sm64/include
Thodds 6f3a5fa16b Sonic_Edition_4_2
The first upload to the repo
2025-09-16 23:22:20 +02:00
..
libc Refresh 3 2019-11-03 14:36:27 -05:00
PR Refresh 13 2020-12-03 14:26:38 -05:00
behavior_data.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
behavior_data.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
command_macros_base.h Refresh 10 2020-06-02 12:44:34 -04:00
config.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
config.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
course_table.h Refresh 10 2020-06-02 12:44:34 -04:00
dialog_ids.h Refresh 10 2020-06-02 12:44:34 -04:00
eu_translation.h Refresh 12 2020-09-20 11:15:47 -04:00
geo_commands.h Refresh 10 2020-06-02 12:44:34 -04:00
gfx_dimensions.h Refresh 10 2020-06-02 12:44:34 -04:00
helper_macros.h Refresh 10 2020-06-02 12:44:34 -04:00
level_commands.h Refresh 13 2020-12-03 14:26:38 -05:00
level_misc_macros.h Refresh 10 2020-06-02 12:44:34 -04:00
level_table.h Refresh 10 2020-06-02 12:44:34 -04:00
macro_preset_names.h Refresh 10 2020-06-02 12:44:34 -04:00
macro_presets.h Refresh 13 2020-12-03 14:26:38 -05:00
macros.h Refresh 10 2020-06-02 12:44:34 -04:00
macros.inc Refresh 3 2019-11-03 14:36:27 -05:00
make_const_nonconst.h Refresh 10 2020-06-02 12:44:34 -04:00
mario_animation_ids.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
mario_animation_ids.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
mario_geo_switch_case_ids.h Refresh 10 2020-06-02 12:44:34 -04:00
model_ids.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
model_ids.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
moving_texture_macros.h Refresh 10 2020-06-02 12:44:34 -04:00
object_constants.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
object_constants.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
object_fields.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
object_fields.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
platform_info.h Refresh 10 2020-06-02 12:44:34 -04:00
prevent_bss_reordering.h Refresh 10 2020-06-02 12:44:34 -04:00
segment_symbols.h Refresh 10 2020-06-02 12:44:34 -04:00
segments.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
segments.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
seq_ids.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
seq_ids.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
seq_macros.inc Refresh 13 2020-12-03 14:26:38 -05:00
sm64.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
sm64.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
sounds.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
sounds.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
special_preset_names.h Refresh 10 2020-06-02 12:44:34 -04:00
special_presets.h Refresh 10 2020-06-02 12:44:34 -04:00
surface_terrains.h Refresh 10 2020-06-02 12:44:34 -04:00
text_menu_strings.h.in Refresh 10 2020-06-02 12:44:34 -04:00
text_strings.h.in Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
text_strings.h.in.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
textures.h Refresh 10 2020-06-02 12:44:34 -04:00
trig_tables.inc.c refresh 4 2019-12-01 21:52:53 -05:00
types.h Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
types.h.rej Sonic_Edition_4_2 2025-09-16 23:22:20 +02:00
ultra64.h Refresh 3 2019-11-03 14:36:27 -05:00