// Minecraft.cpp : Defines the entry point for the application. // #include "stdafx.h" #include #include #include "GameConfig\Minecraft.spa.h" #include "..\MinecraftServer.h" #include "..\PlayerList.h" #include "..\ServerPlayer.h" #include "..\PlayerConnection.h" #include "..\LocalPlayer.h" #include "..\..\Minecraft.World\ItemInstance.h" #include "..\..\Minecraft.World\MapItem.h" #include "..\..\Minecraft.World\Recipes.h" #include "..\..\Minecraft.World\Recipy.h" #include "..\..\Minecraft.World\Language.h" #include "..\..\Minecraft.World\StringHelpers.h" #include "..\..\Minecraft.World\AABB.h" #include "..\..\Minecraft.World\Vec3.h" #include "..\..\Minecraft.World\Level.h" #include "..\..\Minecraft.World\net.minecraft.world.level.tile.h" #include "..\ClientConnection.h" #include "..\User.h" #include "..\ChatScreen.h" #include "..\TextEditScreen.h" #include "..\..\Minecraft.World\Socket.h" #include "..\KeyboardMouseInput.h" #include "..\..\Minecraft.World\ThreadName.h" #include "..\..\Minecraft.Client\StatsCounter.h" #include "..\ConnectScreen.h" //#include "Social\SocialManager.h" //#include "Leaderboards\LeaderboardManager.h" //#include "XUI\XUI_Scene_Container.h" //#include "NetworkManager.h" #include "..\..\Minecraft.Client\Tesselator.h" #include "..\..\Minecraft.Client\Options.h" #include "Sentient\SentientManager.h" #include "..\..\Minecraft.World\IntCache.h" #include "..\Textures.h" #include "Resource.h" #include "..\..\Minecraft.World\compression.h" #include "..\..\Minecraft.World\OldChunkStorage.h" #include "Network\WinsockNetLayer.h" #include #include #include #include "Xbox/resource.h" HINSTANCE hMyInst; LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam); char chGlobalText[256]; uint16_t ui16GlobalText[256]; #define THEME_NAME "584111F70AAAAAAA" #define THEME_FILESIZE 2797568 //#define THREE_MB 3145728 // minimum save size (checking for this on a selected device) //#define FIVE_MB 5242880 // minimum save size (checking for this on a selected device) //#define FIFTY_TWO_MB (1024*1024*52) // Maximum TCR space required for a save (checking for this on a selected device) #define FIFTY_ONE_MB (1000000*51) // Maximum TCR space required for a save is 52MB (checking for this on a selected device) //#define PROFILE_VERSION 3 // new version for the interim bug fix 166 TU #define NUM_PROFILE_VALUES 5 #define NUM_PROFILE_SETTINGS 4 DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]= { #ifdef _XBOX XPROFILE_OPTION_CONTROLLER_VIBRATION, XPROFILE_GAMER_YAXIS_INVERSION, XPROFILE_GAMER_CONTROL_SENSITIVITY, XPROFILE_GAMER_ACTION_MOVEMENT_CONTROL, XPROFILE_TITLE_SPECIFIC1, #else 0,0,0,0,0 #endif }; //------------------------------------------------------------------------------------- // Time Since fAppTime is a float, we need to keep the quadword app time // as a LARGE_INTEGER so that we don't lose precision after running // for a long time. //------------------------------------------------------------------------------------- BOOL g_bWidescreen = TRUE; int g_iScreenWidth = 1920; int g_iScreenHeight = 1080; char g_Win64Username[17] = {0}; wchar_t g_Win64UsernameW[17] = {0}; bool g_Win64DedicatedServerMode = false; extern HINSTANCE g_hInst; extern HWND g_hWnd; static bool g_dedicatedGuiEnabled = false; static HWND g_hDedicatedStatus = NULL; static HWND g_hDedicatedDetails = NULL; static HWND g_hDedicatedLog = NULL; static HWND g_hDedicatedStopButton = NULL; static HWND g_hDedicatedRefreshButton = NULL; static HWND g_hDedicatedCopyButton = NULL; static HWND g_hDedicatedSaveToggleButton = NULL; static HWND g_hDedicatedWhitelistToggleButton = NULL; static HWND g_hDedicatedKickAllButton = NULL; static HFONT g_hDedicatedFont = NULL; static HBRUSH g_hDedicatedBgBrush = NULL; static HBRUSH g_hDedicatedPanelBrush = NULL; static HBRUSH g_hDedicatedLogBrush = NULL; static DWORD g_dedicatedServerStartTick = 0; static int g_dedicatedPort = WIN64_NET_DEFAULT_PORT; static unsigned int g_dedicatedMaxPlayers = MINECRAFT_NET_MAX_PLAYERS; static wstring g_dedicatedWorldName = L"Dedicated Server"; static wstring g_dedicatedBindAddress = L"0.0.0.0"; static bool g_networkManagerReady = false; static const UINT WM_APP_DEDICATED_APPEND_LOG = WM_APP + 101; static const UINT ID_DEDICATED_TIMER = 9001; static const int ID_DEDICATED_STOP_BUTTON = 9002; static const int ID_DEDICATED_REFRESH_BUTTON = 9003; static const int ID_DEDICATED_COPY_BUTTON = 9004; static const int ID_DEDICATED_SAVE_TOGGLE_BUTTON = 9005; static const int ID_DEDICATED_WHITELIST_TOGGLE_BUTTON = 9006; static const int ID_DEDICATED_KICKALL_BUTTON = 9007; static const COLORREF DEDICATED_BG_COLOR = RGB(16, 18, 22); static const COLORREF DEDICATED_PANEL_COLOR = RGB(28, 31, 36); static const COLORREF DEDICATED_TEXT_COLOR = RGB(225, 232, 240); static const COLORREF DEDICATED_MUTED_TEXT_COLOR = RGB(170, 182, 198); static const COLORREF DEDICATED_LOG_BG_COLOR = RGB(12, 14, 18); void Windows64_DedicatedGuiPushLog(const char *text); static void DedicatedGuiUpdateStatus(); static void DedicatedGuiAppendLogNow(const char *text); static void DedicatedGuiCreateControls(HWND hWnd); static void DedicatedGuiLayout(HWND hWnd); static void DedicatedGuiUpdateControlLabels(); static void DedicatedGuiCopyConnectInfo(HWND hWnd); static void DedicatedGuiKickAllPlayers(); static void StandaloneWriteLogLine(const char *text) { if (text == NULL) { return; } wchar_t exePath[MAX_PATH]; if (!GetModuleFileNameW(NULL, exePath, MAX_PATH)) { return; } wstring logPath(exePath); size_t lastSlash = logPath.find_last_of(L"\\/"); if (lastSlash != wstring::npos) { logPath = logPath.substr(0, lastSlash + 1) + L"StandaloneDebug.log"; } else { logPath = L"StandaloneDebug.log"; } HANDLE file = CreateFileW(logPath.c_str(), FILE_APPEND_DATA, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (file == INVALID_HANDLE_VALUE) { return; } SYSTEMTIME st; GetLocalTime(&st); char prefix[64]; _snprintf_s(prefix, sizeof(prefix), _TRUNCATE, "[%02d:%02d:%02d.%03d] ", st.wHour, st.wMinute, st.wSecond, st.wMilliseconds); DWORD bytesWritten = 0; WriteFile(file, prefix, (DWORD)strlen(prefix), &bytesWritten, NULL); WriteFile(file, text, (DWORD)strlen(text), &bytesWritten, NULL); size_t len = strlen(text); if (len == 0 || (text[len - 1] != '\n' && text[len - 1] != '\r')) { const char *newline = "\r\n"; WriteFile(file, newline, (DWORD)strlen(newline), &bytesWritten, NULL); } CloseHandle(file); } static void StandaloneLog(const char *format, ...) { char buffer[1024]; va_list ap; va_start(ap, format); vsnprintf(buffer, sizeof(buffer), format, ap); va_end(ap); StandaloneWriteLogLine(buffer); Windows64_DedicatedGuiPushLog(buffer); } void Windows64_DedicatedGuiPushLog(const char *text) { if (!g_dedicatedGuiEnabled || text == NULL || text[0] == 0 || g_hWnd == NULL) { return; } size_t len = strlen(text); char *copy = new char[len + 1]; strcpy_s(copy, len + 1, text); if (!PostMessage(g_hWnd, WM_APP_DEDICATED_APPEND_LOG, 0, (LPARAM)copy)) { delete[] copy; } } static void DedicatedGuiAppendLogNow(const char *text) { if (g_hDedicatedLog == NULL || text == NULL || text[0] == 0) { return; } char line[1200]; _snprintf_s(line, sizeof(line), _TRUNCATE, "%s\r\n", text); int wideLen = MultiByteToWideChar(CP_ACP, 0, line, -1, NULL, 0); if (wideLen <= 1) { return; } wchar_t *wide = new wchar_t[wideLen]; MultiByteToWideChar(CP_ACP, 0, line, -1, wide, wideLen); int curLen = GetWindowTextLengthW(g_hDedicatedLog); if (curLen > 120000) { SendMessageW(g_hDedicatedLog, WM_SETTEXT, 0, (LPARAM)L""); curLen = 0; } SendMessageW(g_hDedicatedLog, EM_SETSEL, curLen, curLen); SendMessageW(g_hDedicatedLog, EM_REPLACESEL, FALSE, (LPARAM)wide); delete[] wide; } static void DedicatedGuiUpdateStatus() { if (!g_dedicatedGuiEnabled) { return; } if (g_hDedicatedStatus != NULL) { const bool gameStarted = app.GetGameStarted(); bool inSession = false; int players = 0; bool whitelistEnabled = false; if (MinecraftServer::getInstance() != NULL && MinecraftServer::getInstance()->getPlayers() != NULL) { whitelistEnabled = MinecraftServer::getInstance()->getPlayers()->isWhitelistEnabled(); } if (g_networkManagerReady) { inSession = g_NetworkManager.IsInSession(); players = g_NetworkManager.GetPlayerCount(); } const wchar_t *state = gameStarted ? L"Online" : (inSession ? L"Starting" : L"Offline"); const bool saveDisabled = app.GetGameHostOption(eGameHostOption_DisableSaving) != 0; wchar_t status[256]; swprintf_s(status, L"Status: %ls Players: %d/%u Saving: %ls Whitelist: %ls", state, players, g_dedicatedMaxPlayers, saveDisabled ? L"Off" : L"On", whitelistEnabled ? L"On" : L"Off"); SetWindowTextW(g_hDedicatedStatus, status); } if (g_hDedicatedDetails != NULL) { DWORD uptimeSeconds = 0; if (g_dedicatedServerStartTick != 0) { uptimeSeconds = (GetTickCount() - g_dedicatedServerStartTick) / 1000; } const DWORD hours = uptimeSeconds / 3600; const DWORD minutes = (uptimeSeconds % 3600) / 60; const DWORD seconds = uptimeSeconds % 60; wchar_t details[512]; swprintf_s(details, L"World: %ls Bind: %ls Port: %d Uptime: %02lu:%02lu:%02lu", g_dedicatedWorldName.c_str(), g_dedicatedBindAddress.c_str(), g_dedicatedPort, hours, minutes, seconds); SetWindowTextW(g_hDedicatedDetails, details); } DedicatedGuiUpdateControlLabels(); } static void DedicatedGuiUpdateControlLabels() { if (!g_dedicatedGuiEnabled) { return; } const bool saveDisabled = app.GetGameHostOption(eGameHostOption_DisableSaving) != 0; if (g_hDedicatedSaveToggleButton != NULL) { SetWindowTextW(g_hDedicatedSaveToggleButton, saveDisabled ? L"Enable Saving" : L"Disable Saving"); } bool whitelistEnabled = false; MinecraftServer *server = MinecraftServer::getInstance(); if (server != NULL && server->getPlayers() != NULL) { whitelistEnabled = server->getPlayers()->isWhitelistEnabled(); } if (g_hDedicatedWhitelistToggleButton != NULL) { SetWindowTextW(g_hDedicatedWhitelistToggleButton, whitelistEnabled ? L"Whitelist: ON" : L"Whitelist: OFF"); } } static void DedicatedGuiCopyConnectInfo(HWND hWnd) { wchar_t joinText[256]; swprintf_s(joinText, L"%ls:%d", g_dedicatedBindAddress.c_str(), g_dedicatedPort); if (!OpenClipboard(hWnd)) { StandaloneLog("Dedicated GUI: failed to open clipboard"); return; } EmptyClipboard(); const size_t chars = wcslen(joinText) + 1; HGLOBAL hMem = GlobalAlloc(GMEM_MOVEABLE, chars * sizeof(wchar_t)); if (hMem != NULL) { void *dst = GlobalLock(hMem); if (dst != NULL) { memcpy(dst, joinText, chars * sizeof(wchar_t)); GlobalUnlock(hMem); SetClipboardData(CF_UNICODETEXT, hMem); char joinTextA[256] = { 0 }; wcstombs(joinTextA, joinText, sizeof(joinTextA) - 1); StandaloneLog("Dedicated GUI: copied connect address %s", joinTextA); } else { GlobalFree(hMem); } } CloseClipboard(); } static void DedicatedGuiKickAllPlayers() { MinecraftServer *server = MinecraftServer::getInstance(); if (server == NULL || server->getPlayers() == NULL) { return; } vector > toKick; toKick.reserve(server->getPlayers()->players.size()); for (size_t i = 0; i < server->getPlayers()->players.size(); ++i) { shared_ptr p = server->getPlayers()->players[i]; if (p == NULL || p->connection == NULL) { continue; } INetworkPlayer *np = p->connection->getNetworkPlayer(); if (np != NULL && np->IsLocal()) { continue; } toKick.push_back(p); } for (size_t i = 0; i < toKick.size(); ++i) { toKick[i]->connection->setWasKicked(); toKick[i]->connection->disconnect(DisconnectPacket::eDisconnect_Kicked); } StandaloneLog("Dedicated GUI: kicked %u players", (unsigned int)toKick.size()); } static void DedicatedGuiLayout(HWND hWnd) { if (!g_dedicatedGuiEnabled || hWnd == NULL) { return; } RECT rc; GetClientRect(hWnd, &rc); const int width = rc.right - rc.left; const int height = rc.bottom - rc.top; const int margin = 14; const int statusH = 32; const int detailsH = 24; const int buttonH = 32; const int buttonGap = 8; const int logTop = margin + statusH + detailsH + margin; const int logBottom = height - margin - buttonH - margin; const int logH = (logBottom > logTop) ? (logBottom - logTop) : 40; if (g_hDedicatedStatus != NULL) { SetWindowPos(g_hDedicatedStatus, NULL, margin, margin, width - (margin * 2), statusH, SWP_NOZORDER); } if (g_hDedicatedDetails != NULL) { SetWindowPos(g_hDedicatedDetails, NULL, margin, margin + statusH, width - (margin * 2), detailsH, SWP_NOZORDER); } if (g_hDedicatedLog != NULL) { SetWindowPos(g_hDedicatedLog, NULL, margin, logTop, width - (margin * 2), logH, SWP_NOZORDER); } const int controlCount = 6; const int buttonW = (width - (margin * 2) - (buttonGap * (controlCount - 1))) / controlCount; int x = margin; if (g_hDedicatedRefreshButton != NULL) { SetWindowPos(g_hDedicatedRefreshButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); x += buttonW + buttonGap; } if (g_hDedicatedCopyButton != NULL) { SetWindowPos(g_hDedicatedCopyButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); x += buttonW + buttonGap; } if (g_hDedicatedSaveToggleButton != NULL) { SetWindowPos(g_hDedicatedSaveToggleButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); x += buttonW + buttonGap; } if (g_hDedicatedWhitelistToggleButton != NULL) { SetWindowPos(g_hDedicatedWhitelistToggleButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); x += buttonW + buttonGap; } if (g_hDedicatedKickAllButton != NULL) { SetWindowPos(g_hDedicatedKickAllButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); x += buttonW + buttonGap; } if (g_hDedicatedStopButton != NULL) { SetWindowPos(g_hDedicatedStopButton, NULL, x, height - margin - buttonH, buttonW, buttonH, SWP_NOZORDER); } } static void DedicatedGuiCreateControls(HWND hWnd) { if (!g_dedicatedGuiEnabled || hWnd == NULL) { return; } g_hDedicatedFont = CreateFontW( -17, 0, 0, 0, FW_MEDIUM, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, CLEARTYPE_QUALITY, DEFAULT_PITCH | FF_DONTCARE, L"Segoe UI"); if (g_hDedicatedBgBrush == NULL) g_hDedicatedBgBrush = CreateSolidBrush(DEDICATED_BG_COLOR); if (g_hDedicatedPanelBrush == NULL) g_hDedicatedPanelBrush = CreateSolidBrush(DEDICATED_PANEL_COLOR); if (g_hDedicatedLogBrush == NULL) g_hDedicatedLogBrush = CreateSolidBrush(DEDICATED_LOG_BG_COLOR); g_hDedicatedStatus = CreateWindowExW( 0, L"STATIC", L"Status: Starting", WS_CHILD | WS_VISIBLE, 10, 10, 100, 20, hWnd, NULL, g_hInst, NULL); g_hDedicatedDetails = CreateWindowExW( 0, L"STATIC", L"", WS_CHILD | WS_VISIBLE, 10, 34, 100, 20, hWnd, NULL, g_hInst, NULL); g_hDedicatedLog = CreateWindowExW( WS_EX_CLIENTEDGE, L"EDIT", L"", WS_CHILD | WS_VISIBLE | WS_VSCROLL | ES_MULTILINE | ES_AUTOVSCROLL | ES_READONLY, 10, 60, 100, 100, hWnd, NULL, g_hInst, NULL); g_hDedicatedRefreshButton = CreateWindowExW( 0, L"BUTTON", L"Refresh", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_REFRESH_BUTTON, g_hInst, NULL); g_hDedicatedCopyButton = CreateWindowExW( 0, L"BUTTON", L"Copy Join IP", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_COPY_BUTTON, g_hInst, NULL); g_hDedicatedSaveToggleButton = CreateWindowExW( 0, L"BUTTON", L"Disable Saving", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_SAVE_TOGGLE_BUTTON, g_hInst, NULL); g_hDedicatedWhitelistToggleButton = CreateWindowExW( 0, L"BUTTON", L"Whitelist: OFF", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_WHITELIST_TOGGLE_BUTTON, g_hInst, NULL); g_hDedicatedKickAllButton = CreateWindowExW( 0, L"BUTTON", L"Kick All", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_KICKALL_BUTTON, g_hInst, NULL); g_hDedicatedStopButton = CreateWindowExW( 0, L"BUTTON", L"Stop Server", WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON, 10, 10, 100, 28, hWnd, (HMENU)ID_DEDICATED_STOP_BUTTON, g_hInst, NULL); if (g_hDedicatedFont != NULL) { if (g_hDedicatedStatus != NULL) SendMessage(g_hDedicatedStatus, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedDetails != NULL) SendMessage(g_hDedicatedDetails, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedLog != NULL) SendMessage(g_hDedicatedLog, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedRefreshButton != NULL) SendMessage(g_hDedicatedRefreshButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedCopyButton != NULL) SendMessage(g_hDedicatedCopyButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedSaveToggleButton != NULL) SendMessage(g_hDedicatedSaveToggleButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedWhitelistToggleButton != NULL) SendMessage(g_hDedicatedWhitelistToggleButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedKickAllButton != NULL) SendMessage(g_hDedicatedKickAllButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); if (g_hDedicatedStopButton != NULL) SendMessage(g_hDedicatedStopButton, WM_SETFONT, (WPARAM)g_hDedicatedFont, TRUE); } SetWindowTextW(hWnd, L"Minecraft Dedicated Server"); SetTimer(hWnd, ID_DEDICATED_TIMER, 1000, NULL); DedicatedGuiLayout(hWnd); DedicatedGuiUpdateStatus(); DedicatedGuiAppendLogNow("Dedicated server GUI ready"); } static LONG WINAPI StandaloneUnhandledExceptionFilter(EXCEPTION_POINTERS *exceptionInfo) { if (exceptionInfo && exceptionInfo->ExceptionRecord) { StandaloneLog( "Unhandled exception: code=0x%08X address=0x%p flags=0x%08X", exceptionInfo->ExceptionRecord->ExceptionCode, exceptionInfo->ExceptionRecord->ExceptionAddress, exceptionInfo->ExceptionRecord->ExceptionFlags ); } else { StandaloneLog("Unhandled exception: exception info unavailable"); } return EXCEPTION_CONTINUE_SEARCH; } static bool IsFilePath(const wstring &path) { DWORD attrs = GetFileAttributesW(path.c_str()); return attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_DIRECTORY) == 0; } static void ConfigureStandaloneWorkingDirectory() { wchar_t exePath[MAX_PATH]; if (!GetModuleFileNameW(NULL, exePath, MAX_PATH)) { StandaloneLog("ConfigureStandaloneWorkingDirectory: GetModuleFileNameW failed"); return; } wstring exeDir(exePath); size_t lastSlash = exeDir.find_last_of(L"\\/"); if (lastSlash == wstring::npos) { StandaloneLog("ConfigureStandaloneWorkingDirectory: executable path has no directory separator"); return; } exeDir = exeDir.substr(0, lastSlash); wstring root = exeDir; for (int i = 0; i < 8; ++i) { wstring mediaFromClient = root + L"\\Minecraft.Client\\Common\\Media\\MediaWindows64.arc"; wstring mediaLocal = root + L"\\Common\\Media\\MediaWindows64.arc"; wstring fontFromClient = root + L"\\Minecraft.Client\\Common\\res\\font\\Mojangles_7.png"; wstring fontLocal = root + L"\\Common\\res\\font\\Mojangles_7.png"; if (IsFilePath(mediaFromClient) || IsFilePath(fontFromClient)) { wstring clientRoot = root + L"\\Minecraft.Client"; if (!SetCurrentDirectoryW(clientRoot.c_str())) { char pathA[MAX_PATH * 2] = { 0 }; wcstombs(pathA, clientRoot.c_str(), sizeof(pathA) - 1); StandaloneLog("ConfigureStandaloneWorkingDirectory: failed to set cwd to '%s' (err=%lu)", pathA, GetLastError()); } else { char pathA[MAX_PATH * 2] = { 