MatthewBeshay
3304b2e3db
refactor: replace XuiActionPayload polling with server-owned typed action queue
...
Drops the polymorphic XuiActionPayload variant and the per-pad
setXuiServerAction/getXuiServerAction polling on IGameServices in
favour of a std::variant of typed action structs in
minecraft/server/ServerAction.h. MinecraftServer owns the queue,
drains it from the tick loop via std::visit, and exposes
queueServerAction() that any thread can call. Eliminates the
dynamic_cast across the minecraft<-app boundary, the per-pad slot,
and two busy-wait-for-Idle loops.
2026-04-09 15:24:13 +10:00
MatthewBeshay
cd4b39cf88
style: clang-format the entire project
2026-04-09 15:24:13 +10:00
MatthewBeshay
b3d6e7151b
refactor: extract a network service interface for minecraft to depend on
2026-04-09 15:24:13 +10:00
MatthewBeshay
e14825c302
refactor: move GameRule chain headers into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
a3b8adeb5a
refactor: move Console_Debug_enum.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
e5cdd2c370
refactor: move NetworkPlayerInterface and SessionInfo into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
6e1964adb3
chore: drop dead LinuxGame.h includes across minecraft
2026-04-09 15:24:12 +10:00
MatthewBeshay
52b4ccaea2
refactor: type the IGameServices payload as a variant instead of void*
2026-04-09 15:24:12 +10:00
Tropical
2912e9ae2e
refactor: nuke all widestrings and widechars everywhere
2026-04-07 23:23:31 -05:00
Tropical
28931d5380
split out platform/storage
2026-04-07 14:43:07 -05:00
Tropical
25e6f7159e
split out platform/profile to its own folder
2026-04-07 12:24:36 -05:00
Tropical
a3a21557f8
split out platform/input to its own folder
2026-04-07 12:12:42 -05:00
MatthewBeshay
5d9bcac156
refactor: decouple minecraft/ from app/ via IGameServices virtual interface
2026-04-06 20:32:24 -05:00
MatthewBeshay
5f64818302
refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring
2026-04-06 20:32:24 -05:00
MatthewBeshay
d814a78453
refactor: flatten app/ and util/ directory structure
2026-04-06 20:32:24 -05:00
MatthewBeshay
31580d44dd
refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
2026-04-04 10:17:12 +11:00
Tropical
bf8679cf69
move compression.h to ConsoleSaveFileIO
2026-04-03 09:55:21 -05:00
MatthewBeshay
decc20b70f
refactor: dissolve console_helpers into util, platform, and minecraft
2026-04-03 19:01:05 +11:00
MatthewBeshay
5bbb045e86
refactor: consolidate timing utilities into header-only Timer.h
2026-04-03 18:57:29 +11:00
MatthewBeshay
26222f26e0
refactor: fold 4J.Common into platform types, eliminate last 4J directory
2026-04-02 16:27:06 +11:00
MatthewBeshay
11f9bd6046
refactor: move Minecraft.Client into app
2026-04-02 16:09:32 +11:00
MatthewBeshay
e5a859f8a7
refactor: move 4J implementations into platform/sdl2
2026-04-02 16:03:08 +11:00
Tropical
f1118bf007
format the whole repo (again)
2026-04-01 18:17:44 -05:00
Tropical
6eb277c9aa
run IWYU on entire codebase
2026-04-01 18:02:06 -05:00
Tropical
dc4e2287ee
run clang-format to order includes, fix include ordering errors
2026-04-01 15:59:19 -05:00
Tropical
dd93cfe91e
format everything
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-01 13:48:29 -05:00
Tropical
8315a5ba2b
rename minecraft folder to `targets
2026-04-01 13:27:58 -05:00