Merge pull request #8 from tropicaaal/refactor/no-more-backslash

refactor: all backslash includes must die
This commit is contained in:
Leah Anderson 2026-03-02 16:34:36 -07:00 committed by GitHub
commit 1003ed9cd3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
635 changed files with 2873 additions and 2873 deletions

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@ -6,9 +6,9 @@
#include "GameMode.h"
#include "KeyMapping.h"
#include "Options.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
ItemRenderer *AbstractContainerScreen::itemRenderer = new ItemRenderer();

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "Textures.h"
#include "AbstractTexturePack.h"
#include "..\Minecraft.World\InputOutputStream.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "../Minecraft.World/InputOutputStream.h"
#include "../Minecraft.World/StringHelpers.h"
AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name)
{

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@ -4,10 +4,10 @@
#include "Font.h"
#include "Textures.h"
#include "Lighting.h"
#include "..\Minecraft.World\System.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "../Minecraft.World/System.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.stats.h"
#include "../Minecraft.World/SharedConstants.h"
AchievementPopup::AchievementPopup(Minecraft *mc)
{

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@ -8,10 +8,10 @@
#include "Textures.h"
#include "StatsCounter.h"
#include "ItemRenderer.h"
#include "..\Minecraft.World\System.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\JavaMath.h"
#include "../Minecraft.World/System.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/JavaMath.h"

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@ -1,6 +1,6 @@
#pragma once
#include "Screen.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "../Minecraft.World/net.minecraft.stats.h"
class StatsCounter;
class AchievementScreen : public Screen

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "..\Minecraft.World\compression.h"
#include "../Minecraft.World/StringHelpers.h"
#include "../Minecraft.World/compression.h"
#include "ArchiveFile.h"

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "ArrowRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/Mth.h"
void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double z, float rot, float a)
{

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "BlazeModel.h"
#include "ModelPart.h"

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "BlazeModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "BlazeRenderer.h"
BlazeRenderer::BlazeRenderer() : MobRenderer(new BlazeModel(), 0.5f)

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "BoatRenderer.h"
#include "BoatModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/Mth.h"
BoatRenderer::BoatRenderer() : EntityRenderer()
{

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "BookModel.h"
#include "ModelPart.h"

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@ -1,9 +1,9 @@
#include "stdafx.h"
#include "BreakingItemParticle.h"
#include "Tesselator.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.h"
void BreakingItemParticle::_init(Item *item, Textures *textures, int data)
{

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@ -1,10 +1,10 @@
#include "stdafx.h"
#include "BubbleParticle.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.material.h"
#include "../Minecraft.World/Random.h"
#include "../Minecraft.World/Mth.h"
#include "../Minecraft.World/JavaMath.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.material.h"
BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
{

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "../Minecraft.World/StringHelpers.h"
#include "Textures.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "BufferedImage.h"
#ifdef _XBOX

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@ -1,10 +1,10 @@
#include "stdafx.h"
#include "Camera.h"
#include "MemoryTracker.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\TilePos.h"
#include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/TilePos.h"
float Camera::xPlayerOffs = 0.0f;
float Camera::yPlayerOffs = 0.0f;

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@ -1,6 +1,6 @@
#pragma once
#include "..\Minecraft.World\FloatBuffer.h"
#include "..\Minecraft.World\IntBuffer.h"
#include "../Minecraft.World/FloatBuffer.h"
#include "../Minecraft.World/IntBuffer.h"
class TilePos;

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "ChatScreen.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "../Minecraft.World/SharedConstants.h"
#include "../Minecraft.World/StringHelpers.h"
const wstring ChatScreen::allowedChars = SharedConstants::acceptableLetters;

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@ -3,8 +3,8 @@
#include "ChestModel.h"
#include "LargeChestModel.h"
#include "ModelPart.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
ChestRenderer::ChestRenderer()
{

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ChickenModel.h"
#include "ModelPart.h"

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ChickenRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
ChickenRenderer::ChickenRenderer(Model *model, float shadow) : MobRenderer(model,shadow)
{

