LCEMP/Minecraft.Client/PSVita/PSVita_UIController.h
2026-03-15 22:21:24 -03:00

31 lines
893 B
C++

#pragma once
#include "../Common/UI/UIController.h"
class ConsoleUIController : public UIController
{
private:
gdraw_psp2_dynamic_buffer *m_dynamicBuffer;
int m_currentBackBuffer;
public:
void init(S32 w, S32 h);
void render();
void shutdown();
void beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion);
virtual CustomDrawData *setupCustomDraw(UIScene *scene, IggyCustomDrawCallbackRegion *region);
virtual CustomDrawData *calculateCustomDraw(IggyCustomDrawCallbackRegion *region);
virtual void endCustomDraw(IggyCustomDrawCallbackRegion *region);
protected:
virtual void setTileOrigin(S32 xPos, S32 yPos);
public:
GDrawTexture *getSubstitutionTexture(int textureId);
void destroySubstitutionTexture(void *destroyCallBackData, GDrawTexture *handle);
static void handleUnlockFullVersionCallback();
};
extern ConsoleUIController ui;