM_MBUTTONUP:
g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_MIDDLE);
break;
case WM_MOUSEMOVE:
g_KBMInput.OnMouseMove(LOWORD(lParam), HIWORD(lParam));
break;
case WM_MOUSEWHEEL:
g_KBMInput.OnMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam));
break;
case WM_CHAR:
{
// Route printable text to chat input.
// Sign editing receives text from WM_KEYDOWN+ToUnicode to avoid missing WM_CHAR cases.
Minecraft *mc = Minecraft::GetInstance();
if (mc != NULL && mc->screen != NULL &&
(dynamic_cast<ChatScreen *>(mc->screen) != NULL))
{
wchar_t ch = (wchar_t)wParam;
if (ch >= 32)
{
mc->screen->HandleKeyPressed(ch, 0);
}
return 0;
}
break;
}
case WM_INPUT:
{
UINT dwSize = 0;
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
if (dwSize > 0 && dwSize <= 256)
{
BYTE rawBuffer[256];
if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawBuffer, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize)
{
RAWINPUT* raw = (RAWINPUT*)rawBuffer;
if (raw->header.dwType == RIM_TYPEMOUSE)
{
g_KBMInput.OnRawMouseDelta(raw->data.mouse.lLastX, raw->data.mouse.lLastY);
}
}
}
}
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, "Minecraft");
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = "Minecraft";
wcex.lpszClassName = "MinecraftClass";
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
g_hInst = hInstance; // Store instance handle in our global variable
RECT wr = {0, 0, g_iScreenWidth, g_iScreenHeight}; // set the size, but not the position
AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE); // adjust the size
g_hWnd = CreateWindow( "MinecraftClass",
"Minecraft",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
0,
wr.right - wr.left, // width of the window
wr.bottom - wr.top, // height of the window
NULL,
NULL,
hInstance,
NULL);
if (!g_hWnd)
{
return FALSE;
}
ShowWindow(g_hWnd, nCmdShow);
UpdateWindow(g_hWnd);
return TRUE;
}
// 4J Stu - These functions are referenced from the Windows Input library
void ClearGlobalText()
{
// clear the global text
memset(chGlobalText,0,256);
memset(ui16GlobalText,0,512);
}
uint16_t *GetGlobalText()
{
//copy the ch text to ui16
char * pchBuffer=(char *)ui16GlobalText;
for(int i=0;i<256;i++)
{
pchBuffer[i*2]=chGlobalText[i];
}
return ui16GlobalText;
}
void SeedEditBox()
{
DialogBox(hMyInst, MAKEINTRESOURCE(IDD_SEED),
g_hWnd, reinterpret_cast<DLGPROC>(DlgProc));
}
//---------------------------------------------------------------------------
LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
{
switch(Msg)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
switch(wParam)
{
case IDOK:
// Set the text
GetDlgItemText(hWndDlg,IDC_EDIT,chGlobalText,256);
EndDialog(hWndDlg, 0);
return TRUE;
}
break;
}
return FALSE;
}
//--------------------------------------------------------------------------------------
// Create Direct3D device and swap chain
//--------------------------------------------------------------------------------------
HRESULT InitDevice()
{
HRESULT hr = S_OK;
RECT rc;
GetClientRect( g_hWnd, &rc );
UINT width = rc.right - rc.left;
UINT height = rc.bottom - rc.top;
//app.DebugPrintf("width: %d, height: %d\n", width, height);
width = g_iScreenWidth;
height = g_iScreenHeight;
app.DebugPrintf("width: %d, height: %d\n", width, height);
UINT createDeviceFlags = 0;
#ifdef _DEBUG
//createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
#endif
D3D_DRIVER_TYPE driverTypes[] =
{
D3D_DRIVER_TYPE_HARDWARE,
D3D_DRIVER_TYPE_WARP,
D3D_DRIVER_TYPE_REFERENCE,
};
UINT numDriverTypes = ARRAYSIZE( driverTypes );
D3D_FEATURE_LEVEL featureLevels[] =
{
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
};
UINT numFeatureLevels = ARRAYSIZE( featureLevels );
DXGI_SWAP_CHAIN_DESC sd;
ZeroMemory( &sd, sizeof( sd ) );
sd.BufferCount = 1;
sd.BufferDesc.Width = width;
sd.BufferDesc.Height = height;
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd.BufferDesc.RefreshRate.Numerator = 60;
sd.BufferDesc.RefreshRate.Denominator = 1;
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd.OutputWindow = g_hWnd;
sd.SampleDesc.Count = 1;
sd.SampleDesc.Quality = 0;
sd.Windowed = TRUE;