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@ -2,16 +2,16 @@
#include "Chunk.h"
#include "TileRenderer.h"
#include "TileEntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "LevelRenderer.h"
#ifdef __PS3__
#include "PS3\SPU_Tasks\ChunkUpdate\ChunkRebuildData.h"
#include "PS3\SPU_Tasks\ChunkUpdate\TileRenderer_SPU.h"
#include "PS3\SPU_Tasks\CompressedTile\CompressedTileStorage_SPU.h"
#include "PS3/SPU_Tasks/ChunkUpdate/ChunkRebuildData.h"
#include "PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.h"
#include "PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.h"
#include "C4JThread_SPU.h"
#include "C4JSpursJob.h"

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@ -1,7 +1,7 @@
#pragma once
#include "AllowAllCuller.h"
#include "Tesselator.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "LevelRenderer.h"
class Level;

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@ -9,43 +9,43 @@
#include "TakeAnimationParticle.h"
#include "CritParticle.h"
#include "User.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.entity.npc.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.global.h"
#include "..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.item.trading.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.world.h"
#include "..\Minecraft.World\net.minecraft.world.level.saveddata.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\Minecraft.World\net.minecraft.world.food.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "..\Minecraft.World\AABB.h"
#include "..\Minecraft.World\Pos.h"
#include "..\Minecraft.World\Socket.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../Minecraft.World/net.minecraft.stats.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
#include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../Minecraft.World/net.minecraft.world.entity.npc.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/net.minecraft.world.entity.global.h"
#include "../Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.item.trading.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "../Minecraft.World/net.minecraft.world.h"
#include "../Minecraft.World/net.minecraft.world.level.saveddata.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/net.minecraft.world.effect.h"
#include "../Minecraft.World/net.minecraft.world.food.h"
#include "../Minecraft.World/SharedConstants.h"
#include "../Minecraft.World/AABB.h"
#include "../Minecraft.World/Pos.h"
#include "../Minecraft.World/Socket.h"
#include "Minecraft.h"
#include "ProgressRenderer.h"
#include "LevelRenderer.h"
#include "Options.h"
#include "MinecraftServer.h"
#include "ClientConstants.h"
#include "..\Minecraft.World\SoundTypes.h"
#include "../Minecraft.World/SoundTypes.h"
#include "TexturePackRepository.h"
#ifdef _XBOX
#include "Common\XUI\XUI_Scene_Trading.h"
#include "Common/XUI/XUI_Scene_Trading.h"
#else
#include "Common\UI\UI.h"
#include "Common/UI/UI.h"
#endif
#ifdef __PS3__
#include "PS3/Network/SonyVoiceChat.h"
@ -53,8 +53,8 @@
#include "DLCTexturePack.h"
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "..\Minecraft.World\GenericStats.h"
#include "../Minecraft.World/DurangoStats.h"
#include "../Minecraft.World/GenericStats.h"
#endif
ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int port)

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@ -1,5 +1,5 @@
#pragma once
#include "..\Minecraft.World\net.minecraft.network.h"
#include "../Minecraft.World/net.minecraft.network.h"
class Minecraft;
class MultiPlayerLevel;
class SavedDataStorage;

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#include "stdafx.h"
#include "Minecraft.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\JavaMath.h"
#include "../Minecraft.World/JavaMath.h"
#include "Texture.h"
#include "ClockTexture.h"

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@ -7,22 +7,22 @@
#elif defined (__PS3__)
#undef __in
#undef __out
#include "..\..\PS3\Miles\include\mss.h"
#include "../../PS3/Miles/include/mss.h"
#elif defined (__PSVITA__)
#include "..\..\PSVITA\Miles\include\mss.h"
#include "../../PSVITA/Miles/include/mss.h"
#elif defined _DURANGO
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT
#include "..\..\Durango\Miles\include\mss.h"
#include "../../Durango/Miles/include/mss.h"
#elif defined _WINDOWS64
#include "..\..\windows64\Miles\include\mss.h"
#include "../../windows64/Miles/include/mss.h"
#elif defined(__linux__)
// (DecalOverdose)HACK + TODO: Find native Linux headers and libs for this, but for now I'm using Win64 ones
// #include "../../windows64/Miles/include/mss.h"
#else // PS4
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT2
#include "..\..\Orbis\Miles\include\mss.h"
#include "../../Orbis/Miles/include/mss.h"
#endif
typedef struct