0 }; wcstombs(pathA, clientRoot.c_str(), sizeof(pathA) - 1); StandaloneLog("ConfigureStandaloneWorkingDirectory: cwd set to '%s'", pathA); } return; } if (IsFilePath(mediaLocal) || IsFilePath(fontLocal)) { if (!SetCurrentDirectoryW(root.c_str())) { char pathA[MAX_PATH * 2] = { 0 }; wcstombs(pathA, root.c_str(), sizeof(pathA) - 1); StandaloneLog("ConfigureStandaloneWorkingDirectory: failed to set cwd to '%s' (err=%lu)", pathA, GetLastError()); } else { char pathA[MAX_PATH * 2] = { 0 }; wcstombs(pathA, root.c_str(), sizeof(pathA) - 1); StandaloneLog("ConfigureStandaloneWorkingDirectory: cwd set to '%s'", pathA); } return; } root += L"\\.."; } char exeDirA[MAX_PATH * 2] = { 0 }; wcstombs(exeDirA, exeDir.c_str(), sizeof(exeDirA) - 1); StandaloneLog("ConfigureStandaloneWorkingDirectory: no media/font root found from '%s'", exeDirA); } struct Win64LaunchConfig { bool dedicated; bool flatWorld; bool disableSaving; unsigned char maxPlayers; int port; string worldName; string bindAddress; string serverName; bool whitelistEnabled; }; static string TrimAscii(const string &in) { size_t start = 0; while (start < in.size() && isspace((unsigned char)in[start])) { ++start; } size_t end = in.size(); while (end > start && isspace((unsigned char)in[end - 1])) { --end; } return in.substr(start, end - start); } static bool ParseBoolValue(const string &value, bool defaultValue) { const string v = TrimAscii(value); if (_stricmp(v.c_str(), "1") == 0 || _stricmp(v.c_str(), "true") == 0 || _stricmp(v.c_str(), "yes") == 0 || _stricmp(v.c_str(), "on") == 0) { return true; } if (_stricmp(v.c_str(), "0") == 0 || _stricmp(v.c_str(), "false") == 0 || _stricmp(v.c_str(), "no") == 0 || _stricmp(v.c_str(), "off") == 0) { return false; } return defaultValue; } static bool LoadDedicatedServerProperties(Win64LaunchConfig &cfg) { const char *fileName = "dedicated-server.properties"; std::ifstream in(fileName); if (!in.good()) { std::ofstream out(fileName, std::ios::out | std::ios::trunc); if (out.good()) { out << "# LCE Dedicated Server Properties\n"; out << "dedicated=true\n"; out << "server-name=" << cfg.serverName << "\n"; out << "world-name=" << cfg.worldName << "\n"; out << "bind-address=" << cfg.bindAddress << "\n"; out << "server-port=" << cfg.port << "\n"; out << "max-players=" << (int)cfg.maxPlayers << "\n"; out << "level-type=" << (cfg.flatWorld ? "flat" : "normal") << "\n"; out << "save-world=" << (cfg.disableSaving ? "false" : "true") << "\n"; out << "whitelist=" << (cfg.whitelistEnabled ? "true" : "false") << "\n"; } return false; } std::map kv; std::string line; while (std::getline(in, line)) { line = TrimAscii(line); if (line.empty() || line[0] == '#' || line[0] == ';') { continue; } const size_t eq = line.find('='); if (eq == std::string::npos) { continue; } std::string key = TrimAscii(line.substr(0, eq)); std::string value = TrimAscii(line.substr(eq + 1)); kv[key] = value; } if (kv.find("dedicated") != kv.end()) cfg.dedicated = ParseBoolValue(kv["dedicated"], cfg.dedicated); if (kv.find("server-name") != kv.end() && !kv["server-name"].empty()) cfg.serverName = kv["server-name"]; if (kv.find("world-name") != kv.end() && !kv["world-name"].empty()) cfg.worldName = kv["world-name"]; if (kv.find("bind-address") != kv.end() && !kv["bind-address"].empty()) cfg.bindAddress = kv["bind-address"]; if (kv.find("server-port") != kv.end()) { const int p = atoi(kv["server-port"].c_str()); if (p > 0 && p <= 65535) cfg.port = p; } if (kv.find("max-players") != kv.end()) { const int mp = atoi(kv["max-players"].c_str()); if (mp >= 1 && mp <= MINECRAFT_NET_MAX_PLAYERS) cfg.maxPlayers = (unsigned char)mp; } if (kv.find("level-type") != kv.end()) { cfg.flatWorld = (_stricmp(kv["level-type"].c_str(), "flat") == 0); } if (kv.find("save-world") != kv.end()) { const bool saveWorld = ParseBoolValue(kv["save-world"], !cfg.disableSaving); cfg.disableSaving = !saveWorld; } if (kv.find("whitelist") != kv.end()) { cfg.whitelistEnabled = ParseBoolValue(kv["whitelist"], cfg.whitelistEnabled); } return true; } static vector TokenizeCommandLine(const char *cmdLine) { vector tokens; if (cmdLine == NULL || cmdLine[0] == 0) { return tokens; } string current; bool inQuotes = false; for (const char *p = cmdLine; *p != 0; ++p) { const char ch = *p; if (ch == '"') { inQuotes = !inQuotes; continue; } if (!inQuotes && isspace((unsigned char)ch)) { if (!current.empty()) { tokens.push_back(current); current.clear(); } } else { current.push_back(ch); } } if (!current.empty()) { tokens.push_back(current); } return tokens; } static bool HasCommandToken(const vector &tokens, const char *flag) { for (size_t i = 0; i < tokens.size(); ++i) { if (_stricmp(tokens[i].c_str(), flag) == 0) { return true; } } return false; } static bool GetCommandValue(const vector &tokens, const char *flag, string &value) { for (size_t i = 0; i < tokens.size(); ++i) { if (_stricmp(tokens[i].c_str(), flag) == 0) { if ((i + 1) < tokens.size()) { value = tokens[i + 1]; return true; } return false; } const size_t flagLen = strlen(flag); if (_strnicmp(tokens[i].c_str(), flag, flagLen) == 0 && tokens[i].size() > (flagLen + 1) && tokens[i][flagLen] == '=') { value = tokens[i].substr(flagLen + 1); return true; } } return false; } static bool StartDedicatedServer(const Win64LaunchConfig &launchConfig) { Minecraft *pMinecraft = Minecraft::GetInstance(); if (pMinecraft == NULL) { StandaloneLog("Dedicated: Minecraft instance is null"); return false; } app.DebugPrintf("Dedicated: starting with world=\"%s\" flat=%d disableSaving=%d maxPlayers=%u bind=%s port=%d\n", launchConfig.worldName.c_str(), launchConfig.flatWorld ? 1 : 0, launchConfig.disableSaving ? 1 : 0, (unsigned int)launchConfig.maxPlayers, g_Win64MultiplayerIP, launchConfig.port); StorageManager.SetSaveDisabled(launchConfig.disableSaving); app.SetGameHostOption(eGameHostOption_DisableSaving, launchConfig.disableSaving ? 1 : 0); app.setLevelGenerationOptions(NULL); app.ReleaseSaveThumbnail(); ProfileManager.SetLockedProfile(0); ProfileManager.SetPrimaryPad(0); pMinecraft->user->name = g_Win64UsernameW; app.ApplyGameSettingsChanged(0); MinecraftServer::resetFlags(); app.SetTutorialMode(false); app.SetCorruptSaveDeleted(false); app.ClearTerrainFeaturePosition(); wstring worldNameW = convStringToWstring(launchConfig.worldName); StorageManager.ResetSaveData(); StorageManager.SetSaveTitle(worldNameW.c_str()); NetworkGameInitData *param = new NetworkGameInitData(); ZeroMemory(param, sizeof(NetworkGameInitData)); param->seed = 0; param->saveData = NULL; app.SetGameHostOption(eGameHostOption_Difficulty, pMinecraft->options->difficulty); app.SetGameHostOption(eGameHostOption_FriendsOfFriends, 1); app.SetGameHostOption(eGameHostOption_Gamertags, 1); app.SetGameHostOption(eGameHostOption_BedrockFog, 1); app.SetGameHostOption(eGameHostOption_GameType, 0); app.SetGameHostOption(eGameHostOption_LevelType, launchConfig.flatWorld ? 1 : 0); app.SetGameHostOption(eGameHostOption_Structures, launchConfig.flatWorld ? 0 : 1); app.SetGameHostOption(eGameHostOption_BonusChest, 0); app.SetGameHostOption(eGameHostOption_PvP, 1); app.SetGameHostOption(eGameHostOption_TrustPlayers, 1); app.SetGameHostOption(eGameHostOption_FireSpreads, 1); app.SetGameHostOption(eGameHostOption_TNT, 1); app.SetGameHostOption(eGameHostOption_HostCanFly, 1); app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1); param->settings = app.GetGameHostOption(eGameHostOption_All); unsigned char publicSlots = launchConfig.maxPlayers; if (publicSlots == 0 || publicSlots > MINECRAFT_NET_MAX_PLAYERS) { publicSlots = MINECRAFT_NET_MAX_PLAYERS; } g_NetworkManager.SetPrivateGame(false); g_NetworkManager.HostGame(0, true, false, publicSlots, 0); // Keep a host network-player object for server-side queue/system bookkeeping. // The dedicated path now suppresses slot 0 from active gameplay player lists. g_NetworkManager.FakeLocalPlayerJoined(); app.SetAutosaveTimerTime(); C4JThread *thread = new C4JThread(&CGameNetworkManager::RunNetworkGameThreadProc, (LPVOID)param, "RunNetworkGame"); thread->Run(); const DWORD waitStart = GetTickCount(); while (!app.GetGameStarted()) { g_NetworkManager.DoWork(); app.HandleXuiActions(); Sleep(10); if (MinecraftServer::serverHalted()) { StandaloneLog("Dedicated: server halted during startup"); return false; } if ((GetTickCount() - waitStart) > 45000) { StandaloneLog("Dedicated: startup timed out"); return false; } } g_dedicatedServerStartTick = GetTickCount(); MinecraftServer *serverInstance = MinecraftServer::getInstance(); if (serverInstance != NULL && serverInstance->getPlayers() != NULL) { serverInstance->getPlayers()->setWhitelistEnabled(launchConfig.whitelistEnabled); app.DebugPrintf("Dedicated: whitelist %s\n", launchConfig.whitelistEnabled ? "enabled" : "disabled"); } DedicatedGuiUpdateStatus(); StandaloneLog("Dedicated: server is online"); return true; } void DefineActions(void) { // The app needs to define the actions required, and the possible mappings for these // Split into Menu actions, and in-game actions InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_A, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_B, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_X, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_Y, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OK, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_LT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_LT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_RB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_RTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_0,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_A, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_B, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_X, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_Y, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OK, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_RB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_LT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_DPAD_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_DPAD_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_RTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_1,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_A, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_B, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_X, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_Y, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OK, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_CANCEL, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_UP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_DOWN, _360_JOY_BUTTON_DPAD_DOWN | _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_LEFT, _360_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_DPAD_UP | _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_RIGHT_SCROLL, _360_JOY_BUTTON_RB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_LEFT_SCROLL, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_JUMP, _360_JOY_BUTTON_LT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_FORWARD, _360_JOY_BUTTON_LSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_BACKWARD, _360_JOY_BUTTON_LSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LEFT, _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RIGHT, _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LOOK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_USE, _360_JOY_BUTTON_RT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_ACTION, _360_JOY_BUTTON_A); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RIGHT_SCROLL, _360_JOY_BUTTON_DPAD_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_LEFT_SCROLL, _360_JOY_BUTTON_DPAD_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_INVENTORY, _360_JOY_BUTTON_Y); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DROP, _360_JOY_BUTTON_B); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_SNEAK_TOGGLE, _360_JOY_BUTTON_LB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_CRAFTING, _360_JOY_BUTTON_X); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_RENDER_THIRD_PERSON, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_GAME_INFO, _360_JOY_BUTTON_BACK); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_PAUSEMENU, _360_JOY_BUTTON_START); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_STICK_PRESS, _360_JOY_BUTTON_LTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_PRESS, _360_JOY_BUTTON_RTHUMB); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_UP, _360_JOY_BUTTON_RSTICK_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_DOWN, _360_JOY_BUTTON_RSTICK_DOWN); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_LEFT, _360_JOY_BUTTON_RSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,ACTION_MENU_OTHER_STICK_RIGHT, _360_JOY_BUTTON_RSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_LEFT, _360_JOY_BUTTON_DPAD_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_RIGHT, _360_JOY_BUTTON_DPAD_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_UP, _360_JOY_BUTTON_DPAD_UP); InputManager.SetGameJoypadMaps(MAP_STYLE_2,MINECRAFT_ACTION_DPAD_DOWN, _360_JOY_BUTTON_DPAD_DOWN); } #if 0 HRESULT InitD3D( IDirect3DDevice9 **ppDevice, D3DPRESENT_PARAMETERS *pd3dPP ) { IDirect3D9 *pD3D; pD3D = Direct3DCreate9( D3D_SDK_VERSION ); // Set up the structure used to create the D3DDevice // Using a permanent 1280x720 backbuffer now no matter what the actual video resolution.right Have also disabled letterboxing, // which would letterbox a 1280x720 output if it detected a 4:3 video source - we're doing an anamorphic squash in this // mode so don't need this functionality. ZeroMemory( pd3dPP, sizeof(D3DPRESENT_PARAMETERS) ); XVIDEO_MODE VideoMode; XGetVideoMode( &VideoMode ); g_bWidescreen = VideoMode.fIsWideScreen; pd3dPP->BackBufferWidth = 1280; pd3dPP->BackBufferHeight = 720; pd3dPP->BackBufferFormat = D3DFMT_A8R8G8B8; pd3dPP->BackBufferCount = 1; pd3dPP->EnableAutoDepthStencil = TRUE; pd3dPP->AutoDepthStencilFormat = D3DFMT_D24S8; pd3dPP->SwapEffect = D3DSWAPEFFECT_DISCARD; pd3dPP->PresentationInterval = D3DPRESENT_INTERVAL_ONE; //pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX; //ERR[D3D]: Can't set D3DPRESENTFLAG_NO_LETTERBOX when wide-screen is enabled // in the launcher/dashboard. if(g_bWidescreen) pd3dPP->Flags=0; else pd3dPP->Flags = D3DPRESENTFLAG_NO_LETTERBOX; // Create the device. return pD3D->CreateDevice( 0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES, pd3dPP, ppDevice ); } #endif //#define MEMORY_TRACKING #ifdef MEMORY_TRACKING void ResetMem(); void DumpMem(); void MemPixStuff(); #else void MemSect(int sect) { } #endif HINSTANCE g_hInst = NULL; HWND g_hWnd = NULL; static bool g_isFullscreen = false; static RECT g_windowedRect = {}; static LONG g_windowedStyle = 0; static void ForwardPrintableKeyToTextEdit(Minecraft *mc, WPARAM wParam, LPARAM lParam) { if (mc == NULL || mc->screen == NULL || dynamic_cast(mc->screen) == NULL) { return; } // Ignore ctrl/alt combos so gameplay shortcuts do not inject text. if ((GetKeyState(VK_CONTROL) & 0x8000) || (GetKeyState(VK_MENU) & 0x8000)) { return; } BYTE keyState[256]; if (!GetKeyboardState(keyState)) { return; } const UINT vkCode = (UINT)wParam; const UINT scanCode = (UINT)((lParam >> 16) & 0xFF); wchar_t chars[4] = {}; const int produced = ToUnicode(vkCode, scanCode, keyState, chars, 4, 0); if (produced <= 0) { return; } for (int i = 0; i < produced; ++i) { if (chars[i] >= 32) { mc->screen->HandleKeyPressed(chars[i], 0); } } } void ToggleFullscreen() { if (!g_hWnd) return; if (!g_isFullscreen) { g_windowedStyle = GetWindowLong(g_hWnd, GWL_STYLE); GetWindowRect(g_hWnd, &g_windowedRect); HMONITOR hMon = MonitorFromWindow(g_hWnd, MONITOR_DEFAULTTONEAREST); MONITORINFO mi = { sizeof(mi) }; GetMonitorInfo(hMon, &mi); SetWindowLong(g_hWnd, GWL_STYLE, WS_POPUP | WS_VISIBLE); SetWindowPos(g_hWnd, HWND_TOP, mi.rcMonitor.left, mi.rcMonitor.top, mi.rcMonitor.right - mi.rcMonitor.left, mi.rcMonitor.bottom - mi.rcMonitor.top, SWP_FRAMECHANGED | SWP_NOOWNERZORDER); g_isFullscreen = true; } else { SetWindowLong(g_hWnd, GWL_STYLE, g_windowedStyle); SetWindowPos(g_hWnd, HWND_NOTOPMOST, g_windowedRect.left, g_windowedRect.top, g_windowedRect.right - g_windowedRect.left, g_windowedRect.bottom - g_windowedRect.top, SWP_FRAMECHANGED | SWP_NOOWNERZORDER); g_isFullscreen = false; } if (g_KBMInput.IsWindowFocused()) g_KBMInput.SetWindowFocused(true); } D3D_DRIVER_TYPE g_driverType = D3D_DRIVER_TYPE_NULL; D3D_FEATURE_LEVEL g_featureLevel = D3D_FEATURE_LEVEL_11_0; ID3D11Device* g_pd3dDevice = NULL; ID3D11DeviceContext* g_pImmediateContext = NULL; IDXGISwapChain* g_pSwapChain = NULL; static WORD g_originalGammaRamp[3][256]; static bool g_gammaRampSaved = false; void Windows64_UpdateGamma(unsigned short usGamma) { if (!g_hWnd) return; HDC hdc = GetDC(g_hWnd); if (!hdc) return; if (!g_gammaRampSaved) { GetDeviceGammaRamp(hdc, g_originalGammaRamp); g_gammaRampSaved = true; } float gamma = (float)usGamma / 32768.0f; if (gamma < 0.01f) gamma = 0.01f; if (gamma > 1.0f) gamma = 1.0f; float invGamma = 1.0f / (0.5f + gamma * 0.5f); WORD ramp[3][256]; for (int i = 0; i < 256; i++) { float normalized = (float)i / 255.0f; float corrected = powf(normalized, invGamma); WORD val = (WORD)(corrected * 65535.0f + 0.5f); ramp[0][i] = val; ramp[1][i] = val; ramp[2][i] = val; } SetDeviceGammaRamp(hdc, ramp); ReleaseDC(g_hWnd, hdc); } void Windows64_RestoreGamma() { if (!g_gammaRampSaved || !g_hWnd) return; HDC hdc = GetDC(g_hWnd); if (!hdc) return; SetDeviceGammaRamp(hdc, g_originalGammaRamp); ReleaseDC(g_hWnd, hdc); } ID3D11RenderTargetView* g_pRenderTargetView = NULL; ID3D11DepthStencilView* g_pDepthStencilView = NULL; ID3D11Texture2D* g_pDepthStencilBuffer = NULL; // // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) // // PURPOSE: Processes messages for the main window. // // WM_COMMAND - process the application menu // WM_PAINT - Paint the main window // WM_DESTROY - post a quit message and return // // LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case ID_DEDICATED_REFRESH_BUTTON: DedicatedGuiUpdateStatus(); break; case ID_DEDICATED_COPY_BUTTON: DedicatedGuiCopyConnectInfo(hWnd); break; case ID_DEDICATED_SAVE_TOGGLE_BUTTON: { const bool disableSaving = app.GetGameHostOption(eGameHostOption_DisableSaving) == 0; StorageManager.SetSaveDisabled(disableSaving); app.SetGameHostOption(eGameHostOption_DisableSaving, disableSaving ? 