..
Common
fix(Minecraft.Client):
2026-03-03 19:26:28 +04:00
Durango
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DurangoMedia
Initial dump
2026-03-01 15:49:25 +02:00
Linux
fix(Minecraft.Client):
2026-03-03 19:26:28 +04:00
music
Initial dump
2026-03-01 15:49:25 +02:00
Orbis
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
OrbisMedia
Initial dump
2026-03-01 15:49:25 +02:00
PS3
chore: revert some unintentional changes in #10
2026-03-03 02:11:27 -06:00
PS3_GAME
Initial dump
2026-03-01 15:49:25 +02:00
PS3Media
Initial dump
2026-03-01 15:49:25 +02:00
PS4_GAME
Initial dump
2026-03-01 15:49:25 +02:00
PSVita
chore: revert some unintentional changes in #10
2026-03-03 02:11:27 -06:00
PSVitaMedia
Initial dump
2026-03-01 15:49:25 +02:00
redist64
Initial dump
2026-03-01 15:49:25 +02:00
sce_sys
Initial dump
2026-03-01 15:49:25 +02:00
TROPDIR /NPWR05636_00
Initial dump
2026-03-01 15:49:25 +02:00
Windows64
start adding back win64 4jlibs includes
2026-03-03 01:30:13 -06:00
Windows64Media
Initial dump
2026-03-01 15:49:25 +02:00
Xbox
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
AbstractContainerScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
AbstractContainerScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
AbstractTexturePack.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
AbstractTexturePack.h
Initial dump
2026-03-01 15:49:25 +02:00
AchievementPopup.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
AchievementPopup.h
Initial dump
2026-03-01 15:49:25 +02:00
AchievementScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
AchievementScreen.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
AllowAllCuller.cpp
Initial dump
2026-03-01 15:49:25 +02:00
AllowAllCuller.h
Initial dump
2026-03-01 15:49:25 +02:00
alphaTest.png
Initial dump
2026-03-01 15:49:25 +02:00
ArchiveFile.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ArchiveFile.h
fix(Minecraft.Client|World) FIX ALL HEADERS HOLY SHIT
2026-03-01 21:42:44 +04:00
ArrowRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ArrowRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
BlazeModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BlazeModel.h
Initial dump
2026-03-01 15:49:25 +02:00
BlazeRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BlazeRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
BoatModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
BoatModel.h
Initial dump
2026-03-01 15:49:25 +02:00
BoatRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BoatRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
BookModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BookModel.h
Initial dump
2026-03-01 15:49:25 +02:00
BreakingItemParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BreakingItemParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
BubbleParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BubbleParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
BufferedImage.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
BufferedImage.h
Initial dump
2026-03-01 15:49:25 +02:00
Button.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Button.h
Initial dump
2026-03-01 15:49:25 +02:00
Camera.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Camera.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ChatScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ChatScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ChestModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ChestModel.h
Initial dump
2026-03-01 15:49:25 +02:00
ChestRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ChestRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
ChickenModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ChickenModel.h
Initial dump
2026-03-01 15:49:25 +02:00
ChickenRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ChickenRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
Chunk.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Chunk.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ClassDiagram.cd
Initial dump
2026-03-01 15:49:25 +02:00
ClientConnection.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ClientConnection.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ClientConstants.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ClientConstants.h
Initial dump
2026-03-01 15:49:25 +02:00
ClockTexture.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ClockTexture.h
Initial dump
2026-03-01 15:49:25 +02:00
CMakeLists.txt
fix(Minecraft.World) major fixes, now i need to fix byte bullshit
2026-03-02 12:18:09 +04:00
CompassTexture.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CompassTexture.h
Initial dump
2026-03-01 15:49:25 +02:00
ConfirmScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ConfirmScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ConnectScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ConnectScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ConsoleInput.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ConsoleInput.h
Initial dump
2026-03-01 15:49:25 +02:00
ConsoleInputSource.h
Initial dump
2026-03-01 15:49:25 +02:00
ContainerScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ContainerScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ControlsScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ControlsScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
CowModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
CowModel.h
Initial dump
2026-03-01 15:49:25 +02:00
CowRenderer.cpp
Initial dump
2026-03-01 15:49:25 +02:00
CowRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
CraftingScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CraftingScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
CreateWorldScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CreateWorldScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
CreativeMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CreativeMode.h
Initial dump
2026-03-01 15:49:25 +02:00
CreeperModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CreeperModel.h
Initial dump
2026-03-01 15:49:25 +02:00
CreeperRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CreeperRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
CritParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CritParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
CritParticle2.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
CritParticle2.h
Initial dump
2026-03-01 15:49:25 +02:00
Cube.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Cube.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Culler.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DeathScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DeathScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
DefaultRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DefaultRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