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@ -1,22 +1,22 @@
#include "stdafx.h"
#include "SoundEngine.h"
#include "..\Consoles_App.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\Minecraft.World\leveldata.h"
#include "..\..\Minecraft.World\mth.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\DLCTexturePack.h"
#include "Common\DLC\DLCAudioFile.h"
#include "../Consoles_App.h"
#include "../../MultiplayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../Minecraft.World/leveldata.h"
#include "../../Minecraft.World/mth.h"
#include "../../TexturePackRepository.h"
#include "../../DLCTexturePack.h"
#include "Common/DLC/DLCAudioFile.h"
#ifdef __PSVITA__
#include <audioout.h>
#endif
#ifdef _WINDOWS64
#include "..\..\Minecraft.Client\Windows64\Windows64_App.h"
#include "..\..\Minecraft.Client\Windows64\Miles\include\imssapi.h"
#include "../../Minecraft.Client/Windows64/Windows64_App.h"
#include "../../Minecraft.Client/Windows64/Miles/include/imssapi.h"
#endif
#ifdef __ORBIS__

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@ -2,7 +2,7 @@
class Mob;
class Options;
using namespace std;
#include "..\..\Minecraft.World\SoundTypes.h"
#include "../../Minecraft.World/SoundTypes.h"
enum eMUSICFILES
{

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@ -1,7 +1,7 @@
#pragma once
#include "..\Minecraft.Client\Common\C4JMemoryPool.h"
#include "../Minecraft.Client/Common/C4JMemoryPool.h"
// Custom allocator, takes a C4JMemoryPool class, which can be one of a number of pool implementations.

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ColourTable.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
unordered_map<wstring,eMinecraftColour> ColourTable::s_colourNamesMap;

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ConsoleGameMode.h"
#include "..\Common\Tutorial\Tutorial.h"
#include "../Common/Tutorial/Tutorial.h"
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: TutorialMode(iPad, minecraft, connection)

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#pragma once
#include "..\Common\Tutorial\TutorialMode.h"
#include "../Common/Tutorial/TutorialMode.h"
class ConsoleGameMode : public TutorialMode
{