1 : 0); DedicatedGuiUpdateStatus(); StandaloneLog("Dedicated GUI: world saving %s", disableSaving ? "disabled" : "enabled"); break; } case ID_DEDICATED_WHITELIST_TOGGLE_BUTTON: { MinecraftServer *server = MinecraftServer::getInstance(); if (server != NULL && server->getPlayers() != NULL) { const bool enabled = !server->getPlayers()->isWhitelistEnabled(); server->getPlayers()->setWhitelistEnabled(enabled); StandaloneLog("Dedicated GUI: whitelist %s", enabled ? "enabled" : "disabled"); } DedicatedGuiUpdateStatus(); break; } case ID_DEDICATED_KICKALL_BUTTON: DedicatedGuiKickAllPlayers(); DedicatedGuiUpdateStatus(); break; case ID_DEDICATED_STOP_BUTTON: StandaloneLog("Dedicated: stop requested from GUI"); DestroyWindow(hWnd); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); if (g_hDedicatedBgBrush != NULL) { RECT rc; GetClientRect(hWnd, &rc); FillRect(hdc, &rc, g_hDedicatedBgBrush); } EndPaint(hWnd, &ps); break; case WM_ERASEBKGND: return 1; case WM_SIZE: DedicatedGuiLayout(hWnd); break; case WM_TIMER: if (wParam == ID_DEDICATED_TIMER) { DedicatedGuiUpdateStatus(); } break; case WM_APP_DEDICATED_APPEND_LOG: { char *line = (char *)lParam; if (line != NULL) { DedicatedGuiAppendLogNow(line); delete[] line; } break; } case WM_DESTROY: KillTimer(hWnd, ID_DEDICATED_TIMER); if (g_hDedicatedBgBrush != NULL) { DeleteObject(g_hDedicatedBgBrush); g_hDedicatedBgBrush = NULL; } if (g_hDedicatedPanelBrush != NULL) { DeleteObject(g_hDedicatedPanelBrush); g_hDedicatedPanelBrush = NULL; } if (g_hDedicatedLogBrush != NULL) { DeleteObject(g_hDedicatedLogBrush); g_hDedicatedLogBrush = NULL; } if (g_hDedicatedFont != NULL) { DeleteObject(g_hDedicatedFont); g_hDedicatedFont = NULL; } PostQuitMessage(0); break; case WM_CTLCOLORSTATIC: { HDC controlDc = (HDC)wParam; HWND controlWnd = (HWND)lParam; if (controlWnd == g_hDedicatedLog) { SetTextColor(controlDc, DEDICATED_MUTED_TEXT_COLOR); SetBkColor(controlDc, DEDICATED_LOG_BG_COLOR); return (LRESULT)(g_hDedicatedLogBrush != NULL ? g_hDedicatedLogBrush : GetStockObject(BLACK_BRUSH)); } SetTextColor(controlDc, DEDICATED_TEXT_COLOR); SetBkMode(controlDc, TRANSPARENT); return (LRESULT)(g_hDedicatedBgBrush != NULL ? g_hDedicatedBgBrush : GetStockObject(BLACK_BRUSH)); } case WM_CTLCOLOREDIT: { HDC controlDc = (HDC)wParam; SetTextColor(controlDc, DEDICATED_MUTED_TEXT_COLOR); SetBkColor(controlDc, DEDICATED_LOG_BG_COLOR); return (LRESULT)(g_hDedicatedLogBrush != NULL ? g_hDedicatedLogBrush : GetStockObject(BLACK_BRUSH)); } case WM_CTLCOLORBTN: { HDC controlDc = (HDC)wParam; SetTextColor(controlDc, DEDICATED_TEXT_COLOR); SetBkColor(controlDc, DEDICATED_PANEL_COLOR); return (LRESULT)(g_hDedicatedPanelBrush != NULL ? g_hDedicatedPanelBrush : GetStockObject(GRAY_BRUSH)); } case WM_KILLFOCUS: g_KBMInput.ClearAllState(); g_KBMInput.SetWindowFocused(false); if (g_KBMInput.IsMouseGrabbed()) g_KBMInput.SetMouseGrabbed(false); break; case WM_SETFOCUS: g_KBMInput.SetWindowFocused(true); break; case WM_KEYDOWN: case WM_SYSKEYDOWN: { const int rawVk = (int)wParam; int vk = (int)wParam; if (vk == VK_F11) { ToggleFullscreen(); break; } if (vk == VK_SHIFT) vk = (MapVirtualKey((lParam >> 16) & 0xFF, MAPVK_VSC_TO_VK_EX) == VK_RSHIFT) ? VK_RSHIFT : VK_LSHIFT; else if (vk == VK_CONTROL) vk = (lParam & (1 << 24)) ? VK_RCONTROL : VK_LCONTROL; else if (vk == VK_MENU) vk = (lParam & (1 << 24)) ? VK_RMENU : VK_LMENU; g_KBMInput.OnKeyDown(vk); // The old Keyboard.next() event pump is disabled on this platform build. // Forward key controls directly to chat so Enter/Backspace/Escape work. Minecraft *mc = Minecraft::GetInstance(); if (mc != NULL && mc->screen != NULL && (dynamic_cast(mc->screen) != NULL || dynamic_cast(mc->screen) != NULL)) { if (vk == VK_RETURN) { mc->screen->HandleKeyPressed(0, Keyboard::KEY_RETURN); } else if (vk == VK_BACK) { mc->screen->HandleKeyPressed(0, Keyboard::KEY_BACK); } else if (vk == VK_ESCAPE) { mc->screen->HandleKeyPressed(0, Keyboard::KEY_ESCAPE); } else if (vk == VK_UP) { mc->screen->HandleKeyPressed(0, Keyboard::KEY_UP); } else if (vk == VK_DOWN) { mc->screen->HandleKeyPressed(0, Keyboard::KEY_DOWN); } ForwardPrintableKeyToTextEdit(mc, (WPARAM)rawVk, lParam); } break; } case WM_KEYUP: case WM_SYSKEYUP: { int vk = (int)wParam; if (vk == VK_SHIFT) vk = (MapVirtualKey((lParam >> 16) & 0xFF, MAPVK_VSC_TO_VK_EX) == VK_RSHIFT) ? VK_RSHIFT : VK_LSHIFT; else if (vk == VK_CONTROL) vk = (lParam & (1 << 24)) ? VK_RCONTROL : VK_LCONTROL; else if (vk == VK_MENU) vk = (lParam & (1 << 24)) ? VK_RMENU : VK_LMENU; g_KBMInput.OnKeyUp(vk); break; } case WM_LBUTTONDOWN: g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_LEFT); break; case WM_LBUTTONUP: g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_LEFT); break; case WM_RBUTTONDOWN: g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_RIGHT); break; case WM_RBUTTONUP: g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_RIGHT); break; case WM_MBUTTONDOWN: g_KBMInput.OnMouseButtonDown(KeyboardMouseInput::MOUSE_MIDDLE); break; case WM_MBUTTONUP: g_KBMInput.OnMouseButtonUp(KeyboardMouseInput::MOUSE_MIDDLE); break; case WM_MOUSEMOVE: g_KBMInput.OnMouseMove(LOWORD(lParam), HIWORD(lParam)); break; case WM_MOUSEWHEEL: g_KBMInput.OnMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam)); break; case WM_CHAR: { // Route printable text to chat input. // Sign editing receives text from WM_KEYDOWN+ToUnicode to avoid missing WM_CHAR cases. Minecraft *mc = Minecraft::GetInstance(); if (mc != NULL && mc->screen != NULL && (dynamic_cast(mc->screen) != NULL)) { wchar_t ch = (wchar_t)wParam; if (ch >= 32) { mc->screen->HandleKeyPressed(ch, 0); } return 0; } break; } case WM_INPUT: { UINT dwSize = 0; GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)); if (dwSize > 0 && dwSize <= 256) { BYTE rawBuffer[256]; if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawBuffer, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize) { RAWINPUT* raw = (RAWINPUT*)rawBuffer; if (raw->header.dwType == RIM_TYPEMOUSE) { g_KBMInput.OnRawMouseDelta(raw->data.mouse.lLastX, raw->data.mouse.lLastY); } } } } break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // // FUNCTION: MyRegisterClass() // // PURPOSE: Registers the window class. // ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, "Minecraft"); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = "Minecraft"; wcex.lpszClassName = "MinecraftClass"; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } // // FUNCTION: InitInstance(HINSTANCE, int) // // PURPOSE: Saves instance handle and creates main window // // COMMENTS: // // In this function, we save the instance handle in a global variable and // create and display the main program window. // BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { g_hInst = hInstance; // Store instance handle in our global variable RECT wr = {0, 0, g_iScreenWidth, g_iScreenHeight}; // set the size, but not the position AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE); // adjust the size g_hWnd = CreateWindow( "MinecraftClass", "Minecraft", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, wr.right - wr.left, // width of the window wr.bottom - wr.top, // height of the window NULL, NULL, hInstance, NULL); if (!g_hWnd) { return FALSE; } ShowWindow(g_hWnd, nCmdShow); UpdateWindow(g_hWnd); return TRUE; } // 4J Stu - These functions are referenced from the Windows Input library void ClearGlobalText() { // clear the global text memset(chGlobalText,0,256); memset(ui16GlobalText,0,512); } uint16_t *GetGlobalText() { //copy the ch text to ui16 char * pchBuffer=(char *)ui16GlobalText; for(int i=0;i<256;i++) { pchBuffer[i*2]=chGlobalText[i]; } return ui16GlobalText; } void SeedEditBox() { DialogBox(hMyInst, MAKEINTRESOURCE(IDD_SEED), g_hWnd, reinterpret_cast(DlgProc)); } //--------------------------------------------------------------------------- LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam) { switch(Msg) { case WM_INITDIALOG: return TRUE; case WM_COMMAND: switch(wParam) { case IDOK: // Set the text GetDlgItemText(hWndDlg,IDC_EDIT,chGlobalText,256); EndDialog(hWndDlg, 0); return TRUE; } break; } return FALSE; } //-------------------------------------------------------------------------------------- // Create Direct3D device and swap chain //-------------------------------------------------------------------------------------- HRESULT InitDevice() { HRESULT hr = S_OK; RECT rc; GetClientRect( g_hWnd, &rc ); UINT width = rc.right - rc.left; UINT height = rc.bottom - rc.top; //app.DebugPrintf("width: %d, height: %d\n", width, height); width = g_iScreenWidth; height = g_iScreenHeight; app.DebugPrintf("width: %d, height: %d\n", width, height); UINT createDeviceFlags = 0; #ifdef _DEBUG //createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif D3D_DRIVER_TYPE driverTypes[] = { D3D_DRIVER_TYPE_HARDWARE, D3D_DRIVER_TYPE_WARP, D3D_DRIVER_TYPE_REFERENCE, }; UINT numDriverTypes = ARRAYSIZE( driverTypes ); D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, }; UINT numFeatureLevels = ARRAYSIZE( featureLevels ); DXGI_SWAP_CHAIN_DESC sd; ZeroMemory( &sd, sizeof( sd ) ); sd.BufferCount = 1; sd.BufferDesc.Width = width; sd.BufferDesc.Height = height; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.OutputWindow = g_hWnd; sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.Windowed = TRUE; for( UINT driverTypeIndex = 0; driverTypeIndex < numDriverTypes; driverTypeIndex++ ) { g_driverType = driverTypes[driverTypeIndex]; hr = D3D11CreateDeviceAndSwapChain( NULL, g_driverType, NULL, createDeviceFlags, featureLevels, numFeatureLevels, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &g_featureLevel, &g_pImmediateContext ); if( HRESULT_SUCCEEDED( hr ) ) break; } if( FAILED( hr ) ) return hr; // Create a render target view ID3D11Texture2D* pBackBuffer = NULL; hr = g_pSwapChain->GetBuffer( 0, __uuidof( ID3D11Texture2D ), ( LPVOID* )&pBackBuffer ); if( FAILED( hr ) ) return hr; // Create a depth stencil buffer D3D11_TEXTURE2D_DESC descDepth; descDepth.Width = width; descDepth.Height = height; descDepth.MipLevels = 1; descDepth.ArraySize = 1; descDepth.