DefaultTexturePack.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DefaultTexturePack.h
Initial dump
2026-03-01 15:49:25 +02:00
DemoLevel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DemoLevel.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DemoMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DemoMode.h
Initial dump
2026-03-01 15:49:25 +02:00
DemoUser.cpp
Initial dump
2026-03-01 15:49:25 +02:00
DemoUser.h
Initial dump
2026-03-01 15:49:25 +02:00
DerivedServerLevel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DerivedServerLevel.h
Initial dump
2026-03-01 15:49:25 +02:00
DirtyChunkSorter.cpp
Initial dump
2026-03-01 15:49:25 +02:00
DirtyChunkSorter.h
Initial dump
2026-03-01 15:49:25 +02:00
DisconnectedScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DisconnectedScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
DistanceChunkSorter.cpp
Initial dump
2026-03-01 15:49:25 +02:00
DistanceChunkSorter.h
Initial dump
2026-03-01 15:49:25 +02:00
DLCTexturePack.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DLCTexturePack.h
Initial dump
2026-03-01 15:49:25 +02:00
DragonBreathParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DragonBreathParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
DragonModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DragonModel.h
Initial dump
2026-03-01 15:49:25 +02:00
DripParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
DripParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
EchantmentTableParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EchantmentTableParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
EditBox.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EditBox.h
Initial dump
2026-03-01 15:49:25 +02:00
EnchantTableRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EnchantTableRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EnderChestRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EnderChestRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EnderCrystalModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
EnderCrystalModel.h
Initial dump
2026-03-01 15:49:25 +02:00
EnderCrystalRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EnderCrystalRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EnderDragonRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EnderDragonRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EndermanModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
EndermanModel.h
Initial dump
2026-03-01 15:49:25 +02:00
EndermanRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EndermanRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EnderParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EnderParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
EntityRenderDispatcher.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EntityRenderDispatcher.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EntityRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EntityRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EntityTileRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EntityTileRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
EntityTracker.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
EntityTracker.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ErrorScreen.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ErrorScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
examples.msscmp
Initial dump
2026-03-01 15:49:25 +02:00
examples_64.msscmp
Initial dump
2026-03-01 15:49:25 +02:00
examples_win.msscmp
Initial dump
2026-03-01 15:49:25 +02:00
ExperienceOrbRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ExperienceOrbRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
ExplodeParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ExplodeParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
extraX64client.h
Initial dump
2026-03-01 15:49:25 +02:00
Extrax64Stubs.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FallingTileRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FallingTileRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
FileTexturePack.cpp
Initial dump
2026-03-01 15:49:25 +02:00
FileTexturePack.h
Initial dump
2026-03-01 15:49:25 +02:00
FireballRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FireballRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
FishingHookRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FishingHookRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
FlameParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FlameParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
FolderTexturePack.cpp
Initial dump
2026-03-01 15:49:25 +02:00
FolderTexturePack.h
Initial dump
2026-03-01 15:49:25 +02:00
Font.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Font.h
Initial dump
2026-03-01 15:49:25 +02:00
FootstepParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FootstepParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
Frustum.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Frustum.h
Initial dump
2026-03-01 15:49:25 +02:00
FrustumCuller.cpp
Initial dump
2026-03-01 15:49:25 +02:00
FrustumCuller.h
Initial dump
2026-03-01 15:49:25 +02:00
FrustumData.cpp
Initial dump
2026-03-01 15:49:25 +02:00
FrustumData.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FurnaceScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
FurnaceScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
GameMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GameMode.h
Initial dump
2026-03-01 15:49:25 +02:00
GameRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GameRenderer.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GhastModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GhastModel.h
Initial dump
2026-03-01 15:49:25 +02:00
GhastRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GhastRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
GiantMobRenderer.cpp
Initial dump
2026-03-01 15:49:25 +02:00
GiantMobRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
glWrapper.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Gui.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Gui.h
Initial dump
2026-03-01 15:49:25 +02:00
GuiComponent.cpp
Initial dump
2026-03-01 15:49:25 +02:00
GuiComponent.h
Initial dump
2026-03-01 15:49:25 +02:00
GuiMessage.cpp
Initial dump
2026-03-01 15:49:25 +02:00
GuiMessage.h
Initial dump
2026-03-01 15:49:25 +02:00
GuiParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
GuiParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
GuiParticles.cpp
Initial dump
2026-03-01 15:49:25 +02:00
GuiParticles.h
Initial dump
2026-03-01 15:49:25 +02:00
HeartParticle.cpp
Initial dump
2026-03-01 15:49:25 +02:00
HeartParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
HttpTexture.cpp
Initial dump
2026-03-01 15:49:25 +02:00
HttpTexture.h
Initial dump
2026-03-01 15:49:25 +02:00
