Tropical
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b7ad828882
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fix: Windows archive file discovery
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2026-04-10 20:37:08 -07:00 |
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Tropical
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c432e83d18
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fix: make it build on windows
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2026-04-10 19:12:57 -07:00 |
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Tropical
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c58c1bd9d2
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fix: MSVC build fixes
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-10 17:09:25 -07:00 |
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Tropical
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a399023cca
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refactor: switch to glew for OpenGL loading
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2026-04-10 16:27:00 -07:00 |
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Tropical
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b0fac9fbc6
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refactor: downgrade to C++20
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2026-04-10 17:12:35 -05:00 |
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Tropical
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abeead819e
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rework build system dependencies
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-10 02:49:30 -05:00 |
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Tropical
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347265c362
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chore: format repo, add format script
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2026-04-10 00:22:58 -05:00 |
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Tropical
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50f6bf8e68
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fix iggy includes
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2026-04-09 23:52:00 -05:00 |
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Tropical
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b7d200a5b1
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move C4JThread and ShutdownManager to platform/thread
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2026-04-09 23:46:02 -05:00 |
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Tropical
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8f04e231bd
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remove most other linux ifdefs
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2026-04-09 23:23:53 -05:00 |
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Tropical
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224fd9dacc
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remove remaining Linux implementations for common ones
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2026-04-09 22:42:17 -05:00 |
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Tropical
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19f73c2754
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remove LinuxGame for just Game
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2026-04-09 22:32:22 -05:00 |
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Tropical
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bc494aa979
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clean up NetTypes and move to platform/network
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2026-04-09 22:18:11 -05:00 |
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Tropical
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b20b8cb311
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properly implement network interface stub
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2026-04-09 22:07:16 -05:00 |
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Tropical
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8552634614
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move SoundEngine back to app
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-09 11:27:33 -05:00 |
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Tropical
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a71b1036c7
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remove LeaderboardInterface, LeaderboardManager, LinuxLeaderboardManager, for StubLeaderboard
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2026-04-09 11:11:52 -05:00 |
|
MatthewBeshay
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557dd7430b
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refactor: extract ITutorial interface and move TutorialEnum to minecraft
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2026-04-09 22:20:30 +10:00 |
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MatthewBeshay
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62186f8afb
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refactor: relocate ConsoleSoundEngine base into minecraft/sounds/
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2026-04-09 21:41:06 +10:00 |
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MatthewBeshay
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80019158da
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fix: harden Log::info, switch StringTable to span, consolidate getLocale
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2026-04-09 20:59:00 +10:00 |
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MatthewBeshay
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84140ae6d4
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refactor: move StringTable impl into minecraft/locale and inject locales
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2026-04-09 20:35:53 +10:00 |
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MatthewBeshay
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9c502ce8fc
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refactor: route IPlatformGame and Leaderboard call sites through platform/
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2026-04-09 19:28:57 +10:00 |
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MatthewBeshay
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e051527607
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refactor: replace XuiActionPayload polling with server-owned typed action queue
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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cd4b39cf88
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style: clang-format the entire project
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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81c2eb82f0
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fix: clear all build warnings and clean up review nits
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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aa515c5f3d
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refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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09a6ba4a12
|
refactor: move Minecraft_Macros.h into minecraft
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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e14825c302
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refactor: move GameRule chain headers into minecraft
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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efe4c91538
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refactor: move BuildVer.h into minecraft
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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a3b8adeb5a
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refactor: move Console_Debug_enum.h into minecraft
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2026-04-09 15:24:13 +10:00 |
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MatthewBeshay
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e5cdd2c370
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refactor: move NetworkPlayerInterface and SessionInfo into minecraft
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2026-04-09 15:24:13 +10:00 |
|
MatthewBeshay
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52b4ccaea2
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refactor: type the IGameServices payload as a variant instead of void*
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2026-04-09 15:24:12 +10:00 |
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MatthewBeshay
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d7eca58551
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refactor: split App_Defines.h up by concern and drop the umbrella
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2026-04-09 15:24:12 +10:00 |
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Tropical
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2912e9ae2e
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refactor: nuke all widestrings and widechars everywhere
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2026-04-07 23:23:31 -05:00 |
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Tropical
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e4883d87fc
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replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
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2026-04-07 18:58:49 -05:00 |
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Tropical
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4a365e19f2
|
nuke a ton of winapi garbage
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2026-04-07 18:35:43 -05:00 |
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Tropical
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559b207ee2
|
nuke d3d11_stubs
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2026-04-07 18:05:45 -05:00 |
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Tropical
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2f1a6f265f
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reorganize file i/o
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2026-04-07 17:32:19 -05:00 |
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Tropical
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32aaafeb7e
|
remove GL/gl.h includes
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2026-04-07 16:29:27 -05:00 |
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Tropical
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8a1b3cc1c4
|
attempt to clean up renderer
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2026-04-07 15:55:45 -05:00 |
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Tropical
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28931d5380
|
split out platform/storage
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2026-04-07 14:43:07 -05:00 |
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Tropical
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0bdef577f5
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reorganize actions/constants for profile and input
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2026-04-07 12:43:47 -05:00 |
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Tropical
|
25e6f7159e
|
split out platform/profile to its own folder
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2026-04-07 12:24:36 -05:00 |
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Tropical
|
a3a21557f8
|
split out platform/input to its own folder
|
2026-04-07 12:12:42 -05:00 |
|
MatthewBeshay
|
5d9bcac156
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refactor: decouple minecraft/ from app/ via IGameServices virtual interface
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2026-04-06 20:32:24 -05:00 |
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MatthewBeshay
|
3b47b80762
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refactor: extract GameSettingsManager, DLCController, NetworkController, MenuController from Game
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2026-04-06 20:32:24 -05:00 |
|
MatthewBeshay
|
54a1f90212
|
refactor: move misplaced headers to their proper modules
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2026-04-06 20:32:24 -05:00 |
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MatthewBeshay
|
d814a78453
|
refactor: flatten app/ and util/ directory structure
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2026-04-06 20:32:24 -05:00 |
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