4jcraft/targets/minecraft/client/model
2026-04-09 09:57:56 +10:00
..
dragon refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
geom refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
BatModel.cpp
BatModel.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
BlazeModel.cpp
BlazeModel.h
BoatModel.cpp run clang-format to order includes, fix include ordering errors 2026-04-01 15:59:19 -05:00
BoatModel.h
BookModel.cpp
BookModel.h
ChestModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
ChestModel.h
ChickenModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
ChickenModel.h
CowModel.cpp
CowModel.h
CreeperModel.cpp
CreeperModel.h
EndermanModel.cpp
EndermanModel.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
GhastModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
GhastModel.h
HumanoidModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
HumanoidModel.h refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
LargeChestModel.cpp
LargeChestModel.h
LavaSlimeModel.cpp
LavaSlimeModel.h
LeashKnotModel.cpp
LeashKnotModel.h
MinecartModel.cpp
MinecartModel.h
ModelHorse.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
ModelHorse.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
OcelotModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
OcelotModel.h
PigModel.cpp
PigModel.h
Polygon.cpp
Polygon.h
QuadrupedModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
QuadrupedModel.h
SheepFurModel.cpp
SheepFurModel.h
SheepModel.cpp
SheepModel.h
SignModel.cpp
SignModel.h
SilverfishModel.cpp
SilverfishModel.h
SkeletonHeadModel.cpp
SkeletonHeadModel.h
SkeletonModel.cpp
SkeletonModel.h
SkiModel.cpp
SkiModel.h
SkinBox.h
SlimeModel.cpp
SlimeModel.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
SnowManModel.cpp
SnowManModel.h
SpiderModel.cpp
SpiderModel.h
SquidModel.cpp
SquidModel.h
Vertex.cpp
Vertex.h
VillagerGolemModel.cpp
VillagerGolemModel.h
VillagerModel.cpp
VillagerModel.h rename minecraft folder to `targets 2026-04-01 13:27:58 -05:00
VillagerZombieModel.cpp format the whole repo (again) 2026-04-01 18:17:44 -05:00
VillagerZombieModel.h
WitchModel.cpp
WitchModel.h
WitherBossModel.cpp
WitherBossModel.h
WolfModel.cpp refactor: split GLRenderer so the class is not tangled with GL macros 2026-04-09 09:57:56 +10:00
WolfModel.h
ZombieModel.cpp
ZombieModel.h