HttpTextureProcessor.h
Initial dump
2026-03-01 15:49:25 +02:00
HugeExplosionParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
HugeExplosionParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
HugeExplosionSeedParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
HugeExplosionSeedParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
HumanoidMobRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
HumanoidMobRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
HumanoidModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
HumanoidModel.h
Initial dump
2026-03-01 15:49:25 +02:00
InBedChatScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
InBedChatScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
Input.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Input.h
Initial dump
2026-03-01 15:49:25 +02:00
InventoryScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
InventoryScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ItemFrameRenderer.cpp
fix: more improper capitalization
2026-03-02 16:44:52 -06:00
ItemFrameRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
ItemInHandRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ItemInHandRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
ItemRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ItemRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
ItemSpriteRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ItemSpriteRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
JoinMultiplayerScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
JoinMultiplayerScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
KeyMapping.cpp
Initial dump
2026-03-01 15:49:25 +02:00
KeyMapping.h
Initial dump
2026-03-01 15:49:25 +02:00
LargeChestModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
LargeChestModel.h
Initial dump
2026-03-01 15:49:25 +02:00
LavaParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
LavaParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
LavaSlimeModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
LavaSlimeModel.h
Initial dump
2026-03-01 15:49:25 +02:00
LavaSlimeRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
LavaSlimeRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
LevelRenderer.cpp
Merge pull request #8 from tropicaaal/refactor/no-more-backslash
2026-03-02 16:34:36 -07:00
LevelRenderer.h
fix: stdafx linux platform, typedefs
2026-03-03 00:45:10 -06:00
Lighting.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Lighting.h
Initial dump
2026-03-01 15:49:25 +02:00
LightningBoltRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
LightningBoltRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
LocalPlayer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
LocalPlayer.h
6th batch of changes
2026-03-03 00:26:38 +04:00
MemoryTracker.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MemoryTracker.h
Initial dump
2026-03-01 15:49:25 +02:00
MemTexture.cpp
Initial dump
2026-03-01 15:49:25 +02:00
MemTexture.h
Initial dump
2026-03-01 15:49:25 +02:00
MemTextureProcessor.h
Initial dump
2026-03-01 15:49:25 +02:00
MinecartModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
MinecartModel.h
Initial dump
2026-03-01 15:49:25 +02:00
MinecartRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MinecartRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj
Initial dump
2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.filters
Initial dump
2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.user
Initial dump
2026-03-01 15:49:25 +02:00
Minecraft.Client.vcxproj.vspscc
Initial dump
2026-03-01 15:49:25 +02:00
Minecraft.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Minecraft.h
fix(world): attempts
2026-03-02 10:05:28 +04:00
Minecraft.msscmp
Initial dump
2026-03-01 15:49:25 +02:00
MinecraftServer.cpp
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
MinecraftServer.h
fix(solution): HOLY SHIT IT'S COMPILING
2026-03-02 09:38:48 +04:00
Minimap.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Minimap.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MobRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MobRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
MobSkinMemTextureProcessor.cpp
Initial dump
2026-03-01 15:49:25 +02:00
MobSkinMemTextureProcessor.h
Initial dump
2026-03-01 15:49:25 +02:00
MobSkinTextureProcessor.cpp
Initial dump
2026-03-01 15:49:25 +02:00
MobSkinTextureProcessor.h
Initial dump
2026-03-01 15:49:25 +02:00
MobSpawnerRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MobSpawnerRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
Model.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Model.h
fix(Minecraft.Client|World) FIX ALL HEADERS HOLY SHIT
2026-03-01 21:42:44 +04:00
ModelPart.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ModelPart.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerChunkCache.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerChunkCache.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerGameMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerGameMode.h
Initial dump
2026-03-01 15:49:25 +02:00
MultiPlayerLevel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerLevel.h
6th batch of changes
2026-03-03 00:26:38 +04:00
MultiPlayerLocalPlayer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MultiPlayerLocalPlayer.h
6th batch of changes
2026-03-03 00:26:38 +04:00
MushroomCowRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
MushroomCowRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
NameEntryScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
NameEntryScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
NetherPortalParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
NetherPortalParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
Network Implementation Notes.txt
Initial dump
2026-03-01 15:49:25 +02:00
NoteParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
NoteParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
OffsettedRenderList.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
OffsettedRenderList.h
Initial dump
2026-03-01 15:49:25 +02:00
Options.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Options.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
OptionsScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
OptionsScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
OzelotModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
OzelotModel.h
Initial dump
2026-03-01 15:49:25 +02:00
OzelotRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
OzelotRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
PaintingRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PaintingRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
Particle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Particle.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ParticleEngine.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ParticleEngine.h
