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https://github.com/n64decomp/sm64
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17 lines
600 B
Plaintext
17 lines
600 B
Plaintext
diff a/include/object_fields.h b/include/object_fields.h (rejected hunks)
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@@ -164,6 +164,8 @@
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#define /*0x110*/ oMarioLongJumpIsSlow OBJECT_FIELD_S32(0x22)
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#define /*0x110*/ oMarioSteepJumpYaw OBJECT_FIELD_S32(0x22)
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#define /*0x110*/ oMarioWalkingPitch OBJECT_FIELD_S32(0x22)
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+#define /*0x110*/ oSuperTimer OBJECT_FIELD_S32(0x1E)
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+
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/* 1-Up Hidden */
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#define /*0x0F4*/ o1UpHiddenUnkF4 OBJECT_FIELD_S32(0x1B)
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@@ -1157,4 +1159,5 @@
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#define /*0x0FC*/ oYoshiChosenHome OBJECT_FIELD_S32(0x1D)
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#define /*0x100*/ oYoshiTargetYaw OBJECT_FIELD_S32(0x1E)
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+
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#endif // OBJECT_FIELDS_H
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