Commit graph

54 commits

Author SHA1 Message Date
MatthewBeshay 8b202ba5f1 refactor: extract ISkinAssetData so minecraft/ stops including DLCSkinFile.h 2026-04-09 21:11:41 +10:00
MatthewBeshay 80019158da fix: harden Log::info, switch StringTable to span, consolidate getLocale 2026-04-09 20:59:00 +10:00
MatthewBeshay 45c85fcf79 perf: stop heap-allocating mob restriction state and Path nodes
Inlines restrictCenter and leashRestrictionGoal as value members and
stores Path nodes by value, removing per-mob and per-path malloc churn.
2026-04-09 15:24:13 +10:00
MatthewBeshay cd4b39cf88 style: clang-format the entire project 2026-04-09 15:24:13 +10:00
MatthewBeshay 81c2eb82f0 fix: clear all build warnings and clean up review nits 2026-04-09 15:24:13 +10:00
MatthewBeshay aa515c5f3d refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono 2026-04-09 15:24:13 +10:00
MatthewBeshay 0ef3b2de31 refactor: pull DLC enums out into their own header 2026-04-09 15:24:13 +10:00
MatthewBeshay b3d6e7151b refactor: extract a network service interface for minecraft to depend on 2026-04-09 15:24:13 +10:00
MatthewBeshay 33fe5fec3a chore: drop a few more dead LinuxGame.h includes 2026-04-09 15:24:13 +10:00
MatthewBeshay 61a0d9690b chore: drop a few more dead winapi_stubs.h includes 2026-04-09 15:24:13 +10:00
MatthewBeshay 09a6ba4a12 refactor: move Minecraft_Macros.h into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay e14825c302 refactor: move GameRule chain headers into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay efe4c91538 refactor: move BuildVer.h into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay a3b8adeb5a refactor: move Console_Debug_enum.h into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay 58de5bb40b refactor: move ConsoleGameRulesConstants.h into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay 1ddf12beb9 refactor: move WstringLookup into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay 7b28bcbcb6 refactor: move ColourTable into minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay 95efdb54dd chore: drop dead winapi_stubs.h includes across minecraft 2026-04-09 15:24:13 +10:00
MatthewBeshay 6e1964adb3 chore: drop dead LinuxGame.h includes across minecraft 2026-04-09 15:24:12 +10:00
MatthewBeshay d7eca58551 refactor: split App_Defines.h up by concern and drop the umbrella 2026-04-09 15:24:12 +10:00
Tropical 2912e9ae2e refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
Tropical e4883d87fc replace __debugbreak with assert, fix full build
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2026-04-07 18:58:49 -05:00
Tropical 4a365e19f2 nuke a ton of winapi garbage 2026-04-07 18:35:43 -05:00
Tropical c6285c903d nuke PlatformServices 2026-04-07 17:38:21 -05:00
Tropical 2f1a6f265f reorganize file i/o 2026-04-07 17:32:19 -05:00
Tropical 28931d5380 split out platform/storage 2026-04-07 14:43:07 -05:00
Tropical a3a21557f8 split out platform/input to its own folder 2026-04-07 12:12:42 -05:00
MatthewBeshay 5d9bcac156 refactor: decouple minecraft/ from app/ via IGameServices virtual interface 2026-04-06 20:32:24 -05:00
MatthewBeshay 5f64818302 refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring 2026-04-06 20:32:24 -05:00
MatthewBeshay 54a1f90212 refactor: move misplaced headers to their proper modules 2026-04-06 20:32:24 -05:00
MatthewBeshay d814a78453 refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
Aydin Y. da89ab8c5a
fix: entity push collision (#395) 2026-04-04 14:04:09 -05:00
MatthewBeshay 31580d44dd refactor: rename CMinecraftApp to Game, extract IPlatformGame interface 2026-04-04 10:17:12 +11:00
MatthewBeshay 7ecb17596a refactor: migrate platform interface callbacks from C-style to std::function 2026-04-04 09:42:27 +11:00
JuiceyDev 15f2f54a14 fix: huge performance fix with chunk storage.
insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight 342a195ba8 fix(wither): move livingEntitySelector from static to per-instance
Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical bf8679cf69 move compression.h to ConsoleSaveFileIO 2026-04-03 09:55:21 -05:00
MatthewBeshay c3312a9a01 fix: update CI to install libc++ and fix artifact path
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2026-04-03 19:43:00 +11:00
MatthewBeshay 5105f89648 refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers 2026-04-03 19:05:19 +11:00
MatthewBeshay 3f33bf4817 fix: remove unnecessary zlib Byte typedef workaround in compression.cpp 2026-04-03 19:01:05 +11:00
MatthewBeshay bfc960c0f1 refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h 2026-04-03 19:01:05 +11:00
MatthewBeshay decc20b70f refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
MatthewBeshay 116cf4887d refactor: remove dead code and fix thread safety in console_helpers 2026-04-03 19:00:40 +11:00
MatthewBeshay 5bbb045e86 refactor: consolidate timing utilities into header-only Timer.h 2026-04-03 18:57:29 +11:00
MatthewBeshay 98e23cfd4d refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper 2026-04-03 18:57:29 +11:00
Tropical 857b3b6560 nuke com.mojang.nbt.h 2026-04-02 12:35:40 -05:00
MatthewBeshay 26222f26e0 refactor: fold 4J.Common into platform types, eliminate last 4J directory 2026-04-02 16:27:06 +11:00
MatthewBeshay 11f9bd6046 refactor: move Minecraft.Client into app 2026-04-02 16:09:32 +11:00
Tropical 0299a503f9 nuke net.minecraft.* headers 2026-04-01 19:13:26 -05:00
Tropical f1118bf007 format the whole repo (again) 2026-04-01 18:17:44 -05:00