for( UINT driverTypeIndex = 0; driverTypeIndex < numDriverTypes; driverTypeIndex++ )
{
g_driverType = driverTypes[driverTypeIndex];
hr = D3D11CreateDeviceAndSwapChain( NULL, g_driverType, NULL, createDeviceFlags, featureLevels, numFeatureLevels,
D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &g_featureLevel, &g_pImmediateContext );
if( HRESULT_SUCCEEDED( hr ) )
break;
}
if( FAILED( hr ) )
return hr;
// Create a render target view
ID3D11Texture2D* pBackBuffer = NULL;
hr = g_pSwapChain->GetBuffer( 0, __uuidof( ID3D11Texture2D ), ( LPVOID* )&pBackBuffer );
if( FAILED( hr ) )
return hr;
// Create a depth stencil buffer
D3D11_TEXTURE2D_DESC descDepth;
descDepth.Width = width;
descDepth.Height = height;
descDepth.MipLevels = 1;
descDepth.ArraySize = 1;
descDepth.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
descDepth.SampleDesc.Count = 1;
descDepth.SampleDesc.Quality = 0;
descDepth.Usage = D3D11_USAGE_DEFAULT;
descDepth.BindFlags = D3D11_BIND_DEPTH_STENCIL;
descDepth.CPUAccessFlags = 0;
descDepth.MiscFlags = 0;
hr = g_pd3dDevice->CreateTexture2D(&descDepth, NULL, &g_pDepthStencilBuffer);
D3D11_DEPTH_STENCIL_VIEW_DESC descDSView;
descDSView.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
descDSView.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
descDSView.Texture2D.MipSlice = 0;
hr = g_pd3dDevice->CreateDepthStencilView(g_pDepthStencilBuffer, &descDSView, &g_pDepthStencilView);
hr = g_pd3dDevice->CreateRenderTargetView( pBackBuffer, NULL, &g_pRenderTargetView );
pBackBuffer->Release();
if( FAILED( hr ) )
return hr;
g_pImmediateContext->OMSetRenderTargets( 1, &g_pRenderTargetView, g_pDepthStencilView );
// Setup the viewport
D3D11_VIEWPORT vp;
vp.Width = (FLOAT)width;
vp.Height = (FLOAT)height;
vp.MinDepth = 0.0f;
vp.MaxDepth = 1.0f;
vp.TopLeftX = 0;
vp.TopLeftY = 0;
g_pImmediateContext->RSSetViewports( 1, &vp );
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
return S_OK;
}
//--------------------------------------------------------------------------------------
// Render the frame
//--------------------------------------------------------------------------------------
void Render()
{
// Just clear the backbuffer
float ClearColor[4] = { 0.0f, 0.125f, 0.3f, 1.0f }; //red,green,blue,alpha
g_pImmediateContext->ClearRenderTargetView( g_pRenderTargetView, ClearColor );
g_pSwapChain->Present( 0, 0 );
}
//--------------------------------------------------------------------------------------
// Clean up the objects we've created
//--------------------------------------------------------------------------------------
void CleanupDevice()
{
extern void Windows64_RestoreGamma();
Windows64_RestoreGamma();
if( g_pImmediateContext ) g_pImmediateContext->ClearState();
if( g_pRenderTargetView ) g_pRenderTargetView->Release();
if( g_pSwapChain ) g_pSwapChain->Release();
if( g_pImmediateContext ) g_pImmediateContext->Release();
if( g_pd3dDevice ) g_pd3dDevice->Release();
}
int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPTSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
SetUnhandledExceptionFilter(StandaloneUnhandledExceptionFilter);
StandaloneLog("==== Standalone startup begin ====");
ConfigureStandaloneWorkingDirectory();
wchar_t cwd[MAX_PATH];
if (GetCurrentDirectoryW(MAX_PATH, cwd))
{
char cwdA[MAX_PATH * 2];
ZeroMemory(cwdA, sizeof(cwdA));
wcstombs(cwdA, cwd, sizeof(cwdA) - 1);
StandaloneLog("Current directory: %s", cwdA);
}
Win64LaunchConfig launchConfig;
launchConfig.dedicated = false;
launchConfig.flatWorld = true;
launchConfig.disableSaving = true;
launchConfig.maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
launchConfig.port = WIN64_NET_DEFAULT_PORT;
launchConfig.worldName = "LCE Dedicated Server";
launchConfig.bindAddress = "0.0.0.0";
launchConfig.serverName = "LCE Dedicated";
launchConfig.whitelistEnabled = false;
LoadDedicatedServerProperties(launchConfig);
if(lpCmdLine)
{
if(lpCmdLine[0] == '1')
{
g_iScreenWidth = 1280;
g_iScreenHeight = 720;
}
else if(lpCmdLine[0] == '2')
{
g_iScreenWidth = 640;
g_iScreenHeight = 480;
}
else if(lpCmdLine[0] == '3')
{
// Vita
