MatthewBeshay
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45c85fcf79
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perf: stop heap-allocating mob restriction state and Path nodes
Inlines restrictCenter and leashRestrictionGoal as value members and
stores Path nodes by value, removing per-mob and per-path malloc churn.
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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cd4b39cf88
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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81c2eb82f0
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fix: clear all build warnings and clean up review nits
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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aa515c5f3d
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refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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0ef3b2de31
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refactor: pull DLC enums out into their own header
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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b3d6e7151b
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refactor: extract a network service interface for minecraft to depend on
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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03618ed156
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refactor: move leaderboard/network interfaces back into app
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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33fe5fec3a
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chore: drop a few more dead LinuxGame.h includes
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
|
61a0d9690b
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chore: drop a few more dead winapi_stubs.h includes
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
09a6ba4a12
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refactor: move Minecraft_Macros.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
e14825c302
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
efe4c91538
|
refactor: move BuildVer.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
a3b8adeb5a
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refactor: move Console_Debug_enum.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
58de5bb40b
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refactor: move ConsoleGameRulesConstants.h into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
1ddf12beb9
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refactor: move WstringLookup into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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e5cdd2c370
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refactor: move NetworkPlayerInterface and SessionInfo into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
9b830f1bfc
|
refactor: carve out a proper sound interface with miniaudio behind it
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
60410f59bf
|
refactor: split GLRenderer so the class is not tangled with GL macros
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
9834a95f0e
|
build: break platform_sdl2 up into per-subsystem libraries
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
7b28bcbcb6
|
refactor: move ColourTable into minecraft
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
016b2d91b4
|
refactor: move StringTable.h into minecraft (impl stays for now)
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
5f7e4ab703
|
refactor: move Console_Awards_enum.h into minecraft
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
95efdb54dd
|
chore: drop dead winapi_stubs.h includes across minecraft
|
2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
|
6e1964adb3
|
chore: drop dead LinuxGame.h includes across minecraft
|
2026-04-09 15:24:12 +10:00 |
|
MatthewBeshay
|
52b4ccaea2
|
refactor: type the IGameServices payload as a variant instead of void*
|
2026-04-09 15:24:12 +10:00 |
|
MatthewBeshay
|
6b3b0134cf
|
build: list sources explicitly in meson.build instead of shelling out
|
2026-04-09 15:24:12 +10:00 |
|
MatthewBeshay
|
d7eca58551
|
refactor: split App_Defines.h up by concern and drop the umbrella
|
2026-04-09 15:24:12 +10:00 |
|
Tropical
|
5ba98a547e
|
fix: properly detect/skip UTF-8 text modifier character
|
2026-04-08 01:41:56 -05:00 |
|
Tropical
|
2912e9ae2e
|
refactor: nuke all widestrings and widechars everywhere
|
2026-04-07 23:23:31 -05:00 |
|
MatthewBeshay
|
f1f1d116b3
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Merge pull request #409 from 4jcraft/platform-refactor
|
2026-04-08 13:39:24 +10:00 |
|
Tropical
|
56caa4f2dc
|
fix(perf): don't compute chunk connectivity when the BFS occluder is disabled
|
2026-04-07 19:11:30 -05:00 |
|
Tropical
|
e4883d87fc
|
replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
|
2026-04-07 18:58:49 -05:00 |
|
Tropical
|
4a365e19f2
|
nuke a ton of winapi garbage
|
2026-04-07 18:35:43 -05:00 |
|
Tropical
|
d9f2cb03c7
|
nuke more unused stubs
|
2026-04-07 18:00:30 -05:00 |
|
Tropical
|
c6285c903d
|
nuke PlatformServices
|
2026-04-07 17:38:21 -05:00 |
|
Tropical
|
2f1a6f265f
|
reorganize file i/o
|
2026-04-07 17:32:19 -05:00 |
|
Tropical
|
32aaafeb7e
|
remove GL/gl.h includes
|
2026-04-07 16:29:27 -05:00 |
|
Tropical
|
8a1b3cc1c4
|
attempt to clean up renderer
|
2026-04-07 15:55:45 -05:00 |
|
Tropical
|
28931d5380
|
split out platform/storage
|
2026-04-07 14:43:07 -05:00 |
|
Tropical
|
0bdef577f5
|
reorganize actions/constants for profile and input
|
2026-04-07 12:43:47 -05:00 |
|
Tropical
|
25e6f7159e
|
split out platform/profile to its own folder
|
2026-04-07 12:24:36 -05:00 |
|
Tropical
|
a3a21557f8
|
split out platform/input to its own folder
|
2026-04-07 12:12:42 -05:00 |
|
Tropical
|
e9fb5ea39a
|
fix: make dlcCheckForCorrupt discardable
from the surrounding context, it seems like this is only called to alert the user rather than the result being used.
|
2026-04-06 21:09:01 -05:00 |
|
MatthewBeshay
|
5d9bcac156
|
refactor: decouple minecraft/ from app/ via IGameServices virtual interface
|
2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
7787015025
|
refactor: move HandleXuiActions to separate translation unit
|
2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
5f64818302
|
refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring
|
2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
f28c722da4
|
refactor: split QNet stubs out of XboxStubs.cpp, remove dead Xbox symbols
|
2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
54a1f90212
|
refactor: move misplaced headers to their proper modules
|
2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
d814a78453
|
refactor: flatten app/ and util/ directory structure
|
2026-04-06 20:32:24 -05:00 |
|
DecalOverdose
|
e452788fff
|
Revert "Initial Android Support"
|
2026-04-05 21:16:01 +04:00 |
|