Initial dump
2026-03-01 15:49:25 +02:00
PauseScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PauseScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
PendingConnection.cpp
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
PendingConnection.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PigModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
PigModel.h
Initial dump
2026-03-01 15:49:25 +02:00
PigRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PigRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
PistonPieceRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PistonPieceRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
PlayerChunkMap.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PlayerChunkMap.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PlayerCloudParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PlayerCloudParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
PlayerConnection.cpp
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
PlayerConnection.h
chore(core): replace \ with /
2026-03-02 23:19:20 +04:00
PlayerInfo.h
Initial dump
2026-03-01 15:49:25 +02:00
PlayerList.cpp
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
PlayerList.h
fix(Minecraft.World) major fixes, now i need to fix byte bullshit
2026-03-02 12:18:09 +04:00
PlayerRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PlayerRenderer.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Polygon.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Polygon.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PreStitchedTextureMap.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
PreStitchedTextureMap.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ProgressRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ProgressRenderer.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
QuadrupedModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
QuadrupedModel.h
Initial dump
2026-03-01 15:49:25 +02:00
ReadMe.txt
Initial dump
2026-03-01 15:49:25 +02:00
ReceivingLevelScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ReceivingLevelScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
Rect2i.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Rect2i.h
Initial dump
2026-03-01 15:49:25 +02:00
RedDustParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
RedDustParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
RemotePlayer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
RemotePlayer.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
RenameWorldScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
RenameWorldScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
Screen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Screen.h
Initial dump
2026-03-01 15:49:25 +02:00
ScreenSizeCalculator.cpp
Initial dump
2026-03-01 15:49:25 +02:00
ScreenSizeCalculator.h
Initial dump
2026-03-01 15:49:25 +02:00
ScrolledSelectionList.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ScrolledSelectionList.h
Initial dump
2026-03-01 15:49:25 +02:00
SelectWorldScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SelectWorldScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ServerChunkCache.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerChunkCache.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerCommandDispatcher.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerCommandDispatcher.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerConnection.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerConnection.h
Initial dump
2026-03-01 15:49:25 +02:00
ServerInterface.h
Initial dump
2026-03-01 15:49:25 +02:00
ServerLevel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerLevel.h
fix(solution): HOLY SHIT IT'S COMPILING
2026-03-02 09:38:48 +04:00
ServerLevelListener.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerLevelListener.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerPlayer.cpp
fix: restore unintended unicode artifacts
2026-03-02 17:05:31 -06:00
ServerPlayer.h
fix(Minecraft.World) major fixes, now i need to fix byte bullshit
2026-03-02 12:18:09 +04:00
ServerPlayerGameMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ServerPlayerGameMode.h
Initial dump
2026-03-01 15:49:25 +02:00
Settings.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Settings.h
Initial dump
2026-03-01 15:49:25 +02:00
SheepFurModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SheepFurModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SheepModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SheepModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SheepRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SheepRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SignModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SignModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SignRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SignRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SilverfishModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SilverfishModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SilverfishRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SilverfishRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SimpleIcon.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SimpleIcon.h
Initial dump
2026-03-01 15:49:25 +02:00
SkeletonHeadModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SkeletonHeadModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SkeletonModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SkeletonModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SkinBox.h
Initial dump
2026-03-01 15:49:25 +02:00
SkullTileRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SkullTileRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SlideButton.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SlideButton.h
Initial dump
2026-03-01 15:49:25 +02:00
SlimeModel.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SlimeModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SlimeRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SlimeRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SmallButton.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SmallButton.h
Initial dump
2026-03-01 15:49:25 +02:00
SmokeParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SmokeParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
SnowManModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SnowManModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SnowManRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SnowManRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SnowShovelParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SnowShovelParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
SpellParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SpellParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
SpiderModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SpiderModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SpiderRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SpiderRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
SplashParticle.cpp
Initial dump
2026-03-01 15:49:25 +02:00
SplashParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
SquidModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SquidModel.h
Initial dump
2026-03-01 15:49:25 +02:00
SquidRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SquidRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
StatsCounter.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
StatsCounter.h
Initial dump
2026-03-01 15:49:25 +02:00
StatsScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
StatsScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
StatsSyncher.cpp
Initial dump
2026-03-01 15:49:25 +02:00
StatsSyncher.h
Initial dump
2026-03-01 15:49:25 +02:00
stdafx.cpp
Initial dump
2026-03-01 15:49:25 +02:00
stdafx.h
some fixes
2026-03-03 14:40:09 +04:00
StitchedTexture.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
StitchedTexture.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Stitcher.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Stitcher.h
Initial dump
2026-03-01 15:49:25 +02:00
StitchSlot.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
StitchSlot.h
Initial dump
2026-03-01 15:49:25 +02:00
StringTable.cpp
Initial dump
2026-03-01 15:49:25 +02:00
StringTable.h
Initial dump
2026-03-01 15:49:25 +02:00
stubs.cpp
Initial dump
2026-03-01 15:49:25 +02:00
stubs.h
Initial dump
2026-03-01 15:49:25 +02:00
SurvivalMode.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SurvivalMode.h
Initial dump
2026-03-01 15:49:25 +02:00
SuspendedParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SuspendedParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
SuspendedTownParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
SuspendedTownParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
TakeAnimationParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TakeAnimationParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
TeleportCommand.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TeleportCommand.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TerrainParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TerrainParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
Tesselator.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Tesselator.h
Initial dump
2026-03-01 15:49:25 +02:00
TexOffs.cpp
Initial dump
2026-03-01 15:49:25 +02:00
TexOffs.h
Initial dump
2026-03-01 15:49:25 +02:00
TextEditScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TextEditScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
Texture.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Texture.h
Initial dump
2026-03-01 15:49:25 +02:00
TextureHolder.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TextureHolder.h
Initial dump
2026-03-01 15:49:25 +02:00
TextureManager.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TextureManager.h
Initial dump
2026-03-01 15:49:25 +02:00
TextureMap.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TextureMap.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TexturePack.cpp
Initial dump
2026-03-01 15:49:25 +02:00
TexturePack.h
more fixes
2026-03-02 15:37:06 -07:00
TexturePackRepository.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TexturePackRepository.h
Initial dump
2026-03-01 15:49:25 +02:00
Textures.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Textures.h
fix(TLS): tls shit
2026-03-03 00:41:40 +04:00
TheEndPortalRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TheEndPortalRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
thumbnailTest64.png
Initial dump
2026-03-01 15:49:25 +02:00
thumbnailTest128.png
Initial dump
2026-03-01 15:49:25 +02:00
thumbnailTest256.png
Initial dump
2026-03-01 15:49:25 +02:00
thumbnailTest1280.png
Initial dump
2026-03-01 15:49:25 +02:00
TileEntityRenderDispatcher.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TileEntityRenderDispatcher.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TileEntityRenderer.cpp
Initial dump
2026-03-01 15:49:25 +02:00
TileEntityRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
TileRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TileRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
Timer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
Timer.h
Initial dump
2026-03-01 15:49:25 +02:00
TitleScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TitleScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
TntRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TntRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
TrackedEntity.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TrackedEntity.h
Initial dump
2026-03-01 15:49:25 +02:00
TrapScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
TrapScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
User.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
User.h
Initial dump
2026-03-01 15:49:25 +02:00
Vertex.cpp
Initial dump
2026-03-01 15:49:25 +02:00
Vertex.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VideoSettingsScreen.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VideoSettingsScreen.h
Initial dump
2026-03-01 15:49:25 +02:00
ViewportCuller.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ViewportCuller.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerGolemModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerGolemModel.h
Initial dump
2026-03-01 15:49:25 +02:00
VillagerGolemRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerGolemRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
VillagerModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerModel.h
Initial dump
2026-03-01 15:49:25 +02:00
VillagerRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
VillagerZombieModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
VillagerZombieModel.h
Initial dump
2026-03-01 15:49:25 +02:00
WaterDropParticle.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
WaterDropParticle.h
Initial dump
2026-03-01 15:49:25 +02:00
WolfModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
WolfModel.h
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
WolfRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
WolfRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00
WstringLookup.cpp
Initial dump
2026-03-01 15:49:25 +02:00
WstringLookup.h
Initial dump
2026-03-01 15:49:25 +02:00
ZombieModel.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ZombieModel.h
Initial dump
2026-03-01 15:49:25 +02:00
ZombieRenderer.cpp
refactor: all backslash includes must die
2026-03-02 16:36:59 -06:00
ZombieRenderer.h
Initial dump
2026-03-01 15:49:25 +02:00