sm64/include/object_constants.h.rej
Thodds 6f3a5fa16b Sonic_Edition_4_2
The first upload to the repo
2025-09-16 23:22:20 +02:00

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diff a/include/object_constants.h b/include/object_constants.h (rejected hunks)
@@ -118,6 +118,10 @@
#define ACTIVE_PARTICLE_BREATH (1 << 17) // 0x00020000
#define ACTIVE_PARTICLE_V_STAR (1 << 18) // 0x00040000
#define ACTIVE_PARTICLE_TRIANGLE (1 << 19) // 0x00080000
+#define ACTIVE_PARTICLE_SONIC_TRAIL (1 << 20) // 0x00120000
+#define ACTIVE_PARTICLE_SONIC_TRAIL_ROLLING (1 << 21) // 0x00120000
+#define PARTICLE_SUPER_TRAIL /* 0x00120000 */ (1 << 22)
+#define PARTICLE_SUPER_TRAIL_ROLLING /* 0x00160000 */ (1 << 23)
/* oAction */
#define OBJ_ACT_LAVA_DEATH 100
@@ -680,7 +684,7 @@
#define UKIKI_ANIM_STATE_EYE_CLOSED 1
#define UKIKI_ANIM_STATE_CAP_ON 2
- /* oUkikiHasCap */
+ /* oUkikiHasHat */
#define UKIKI_CAP_ON 1
/* Ukiki Cage Star */