MatthewBeshay
8b202ba5f1
refactor: extract ISkinAssetData so minecraft/ stops including DLCSkinFile.h
2026-04-09 21:11:41 +10:00
MatthewBeshay
80019158da
fix: harden Log::info, switch StringTable to span, consolidate getLocale
2026-04-09 20:59:00 +10:00
MatthewBeshay
45c85fcf79
perf: stop heap-allocating mob restriction state and Path nodes
...
Inlines restrictCenter and leashRestrictionGoal as value members and
stores Path nodes by value, removing per-mob and per-path malloc churn.
2026-04-09 15:24:13 +10:00
MatthewBeshay
cd4b39cf88
style: clang-format the entire project
2026-04-09 15:24:13 +10:00
MatthewBeshay
81c2eb82f0
fix: clear all build warnings and clean up review nits
2026-04-09 15:24:13 +10:00
MatthewBeshay
aa515c5f3d
refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono
2026-04-09 15:24:13 +10:00
MatthewBeshay
0ef3b2de31
refactor: pull DLC enums out into their own header
2026-04-09 15:24:13 +10:00
MatthewBeshay
b3d6e7151b
refactor: extract a network service interface for minecraft to depend on
2026-04-09 15:24:13 +10:00
MatthewBeshay
33fe5fec3a
chore: drop a few more dead LinuxGame.h includes
2026-04-09 15:24:13 +10:00
MatthewBeshay
61a0d9690b
chore: drop a few more dead winapi_stubs.h includes
2026-04-09 15:24:13 +10:00
MatthewBeshay
09a6ba4a12
refactor: move Minecraft_Macros.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
e14825c302
refactor: move GameRule chain headers into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
efe4c91538
refactor: move BuildVer.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
a3b8adeb5a
refactor: move Console_Debug_enum.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
58de5bb40b
refactor: move ConsoleGameRulesConstants.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
1ddf12beb9
refactor: move WstringLookup into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
7b28bcbcb6
refactor: move ColourTable into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
95efdb54dd
chore: drop dead winapi_stubs.h includes across minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
6e1964adb3
chore: drop dead LinuxGame.h includes across minecraft
2026-04-09 15:24:12 +10:00
MatthewBeshay
d7eca58551
refactor: split App_Defines.h up by concern and drop the umbrella
2026-04-09 15:24:12 +10:00
Tropical
2912e9ae2e
refactor: nuke all widestrings and widechars everywhere
2026-04-07 23:23:31 -05:00
Tropical
e4883d87fc
replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
2026-04-07 18:58:49 -05:00
Tropical
4a365e19f2
nuke a ton of winapi garbage
2026-04-07 18:35:43 -05:00
Tropical
c6285c903d
nuke PlatformServices
2026-04-07 17:38:21 -05:00
Tropical
2f1a6f265f
reorganize file i/o
2026-04-07 17:32:19 -05:00
Tropical
28931d5380
split out platform/storage
2026-04-07 14:43:07 -05:00
Tropical
a3a21557f8
split out platform/input to its own folder
2026-04-07 12:12:42 -05:00
MatthewBeshay
5d9bcac156
refactor: decouple minecraft/ from app/ via IGameServices virtual interface
2026-04-06 20:32:24 -05:00
MatthewBeshay
5f64818302
refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring
2026-04-06 20:32:24 -05:00
MatthewBeshay
54a1f90212
refactor: move misplaced headers to their proper modules
2026-04-06 20:32:24 -05:00
MatthewBeshay
d814a78453
refactor: flatten app/ and util/ directory structure
2026-04-06 20:32:24 -05:00
Aydin Y.
da89ab8c5a
fix: entity push collision ( #395 )
2026-04-04 14:04:09 -05:00
MatthewBeshay
31580d44dd
refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
2026-04-04 10:17:12 +11:00
MatthewBeshay
7ecb17596a
refactor: migrate platform interface callbacks from C-style to std::function
2026-04-04 09:42:27 +11:00
JuiceyDev
15f2f54a14
fix: huge performance fix with chunk storage.
...
insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight
342a195ba8
fix(wither): move livingEntitySelector from static to per-instance
...
Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical
bf8679cf69
move compression.h to ConsoleSaveFileIO
2026-04-03 09:55:21 -05:00
MatthewBeshay
c3312a9a01
fix: update CI to install libc++ and fix artifact path
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-03 19:43:00 +11:00
MatthewBeshay
5105f89648
refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers
2026-04-03 19:05:19 +11:00
MatthewBeshay
3f33bf4817
fix: remove unnecessary zlib Byte typedef workaround in compression.cpp
2026-04-03 19:01:05 +11:00
MatthewBeshay
bfc960c0f1
refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h
2026-04-03 19:01:05 +11:00
MatthewBeshay
decc20b70f
refactor: dissolve console_helpers into util, platform, and minecraft
2026-04-03 19:01:05 +11:00
MatthewBeshay
116cf4887d
refactor: remove dead code and fix thread safety in console_helpers
2026-04-03 19:00:40 +11:00
MatthewBeshay
5bbb045e86
refactor: consolidate timing utilities into header-only Timer.h
2026-04-03 18:57:29 +11:00
MatthewBeshay
98e23cfd4d
refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper
2026-04-03 18:57:29 +11:00
Tropical
857b3b6560
nuke com.mojang.nbt.h
2026-04-02 12:35:40 -05:00
MatthewBeshay
26222f26e0
refactor: fold 4J.Common into platform types, eliminate last 4J directory
2026-04-02 16:27:06 +11:00
MatthewBeshay
11f9bd6046
refactor: move Minecraft.Client into app
2026-04-02 16:09:32 +11:00
Tropical
0299a503f9
nuke net.minecraft.* headers
2026-04-01 19:13:26 -05:00
Tropical
f1118bf007
format the whole repo (again)
2026-04-01 18:17:44 -05:00