g_iScreenWidth = 720;
g_iScreenHeight = 408;
// Vita native
//g_iScreenWidth = 960;
//g_iScreenHeight = 544;
}
}
vector<string> cmdTokens = TokenizeCommandLine(lpCmdLine);
launchConfig.dedicated = HasCommandToken(cmdTokens, "-dedicated");
g_Win64DedicatedServerMode = launchConfig.dedicated;
if (HasCommandToken(cmdTokens, "-normal"))
{
launchConfig.flatWorld = false;
}
if (HasCommandToken(cmdTokens, "-flat"))
{
launchConfig.flatWorld = true;
}
if (HasCommandToken(cmdTokens, "-save"))
{
launchConfig.disableSaving = false;
}
if (HasCommandToken(cmdTokens, "-nosave"))
{
launchConfig.disableSaving = true;
}
string value;
if (GetCommandValue(cmdTokens, "-name", value) && !value.empty())
{
strncpy_s(g_Win64Username, 17, value.c_str(), _TRUNCATE);
}
if (GetCommandValue(cmdTokens, "-servername", value) && !value.empty())
{
launchConfig.serverName = value;
}
if (GetCommandValue(cmdTokens, "-world", value) && !value.empty())
{
launchConfig.worldName = value;
}
if (GetCommandValue(cmdTokens, "-port", value) && !value.empty())
{
int port = atoi(value.c_str());
if (port > 0 && port <= 65535)
{
launchConfig.port = port;
}
}
if (GetCommandValue(cmdTokens, "-bind", value) && !value.empty())
{
launchConfig.bindAddress = value;
}
if (GetCommandValue(cmdTokens, "-maxplayers", value) && !value.empty())
{
int maxPlayers = atoi(value.c_str());
if (maxPlayers >= 1 && maxPlayers <= MINECRAFT_NET_MAX_PLAYERS)
{
launchConfig.maxPlayers = (unsigned char)maxPlayers;
}
}
if (HasCommandToken(cmdTokens, "-whitelist"))
{
launchConfig.whitelistEnabled = true;
}
strncpy_s(g_Win64MultiplayerIP, sizeof(g_Win64MultiplayerIP), launchConfig.bindAddress.c_str(), _TRUNCATE);
g_Win64MultiplayerPort = launchConfig.port;
g_Win64MultiplayerMaxPlayers = (int)launchConfig.maxPlayers;
if (launchConfig.dedicated)
{
g_dedicatedGuiEnabled = true;
g_dedicatedPort = launchConfig.port;
g_dedicatedMaxPlayers = (unsigned int)launchConfig.maxPlayers;
g_dedicatedWorldName = convStringToWstring(launchConfig.worldName);
g_dedicatedBindAddress = convStringToWstring(g_Win64MultiplayerIP);
}
StandaloneLog("Launch config: dedicated=%d, bind=%s, port=%d, maxPlayers=%u, flat=%d, disableSaving=%d, world=\"%s\"",
launchConfig.dedicated ? 1 : 0,
g_Win64MultiplayerIP,
launchConfig.port,
(unsigned int)launchConfig.maxPlayers,
launchConfig.flatWorld ? 1 : 0,
launchConfig.disableSaving ? 1 : 0,
launchConfig.worldName.c_str());
if (g_Win64Username[0] == 0)
{
if (!launchConfig.serverName.empty())
{
strncpy_s(g_Win64Username, 17, launchConfig.serverName.c_str(), _TRUNCATE);
}
else
{
DWORD sz = 17;
if (!GetUserNameA(g_Win64Username, &sz))
strncpy_s(g_Win64Username, 17, "Player", _TRUNCATE);
}
g_Win64Username[16] = 0;
}
MultiByteToWideChar(CP_ACP, 0, g_Win64Username, -1, g_Win64UsernameW, 17);
// Initialize global strings
MyRegisterClass(hInstance);
// Perform application initialization:
StandaloneLog("Calling InitInstance");
if (!InitInstance (hInstance, nCmdShow))
{
StandaloneLog("InitInstance failed");
return FALSE;
}
StandaloneLog("InitInstance succeeded");
hMyInst=hInstance;
if (launchConfig.dedicated)
{
SetWindowPos(g_hWnd, NULL, CW_USEDEFAULT, CW_USEDEFAULT, 900, 620, SWP_NOZORDER | SWP_NOMOVE);
DedicatedGuiCreateControls(g_hWnd);
StandaloneLog("Dedicated mode enabled (GUI active)");
}
StandaloneLog("Calling InitDevice");
if( FAILED( InitDevice() ) )
{
StandaloneLog("InitDevice failed");
CleanupDevice();
return 0;
}
StandaloneLog("InitDevice succeeded");
#if 0
// Main message loop
MSG msg = {0};
while( WM_QUIT != msg.message )
{
if( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
else
{
Render();
}
}
return (int) msg.wParam;
#endif
static bool bTrialTimerDisplayed=true;
#ifdef MEMORY_TRACKING
ResetMem();
MEMORYSTATUS memStat;
GlobalMemoryStatus(&memStat);
printf("RESETMEM start: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024));
#endif
#if 0
// Initialize D3D
hr = InitD3D( &pDevice, &d3dpp );
g_pD3DDevice = pDevice;
if( FAILED(hr) )
{
app.DebugPrintf
( "Failed initializing D3D.\n" );
return -1;
}
// Initialize the application, assuming sharing of the d3d interface.