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@ -1,64 +1,64 @@

#include "stdafx.h"
#include "..\..\Minecraft.World\Recipy.h"
#include "..\..\Minecraft.Client\Options.h"
#include "..\..\Minecraft.World\AABB.h"
#include "..\..\Minecraft.World\Vec3.h"
#include "..\MinecraftServer.h"
#include "..\MultiPlayerLevel.h"
#include "..\GameRenderer.h"
#include "..\ProgressRenderer.h"
#include "..\..\Minecraft.Client\LevelRenderer.h"
#include "..\..\Minecraft.Client\MobSkinMemTextureProcessor.h"
#include "..\..\Minecraft.Client\Minecraft.h"
#include "..\ClientConnection.h"
#include "..\MultiPlayerLocalPlayer.h"
#include "..\..\Minecraft.Client\LocalPlayer.h"
#include "..\..\Minecraft.World\Player.h"
#include "..\..\Minecraft.World\Inventory.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\FurnaceTileEntity.h"
#include "..\..\Minecraft.World\Container.h"
#include "..\..\Minecraft.World\DispenserTileEntity.h"
#include "..\..\Minecraft.World\SignTileEntity.h"
#include "..\..\Minecraft.Client\StatsCounter.h"
#include "..\GameMode.h"
#include "..\Xbox\Social\SocialManager.h"
#include "Tutorial\TutorialMode.h"
#include "../../Minecraft.World/Recipy.h"
#include "../../Minecraft.Client/Options.h"
#include "../../Minecraft.World/AABB.h"
#include "../../Minecraft.World/Vec3.h"
#include "../MinecraftServer.h"
#include "../MultiPlayerLevel.h"
#include "../GameRenderer.h"
#include "../ProgressRenderer.h"
#include "../../Minecraft.Client/LevelRenderer.h"
#include "../../Minecraft.Client/MobSkinMemTextureProcessor.h"
#include "../../Minecraft.Client/Minecraft.h"
#include "../ClientConnection.h"
#include "../MultiPlayerLocalPlayer.h"
#include "../../Minecraft.Client/LocalPlayer.h"
#include "../../Minecraft.World/Player.h"
#include "../../Minecraft.World/Inventory.h"
#include "../../Minecraft.World/Level.h"
#include "../../Minecraft.World/FurnaceTileEntity.h"
#include "../../Minecraft.World/Container.h"
#include "../../Minecraft.World/DispenserTileEntity.h"
#include "../../Minecraft.World/SignTileEntity.h"
#include "../../Minecraft.Client/StatsCounter.h"
#include "../GameMode.h"
#include "../Xbox/Social/SocialManager.h"
#include "Tutorial/TutorialMode.h"
#if defined _XBOX || defined _WINDOWS64
#include "..\..\Minecraft.Client\Xbox\XML\ATGXmlParser.h"
#include "..\..\Minecraft.Client\Xbox\XML\xmlFilesCallback.h"
#include "../../Minecraft.Client/Xbox/XML/ATGXmlParser.h"
#include "../../Minecraft.Client/Xbox/XML/xmlFilesCallback.h"
#endif
#include "Minecraft_Macros.h"
#include "..\..\Minecraft.Client\PlayerList.h"
#include "..\..\Minecraft.Client\ServerPlayer.h"
#include "GameRules\ConsoleGameRules.h"
#include "GameRules\ConsoleSchematicFile.h"
#include "..\..\Minecraft.World\InputOutputStream.h"
#include "..\..\Minecraft.World\LevelSettings.h"
#include "..\User.h"
#include "..\..\Minecraft.World\LevelData.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\Minecraft.Client\EntityRenderDispatcher.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\TexturePackRepository.h"
#include "..\DLCTexturePack.h"
#include "DLC\DLCPack.h"
#include "..\StringTable.h"
#include "../../Minecraft.Client/PlayerList.h"
#include "../../Minecraft.Client/ServerPlayer.h"
#include "GameRules/ConsoleGameRules.h"
#include "GameRules/ConsoleSchematicFile.h"
#include "../../Minecraft.World/InputOutputStream.h"
#include "../../Minecraft.World/LevelSettings.h"
#include "../User.h"
#include "../../Minecraft.World/LevelData.h"
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../../Minecraft.Client/EntityRenderDispatcher.h"
#include "../../Minecraft.World/compression.h"
#include "../TexturePackRepository.h"
#include "../DLCTexturePack.h"
#include "DLC/DLCPack.h"
#include "../StringTable.h"
#ifndef _XBOX
#include "..\ArchiveFile.h"
#include "../ArchiveFile.h"
#endif
#include "..\Minecraft.h"
#include "../Minecraft.h"
#ifdef _XBOX
#include "..\Xbox\GameConfig\Minecraft.spa.h"
#include "..\Xbox\Network\NetworkPlayerXbox.h"
#include "XUI\XUI_TextEntry.h"
#include "XUI\XUI_XZP_Icons.h"
#include "XUI\XUI_PauseMenu.h"
#include "../Xbox/GameConfig/Minecraft.spa.h"
#include "../Xbox/Network/NetworkPlayerXbox.h"
#include "XUI/XUI_TextEntry.h"
#include "XUI/XUI_XZP_Icons.h"
#include "XUI/XUI_PauseMenu.h"
#else
#include "UI\UI.h"
#include "UI\UIScene_PauseMenu.h"
#include "UI/UI.h"
#include "UI/UIScene_PauseMenu.h"
#endif
#ifdef __PS3__
#include <sys/tty.h>
@ -67,7 +67,7 @@
#include <save_data_dialog.h>
#endif
#include "..\Common\Leaderboards\LeaderboardManager.h"
#include "../Common/Leaderboards/LeaderboardManager.h"
//CMinecraftApp app;
unsigned int CMinecraftApp::m_uiLastSignInData = 0;

View file

@ -9,8 +9,8 @@ using namespace std;
#include "../Common/Tutorial/TutorialEnum.h"
#ifdef _XBOX
#include "..\Common\XUI\XUI_Helper.h"
#include "..\Common\XUI\XUI_HelpCredits.h"
#include "../Common/XUI/XUI_Helper.h"
#include "../Common/XUI/XUI_HelpCredits.h"
#endif
#include "UI/UIStructs.h"

View file

@ -2,8 +2,8 @@
#include "DLCManager.h"
#include "DLCAudioFile.h"
#if defined _XBOX || defined _WINDOWS64
#include "..\..\Xbox\XML\ATGXmlParser.h"
#include "..\..\Xbox\XML\xmlFilesCallback.h"
#include "../../Xbox/XML/ATGXmlParser.h"
#include "../../Xbox/XML/xmlFilesCallback.h"
#endif
DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path)

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCColourTableFile.h"
#include "..\..\Minecraft.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "../../Minecraft.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
{

