4jcraft/targets/minecraft/client
2026-04-09 09:57:56 +10:00
..
gui refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
level refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
model refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
multiplayer chore: drop a few more dead LinuxGame.h includes 2026-04-09 09:57:56 +10:00
particle refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
player chore: drop dead winapi_stubs.h includes across minecraft 2026-04-09 09:57:55 +10:00
renderer refactor: move Console_Debug_enum.h into minecraft 2026-04-09 09:57:56 +10:00
resources refactor: move ColourTable into minecraft 2026-04-09 09:57:55 +10:00
skins refactor: move GameRule chain headers into minecraft 2026-04-09 09:57:56 +10:00
title refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
BufferedImage.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
BufferedImage.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Camera.cpp remove GL/gl.h includes 2026-04-07 16:29:27 -05:00
Camera.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
ClientConstants.cpp refactor: move BuildVer.h into minecraft 2026-04-09 09:57:56 +10:00
ClientConstants.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DemoUser.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
DemoUser.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
GuiMessage.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GuiMessage.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
IMenuService.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
KeyMapping.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
KeyMapping.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Lighting.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
Lighting.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
MemoryTracker.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
MemoryTracker.h run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Minecraft.cpp chore: drop a few more dead winapi_stubs.h includes 2026-04-09 09:57:56 +10:00
Minecraft.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Options.cpp chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 09:57:55 +10:00
Options.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ProgressRenderer.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
ProgressRenderer.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Timer.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
Timer.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
User.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
User.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00