OdysseyDecomp/lib/al/Library/Obj
2026-02-15 19:25:25 +01:00
..
ActorDitherAnimator.h Library/LiveActor: Implement ActorInitUtil (#492) 2025-04-11 11:18:28 +02:00
AllDeadWatcher.cpp all: Fix some data references (#852) 2026-01-07 00:13:47 +01:00
AllDeadWatcher.h Library/Obj: Refactor AllDeadWatcher (#171) 2024-10-05 11:20:06 +02:00
BreakModel.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
BreakModel.h all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
CameraRailHolder.cpp Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
CameraRailHolder.h Library/Obj: Implement CameraRailHolder (#113) 2024-06-24 22:16:04 +02:00
CameraWatchPoint.cpp Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
CameraWatchPoint.h Library/Camera: Complete CameraUtil.h header (#203) 2024-11-30 12:51:24 +01:00
CollisionObj.cpp Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
CollisionObj.h Library/Obj: Implement CollisionObj (#123) 2024-07-01 12:08:18 +02:00
DepthShadowModel.cpp Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
DepthShadowModel.h Library/Obj: Implement DepthShadowModel (#127) 2024-07-06 16:14:44 +02:00
DynamicDrawActor.h al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
EffectObj.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
EffectObj.h Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
EffectObjCameraEmit.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
EffectObjCameraEmit.h all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
EffectObjFollowCamera.cpp all: Fix function calls to unimplemented functions (#865) 2026-01-10 15:45:11 +01:00
EffectObjFollowCamera.h Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
EffectObjFollowCameraLimit.cpp Library/Obj: Fix EffectObjFollowCameraLimit::init (#850) 2026-01-06 11:02:13 +01:00
EffectObjFollowCameraLimit.h Library/Obj: Implement EffectObj, EffectObjCameraEmit, EffectObjFollowCamera, EffectObjFollowCameraLimit, EffectObjFunction and EffectObjInterval (#128) 2024-07-09 21:26:34 +02:00
EffectObjFunction.cpp Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
EffectObjFunction.h Library/LiveActor: Make ActorInitInfo a struct (#499) 2025-04-02 21:36:45 +02:00
EffectObjInterval.cpp all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
EffectObjInterval.h all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
FarDistanceDitherAnimator.h Library/LiveActor: Implement ActorInitUtil (#492) 2025-04-11 11:18:28 +02:00
HostSyncTowerCamera.cpp Library/Obj: Implement HostSyncTowerCamera (#886) 2026-01-31 00:00:19 +01:00
HostSyncTowerCamera.h Library/Obj: Implement HostSyncTowerCamera (#886) 2026-01-31 00:00:19 +01:00
KeyMoveCameraObj.h all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
KeyMoveFollowTarget.cpp all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
KeyMoveFollowTarget.h all: Move lazy functions to headers (#573) 2025-05-10 16:57:49 +02:00
ModelDrawParts.h lint: Apply SeparateDefinitionBlocks (#96) 2024-07-09 21:48:16 +02:00
PartsFunction.cpp Library/Obj: Implement PartsFunction (#884) 2026-01-24 11:25:22 +01:00
PartsFunction.h Library/Obj: Implement PartsFunction (#884) 2026-01-24 11:25:22 +01:00
PartsModel.cpp all: Fix some data references (#852) 2026-01-07 00:13:47 +01:00
PartsModel.h al: Fix param name mismatches between declarations and definitions (#661) 2025-07-02 16:25:36 +02:00
SilhouetteModel.cpp Library/LiveActor: Refactor ActorInitInfo (#366) 2025-02-19 20:47:57 +01:00
SilhouetteModel.h al: Fix param name mismatches between declarations and definitions (#661) 2025-07-02 16:25:36 +02:00
SimpleCircleShadowXZ.h lint: Add many new checks and features (#260) 2025-02-18 15:51:40 +01:00