4jcraft/Minecraft.Client/Rendering
MatthewBeshay a0fdc643d1 Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
..
Culling wip: removing vec3 tls 2026-03-26 01:10:27 -05:00
EntityRenderers Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
Models Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
Particles Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
Camera.cpp Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Camera.h chore: format files touched by refactor/remove-vec3-tls 2026-03-26 14:13:45 -05:00
Chunk.cpp Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
Chunk.h Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Cube.cpp chore: fmt 2026-03-29 18:40:55 -05:00
Cube.h fix: OOB when iterating over all cube faces 2026-03-28 13:50:35 -05:00
Frustum.cpp batch 2: fixing chunk rendering & frustum culling; rewrote most of it, but now it works. next step is to fix the "highlight" effect & add the optimizations i wrote on optifromhell.txt 2026-03-29 20:55:56 -05:00
Frustum.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumCuller.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumCuller.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
FrustumData.cpp fix(linux): restore UI GL state handoff for core renderer 2026-03-29 20:55:57 -05:00
FrustumData.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
GameRenderer.cpp Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
GameRenderer.h refactor: replace double-underscore MSVC integer types with stdint 2026-03-30 00:08:25 -05:00
glWrapper.cpp cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
LevelRenderer.cpp Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
LevelRenderer.h Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Lighting.cpp revert unintentional turnOnGui 2026-03-29 20:55:57 -05:00
Lighting.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Minimap.cpp Merge branch 'upstream-dev' into cleanup/nullptr-replacement 2026-03-30 16:28:40 +11:00
Minimap.h cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
OffsettedRenderList.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
OffsettedRenderList.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Polygon.cpp chore: fmt 2026-03-29 18:40:55 -05:00
Polygon.h chore: fmt 2026-03-29 18:40:55 -05:00
Tesselator.cpp Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2 2026-03-30 15:21:08 +11:00
Tesselator.h cleanup: flatten dead branches in client render texture and runtime code 2026-03-26 20:29:59 +11:00
TexOffs.cpp chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
TexOffs.h chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
Vertex.cpp refactor: remove VertexArray 2026-03-28 12:53:07 -05:00
Vertex.h chore: fmt 2026-03-29 18:40:55 -05:00