View file

@ -1,7 +1,7 @@
#pragma once
#include "DLCFile.h"
#include "..\GameRules\LevelGenerationOptions.h"
#include "../GameRules/LevelGenerationOptions.h"
class DLCGameRules : public DLCFile
{

View file

@ -2,9 +2,9 @@
#include <string>
#include "..\..\..\Minecraft.World\File.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h"
#include "../../../Minecraft.World/File.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/InputOutputStream.h"
#include "DLCManager.h"
#include "DLCGameRulesHeader.h"

View file

@ -1,7 +1,7 @@
#pragma once
#include "DLCGameRules.h"
#include "..\GameRules\LevelGenerationOptions.h"
#include "../GameRules/LevelGenerationOptions.h"
class DLCGameRulesHeader : public DLCGameRules, public JustGrSource
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCLocalisationFile.h"
#include "..\..\StringTable.h"
#include "../../StringTable.h"
DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path)
{

View file

@ -3,9 +3,9 @@
#include "DLCManager.h"
#include "DLCPack.h"
#include "DLCFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\Minecraft.h"
#include "..\..\TexturePackRepository.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../Minecraft.h"
#include "../../TexturePackRepository.h"
WCHAR *DLCManager::wchTypeNamesA[]=
{

View file

@ -9,7 +9,7 @@
#include "DLCGameRulesHeader.h"
#include "DLCAudioFile.h"
#include "DLCColourTableFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
{

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCSkinFile.h"
#include "..\..\ModelPart.h"
#include "..\..\EntityRenderer.h"
#include "..\..\EntityRenderDispatcher.h"
#include "..\..\..\Minecraft.World\Player.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../ModelPart.h"
#include "../../EntityRenderer.h"
#include "../../EntityRenderDispatcher.h"
#include "../../../Minecraft.World/Player.h"
#include "../../../Minecraft.World/StringHelpers.h"
DLCSkinFile::DLCSkinFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Skin,path)
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.enchantment.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.item.enchantment.h"
#include "AddEnchantmentRuleDefinition.h"
AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition()

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "AddItemRuleDefinition.h"
#include "AddEnchantmentRuleDefinition.h"

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "ApplySchematicRuleDefinition.h"
#include "LevelGenerationOptions.h"
#include "ConsoleSchematicFile.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "BiomeOverride.h"
BiomeOverride::BiomeOverride()

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "..\..\WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../WstringLookup.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "CollectItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/Connection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
CollectItemRuleDefinition::CollectItemRuleDefinition()
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "CompleteAllRuleDefinition.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/Connection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
void CompleteAllRuleDefinition::getChildren(vector<GameRuleDefinition *> *children)
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "CompoundGameRuleDefinition.h"
#include "ConsoleGameRules.h"

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "ConsoleGenerateStructure.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.h"
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0)
{

View file

@ -1,16 +1,16 @@
#include "stdafx.h"
#include <vector>
#include "..\..\..\Minecraft.World\com.mojang.nbt.h"
#include "..\..\..\Minecraft.World\System.h"
#include "../../../Minecraft.World/com.mojang.nbt.h"
#include "../../../Minecraft.World/System.h"
#include "ConsoleSchematicFile.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "../../../Minecraft.World/InputOutputStream.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/compression.h"
ConsoleSchematicFile::ConsoleSchematicFile()
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../WstringLookup.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "ConsoleGameRules.h"
GameRuleDefinition::GameRuleDefinition()

View file

@ -1,14 +1,14 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\File.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\DLC\DLCPack.h"
#include "..\DLC\DLCLocalisationFile.h"
#include "..\DLC\DLCGameRulesFile.h"
#include "..\DLC\DLCGameRules.h"
#include "..\DLC\DLCGameRulesHeader.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/compression.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/File.h"
#include "../../../Minecraft.World/compression.h"
#include "../DLC/DLCPack.h"
#include "../DLC/DLCLocalisationFile.h"
#include "../DLC/DLCGameRulesFile.h"
#include "../DLC/DLCGameRules.h"
#include "../DLC/DLCGameRulesHeader.h"
#include "../../StringTable.h"
#include "ConsoleGameRules.h"
#include "GameRuleManager.h"

View file

@ -2,12 +2,12 @@
#include <unordered_set>
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\Pos.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/Pos.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../StringTable.h"
#include "LevelGenerationOptions.h"
#include "ConsoleGameRules.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../StringTable.h"
#include "ConsoleGameRules.h"
#include "LevelRuleset.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "NamedAreaRuleDefinition.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
NamedAreaRuleDefinition::NamedAreaRuleDefinition()
{