hr = app.InitShared( pDevice, &d3dpp,
XuiPNGTextureLoader );
if ( FAILED(hr) )
{
app.DebugPrintf
( "Failed initializing application.\n" );
return -1;
}
#endif
StandaloneLog("Calling app.loadMediaArchive");
app.loadMediaArchive();
StandaloneLog("Finished app.loadMediaArchive");
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
StandaloneLog("Calling app.loadStringTable");
app.loadStringTable();
StandaloneLog("Finished app.loadStringTable");
ui.init(g_pd3dDevice,g_pImmediateContext,g_pRenderTargetView,g_pDepthStencilView,g_iScreenWidth,g_iScreenHeight);
StandaloneLog("Finished ui.init");
////////////////
// Initialise //
////////////////
// Set the number of possible joypad layouts that the user can switch between, and the number of actions
InputManager.Initialise(1,3,MINECRAFT_ACTION_MAX, ACTION_MAX_MENU);
// Set the default joypad action mappings for Minecraft
DefineActions();
InputManager.SetJoypadMapVal(0,0);
InputManager.SetKeyRepeatRate(0.3f,0.2f);
g_KBMInput.Init();
// Initialise the profile manager with the game Title ID, Offer ID, a profile version number, and the number of profile values and settings
ProfileManager.Initialise(TITLEID_MINECRAFT,
app.m_dwOfferID,
PROFILE_VERSION_10,
NUM_PROFILE_VALUES,
NUM_PROFILE_SETTINGS,
dwProfileSettingsA,
app.GAME_DEFINED_PROFILE_DATA_BYTES*XUSER_MAX_COUNT,
&app.uiGameDefinedDataChangedBitmask
);
#if 0
// register the awards
ProfileManager.RegisterAward(eAward_TakingInventory, ACHIEVEMENT_01, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_GettingWood, ACHIEVEMENT_02, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_Benchmarking, ACHIEVEMENT_03, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_TimeToMine, ACHIEVEMENT_04, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_HotTopic, ACHIEVEMENT_05, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_AquireHardware, ACHIEVEMENT_06, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_TimeToFarm, ACHIEVEMENT_07, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_BakeBread, ACHIEVEMENT_08, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_TheLie, ACHIEVEMENT_09, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_GettingAnUpgrade, ACHIEVEMENT_10, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_DeliciousFish, ACHIEVEMENT_11, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_OnARail, ACHIEVEMENT_12, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_TimeToStrike, ACHIEVEMENT_13, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_MonsterHunter, ACHIEVEMENT_14, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_CowTipper, ACHIEVEMENT_15, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_WhenPigsFly, ACHIEVEMENT_16, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_LeaderOfThePack, ACHIEVEMENT_17, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_MOARTools, ACHIEVEMENT_18, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_DispenseWithThis, ACHIEVEMENT_19, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_InToTheNether, ACHIEVEMENT_20, eAwardType_Achievement);
ProfileManager.RegisterAward(eAward_mine100Blocks, GAMER_PICTURE_GAMERPIC1, eAwardType_GamerPic,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_GAMERPIC1,IDS_CONFIRM_OK);
ProfileManager.RegisterAward(eAward_kill10Creepers, GAMER_PICTURE_GAMERPIC2, eAwardType_GamerPic,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_GAMERPIC2,IDS_CONFIRM_OK);
ProfileManager.RegisterAward(eAward_eatPorkChop, AVATARASSETAWARD_PORKCHOP_TSHIRT, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR1,IDS_CONFIRM_OK);
ProfileManager.RegisterAward(eAward_play100Days, AVATARASSETAWARD_WATCH, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR2,IDS_CONFIRM_OK);
ProfileManager.RegisterAward(eAward_arrowKillCreeper, AVATARASSETAWARD_CAP, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR3,IDS_CONFIRM_OK);
ProfileManager.RegisterAward(eAward_socialPost, 0, eAwardType_Theme,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_THEME,IDS_CONFIRM_OK,THEME_NAME,THEME_FILESIZE);
//Rich Presence init - number of presences, number of contexts
ProfileManager.RichPresenceInit(4,1);
ProfileManager.RegisterRichPresenceContext(CONTEXT_GAME_STATE);
// initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message
StorageManager.Init(app.GetString(IDS_DEFAULT_SAVENAME),"savegame.dat",FIFTY_ONE_MB,&CConsoleMinecraftApp::DisplaySavingMessage,(LPVOID)&app);
// Set up the global title storage path