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; descDepth.SampleDesc.Count = 1; descDepth.SampleDesc.Quality = 0; descDepth.Usage = D3D11_USAGE_DEFAULT; descDepth.BindFlags = D3D11_BIND_DEPTH_STENCIL; descDepth.CPUAccessFlags = 0; descDepth.MiscFlags = 0; hr = g_pd3dDevice->CreateTexture2D(&descDepth, NULL, &g_pDepthStencilBuffer); D3D11_DEPTH_STENCIL_VIEW_DESC descDSView; descDSView.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; descDSView.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; descDSView.Texture2D.MipSlice = 0; hr = g_pd3dDevice->CreateDepthStencilView(g_pDepthStencilBuffer, &descDSView, &g_pDepthStencilView); hr = g_pd3dDevice->CreateRenderTargetView( pBackBuffer, NULL, &g_pRenderTargetView ); pBackBuffer->Release(); if( FAILED( hr ) ) return hr; g_pImmediateContext->OMSetRenderTargets( 1, &g_pRenderTargetView, g_pDepthStencilView ); // Setup the viewport D3D11_VIEWPORT vp; vp.Width = (FLOAT)width; vp.Height = (FLOAT)height; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; vp.TopLeftX = 0; vp.TopLeftY = 0; g_pImmediateContext->RSSetViewports( 1, &vp ); RenderManager.Initialise(g_pd3dDevice, g_pSwapChain); return S_OK; } //-------------------------------------------------------------------------------------- // Render the frame //-------------------------------------------------------------------------------------- void Render() { // Just clear the backbuffer float ClearColor[4] = { 0.0f, 0.125f, 0.3f, 1.0f }; //red,green,blue,alpha g_pImmediateContext->ClearRenderTargetView( g_pRenderTargetView, ClearColor ); g_pSwapChain->Present( 0, 0 ); } //-------------------------------------------------------------------------------------- // Clean up the objects we've created //-------------------------------------------------------------------------------------- void CleanupDevice() { extern void Windows64_RestoreGamma(); Windows64_RestoreGamma(); if( g_pImmediateContext ) g_pImmediateContext->ClearState(); if( g_pRenderTargetView ) g_pRenderTargetView->Release(); if( g_pSwapChain ) g_pSwapChain->Release(); if( g_pImmediateContext ) g_pImmediateContext->Release(); if( g_pd3dDevice ) g_pd3dDevice->Release(); } int APIENTRY _tWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPTSTR lpCmdLine, _In_ int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); SetUnhandledExceptionFilter(StandaloneUnhandledExceptionFilter); StandaloneLog("==== Standalone startup begin ===="); ConfigureStandaloneWorkingDirectory(); wchar_t cwd[MAX_PATH]; if (GetCurrentDirectoryW(MAX_PATH, cwd)) { char cwdA[MAX_PATH * 2]; ZeroMemory(cwdA, sizeof(cwdA)); wcstombs(cwdA, cwd, sizeof(cwdA) - 1); StandaloneLog("Current directory: %s", cwdA); } Win64LaunchConfig launchConfig; launchConfig.dedicated = false; launchConfig.flatWorld = true; launchConfig.disableSaving = true; launchConfig.maxPlayers = MINECRAFT_NET_MAX_PLAYERS; launchConfig.port = WIN64_NET_DEFAULT_PORT; launchConfig.worldName = "LCE Dedicated Server"; launchConfig.bindAddress = "0.0.0.0"; launchConfig.serverName = "LCE Dedicated"; launchConfig.whitelistEnabled = false; LoadDedicatedServerProperties(launchConfig); if(lpCmdLine) { if(lpCmdLine[0] == '1') { g_iScreenWidth = 1280; g_iScreenHeight = 720; } else if(lpCmdLine[0] == '2') { g_iScreenWidth = 640; g_iScreenHeight = 480; } else if(lpCmdLine[0] == '3') { // Vita g_iScreenWidth = 720; g_iScreenHeight = 408; // Vita native //g_iScreenWidth = 960; //g_iScreenHeight = 544; } } vector cmdTokens = TokenizeCommandLine(lpCmdLine); launchConfig.dedicated = HasCommandToken(cmdTokens, "-dedicated"); g_Win64DedicatedServerMode = launchConfig.dedicated; if (HasCommandToken(cmdTokens, "-normal")) { launchConfig.flatWorld = false; } if (HasCommandToken(cmdTokens, "-flat")) { launchConfig.flatWorld = true; } if (HasCommandToken(cmdTokens, "-save")) { launchConfig.disableSaving = false; } if (HasCommandToken(cmdTokens, "-nosave")) { launchConfig.disableSaving = true; } string value; if (GetCommandValue(cmdTokens, "-name", value) && !value.empty()) { strncpy_s(g_Win64Username, 17, value.c_str(), _TRUNCATE); } if (GetCommandValue(cmdTokens, "-servername", value) && !value.empty()) { launchConfig.serverName = value; } if (GetCommandValue(cmdTokens, "-world", value) && !value.empty()) { launchConfig.worldName = value; } if (GetCommandValue(cmdTokens, "-port", value) && !value.empty()) { int port = atoi(value.c_str()); if (port > 0 && port <= 65535) { launchConfig.port = port; } } if (GetCommandValue(cmdTokens, "-bind", value) && !value.empty()) { launchConfig.bindAddress = value; } if (GetCommandValue(cmdTokens, "-maxplayers", value) && !value.empty()) { int maxPlayers = atoi(value.c_str()); if (maxPlayers >= 1 && maxPlayers <= MINECRAFT_NET_MAX_PLAYERS) { launchConfig.maxPlayers = (unsigned char)maxPlayers; } } if (HasCommandToken(cmdTokens, "-whitelist")) { launchConfig.whitelistEnabled = true; } strncpy_s(g_Win64MultiplayerIP, sizeof(g_Win64MultiplayerIP), launchConfig.bindAddress.c_str(), _TRUNCATE); g_Win64MultiplayerPort = launchConfig.port; g_Win64MultiplayerMaxPlayers = (int)launchConfig.maxPlayers; if (launchConfig.dedicated) { g_dedicatedGuiEnabled = true; g_dedicatedPort = launchConfig.port; g_dedicatedMaxPlayers = (unsigned int)launchConfig.maxPlayers; g_dedicatedWorldName = convStringToWstring(launchConfig.worldName); g_dedicatedBindAddress = convStringToWstring(g_Win64MultiplayerIP); } StandaloneLog("Launch config: dedicated=%d, bind=%s, port=%d, maxPlayers=%u, flat=%d, disableSaving=%d, world=\"%s\"", launchConfig.dedicated ? 1 : 0, g_Win64MultiplayerIP, launchConfig.port, (unsigned int)launchConfig.maxPlayers, launchConfig.flatWorld ? 1 : 0, launchConfig.disableSaving ? 1 : 0, launchConfig.worldName.c_str()); if (g_Win64Username[0] == 0) { if (!launchConfig.serverName.empty()) { strncpy_s(g_Win64Username, 17, launchConfig.serverName.c_str(), _TRUNCATE); } else { DWORD sz = 17; if (!GetUserNameA(g_Win64Username, &sz)) strncpy_s(g_Win64Username, 17, "Player", _TRUNCATE); } g_Win64Username[16] = 0; } MultiByteToWideChar(CP_ACP, 0, g_Win64Username, -1, g_Win64UsernameW, 17); // Initialize global strings MyRegisterClass(hInstance); // Perform application initialization: StandaloneLog("Calling InitInstance"); if (!InitInstance (hInstance, nCmdShow)) { StandaloneLog("InitInstance failed"); return FALSE; } StandaloneLog("InitInstance succeeded"); hMyInst=hInstance; if (launchConfig.dedicated) { SetWindowPos(g_hWnd, NULL, CW_USEDEFAULT, CW_USEDEFAULT, 900, 620, SWP_NOZORDER | SWP_NOMOVE); DedicatedGuiCreateControls(g_hWnd); StandaloneLog("Dedicated mode enabled (GUI active)"); } StandaloneLog("Calling InitDevice"); if( FAILED( InitDevice() ) ) { StandaloneLog("InitDevice failed"); CleanupDevice(); return 0; } StandaloneLog("InitDevice succeeded"); #if 0 // Main message loop MSG msg = {0}; while( WM_QUIT != msg.message ) { if( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { Render(); } } return (int) msg.wParam; #endif static bool bTrialTimerDisplayed=true; #ifdef MEMORY_TRACKING ResetMem(); MEMORYSTATUS memStat; GlobalMemoryStatus(&memStat); printf("RESETMEM start: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024)); #endif #if 0 // Initialize D3D hr = InitD3D( &pDevice, &d3dpp ); g_pD3DDevice = pDevice; if( FAILED(hr) ) { app.DebugPrintf ( "Failed initializing D3D.\n" ); return -1; } // Initialize the application, assuming sharing of the d3d interface. hr = app.InitShared( pDevice, &d3dpp, XuiPNGTextureLoader ); if ( FAILED(hr) ) { app.DebugPrintf ( "Failed initializing application.