MatthewBeshay
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8b202ba5f1
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refactor: extract ISkinAssetData so minecraft/ stops including DLCSkinFile.h
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2026-04-09 21:11:41 +10:00 |
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MatthewBeshay
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80019158da
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fix: harden Log::info, switch StringTable to span, consolidate getLocale
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2026-04-09 20:59:00 +10:00 |
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MatthewBeshay
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84140ae6d4
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refactor: move StringTable impl into minecraft/locale and inject locales
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2026-04-09 20:35:53 +10:00 |
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MatthewBeshay
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aa250ff560
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refactor: inject IPlatformLeaderboard into Minecraft and StatsCounter via constructor
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2026-04-09 20:19:50 +10:00 |
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MatthewBeshay
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08d8e341b9
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refactor: stop inheriting Game from IPlatformGame and delete the override stubs
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2026-04-09 19:35:47 +10:00 |
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MatthewBeshay
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9c502ce8fc
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refactor: route IPlatformGame and Leaderboard call sites through platform/
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2026-04-09 19:28:57 +10:00 |
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MatthewBeshay
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5d86773134
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refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/
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2026-04-09 15:42:23 +10:00 |
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MatthewBeshay
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e051527607
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refactor: replace XuiActionPayload polling with server-owned typed action queue
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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fe77d9c2a0
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build: optional mimalloc replacement for system malloc
Toggle with -Denable_mimalloc=enabled/disabled/auto.
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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cd4b39cf88
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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81c2eb82f0
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fix: clear all build warnings and clean up review nits
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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aa515c5f3d
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refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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1b9d27f4a0
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refactor: hide miniaudio behind PIMPL in SoundEngine
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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0ef3b2de31
|
refactor: pull DLC enums out into their own header
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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b3d6e7151b
|
refactor: extract a network service interface for minecraft to depend on
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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03618ed156
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refactor: move leaderboard/network interfaces back into app
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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09a6ba4a12
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refactor: move Minecraft_Macros.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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e14825c302
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
efe4c91538
|
refactor: move BuildVer.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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a3b8adeb5a
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refactor: move Console_Debug_enum.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
58de5bb40b
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refactor: move ConsoleGameRulesConstants.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
1ddf12beb9
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refactor: move WstringLookup into minecraft
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
e5cdd2c370
|
refactor: move NetworkPlayerInterface and SessionInfo into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
9b830f1bfc
|
refactor: carve out a proper sound interface with miniaudio behind it
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
9834a95f0e
|
build: break platform_sdl2 up into per-subsystem libraries
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
7b28bcbcb6
|
refactor: move ColourTable into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
016b2d91b4
|
refactor: move StringTable.h into minecraft (impl stays for now)
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
5f7e4ab703
|
refactor: move Console_Awards_enum.h into minecraft
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
52b4ccaea2
|
refactor: type the IGameServices payload as a variant instead of void*
|
2026-04-09 15:24:12 +10:00 |
|
MatthewBeshay
|
6b3b0134cf
|
build: list sources explicitly in meson.build instead of shelling out
|
2026-04-09 15:24:12 +10:00 |
|
MatthewBeshay
|
d7eca58551
|
refactor: split App_Defines.h up by concern and drop the umbrella
|
2026-04-09 15:24:12 +10:00 |
|
Tropical
|
dcf9e0bcdb
|
refactor: convert DLC string data directly to UTF-8 w/ simdutf
|
2026-04-08 01:41:34 -05:00 |
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Tropical
|
2912e9ae2e
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refactor: nuke all widestrings and widechars everywhere
|
2026-04-07 23:23:31 -05:00 |
|
Tropical
|
e4883d87fc
|
replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
|
2026-04-07 18:58:49 -05:00 |
|
Tropical
|
6faa481013
|
byte byte DWORD
|
2026-04-07 18:38:04 -05:00 |
|
Tropical
|
4a365e19f2
|
nuke a ton of winapi garbage
|
2026-04-07 18:35:43 -05:00 |
|
Tropical
|
0e6a6cc537
|
nuke a ton of winapi stubs
|
2026-04-07 18:18:46 -05:00 |
|
Tropical
|
559b207ee2
|
nuke d3d11_stubs
|
2026-04-07 18:05:45 -05:00 |
|
Tropical
|
d9f2cb03c7
|
nuke more unused stubs
|
2026-04-07 18:00:30 -05:00 |
|
Tropical
|
489ca2675d
|
nuke in-tree base64
|
2026-04-07 17:42:07 -05:00 |
|
Tropical
|
c6285c903d
|
nuke PlatformServices
|
2026-04-07 17:38:21 -05:00 |
|
Tropical
|
2f1a6f265f
|
reorganize file i/o
|
2026-04-07 17:32:19 -05:00 |
|
Tropical
|
32aaafeb7e
|
remove GL/gl.h includes
|
2026-04-07 16:29:27 -05:00 |
|
Tropical
|
8a1b3cc1c4
|
attempt to clean up renderer
|
2026-04-07 15:55:45 -05:00 |
|
Tropical
|
28931d5380
|
split out platform/storage
|
2026-04-07 14:43:07 -05:00 |
|
Tropical
|
0bdef577f5
|
reorganize actions/constants for profile and input
|
2026-04-07 12:43:47 -05:00 |
|
Tropical
|
25e6f7159e
|
split out platform/profile to its own folder
|
2026-04-07 12:24:36 -05:00 |
|
Tropical
|
a3a21557f8
|
split out platform/input to its own folder
|
2026-04-07 12:12:42 -05:00 |
|
Tropical
|
2672ad5493
|
remove unused includes
|
2026-04-06 21:40:30 -05:00 |
|
Tropical
|
706db0c300
|
add more missing includes to XuiActions
|
2026-04-06 21:39:08 -05:00 |
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