Commit graph

6 commits

Author SHA1 Message Date
NOTPIES 9b34142250 world/server linux support 2026-03-15 22:21:24 -03:00
simon de86a03a8a Mouse improvements
Mouse look was previously being changed on Input::tick which only runs 20 times per second and then it was interpolated to make it feel better. I moved it to the WndProc function and stopped interpolating. I also changed the mouseLookScale to 1 because it was a lot faster than before.
2026-03-07 17:13:56 -08:00
ABU008 c712b07fc3 Uncap FPS, disable VSync, check for mouse input per frame and improve nanoTime precision. 2026-03-06 11:26:16 +00:00
NOTPIES 43d20374a4 fix: improve input and fix debug menu crash 2026-03-02 23:43:15 -03:00
coah 7da64d57a8 add keyboard/mouse controls for menus and gameplay
wired up keyboard and mouse input for menu navigation, inventory cursor, crafting, and general UI interaction. added WASD movement, mouse look, left ctrl sprint, left shift sneak, and all the keybinds for gameplay. also fixed the sound engine crashing when it cant find a sound asset, and set up the x64 build with proper post-build steps for dlls and redist
2026-03-01 20:02:02 -06:00
NOTPIES 21a5a4aef0 Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00