fix: stdafx linux platform, typedefs

This commit is contained in:
Tropical 2026-03-03 00:45:10 -06:00
parent bb741c8bec
commit eea516a139
5 changed files with 30 additions and 8 deletions

View file

@ -6,6 +6,7 @@ project(MinecraftConsoles C CXX)
# Set target arch type if empty. Visual studio solution generator provides it.
################################################################################
set(CMAKE_VS_PLATFORM_NAME "Linux")
set(CMAKE_CXX_STANDARD 11)
################################################################################
# Global configuration types

View file

@ -4,7 +4,9 @@
#include "OffsettedRenderList.h"
#include "../Minecraft.World/JavaIntHash.h"
#include "../Minecraft.World/Level.h"
#ifndef __linux__
#include <xmcore.h>
#endif // __linux__
#ifdef __PS3__
#include "C4JSpursJob.h"
#endif

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@ -30,8 +30,10 @@
typedef unsigned int DWORD;
typedef const char *LPCSTR;
typedef bool BOOL;
typedef BOOL *PBOOL;
typedef BOOL *LPBOOL;
typedef void* LPVOID;
typedef char WCHAR;
typedef wchar_t WCHAR;
typedef unsigned char BYTE;
typedef BYTE* PBYTE;
typedef const wchar_t* LPCWSTR;
@ -51,6 +53,7 @@ typedef long LONG64, *PLONG64;
typedef void VOID;
typedef ULONGLONG PlayerUID;
typedef DWORD WORD;
typedef DWORD* PDWORD;
typedef struct {
DWORD LowPart;
LONG HighPart;
@ -62,8 +65,10 @@ typedef std::wstring LPWSTR;
typedef unsigned char boolean; // java brainrot
#define __debugbreak()
#define __int32 int
typedef int64_t __int64;
typedef uint64_t __uint64;
typedef unsigned long ULONG;
typedef unsigned char byte;
// typedef unsigned char byte;
typedef short SHORT;
typedef float FLOAT;

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@ -54,6 +54,15 @@
#include "PSVitaTypes.h"
#include "PSVitaStubs.h"
#include "PSVitaMaths.h"
#elif defined __linux__
#define AUTO_VAR(_var, _val) auto _var = _val
#include <stdio.h>
#include <stdlib.h>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "Linux/LinuxStubs.h"
#include "Linux/xbox_valve.h"
#else
#define AUTO_VAR(_var, _val) auto _var = _val
#include <unordered_map>
@ -178,6 +187,12 @@ typedef XUID GameSessionUID;
#include "Windows64/4JLibs/inc/4J_Profile.h"
#include "Windows64/4JLibs/inc/4J_Render.h"
#include "Windows64/4JLibs/inc/4J_Storage.h"
#elif defined __linux__
// draw the rest of the owl
#include "Windows64/4JLibs/inc/4J_Input.h"
#include "Windows64/4JLibs/inc/4J_Profile.h"
#include "Windows64/4JLibs/inc/4J_Render.h"
#include "Windows64/4JLibs/inc/4J_Storage.h"
#elif defined __PSVITA__
#include "PSVita/4JLibs/inc/4J_Input.h"
#include "PSVita/4JLibs/inc/4J_Profile.h"
@ -280,13 +295,11 @@ typedef XUID GameSessionUID;
#include "Windows64/Iggy/gdraw/gdraw_d3d11.h"
#include "Windows64/Windows64_UIController.h"
#elif defined __linux__
#include "Windows64Media/strings.h"
#include "Linux/LinuxStubs.h"
#include "Linux/xbox_valve.h"
// #include "Windows64/Sentient/MinecraftTelemetry.h"
#include "Windows64Media/strings.h"
// #include "Windows64/Windows64_App.h"
// #include "Windows64/Sentient/DynamicConfigurations.h"
// #include "Windows64/Sentient/SentientTelemetryCommon.h"
#include "Windows64/Sentient/SentientTelemetryCommon.h" // not platform-specific so we can steal win64's homework here for now.
// #include "Windows64/GameConfig/Minecraft.spa.h"
// #include "Windows64/XML/ATGXmlParser.h"
// #include "Windows64/Social/SocialManager.h"

View file

@ -9,8 +9,9 @@
#define AUTO_VAR(_var, _val) auto _var = _val
#endif
typedef unsigned __int64;
typedef unsigned __uint64;
#if ( defined _XBOX || defined _WINDOWS64 || defined _DURANGO )
typedef unsigned __int64 __uint64;
#endif
#ifdef _WINDOWS64
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers