OdysseyDecomp/lib/al/Library/Obj/KeyMoveCameraObj.h
2026-02-15 19:25:25 +01:00

39 lines
877 B
C++

#pragma once
#include <basis/seadTypes.h>
#include "Library/LiveActor/LiveActor.h"
namespace al {
struct ActorInitInfo;
class CameraPoser;
class CameraTicket;
class KeyMoveCameraObj : public LiveActor {
public:
KeyMoveCameraObj(const char*);
void init(const ActorInitInfo& info) override;
void initAfterPlacement() override;
void switchCamera(s32);
void appear() override;
void control() override;
CameraPoser* getCurrentCamera() const;
CameraTicket* getCurrentCameraTicket() const;
void kill() override;
void setFirstCameraStartInterpoleStepDefault();
void validateStartAtNearestPosition();
void setPlaySumStep(s32);
void setEndWaitStep(s32);
private:
bool* _108;
CameraPoser** _110;
CameraTicket** _118;
s32 _120;
s32 _124;
};
static_assert(sizeof(KeyMoveCameraObj) == 0x128);
} // namespace al