4jcraft/Minecraft.World/Level
Tropical 43a28fc490
Merge pull request #71 from 4jcraft/refactor/no-std-wildcard
refactor: remove `using namespace std`
2026-03-08 10:09:33 -05:00
..
Dimensions fix: remove byte type alias 2026-03-06 05:03:37 -06:00
Events fix: stupid 2026-03-06 20:39:58 -06:00
Storage Merge pull request #71 from 4jcraft/refactor/no-std-wildcard 2026-03-08 10:09:33 -05:00
BlockDestructionProgress.cpp feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
BlockDestructionProgress.h feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
BlockGenMethods.cpp feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
BlockGenMethods.h feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
BlockReplacements.cpp fix: remove byte type alias 2026-03-06 05:03:37 -06:00
BlockReplacements.h feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
ChunkPos.cpp refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
ChunkPos.h refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
ChunkSource.h refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
CustomLevelSource.cpp fix: unglob everything else and make it build 2026-03-06 21:06:31 -06:00
CustomLevelSource.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
DerivedLevelData.cpp refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
DerivedLevelData.h refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
EmptyLevelChunk.cpp refactor: unglob std::type_info 2026-03-06 12:14:56 -06:00
EmptyLevelChunk.h refactor: unglob std::type_info 2026-03-06 12:14:56 -06:00
Explosion.cpp refactor: unglob std::dynamic_pointer_cast 2026-03-06 22:13:29 -06:00
Explosion.h refactor: unglob std::unordered_set 2026-03-06 12:13:01 -06:00
Level.cpp refactor: unglob std::dynamic_pointer_cast 2026-03-06 22:13:29 -06:00
Level.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
LevelChunk.cpp refactor: unglob std::dynamic_pointer_cast 2026-03-06 22:13:29 -06:00
LevelChunk.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
LevelConflictException.cpp refactor: unglob std::wstring 2026-03-06 11:50:22 -06:00
LevelConflictException.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
LevelData.cpp fix: unglob std::{min, max}, manual stuff 2026-03-06 20:47:11 -06:00
LevelData.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
RandomLevelSource.cpp refactor: begin unglobbing std::vector 2026-03-06 11:58:11 -06:00
RandomLevelSource.h refactor: byebye using namespace std 2026-03-06 12:16:41 -06:00
TickNextTickData.cpp feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
TickNextTickData.h udjfjdkd 2026-03-06 07:31:16 +01:00
TileEventData.cpp feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
TileEventData.h feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
TilePos.cpp feat: move script & folder refactor 2026-03-05 03:29:23 -05:00
TilePos.h udjfjdkd 2026-03-06 07:31:16 +01:00
WaterLevelChunk.cpp refactor: unglob std::type_info 2026-03-06 12:14:56 -06:00
WaterLevelChunk.h refactor: unglob std::type_info 2026-03-06 12:14:56 -06:00