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "StartFeature.h"
StartFeature::StartFeature()

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "UpdatePlayerRuleDefinition.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\Pos.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.food.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/Pos.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../../../Minecraft.World/net.minecraft.world.food.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
{

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "UseTileRuleDefinition.h"
UseTileRuleDefinition::UseTileRuleDefinition()

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "XboxStructureActionGenerateBox.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionGenerateBox::XboxStructureActionGenerateBox()
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "XboxStructureActionPlaceBlock.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock()
{

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceContainer.h"
#include "AddItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer()
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceSpawner.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner()
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "LeaderboardManager.h"

View file

@ -1,43 +1,43 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\..\Minecraft.World\Vec3.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\ThreadName.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\ClientConnection.h"
#include "..\..\Minecraft.h"
#include "..\..\User.h"
#include "..\..\MinecraftServer.h"
#include "..\..\PlayerList.h"
#include "..\..\ServerPlayer.h"
#include "..\..\PlayerConnection.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\ProgressRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\DisconnectPacket.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\..\..\Minecraft.World\OldChunkStorage.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../../Minecraft.World/Vec3.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/ThreadName.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../ClientConnection.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../../MinecraftServer.h"
#include "../../PlayerList.h"
#include "../../ServerPlayer.h"
#include "../../PlayerConnection.h"
#include "../../MultiPlayerLevel.h"
#include "../../ProgressRenderer.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/DisconnectPacket.h"
#include "../../../Minecraft.World/compression.h"
#include "../../../Minecraft.World/OldChunkStorage.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
#include "..\..\Gui.h"
#include "..\..\LevelRenderer.h"
#include "..\..\..\Minecraft.World\IntCache.h"
#include "..\GameRules\ConsoleGameRules.h"
#include "../../Gui.h"
#include "../../LevelRenderer.h"
#include "../../../Minecraft.World/IntCache.h"
#include "../GameRules/ConsoleGameRules.h"
#include "GameNetworkManager.h"
#ifdef _XBOX
#include "Common\XUI\XUI_PauseMenu.h"
#include "Common/XUI/XUI_PauseMenu.h"
#elif !(defined __PSVITA__)
#include "Common\UI\UI.h"
#include "Common\UI\UIScene_PauseMenu.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#include "Common/UI/UI.h"
#include "Common/UI/UIScene_PauseMenu.h"
#include "../../Xbox/Network/NetworkPlayerXbox.h"
#endif
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "../Minecraft.World/DurangoStats.h"
#endif
// Global instance

View file

@ -7,18 +7,18 @@ using namespace std;
#include "../../../Minecraft.World/C4JThread.h"
#include "NetworkPlayerInterface.h"
#ifdef _XBOX
#include "..\..\Xbox\Network\PlatformNetworkManagerXbox.h"
#include "../../Xbox/Network/PlatformNetworkManagerXbox.h"
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#include "..\..\Common\Network\Sony\PlatformNetworkManagerSony.h"
#include "../../Common/Network/Sony/PlatformNetworkManagerSony.h"
#elif defined _DURANGO
#include "..\..\Durango\Network\PlatformNetworkManagerDurango.h"
#include "../../Durango/Network/PlatformNetworkManagerDurango.h"
#else
#include "PlatformNetworkManagerStub.h"
#endif
#include "SessionInfo.h"
#ifdef __ORBIS__
#include "..\..\Orbis\Network\PsPlusUpsellWrapper_Orbis.h"
#include "../../Orbis/Network/PsPlusUpsellWrapper_Orbis.h"
#endif
class ClientConnection;

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerStub.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h" // TODO - stub version of this?
#include "../../Xbox/Network/NetworkPlayerXbox.h" // TODO - stub version of this?
CPlatformNetworkManagerStub *g_pPlatformNetworkManager;

View file

@ -1,7 +1,7 @@
#pragma once
#if defined(__PS3__) || defined(__ORBIS__)
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../../Common/Network/Sony/SQRNetworkManager.h"
#endif

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@ -1,6 +1,6 @@
#pragma once
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h"
// This is an implementation of the INetworkPlayer interface, for Sony platforms. It effectively wraps the SQRNetworkPlayer class in a non-platform-specific way.