StorageManager.StoreTMSPathName();
// set a function to be called when there's a sign in change, so we can exit a level if the primary player signs out
ProfileManager.SetSignInChangeCallback(&CConsoleMinecraftApp::SignInChangeCallback,(LPVOID)&app);
// set a function to be called when the ethernet is disconnected, so we can back out if required
ProfileManager.SetNotificationsCallback(&CConsoleMinecraftApp::NotificationsCallback,(LPVOID)&app);
#endif
// Ensure the GameHDD save directory exists at runtime (the 4J_Storage lib expects it)
{
wchar_t exePath[MAX_PATH];
if (GetModuleFileNameW(NULL, exePath, MAX_PATH))
{
wstring exeDir(exePath);
size_t lastSlash = exeDir.find_last_of(L"\\/");
if (lastSlash != wstring::npos)
exeDir = exeDir.substr(0, lastSlash);
wstring gameHDDPath = exeDir + L"\\Windows64\\GameHDD";
CreateDirectoryW((exeDir + L"\\Windows64").c_str(), NULL);
CreateDirectoryW(gameHDDPath.c_str(), NULL);
}
}
// Set a callback for the default player options to be set - when there is no profile data for the player
ProfileManager.SetDefaultOptionsCallback(&CConsoleMinecraftApp::DefaultOptionsCallback,(LPVOID)&app);
#if 0
// Set a callback to deal with old profile versions needing updated to new versions
ProfileManager.SetOldProfileVersionCallback(&CConsoleMinecraftApp::OldProfileVersionCallback,(LPVOID)&app);
// Set a callback for when there is a read error on profile data
ProfileManager.SetProfileReadErrorCallback(&CConsoleMinecraftApp::ProfileReadErrorCallback,(LPVOID)&app);
#endif
// QNet needs to be setup after profile manager, as we do not want its Notify listener to handle
// XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
g_NetworkManager.Initialise();
g_networkManagerReady = true;
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
IQNet::m_player[i].m_smallId = (BYTE)i;
IQNet::m_player[i].m_isRemote = false;
IQNet::m_player[i].m_isHostPlayer = (i == 0);
swprintf_s(IQNet::m_player[i].m_gamertag, 32, L"Player%d", i);
}
extern wchar_t g_Win64UsernameW[17];
wcscpy_s(IQNet::m_player[0].m_gamertag, 32, g_Win64UsernameW);
WinsockNetLayer::Initialize();
// 4J-PB moved further down
//app.InitGameSettings();
// debug switch to trial version
ProfileManager.SetDebugFullOverride(true);
#if 0
//ProfileManager.AddDLC(2);
StorageManager.SetDLCPackageRoot("DLCDrive");
StorageManager.RegisterMarketplaceCountsCallback(&CConsoleMinecraftApp::MarketplaceCountsCallback,(LPVOID)&app);
// Kinect !
if(XNuiGetHardwareStatus()!=0)
{
// If the Kinect Sensor is not physically connected, this function returns 0.
NuiInitialize(NUI_INITIALIZE_FLAG_USES_HIGH_QUALITY_COLOR | NUI_INITIALIZE_FLAG_USES_DEPTH |
NUI_INITIALIZE_FLAG_EXTRAPOLATE_FLOOR_PLANE | NUI_INITIALIZE_FLAG_USES_FITNESS | NUI_INITIALIZE_FLAG_NUI_GUIDE_DISABLED | NUI_INITIALIZE_FLAG_SUPPRESS_AUTOMATIC_UI,NUI_INITIALIZE_DEFAULT_HARDWARE_THREAD );
}
// Sentient !
hr = TelemetryManager->Init();
#endif
// Initialise TLS for tesselator, for this main thread
Tesselator::CreateNewThreadStorage(1024*1024);
// Initialise TLS for AABB and Vec3 pools, for this main thread
AABB::CreateNewThreadStorage();
Vec3::CreateNewThreadStorage();
IntCache::CreateNewThreadStorage();
Compression::CreateNewThreadStorage();
OldChunkStorage::CreateNewThreadStorage();
Level::enableLightingCache();
Tile::CreateNewThreadStorage();
Minecraft::main();
Minecraft *pMinecraft=Minecraft::GetInstance();
app.InitGameSettings();
#if 0
//bool bDisplayPauseMenu=false;
// set the default gamma level
float fVal=50.0f*327.68f;
RenderManager.UpdateGamma((unsigned short)fVal);
// load any skins
//app.AddSkinsToMemoryTextureFiles();
// set the achievement text for a trial achievement, now we have the string table loaded
ProfileManager.SetTrialTextStringTable(app.GetStringTable(),IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL);
ProfileManager.SetTrialAwardText(eAwardType_Achievement,IDS_UNLOCK_TITLE,IDS_UNLOCK_ACHIEVEMENT_TEXT);
ProfileManager.SetTrialAwardText(eAwardType_GamerPic,IDS_UNLOCK_TITLE,IDS_UNLOCK_GAMERPIC_TEXT);
ProfileManager.SetTrialAwardText(eAwardType_AvatarItem,IDS_UNLOCK_TITLE,IDS_UNLOCK_AVATAR_TEXT);
ProfileManager.SetTrialAwardText(eAwardType_Theme,IDS_UNLOCK_TITLE,IDS_UNLOCK_THEME_TEXT);
ProfileManager.SetUpsellCallback(&app.UpsellReturnedCallback,&app);
// Set up a debug character press sequence
#ifndef _FINAL_BUILD
app.SetDebugSequence("LRLRYYY");
#endif
// Initialise the social networking manager.