\n" ); return -1; } #endif StandaloneLog("Calling app.loadMediaArchive"); app.loadMediaArchive(); StandaloneLog("Finished app.loadMediaArchive"); RenderManager.Initialise(g_pd3dDevice, g_pSwapChain); StandaloneLog("Calling app.loadStringTable"); app.loadStringTable(); StandaloneLog("Finished app.loadStringTable"); ui.init(g_pd3dDevice,g_pImmediateContext,g_pRenderTargetView,g_pDepthStencilView,g_iScreenWidth,g_iScreenHeight); StandaloneLog("Finished ui.init"); //////////////// // Initialise // //////////////// // Set the number of possible joypad layouts that the user can switch between, and the number of actions InputManager.Initialise(1,3,MINECRAFT_ACTION_MAX, ACTION_MAX_MENU); // Set the default joypad action mappings for Minecraft DefineActions(); InputManager.SetJoypadMapVal(0,0); InputManager.SetKeyRepeatRate(0.3f,0.2f); g_KBMInput.Init(); // Initialise the profile manager with the game Title ID, Offer ID, a profile version number, and the number of profile values and settings ProfileManager.Initialise(TITLEID_MINECRAFT, app.m_dwOfferID, PROFILE_VERSION_10, NUM_PROFILE_VALUES, NUM_PROFILE_SETTINGS, dwProfileSettingsA, app.GAME_DEFINED_PROFILE_DATA_BYTES*XUSER_MAX_COUNT, &app.uiGameDefinedDataChangedBitmask ); #if 0 // register the awards ProfileManager.RegisterAward(eAward_TakingInventory, ACHIEVEMENT_01, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_GettingWood, ACHIEVEMENT_02, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_Benchmarking, ACHIEVEMENT_03, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_TimeToMine, ACHIEVEMENT_04, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_HotTopic, ACHIEVEMENT_05, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_AquireHardware, ACHIEVEMENT_06, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_TimeToFarm, ACHIEVEMENT_07, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_BakeBread, ACHIEVEMENT_08, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_TheLie, ACHIEVEMENT_09, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_GettingAnUpgrade, ACHIEVEMENT_10, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_DeliciousFish, ACHIEVEMENT_11, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_OnARail, ACHIEVEMENT_12, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_TimeToStrike, ACHIEVEMENT_13, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_MonsterHunter, ACHIEVEMENT_14, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_CowTipper, ACHIEVEMENT_15, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_WhenPigsFly, ACHIEVEMENT_16, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_LeaderOfThePack, ACHIEVEMENT_17, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_MOARTools, ACHIEVEMENT_18, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_DispenseWithThis, ACHIEVEMENT_19, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_InToTheNether, ACHIEVEMENT_20, eAwardType_Achievement); ProfileManager.RegisterAward(eAward_mine100Blocks, GAMER_PICTURE_GAMERPIC1, eAwardType_GamerPic,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_GAMERPIC1,IDS_CONFIRM_OK); ProfileManager.RegisterAward(eAward_kill10Creepers, GAMER_PICTURE_GAMERPIC2, eAwardType_GamerPic,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_GAMERPIC2,IDS_CONFIRM_OK); ProfileManager.RegisterAward(eAward_eatPorkChop, AVATARASSETAWARD_PORKCHOP_TSHIRT, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR1,IDS_CONFIRM_OK); ProfileManager.RegisterAward(eAward_play100Days, AVATARASSETAWARD_WATCH, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR2,IDS_CONFIRM_OK); ProfileManager.RegisterAward(eAward_arrowKillCreeper, AVATARASSETAWARD_CAP, eAwardType_AvatarItem,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_AVATAR3,IDS_CONFIRM_OK); ProfileManager.RegisterAward(eAward_socialPost, 0, eAwardType_Theme,false,app.GetStringTable(),IDS_AWARD_TITLE,IDS_AWARD_THEME,IDS_CONFIRM_OK,THEME_NAME,THEME_FILESIZE); //Rich Presence init - number of presences, number of contexts ProfileManager.RichPresenceInit(4,1); ProfileManager.RegisterRichPresenceContext(CONTEXT_GAME_STATE); // initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message StorageManager.Init(app.GetString(IDS_DEFAULT_SAVENAME),"savegame.dat",FIFTY_ONE_MB,&CConsoleMinecraftApp::DisplaySavingMessage,(LPVOID)&app); // Set up the global title storage path StorageManager.StoreTMSPathName(); // set a function to be called when there's a sign in change, so we can exit a level if the primary player signs out ProfileManager.SetSignInChangeCallback(&CConsoleMinecraftApp::SignInChangeCallback,(LPVOID)&app); // set a function to be called when the ethernet is disconnected, so we can back out if required ProfileManager.SetNotificationsCallback(&CConsoleMinecraftApp::NotificationsCallback,(LPVOID)&app); #endif // Ensure the GameHDD save directory exists at runtime (the 4J_Storage lib expects it) { wchar_t exePath[MAX_PATH]; if (GetModuleFileNameW(NULL, exePath, MAX_PATH)) { wstring exeDir(exePath); size_t lastSlash = exeDir.find_last_of(L"\\/"); if (lastSlash != wstring::npos) exeDir = exeDir.substr(0, lastSlash); wstring gameHDDPath = exeDir + L"\\Windows64\\GameHDD"; CreateDirectoryW((exeDir + L"\\Windows64").c_str(), NULL); CreateDirectoryW(gameHDDPath.c_str(), NULL); } } // Set a callback for the default player options to be set - when there is no profile data for the player ProfileManager.SetDefaultOptionsCallback(&CConsoleMinecraftApp::DefaultOptionsCallback,(LPVOID)&app); #if 0 // Set a callback to deal with old profile versions needing updated to new versions ProfileManager.SetOldProfileVersionCallback(&CConsoleMinecraftApp::OldProfileVersionCallback,(LPVOID)&app); // Set a callback for when there is a read error on profile data ProfileManager.SetProfileReadErrorCallback(&CConsoleMinecraftApp::ProfileReadErrorCallback,(LPVOID)&app); #endif // QNet needs to be setup after profile manager, as we do not want its Notify listener to handle // XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the // ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet. g_NetworkManager.Initialise(); g_networkManagerReady = true; for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++) { IQNet::m_player[i].m_smallId = (BYTE)i; IQNet::m_player[i].m_isRemote = false; IQNet::m_player[i].m_isHostPlayer = (i == 0); swprintf_s(IQNet::m_player[i].m_gamertag, 32, L"Player%d", i); } extern wchar_t g_Win64UsernameW[17]; wcscpy_s(IQNet::m_player[0].m_gamertag, 32, g_Win64UsernameW); WinsockNetLayer::Initialize(); // 4J-PB moved further down //app.InitGameSettings(); // debug switch to trial version ProfileManager.SetDebugFullOverride(true); #if 0 //ProfileManager.AddDLC(2); StorageManager.SetDLCPackageRoot("DLCDrive"); StorageManager.RegisterMarketplaceCountsCallback(&CConsoleMinecraftApp::MarketplaceCountsCallback,(LPVOID)&app); // Kinect ! if(XNuiGetHardwareStatus()!=0) { // If the Kinect Sensor is not physically connected, this function returns 0. NuiInitialize(NUI_INITIALIZE_FLAG_USES_HIGH_QUALITY_COLOR | NUI_INITIALIZE_FLAG_USES_DEPTH | NUI_INITIALIZE_FLAG_EXTRAPOLATE_FLOOR_PLANE | NUI_INITIALIZE_FLAG_USES_FITNESS | NUI_INITIALIZE_FLAG_NUI_GUIDE_DISABLED | NUI_INITIALIZE_FLAG_SUPPRESS_AUTOMATIC_UI,NUI_INITIALIZE_DEFAULT_HARDWARE_THREAD ); } // Sentient ! hr = TelemetryManager->Init(); #endif // Initialise TLS for tesselator, for this main thread Tesselator::CreateNewThreadStorage(1024*1024); // Initialise TLS for AABB and Vec3 pools, for this main thread AABB::CreateNewThreadStorage(); Vec3::CreateNewThreadStorage(); IntCache::CreateNewThreadStorage(); Compression::CreateNewThreadStorage(); OldChunkStorage::CreateNewThreadStorage(); Level::enableLightingCache(); Tile::CreateNewThreadStorage(); Minecraft::main(); Minecraft *pMinecraft=Minecraft::GetInstance(); app.InitGameSettings(); #if 0 //bool bDisplayPauseMenu=false; // set the default gamma level float fVal=50.0f*327.68f; RenderManager.UpdateGamma((unsigned short)fVal); // load any skins //app.AddSkinsToMemoryTextureFiles(); // set the achievement text for a trial achievement, now we have the string table loaded ProfileManager.SetTrialTextStringTable(app.GetStringTable(),IDS_CONFIRM_OK, IDS_CONFIRM_CANCEL); ProfileManager.SetTrialAwardText(eAwardType_Achievement,IDS_UNLOCK_TITLE,IDS_UNLOCK_ACHIEVEMENT_TEXT); ProfileManager.SetTrialAwardText(eAwardType_GamerPic,IDS_UNLOCK_TITLE,IDS_UNLOCK_GAMERPIC_TEXT); ProfileManager.SetTrialAwardText(eAwardType_AvatarItem,IDS_UNLOCK_TITLE,IDS_UNLOCK_AVATAR_TEXT); ProfileManager.SetTrialAwardText(eAwardType_Theme,IDS_UNLOCK_TITLE,IDS_UNLOCK_THEME_TEXT); ProfileManager.SetUpsellCallback(&app.UpsellReturnedCallback,&app); // Set up a debug character press sequence #ifndef _FINAL_BUILD app.SetDebugSequence("LRLRYYY"); #endif // Initialise the social networking manager. CSocialManager::Instance()->Initialise(); // Update the base scene quick selects now that the minecraft class exists //CXuiSceneBase::UpdateScreenSettings(0); #endif app.InitialiseTips(); #if 0 DWORD initData=0; #ifndef _FINAL_BUILD #ifndef _DEBUG #pragma message(__LOC__"Need to define the _FINAL_BUILD before submission") #endif #endif // Set the default sound levels pMinecraft->options->set(Options::Option::MUSIC,1.0f); pMinecraft->options->set(Options::Option::SOUND,1.0f); app.NavigateToScene(XUSER_INDEX_ANY,eUIScene_Intro,&initData); #endif // Set the default sound levels pMinecraft->options->set(Options::Option::MUSIC,1.0f); pMinecraft->options->set(Options::Option::SOUND,1.0f); if (launchConfig.dedicated) { pMinecraft->noRender = true; pMinecraft->options->set(Options::Option::MUSIC, 0.0f); pMinecraft->options->set(Options::Option::SOUND, 0.0f); if (!StartDedicatedServer(launchConfig)) { StandaloneLog("Dedicated startup failed"); g_NetworkManager.Terminate(); g_networkManagerReady = false; CleanupDevice(); return -1; } } //app.TemporaryCreateGameStart(); //Sleep(10000); #if 0 // Intro loop ? while(app.IntroRunning()) { ProfileManager.Tick(); // Tick XUI app.RunFrame(); // 4J : WESTY : Added to ensure we always have clear background for intro. RenderManager.SetClearColour(D3DCOLOR_RGBA(0,0,0,255)); RenderManager.Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Render XUI hr = app.Render(); // Present the frame. RenderManager.Present(); // Update XUI Timers hr = XuiTimersRun(); } #endif MSG msg = {0}; while( WM_QUIT != msg.message ) { g_KBMInput.Tick(); while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); if (msg.message == WM_QUIT) break; } if (msg.message == WM_QUIT) break; if (launchConfig.dedicated) { app.UpdateTime(); StorageManager.Tick(); g_NetworkManager.DoWork(); if (app.GetGameStarted()) { pMinecraft->tickAllConnections(); } app.HandleXuiActions(); Sleep(10); continue; } RenderManager.StartFrame(); #if 0 if(pMinecraft->soundEngine->isStreamingWavebankReady() && !pMinecraft->soundEngine->isPlayingStreamingGameMusic() && !pMinecraft->soundEngine->isPlayingStreamingCDMusic() ) { // play some music in the menus pMinecraft->soundEngine->playStreaming(L"", 0, 0, 0, 0, 0, false); } #endif // static bool bPlay=false; // if(bPlay) // { // bPlay=false; // app.audio.PlaySound(); // } app.UpdateTime(); PIXBeginNamedEvent(0,"Input manager tick"); InputManager.Tick(); PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Profile manager tick"); // ProfileManager.Tick(); PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Storage manager tick"); StorageManager.Tick(); PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Render manager tick"); RenderManager.Tick(); PIXEndNamedEvent(); // Tick the social networking manager. PIXBeginNamedEvent(0,"Social network manager tick"); // CSocialManager::Instance()->Tick(); PIXEndNamedEvent(); // Tick sentient. PIXBeginNamedEvent(0,"Sentient tick"); MemSect(37); // SentientManager.Tick(); MemSect(0); PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Network manager do work #1"); g_NetworkManager.DoWork(); PIXEndNamedEvent(); // LeaderboardManager::Instance()->Tick(); // Render game graphics. if(app.GetGameStarted()) { pMinecraft->run_middle(); app.SetAppPaused( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 && ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad()) ); } else { MemSect(28); pMinecraft->soundEngine->tick(NULL, 0.0f); MemSect(0); pMinecraft->textures->tick(true,false); IntCache::Reset(); if( app.GetReallyChangingSessionType() ) { pMinecraft->tickAllConnections(); // Added to stop timing out when we are waiting after converting to an offline game } } pMinecraft->soundEngine->playMusicTick(); #ifdef MEMORY_TRACKING static bool bResetMemTrack = false; static bool bDumpMemTrack = false; MemPixStuff(); if( bResetMemTrack ) { ResetMem(); MEMORYSTATUS memStat; GlobalMemoryStatus(&memStat); printf("RESETMEM: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024)); bResetMemTrack = false; } if( bDumpMemTrack ) { DumpMem(); bDumpMemTrack = false; MEMORYSTATUS memStat; GlobalMemoryStatus(&memStat); printf("DUMPMEM: Avail. phys %d\n",memStat.dwAvailPhys/(1024*1024)); printf("Renderer used: %d\n",RenderManager.CBuffSize(-1)); } #endif #if 0 static bool bDumpTextureUsage = false; if( bDumpTextureUsage ) { RenderManager.TextureGetStats(); bDumpTextureUsage = false; } #endif ui.tick(); ui.render(); #if 0 app.HandleButtonPresses(); // store the minecraft renderstates, and re-set them after the xui render GetRenderAndSamplerStates(pDevice,RenderStateA,SamplerStateA); // Tick XUI PIXBeginNamedEvent(0,"Xui running"); app.RunFrame(); PIXEndNamedEvent(); // Render XUI PIXBeginNamedEvent(0,"XUI render"); MemSect(7); hr = app.Render(); MemSect(0); GetRenderAndSamplerStates(pDevice,RenderStateA2,SamplerStateA2); PIXEndNamedEvent(); for(int i=0;i<8;i++) { if(RenderStateA2[i]!=RenderStateA[i]) { //printf("Reseting RenderStateA[%d] after a XUI render\n",i); pDevice->SetRenderState(RenderStateModes[i],RenderStateA[i]); } } for(int i=0;i<5;i++) { if(SamplerStateA2[i]!=SamplerStateA[i]) { //printf("Reseting SamplerStateA[%d] after a XUI render\n",i); pDevice->SetSamplerState(0,SamplerStateModes[i],SamplerStateA[i]); } } RenderManager.Set_matrixDirty(); #endif // Present the frame. RenderManager.Present(); ui.CheckMenuDisplayed(); #if 0 PIXBeginNamedEvent(0,"Profile load check"); // has the game defined profile data been changed (by a profile load) if(app.uiGameDefinedDataChangedBitmask!=0) { void *pData; for(int i=0;istats[ i ]->clear(); pMinecraft->stats[i]->parse(pData); } } // Check to see if we can post to social networks. CSocialManager::Instance()->RefreshPostingCapability(); // clear the flag app.uiGameDefinedDataChangedBitmask=0; // Check if any profile write are needed app.CheckGameSettingsChanged(); } PIXEndNamedEvent(); app.TickDLCOffersRetrieved(); app.TickTMSPPFilesRetrieved(); PIXBeginNamedEvent(0,"Network manager do work #2"); g_NetworkManager.DoWork(); PIXEndNamedEvent(); PIXBeginNamedEvent(0,"Misc extra xui"); // Update XUI Timers hr = XuiTimersRun(); #endif // Any threading type things to deal with from the xui side? app.HandleXuiActions(); #if 0 PIXEndNamedEvent(); #endif // 4J-PB - Update the trial timer display if we are in the trial version if(!ProfileManager.IsFullVersion()) { // display the trial timer if(app.GetGameStarted()) { // 4J-PB - if the game is paused, add the elapsed time to the trial timer count so it doesn't tick down if(app.IsAppPaused()) { app.UpdateTrialPausedTimer(); } ui.UpdateTrialTimer(ProfileManager.GetPrimaryPad()); } } else { // need to turn off the trial timer if it was on , and we've unlocked the full version if(bTrialTimerDisplayed) { ui.ShowTrialTimer(false); bTrialTimerDisplayed=false; } } // Fix for #7318 - Title crashes after short soak in the leaderboards menu // A memory leak was caused because the icon renderer kept creating new Vec3's because the pool wasn't reset Vec3::resetPool(); } // Free resources, unregister custom classes, and exit. // app.Uninit(); if (launchConfig.dedicated && g_NetworkManager.IsInSession()) { g_NetworkManager.LeaveGame(false); } g_NetworkManager.Terminate(); g_networkManagerReady = false; if (g_pd3dDevice) { g_pd3dDevice->Release(); } return (int)msg.wParam; } #ifdef MEMORY_TRACKING int totalAllocGen = 0; unordered_map allocCounts; bool trackEnable = false; bool trackStarted = false; volatile size_t sizeCheckMin = 1160; volatile size_t sizeCheckMax = 1160; volatile int sectCheck = 48; CRITICAL_SECTION memCS; DWORD tlsIdx; LPVOID XMemAlloc(SIZE_T dwSize, DWORD dwAllocAttributes) { if( !trackStarted ) { void *p = XMemAllocDefault(dwSize,dwAllocAttributes); size_t realSize = XMemSizeDefault(p, dwAllocAttributes); totalAllocGen += realSize; return p; } EnterCriticalSection(&memCS); void *p=XMemAllocDefault(dwSize + 16,dwAllocAttributes); size_t realSize = XMemSizeDefault(p,dwAllocAttributes) - 16; if( trackEnable ) { #if 1 int sect = ((int) TlsGetValue(tlsIdx)) & 0x3f; *(((unsigned char *)p)+realSize) = sect; if( ( realSize >= sizeCheckMin ) && ( realSize <= sizeCheckMax ) && ( ( sect == sectCheck ) || ( sectCheck == -1 ) ) ) { app.DebugPrintf("Found one\n"); } #endif if( p ) { totalAllocGen += realSize; trackEnable = false; int key = ( sect << 26 ) | realSize; int oldCount = allocCounts[key]; allocCounts[key] = oldCount + 1; trackEnable = true; } } LeaveCriticalSection(&memCS); return p; } void* operator new (size_t size) { return (unsigned char *)XMemAlloc(size,MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP)); } void operator delete (void *p) { XMemFree(p,MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP)); } void WINAPI XMemFree(PVOID pAddress, DWORD dwAllocAttributes) { bool special = false; if( dwAllocAttributes == 0 ) { dwAllocAttributes = MAKE_XALLOC_ATTRIBUTES(0,FALSE,TRUE,FALSE,0,XALLOC_PHYSICAL_ALIGNMENT_DEFAULT,XALLOC_MEMPROTECT_READWRITE,FALSE,XALLOC_MEMTYPE_HEAP); special = true; } if(!trackStarted ) { size_t realSize = XMemSizeDefault(pAddress, dwAllocAttributes); XMemFreeDefault(pAddress, dwAllocAttributes); totalAllocGen -= realSize; return; } EnterCriticalSection(&memCS); if( pAddress ) { size_t realSize = XMemSizeDefault(pAddress, dwAllocAttributes) - 16; if(trackEnable) { int sect = *(((unsigned char *)pAddress)+realSize); totalAllocGen -= realSize; trackEnable = false; int key = ( sect << 26 ) | realSize; int oldCount = allocCounts[key]; allocCounts[key] = oldCount - 1; trackEnable = true; } XMemFreeDefault(pAddress, dwAllocAttributes); } LeaveCriticalSection(&memCS); } SIZE_T WINAPI XMemSize( PVOID pAddress, DWORD dwAllocAttributes ) { if( trackStarted ) { return XMemSizeDefault(pAddress, dwAllocAttributes) - 16; } else { return XMemSizeDefault(pAddress, dwAllocAttributes); } } void DumpMem() { int totalLeak = 0; for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ ) { if(it->second > 0 ) { app.DebugPrintf("%d %d %d %d\n",( it->first >> 26 ) & 0x3f,it->first & 0x03ffffff, it->second, (it->first & 0x03ffffff) * it->second); totalLeak += ( it->first & 0x03ffffff ) * it->second; } } app.DebugPrintf("Total %d\n",totalLeak); } void ResetMem() { if( !trackStarted ) { trackEnable = true; trackStarted = true; totalAllocGen = 0; InitializeCriticalSection(&memCS); tlsIdx = TlsAlloc(); } EnterCriticalSection(&memCS); trackEnable = false; allocCounts.clear(); trackEnable = true; LeaveCriticalSection(&memCS); } void MemSect(int section) { unsigned int value = (unsigned int)TlsGetValue(tlsIdx); if( section == 0 ) // pop { value = (value >> 6) & 0x03ffffff; } else { value = (value << 6) | section; } TlsSetValue(tlsIdx, (LPVOID)value); } void MemPixStuff() { const int MAX_SECT = 46; int totals[MAX_SECT] = {0}; for(AUTO_VAR(it, allocCounts.begin()); it != allocCounts.end(); it++ ) { if(it->second > 0 ) { int sect = ( it->first >> 26 ) & 0x3f; int bytes = it->first & 0x03ffffff; totals[sect] += bytes * it->second; } } unsigned int allSectsTotal = 0; for( int i = 0; i < MAX_SECT; i++ ) { allSectsTotal += totals[i]; PIXAddNamedCounter(((float)totals[i])/1024.0f,"MemSect%d",i); } PIXAddNamedCounter(((float)allSectsTotal)/(4096.0f),"MemSect total pages"); } #endif