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@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerSony.h"
#include "NetworkPlayerSony.h"
#include "..\..\Common\Network\GameNetworkManager.h"
#include "../../Common/Network/GameNetworkManager.h"
CPlatformNetworkManagerSony *g_pPlatformNetworkManager;

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@ -1,10 +1,10 @@
#pragma once
using namespace std;
#include <vector>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "..\..\Common\Network\PlatformNetworkManagerInterface.h"
#include "..\..\Common\Network\SessionInfo.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "../../Common/Network/PlatformNetworkManagerInterface.h"
#include "../../Common/Network/SessionInfo.h"
#include "SQRNetworkPlayer.h"
// This is how often we allow a search for new games

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "SonyCommerce.h"
#include "..\PS3Extras\ShutdownManager.h"
#include "../PS3Extras/ShutdownManager.h"
#include <sys/event.h>

View file

@ -3,15 +3,15 @@
#ifdef __PS3__
#include "PS3\Network\SonyHttp_PS3.h"
#include "PS3/Network/SonyHttp_PS3.h"
SonyHttp_PS3 g_SonyHttp;
#elif defined __ORBIS__
#include "Orbis\Network\SonyHttp_Orbis.h"
#include "Orbis/Network/SonyHttp_Orbis.h"
SonyHttp_Orbis g_SonyHttp;
#elif defined __PSVITA__
#include "PSVita\Network\SonyHttp_Vita.h"
#include "PSVita/Network/SonyHttp_Vita.h"
SonyHttp_Vita g_SonyHttp;
#endif

View file

@ -1,7 +1,7 @@
#pragma once
#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
#include "../../Common/Network/Sony/sceRemoteStorage/header/sceRemoteStorage.h"
class SonyRemoteStorage
{

View file

@ -2,9 +2,9 @@
#include "MultiPlayerLocalPlayer.h"
#include "..\Minecraft.World\LevelSettings.h"
#include "..\Minecraft.World\LevelData.h"
#include "..\Minecraft.World\Level.h"
#include "../Minecraft.World/LevelSettings.h"
#include "../Minecraft.World/LevelData.h"
#include "../Minecraft.World/Level.h"
#include "TelemetryManager.h"
@ -428,7 +428,7 @@ INT CTelemetryManager::GetAudioSettings(DWORD dwUserId)
/*
Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
How far did users progress before failing/exiting the level?
*/
INT CTelemetryManager::GetLevelExitProgressStat1()
@ -440,7 +440,7 @@ INT CTelemetryManager::GetLevelExitProgressStat1()
/*
Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
How far did users progress before failing/exiting the level?
*/
INT CTelemetryManager::GetLevelExitProgressStat2()

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "TrialMode.h"
#include "..\Tutorial\FullTutorial.h"
#include "../Tutorial/FullTutorial.h"
TrialMode::TrialMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: FullTutorialMode(iPad, minecraft, connection)

View file

@ -1,5 +1,5 @@
#pragma once
#include "..\Tutorial\FullTutorialMode.h"
#include "../Tutorial/FullTutorialMode.h"
class TrialMode : public FullTutorialMode
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "AreaConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "../../../Minecraft.World/AABB.h"
AreaConstraint::AreaConstraint( int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool restrictsMovement /*=true*/ )
: TutorialConstraint( descriptionId )

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "AreaHint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "../../../Minecraft.World/AABB.h"
#include "Tutorial.h"
AreaHint::AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState,

View file

@ -1,13 +1,13 @@
#include "stdafx.h"
#include "Tutorial.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "ChangeStateConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../ClientConnection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount,
double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool changeGameMode /*= false*/, GameType *targetGameMode /*= 0*/ )

View file

@ -1,12 +1,12 @@
#include "stdafx.h"
#include <string>
#include <unordered_map>
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "ChoiceTask.h"
#include "..\..\..\Minecraft.World\Material.h"
#include "../../../Minecraft.World/Material.h"
ChoiceTask::ChoiceTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iConfirmMapping /*= 0*/, int iCancelMapping /*= 0*/,

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\ItemInstance.h"
#include "../../../Minecraft.World/ItemInstance.h"
#include "CompleteUsingItemTask.h"
CompleteUsingItemTask::CompleteUsingItemTask(Tutorial *tutorial, int descriptionId, int itemIds[], unsigned int itemIdsLength, bool enablePreCompletion)

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include <string>
#include <unordered_map>
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "ControllerTask.h"