CSocialManager::Instance()->Initialise();
// Update the base scene quick selects now that the minecraft class exists
//CXuiSceneBase::UpdateScreenSettings(0);
#endif
app.InitialiseTips();
#if 0
DWORD initData=0;
#ifndef _FINAL_BUILD
#ifndef _DEBUG
#pragma message(__LOC__"Need to define the _FINAL_BUILD before submission")
#endif
#endif
// Set the default sound levels
pMinecraft->options->set(Options::Option::MUSIC,1.0f);
pMinecraft->options->set(Options::Option::SOUND,1.0f);
app.NavigateToScene(XUSER_INDEX_ANY,eUIScene_Intro,&initData);
#endif
// Set the default sound levels
pMinecraft->options->set(Options::Option::MUSIC,1.0f);
pMinecraft->options->set(Options::Option::SOUND,1.0f);
if (launchConfig.dedicated)
{
pMinecraft->noRender = true;
pMinecraft->options->set(Options::Option::MUSIC, 0.0f);
pMinecraft->options->set(Options::Option::SOUND, 0.0f);
if (!StartDedicatedServer(launchConfig))
{
StandaloneLog("Dedicated startup failed");
g_NetworkManager.Terminate();
g_networkManagerReady = false;
CleanupDevice();
return -1;
}
}
//app.TemporaryCreateGameStart();
//Sleep(10000);
#if 0
// Intro loop ?
while(app.IntroRunning())
{
ProfileManager.Tick();
// Tick XUI
app.RunFrame();
// 4J : WESTY : Added to ensure we always have clear background for intro.
RenderManager.SetClearColour(D3DCOLOR_RGBA(0,0,0,255));
RenderManager.Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Render XUI
hr = app.Render();
// Present the frame.
RenderManager.Present();
// Update XUI Timers
hr = XuiTimersRun();
}
#endif
MSG msg = {0};
while( WM_QUIT != msg.message )
{
g_KBMInput.Tick();
while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
{
TranslateMessage( &msg );
DispatchMessage( &msg );
if (msg.message == WM_QUIT) break;
}
if (msg.message == WM_QUIT) break;
if (launchConfig.dedicated)
{
app.UpdateTime();
StorageManager.Tick();
g_NetworkManager.DoWork();
if (app.GetGameStarted())
{
pMinecraft->tickAllConnections();
}
app.HandleXuiActions();
Sleep(10);
continue;
}
RenderManager.StartFrame();
#if 0
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
!pMinecraft->soundEngine->isPlayingStreamingGameMusic() &&
!pMinecraft->soundEngine->isPlayingStreamingCDMusic() )
{
// play some music in the menus
pMinecraft->soundEngine->playStreaming(L"", 0, 0, 0, 0, 0, false);
}
#endif
// static bool bPlay=false;
// if(bPlay)
// {
// bPlay=false;
// app.audio.PlaySound();
// }
app.UpdateTime();
PIXBeginNamedEvent(0,"Input manager tick");
InputManager.Tick();
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Profile manager tick");
// ProfileManager.Tick();
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Storage manager tick");
StorageManager.Tick();
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Render manager tick");
RenderManager.Tick();
PIXEndNamedEvent();
// Tick the social networking manager.
PIXBeginNamedEvent(0,"Social network manager tick");
// CSocialManager::Instance()->Tick();
PIXEndNamedEvent();
// Tick sentient.
PIXBeginNamedEvent(0,"Sentient tick");
MemSect(37);
// SentientManager.Tick();
MemSect(0);
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Network manager do work #1");
g_NetworkManager.DoWork();
PIXEndNamedEvent();
// LeaderboardManager::Instance()->Tick();
// Render game graphics.