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "CraftTask.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
CraftTask::CraftTask( int itemId, int auxValue, int quantity,
Tutorial *tutorial, int descriptionId, bool enablePreCompletion /*= true*/, vector<TutorialConstraint *> *inConstraints /*= NULL*/,

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.h"
#include "Tutorial.h"
#include "DiggerItemHint.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "EffectChangedTask.h"
EffectChangedTask::EffectChangedTask(Tutorial *tutorial, int descriptionId, MobEffect *effect, bool apply,

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\GameRules\ConsoleGameRules.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/net.minecraft.world.effect.h"
#include "../GameRules/ConsoleGameRules.h"
#include "DiggerItemHint.h"
#include "TutorialTasks.h"
#include "AreaHint.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "../../Minecraft.h"
#include "FullTutorial.h"
#include "FullTutorialMode.h"

View file

@ -1,12 +1,12 @@
#include "stdafx.h"
#include <string>
#include <unordered_map>
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "Tutorial.h"
#include "TutorialConstraints.h"
#include "InfoTask.h"
#include "..\..\..\Minecraft.World\Material.h"
#include "../../../Minecraft.World/Material.h"
InfoTask::InfoTask(Tutorial *tutorial, int descriptionId, int promptId /*= -1*/, bool requiresUserInput /*= false*/,
int iMapping /*= 0*/, ETelemetryChallenges telemetryEvent /*= eTelemetryTutorial_NoEvent*/)

View file

@ -1,7 +1,7 @@
#pragma once
using namespace std;
#include "..\..\..\Minecraft.World\Class.h"
#include "../../../Minecraft.World/Class.h"
#include "TutorialHint.h"
class ItemInstance;

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tutorial.h"
#include "LookAtTileHint.h"

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\LocalPlayer.h"
#include "..\..\StatsCounter.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h"
#include "../../Minecraft.h"
#include "../../LocalPlayer.h"
#include "../../StatsCounter.h"
#include "../../../Minecraft.World/net.minecraft.stats.h"
#include "StatTask.h"
StatTask::StatTask(Tutorial *tutorial, int descriptionId, bool enablePreCompletion, Stat *stat, int variance /*= 1*/)

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "Tutorial.h"
#include "TakeItemHint.h"

View file

@ -1,17 +1,17 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.stats.h"
#include "..\..\LocalPlayer.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\Level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\MinecraftServer.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\SurvivalMode.h"
#include "../../../Minecraft.World/net.minecraft.stats.h"
#include "../../LocalPlayer.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/Level.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../MinecraftServer.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../MultiPlayerLevel.h"
#include "../../SurvivalMode.h"
#include "Tutorial.h"
#include "TutorialMessage.h"
#include "TutorialTasks.h"

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "Tutorial.h"
#include "TutorialHint.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
TutorialHint::TutorialHint(eTutorial_Hint id, Tutorial *tutorial, int descriptionId, eHintType type, bool allowFade /*= true*/)
: m_id( id ), m_tutorial(tutorial), m_descriptionId( descriptionId ), m_type( type ), m_counter( 0 ),

View file

@ -1,12 +1,12 @@
#include "stdafx.h"
#include <memory>
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\..\Minecraft.World\Inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "../../Minecraft.h"
#include "../../MultiplayerLocalPlayer.h"
#include "../../MultiPlayerLevel.h"
#include "../../../Minecraft.World/Inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "TutorialMode.h"
TutorialMode::TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *connection) : MultiPlayerGameMode( minecraft, connection ), m_iPad( iPad )

View file

@ -1,7 +1,7 @@
#pragma once
using namespace std;
#include "..\..\MultiPlayerGameMode.h"
#include "../../MultiPlayerGameMode.h"
#include "Tutorial.h"
class TutorialMode : public MultiPlayerGameMode

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\Level.h"
#include "..\..\..\Minecraft.World\ItemInstance.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/Level.h"
#include "../../../Minecraft.World/ItemInstance.h"
#include "UseItemTask.h"
UseItemTask::UseItemTask(const int itemId, Tutorial *tutorial, int descriptionId,

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\Level.h"
#include "..\..\..\Minecraft.World\ItemInstance.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/Level.h"
#include "../../../Minecraft.World/ItemInstance.h"
#include "UseTileTask.h"
UseTileTask::UseTileTask(const int tileId, int x, int y, int z, Tutorial *tutorial, int descriptionId,

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