if(app.GetGameStarted())
{
pMinecraft->run_middle();
app.SetAppPaused( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 && ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()) );
}
else
{
MemSect(28);
pMinecraft->soundEngine->tick(NULL, 0.0f);
MemSect(0);
pMinecraft->textures->tick(true,false);
IntCache::Reset();
if( app.GetReallyChangingSessionType() )
{
pMinecraft->tickAllConnections(); // Added to stop timing out when we are waiting after converting to an offline game
}
}
pMinecraft->soundEngine->playMusicTick();
#ifdef MEMORY_TRACKING
static bool bResetMemTrack = false;
static bool bDumpMemTrack = false;
MemPixStuff();
if( bResetMemTrack )
{
ResetMem();
MEMORYSTATUS memStat;
GlobalMemoryStatus(&memStat);
printf("RESETMEM: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024));
bResetMemTrack = false;
}
if( bDumpMemTrack )
{
DumpMem();
bDumpMemTrack = false;
MEMORYSTATUS memStat;
GlobalMemoryStatus(&memStat);
printf("DUMPMEM: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024));
printf("Renderer used: %d\n",RenderManager.CBuffSize(-1));
}
#endif
#if 0
static bool bDumpTextureUsage = false;
if( bDumpTextureUsage )
{
RenderManager.TextureGetStats();
bDumpTextureUsage = false;
}
#endif
ui.tick();
ui.render();
#if 0
app.HandleButtonPresses();
// store the minecraft renderstates, and re-set them after the xui render
GetRenderAndSamplerStates(pDevice,RenderStateA,SamplerStateA);
// Tick XUI
PIXBeginNamedEvent(0,"Xui running");
app.RunFrame();
PIXEndNamedEvent();
// Render XUI
PIXBeginNamedEvent(0,"XUI render");
MemSect(7);
hr = app.Render();
MemSect(0);
GetRenderAndSamplerStates(pDevice,RenderStateA2,SamplerStateA2);
PIXEndNamedEvent();
for(int i=0;i<8;i++)
{
if(RenderStateA2[i]!=RenderStateA[i])
{
//printf("Reseting RenderStateA[%d] after a XUI render\n",i);
pDevice->SetRenderState(RenderStateModes[i],RenderStateA[i]);
}
}
for(int i=0;i<5;i++)
{
if(SamplerStateA2[i]!=SamplerStateA[i])
{
//printf("Reseting SamplerStateA[%d] after a XUI render\n",i);
pDevice->SetSamplerState(0,SamplerStateModes[i],SamplerStateA[i]);
}
}
RenderManager.Set_matrixDirty();
#endif
// Present the frame.
RenderManager.Present();
ui.CheckMenuDisplayed();
#if 0
PIXBeginNamedEvent(0,"Profile load check");
// has the game defined profile data been changed (by a profile load)
if(app.uiGameDefinedDataChangedBitmask!=0)
{
void *pData;
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
if(app.uiGameDefinedDataChangedBitmask&(1<<i))
{\
// It has - game needs to update its values with the data from the profile
pData=ProfileManager.GetGameDefinedProfileData(i);
// reset the changed flag
app.ClearGameSettingsChangedFlag(i);
app.DebugPrintf("*** - APPLYING GAME SETTINGS CHANGE for pad %d\n",i);
app.ApplyGameSettingsChanged(i);
#ifdef _DEBUG_MENUS_ENABLED
if(app.DebugSettingsOn())
{
app.ActionDebugMask(i);
}
else
{
// force debug mask off
app.ActionDebugMask(i,true);
}
#endif
// clear the stats first - there could have beena signout and sign back in in the menus
// need to clear the player stats - can't assume it'll be done in setlevel - we may not be in the game
pMinecraft->stats[ i ]->clear();
pMinecraft->stats[i]->parse(pData);
}
}
// Check to see if we can post to social networks.
CSocialManager::Instance()->RefreshPostingCapability();
// clear the flag
app.uiGameDefinedDataChangedBitmask=0;
// Check if any profile write are needed
app.CheckGameSettingsChanged();
}
PIXEndNamedEvent();
app.TickDLCOffersRetrieved();
app.TickTMSPPFilesRetrieved();
PIXBeginNamedEvent(0,"Network manager do work #2");
g_NetworkManager.DoWork();
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Misc extra xui");
// Update XUI Timers
hr = XuiTimersRun();
#endif
// Any threading type things to deal with from the xui side?
app.HandleXuiActions();
#if 0
PIXEndNamedEvent();
#endif
// 4J-PB - Update the trial timer display if we are in the trial version
if(!ProfileManager.IsFullVersion())
{
// display the trial timer
if(app.GetGameStarted())
{
// 4J-PB - if the game is paused, add the elapsed time to the trial timer count so it doesn't tick down
if(app.IsAppPaused())
{
app.UpdateTrialPausedTimer();
}
ui.UpdateTrialTimer(ProfileManager.GetPrimaryPad());
}
}
else
{
// need to turn off the trial timer if it was on , and we've unlocked the full version
if(bTrialTimerDisplayed)
{
ui.ShowTrialTimer(false);
bTrialTimerDisplayed=false;
}
}
// Fix for #7318 - Title crashes after short soak in the leaderboards menu
// A memory leak was caused because the icon renderer kept creating new Vec3's because the pool wasn't reset
Vec3::resetPool();
}
// Free resources, unregister custom classes, and exit.
// app.Uninit();
if (launchConfig.dedicated && g_NetworkManager.IsInSession())
{
g_NetworkManager.LeaveGame(false);
}
g_NetworkManager.Terminate();
g_networkManagerReady = false;
if (g_pd3dDevice)
{
g_pd3dDevice->Release();
}
return (int)msg.wParam;
}
#ifdef MEMORY_TRACKING
int totalAllocGen = 0;
unordered_map<int,int> allocCounts;
bool trackEnable = false;
bool trackStarted = false;
volatile size_t sizeCheckMin = 1160;
volatile size_t sizeCheckMax = 1160;
volatile int sectCheck = 48;
CRITICAL_SECTION memCS;
DWORD tlsIdx;
LPVOID XMemAlloc(SIZE_T dwSize, DWORD dwAllocAttributes)
{
if( !trackStarted )
{
void *p = XMemAllocDefault(dwSize,dwAllocAttributes);
size_t realSize = XMemSizeDefault(p, dwAllocAttributes);
totalAllocGen += realSize;
return p;
}
EnterCriticalSection(&memCS);
void *p=XMemAllocDefault(dwSize + 16,dwAllocAttributes);
size_t realSize = XMemSizeDefault(p,dwAllocAttributes) - 16;
if( trackEnable )
{
#if 1
int sect = ((int) TlsGetValue(tlsIdx)) & 0x3f;
*(((unsigned char *)p)+realSize) = sect;
if( ( realSize >= sizeCheckMin ) && ( realSize <= sizeCheckMax ) && ( ( sect == sectCheck ) || ( sectCheck == -1 ) ) )
{
app.DebugPrintf("Found one\n");
}
#endif
if( p )
{
totalAllocGen += realSize;
trackEnable = false;
int key = ( sect << 26 ) | realSize;
int oldCount = allocCounts[key];
allocCounts[key] = oldCount + 1;
trackEnable = true;
}
}
LeaveCriticalSection(&memCS);
return p;
}
void* operator new (size_t size)
{
return (unsigned char *)XMemAlloc(size,MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP));
}
void operator delete (void *p)
{
XMemFree(p,MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP));
}
void WINAPI XMemFree(PVOID pAddress, DWORD dwAllocAttributes)
{
bool special = false;
if( dwAllocAttributes == 0 )
{
dwAllocAttributes = MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP);
special = true;
}
if(!trackStarted )
{
size_t realSize = XMemSizeDefault(pAddress, dwAllocAttributes);
XMemFreeDefault(pAddress, dwAllocAttributes);
totalAllocGen -= realSize;
return;
}
EnterCriticalSection(&memCS);
if( pAddress )
{
size_t realSize = XMemSizeDefault(pAddress, dwAllocAttributes) - 16;
if(trackEnable)
{
int sect = *(((unsigned char *)pAddress)+realSize);
totalAllocGen -= realSize;
trackEnable = false;
int key = ( sect << 26 ) | realSize;
int oldCount = allocCounts[key];
allocCounts[key] = oldCount - 1;
trackEnable = true;
}
XMemFreeDefault(pAddress, dwAllocAttributes);
}
LeaveCriticalSection(&memCS);
}
SIZE_T WINAPI XMemSize(
PVOID pAddress,
DWORD dwAllocAttributes
)
{
if( trackStarted )
{
return XMemSizeDefault(pAddress, dwAllocAttributes) - 16;
}
else
{
return XMemSizeDefault(pAddress, dwAllocAttributes);
}
}
void DumpMem()
{
int totalLeak = 0;
for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ )
{
if(it->second > 0 )
{
app.DebugPrintf("%d %d %d %d\n",( it->first >> 26 ) & 0x3f,it->first & 0x03ffffff, it->second, (it->first & 0x03ffffff) * it->second);
totalLeak += ( it->first & 0x03ffffff ) * it->second;
}
}
app.DebugPrintf("Total %d\n",totalLeak);
}
void ResetMem()
{
if( !trackStarted )
{
trackEnable = true;
trackStarted = true;
totalAllocGen = 0;
InitializeCriticalSection(&memCS);
tlsIdx = TlsAlloc();
}
EnterCriticalSection(&memCS);
trackEnable = false;
allocCounts.clear();
trackEnable = true;
LeaveCriticalSection(&memCS);
}
void MemSect(int section)
{
unsigned int value = (unsigned int)TlsGetValue(tlsIdx);
if( section == 0 ) // pop
{
value = (value >> 6) & 0x03ffffff;
}
else
{
value = (value << 6) | section;
}
TlsSetValue(tlsIdx, (LPVOID)value);
}
void MemPixStuff()
{
const int MAX_SECT = 46;
int totals[MAX_SECT] = {0};
for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ )
{
if(it->second > 0 )
{
int sect = ( it->first >> 26 ) & 0x3f;
int bytes = it->first & 0x03ffffff;
totals[sect] += bytes * it->second;
}
}
unsigned int allSectsTotal = 0;
for( int i = 0; i < MAX_SECT; i++ )
{
allSectsTotal += totals[i];
PIXAddNamedCounter(((float)totals[i])/1024.0f,"MemSect%d",i);
}
PIXAddNamedCounter(((float)allSectsTotal)/(4096.0f),"MemSect total pages");
}
#endif